SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800 + NVIDIA GeForce RTX 5080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
97%
PROCESSOR

AMD Ryzen 7 5800

27,535 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080

56,083 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 7 5800 and NVIDIA GeForce RTX 5080 pairing represents a desktop build that combines a proven Zen 3 CPU with a current-generation Blackwell GPU. The CPU, an 8-core, 16-thread processor with a 3.40 GHz base and 4.60 GHz boost clock, lands at the 79th percentile among all CPUs, while the GPU, with its 16 GB of GDDR7 memory and 960.0 GB/s bandwidth, sits at the 87th percentile among all GPUs. Together, this pairing achieves a combined percentile of 83, indicating a system that is positioned well above the median but with a distinct gap between the CPU and GPU performance tiers. The data in this analysis is derived entirely from benchmark scores, not measured in-game frame rates, as no such measured data exists for this exact combination.

Usage Scenarios

High-refresh gaming: The RTX 5080’s Passmark G3D score of 36565 and its 87th percentile ranking indicate it is capable of driving high frame rates at demanding settings. The CPU’s 3DMark single-thread score of 916 and 2-thread score of 1795 suggest it can keep up with the GPU’s output in most gaming scenarios, though the 79th CPU percentile versus 87th GPU percentile hints that the GPU is the stronger component in this pairing. For 1080p and 1440p high-refresh gaming, the GPU’s raw power will be the primary driver, while the CPU’s 8 cores and 16 threads provide sufficient headroom for modern game engines.

Streaming: The CPU’s Passmark multithread score of 25823 and Cinebench R23 multicore score of 21953 indicate solid multi-threaded performance for encoding workloads. The RTX 5080 includes 336 tensor cores and 84 RT cores, which can offload encoding and AI-based tasks, reducing the burden on the CPU during simultaneous gaming and streaming. The combination supports a smooth streaming experience, though the CPU’s 65 W TDP and 8-core layout mean it is not a workstation-class encoder but rather a capable mainstream option.

Video editing: The CPU’s Passmark extended instructions score of 21297 and data compression score of 316429 point to strong performance in codec-heavy tasks and file operations. The GPU’s 56.28 TFLOPS FP32 performance and 16 GB VRAM accelerate rendering and effects processing in modern editing suites. The 960.0 GB/s memory bandwidth ensures that large texture and timeline data can move quickly, making this a viable setup for 4K video editing, though the CPU’s 79th percentile suggests it may be a secondary bottleneck in export-heavy workflows.

3D rendering: The GPU’s 3DMark Steel Nomad DX12 score of 8637 and Passmark GPU compute score of 21789 demonstrate substantial compute capability for ray tracing and rasterization. The CPU’s Cinebench R20 multicore score of 9220 and R15 multicore score of 2212 provide the thread throughput needed for scene preparation and physics simulation. In GPU-accelerated renderers, the RTX 5080 will dominate, while CPU-based rendering will rely on the 16 threads, which are competitive but not top-tier given the 0.4% delta behind the AMD Ryzen 5 7600X in average benchmark score.

Software development: The CPU’s Passmark integer math score of 92843 and random string sorting score of 32998 indicate strong performance in compilation and data manipulation tasks. The 32 MB shared L3 cache and 8 cores are well-suited for parallel build processes, while the GPU’s compute capabilities are less relevant for typical coding workloads. The 51.2 GB/s memory bandwidth from the dual-channel DDR4 support is adequate for development environments, making this a productive setup for compiling large codebases without the need for extreme multi-socket systems.

Student and office work: The CPU’s Passmark single-thread score of 3393 and 3DMark 4-thread score of 3443 show responsive performance for everyday applications like web browsing, document editing, and spreadsheet analysis. The GPU’s 16 GB VRAM is overkill for such tasks, but the system’s overall 83rd combined percentile means it will handle any office workload with ease. The 65 W TDP CPU and 360 W GPU TDP indicate a system that is not overly power-hungry for a desktop, but the suggested 750 W PSU is a consideration for office environments that prioritize low noise and heat.

Benchmark Performance

The CPU’s average benchmark score is 27535, placing it at the 79th percentile of all CPUs. Its nearest rival, the Intel Core Ultra 5 125H, scores 27507, a delta of just 0.1%, meaning the Ryzen 7 5800 is statistically tied with that mobile processor. The Intel Core i5-12600K and AMD Ryzen 7 5700X both score 27578, putting the 5800 at a 0.2% deficit, while the AMD Ryzen 5 7600X scores 27636, a 0.4% gap. These tiny deltas indicate that the 5800 is firmly in the mid-range desktop CPU tier, neither dominating nor being dominated by its immediate competitors.

The GPU’s average benchmark score is 56083, placing it at the 87th percentile of all GPUs. Its nearest rival, the AMD Radeon 8060S, scores 55757, a 0.6% advantage for the RTX 5080. The AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7% advantage, while the AMD Radeon Pro W5700X scores 54828, a 2.3% gap. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher than the RTX 5080, making it the only rival in this list that the 5080 trails by a meaningful margin.

In specific tests, the CPU’s Cinebench R23 multicore score of 21953 and single-core score of 3099 show a strong ratio for a 65 W part. The 3DMark max threads score of 7138 is nearly identical to the 16-thread score of 7181, indicating that the CPU scales well up to its full thread count with minimal overhead. The Passmark multithread score of 25823 versus single-thread score of 3393 yields a scaling factor of approximately 7.6x across 16 threads, which is efficient for a mainstream processor.

The GPU’s Geekbench Vulkan score of 255450 is notably higher than its OpenCL score of 235901, suggesting strong driver optimization for Vulkan-based workloads. The Passmark DirectX 12 score of 151 is lower than DirectX 11’s 324 and DirectX 9’s 389, which may indicate that the benchmark suite does not fully exercise the Blackwell architecture’s DX12 capabilities, but the 3DMark Steel Nomad score of 8637 provides a more modern measure of DX12 performance. The combined picture is a CPU that is competent but mid-tier, paired with a GPU that is firmly in the high-end segment, resulting in an overall system percentile of 83.

Balance and Bottleneck

The data shows a clear imbalance: the GPU’s 87th percentile versus the CPU’s 79th percentile means the CPU is the limiting factor in GPU-bound workloads. This is particularly evident in high-refresh gaming at lower resolutions, where the CPU’s single-thread score of 916 could constrain frame rates if the GPU is capable of producing more frames than the CPU can process. The 3DMark 2-thread score of 1795 suggests that even lightly threaded games may not fully saturate the CPU, but the 0.2% deficit to the Intel Core i5-12600K indicates that the 5800 is not a top-tier gaming CPU.

Conversely, in CPU-bound workloads like data compression (Passmark score of 316429) and encryption (20021), the GPU’s role is minimal, and the CPU’s 65 W TDP limits sustained multi-threaded performance compared to higher-wattage parts. The GPU’s 360 W TDP and 960.0 GB/s bandwidth are far beyond what the CPU’s 51.2 GB/s memory bandwidth can feed, creating a potential bottleneck in scenarios where data must be transferred between CPU and GPU memory. However, the PCIe 5.0 x16 interface on the GPU side, paired with the CPU’s PCIe Gen 4 with 20 lanes, means the connection is not the primary constraint.

FPS scaling, while not measured for this exact combination, can be inferred from the percentile gap. At 4K resolution, the GPU’s 16 GB VRAM and high bandwidth will likely keep frame rates high, with the CPU bottleneck becoming less pronounced as resolution increases and the GPU becomes the primary renderer. At 1080p, the CPU’s 79th percentile may limit maximum frame rates in esports titles, while the GPU’s 87th percentile suggests it could push beyond 200 FPS in such games if the CPU allows. The data implies that for balanced performance, users should target higher resolutions or graphically demanding settings to shift the workload toward the GPU.

Who Should Build It

Gamers at 1440p and 4K: This build is well-suited for gamers who prioritize visual fidelity and high frame rates at 1440p or 4K, where the RTX 5080’s 87th percentile and 16 GB VRAM are the dominant factors. The CPU’s 79th percentile is sufficient to avoid major stutters, but it will not be the star of the show.

Content creators: Video editors and 3D artists working with GPU-accelerated renderers will benefit from the RTX 5080’s 56.28 TFLOPS FP32 and 336 tensor cores, while the CPU’s 16 threads handle timeline scrubbing and scene management. The 8-core, 16-thread layout is adequate for most creative tools, though heavy CPU rendering may expose the 0.4% gap behind the Ryzen 5 7600X.

Developers: Software engineers who compile large projects will appreciate the CPU’s Passmark integer math score of 92843 and 32 MB L3 cache, while the GPU’s compute power is useful for machine learning experiments or shader development. The 65 W TDP keeps the system cool during long build sessions.

Students and small business workstations: For general productivity, this build is overkill, but it offers headroom for future tasks. The CPU’s Passmark single-thread score of 3393 ensures snappy performance, and the GPU’s 2D score of 1415 is more than adequate for office applications. The system’s 83rd combined percentile makes it a high-end workstation for users who occasionally dabble in gaming or rendering.

CPU Analysis

The AMD Ryzen 7 5800 is a desktop processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It uses a 7 nm process from TSMC, with 4,150 million transistors on a 74 mm² die. The CPU has 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The 65 W TDP is notably low for an 8-core part, reflecting the efficiency of Zen 3. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3, which is crucial for gaming and multi-threaded workloads. Memory support is DDR4 with a dual-channel bus and 51.2 GB/s bandwidth, and ECC memory is supported. The CPU uses AMD Socket AM4 and provides PCIe Gen 4 with 20 lanes.

Benchmark results show a balanced performer: the Cinebench R23 multicore score of 21953 is strong for a 65 W part, while the single-core score of 3099 is competitive but not class-leading. The 3DMark scores scale from 916 (single-thread) to 7181 (16-thread), indicating efficient thread scaling. The Passmark data compression score of 316429 is exceptional, suggesting the CPU excels at workloads involving large data sets. The nearest rival, the Intel Core i5-12600K, is only 0.2% faster on average, meaning the 5800 is a solid alternative for socket AM4 users. However, the 79th percentile means it is not a top-tier CPU, and its real-world performance is best described as upper-mid-range.

GPU Analysis

The NVIDIA GeForce RTX 5080 is a GeForce 50-series GPU based on the Blackwell 2.0 architecture, with the GB203 chip manufactured on TSMC’s 5 nm process. It contains 45,600 million transistors on a 378 mm² die, with a transistor density of 120.6 million per mm². The GPU has 10,752 shading units, 336 texture mapping units, and 112 raster output units. It includes 84 RT cores and 336 tensor cores, supporting DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. The base clock is 2295 MHz with a boost clock of 2617 MHz, and memory operates at 1875 MHz with 30 Gbps effective speed. The 16 GB of GDDR7 memory is on a 256-bit bus, providing 960.0 GB/s of bandwidth. The GPU has a 360 W TDP and requires a 750 W power supply, using a single 16-pin connector. It is dual-slot and measures 304 mm in length, with outputs of 1x HDMI 2.1b and 3x DisplayPort 2.1b.

Benchmark results show a high-performance GPU: the 3DMark Steel Nomad DX12 score of 8637 and Passmark G3D score of 36565 place it at the 87th percentile. The Geekbench Vulkan score of 255450 is higher than OpenCL’s 235901, indicating strong Vulkan support. The FP32 performance of 56.28 TFLOPS is identical to FP16 (1:1), which is unusual and suggests the GPU handles both precision levels at the same rate. The nearest rival, the AMD Radeon RX 9070 GRE, is 2.2% faster, while the RTX 5080 is 0.6% ahead of the AMD Radeon 8060S. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s indicate substantial fill capabilities, making this GPU well-suited for high-resolution rendering and ray-traced effects.

Upgrade Path and Platform

The CPU uses AMD Socket AM4, which is a mature platform that supports DDR4 memory. The dual-channel memory bus with 51.2 GB/s bandwidth is a potential limitation for the GPU’s 960.0 GB/s bandwidth, but it is sufficient for most workloads. The CPU provides PCIe Gen 4 with 20 lanes, while the GPU uses PCIe 5.0 x16, meaning the GPU’s interface is only used at Gen 4 speeds when paired with this CPU. This is not a bottleneck in practice, but it limits future upgrade potential if a newer CPU with PCIe 5.0 is installed.

The GPU requires a 750 W suggested PSU, and the CPU’s 65 W TDP means the total system power draw is manageable. The GPU uses a single 16-pin power connector, which is standard for modern high-end cards. The system’s upgrade path is constrained by the AM4 socket, which is at the end of its life; a sensible next upgrade would be to a newer platform with DDR5 memory and PCIe 5.0 support, but that would require replacing both the CPU and motherboard. Alternatively, users could upgrade to a higher-core-count AM4 CPU, such as a Ryzen 9 part, but the data shows the 5800 is already close to its rivals, so the gain may be marginal. The GPU’s 16 GB VRAM and 960.0 GB/s bandwidth are future-proof for several years, but the CPU’s 79th percentile suggests it will become the limiting factor in demanding applications as games and software scale with more threads.

Build Overview

This is a desktop build that pairs the AMD Ryzen 7 5800 with the NVIDIA GeForce RTX 5080. The CPU is a mid-range 8-core processor from the 5000 series, while the GPU is a high-end Blackwell part with 16 GB of GDDR7 memory. The combined percentile of 83 indicates that this system is above average for all desktop builds, but the gap between the CPU’s 79th and GPU’s 87th percentiles defines its character: it is a GPU-first system. The CPU’s 65 W TDP and the GPU’s 360 W TDP mean the build is not extreme in power consumption, but it still requires a 750 W PSU. The launch MSRP of the GPU is 999 USD. Overall, this is a high-performance desktop for gaming and content creation, where the GPU is the primary driver of performance and the CPU provides competent support without being a bottleneck in most scenarios.

FAQ

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined percentile is 83, indicating the system outperforms 83% of all desktop builds in the benchmark database.

Q: How does the CPU compare to its nearest rival, the Intel Core i5-12600K?

A: The Ryzen 7 5800 has an average benchmark score of 27535, which is 0.2% lower than the Intel Core i5-12600K’s score of 27578.

Q: What is the GPU’s memory bandwidth and how does it impact performance?

A: The RTX 5080 has 960.0 GB/s of memory bandwidth from its 16 GB GDDR7 memory on a 256-bit bus, which supports high-resolution textures and fast data transfers.

Q: Is the CPU or GPU the stronger component in this build?

A: The GPU is stronger, with an 87th percentile versus the CPU’s 79th percentile, meaning the CPU is more likely to be a limiting factor in GPU-heavy workloads.

Q: What is the TDP of the CPU and what PSU is suggested for the GPU?

A: The CPU has a TDP of 65 W, and the GPU has a TDP of 360 W, with a suggested PSU of 750 W for the system.

Q: Does this CPU support ECC memory?

A: Yes, the AMD Ryzen 7 5800 supports ECC memory, which is useful for workstation reliability.

Q: What is the GPU’s FP32 performance in TFLOPS?

A: The RTX 5080 delivers 56.28 TFLOPS of FP32 performance, which is identical to its FP16 performance at 1:1 ratio.

Gaming Performance

No measured FPS rows exist for this exact combination of AMD Ryzen 7 5800 and NVIDIA GeForce RTX 5080. The FACT PACK contains no measuredFps data, so all frame rate figures are estimates derived from the benchmark scores. The GPU’s 87th percentile and 3DMark Steel Nomad DX12 score of 8637 suggest it can deliver high frame rates in modern games at 1440p and 4K, while the CPU’s 79th percentile and single-thread score of 916 indicate it may cap frame rates in CPU-bound titles at 1080p. The GPU’s 16 GB VRAM and 960.0 GB/s bandwidth are sufficient for high-resolution textures, and the 84 RT cores support ray tracing without major performance penalties. For competitive shooters at 1080p, the CPU’s 3DMark 2-thread score of 1795 suggests frame rates could reach high triple digits, but the CPU’s 0.2% deficit to the Intel Core i5-12600K means it is not a top-tier esports processor. At 4K, the GPU will be the primary limit, and the CPU bottleneck will be less pronounced. These are estimates, not measured results, and actual frame rates will vary by game and settings.