SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5090

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
87%
VS
GPU
98%
PROCESSOR

AMD Ryzen 7 5700G

27,051 Benchmark Score
Top 13% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5090

79,842 Benchmark Score
Top 2% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The pairing of an AMD Ryzen 7 5700G with an NVIDIA GeForce RTX 5090 creates a profound performance imbalance, yet the benchmark data shows this combination is capable of extraordinary frame rates. The RTX 5090 operates at the very top of the GPU hierarchy, while the 5700G, a capable 8-core Zen 3 processor, sits in the 79th percentile of all CPUs. This results in a system where the GPU is almost certainly the primary driver of high-resolution gaming performance, but the CPU’s older architecture and platform limitations will constrain it at lower resolutions and in CPU-bound tasks. The combined percentile for this build is 86, placing it in the top tier of desktop configurations. The measured data confirms that for gamers targeting 4K or 1440p with maximum settings, this pairing yields playable to exceptional results, but the processor’s fundamentals—DDR4 memory, PCIe Gen 3, and a 2021 release—are the definitive bottlenecks in this system.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 5090 is a data-center-class GPU in a desktop form factor. Its specifications are massive: 32 GB of GDDR7 memory on a 512-bit bus yields a bandwidth of 1.79 TB/s, which is essential for feeding its 21,760 shading units. The GPU operates at a base clock of 2017 MHz and boosts to 2407 MHz. The memory clock is listed as 1750 MHz, translating to 28 Gbps effective. The die itself, built on a 5 nm process at TSMC, contains 92,200 million transistors on a 750 mm² slice of silicon, giving it a transistor density of 122.9M per mm².

The Blackwell 2.0 architecture includes 170 RT cores and 680 tensor cores. This hardware is the backbone for real-time ray tracing and DLSS-style AI upscaling. The raw compute figures are staggering: 104.8 TFLOPS for both FP32 and FP16 (at a 1:1 ratio). The texture rate is 1,636.8 GTexel/s, and the pixel rate is 423.6 GPixel/s. The GPU is rated for a TDP of 575 W and requires a 950 W suggested PSU, drawing power from a single 16-pin connector. It is a dual-slot card, 304 mm long, 137 mm high, and 40 mm wide, with output options of 1x HDMI 2.1b and 3x DisplayPort 2.1b.

Benchmark results for the GPU show its dominance. In 3DMark Steel Nomad DX12, it scores 18,355. Its compute capabilities are reflected in Geekbench scores of 334,370 for OpenCL and 376,728 for Vulkan. The Passmark G3D score is 39,650, with a GPU compute score of 26,756. The GPU sits in the 92nd percentile of all GPUs, with an average benchmark score of 79,842. Its nearest rivals in the database are the NVIDIA Tesla P100 PCIe 16 GB (scoring 79,605, a delta of 0.3%) and the AMD Radeon Pro Vega 64X (scoring 80,959, a delta of -1.4%). For rendering, these scores indicate the RTX 5090 is not just a gaming card; the 32 GB VRAM and 1.79 TB/s bandwidth are geared toward massive 3D scenes, high-resolution textures, and GPU-accelerated compute tasks, where it will outperform nearly everything else in the database.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The combined picture is one of extreme GPU dominance paired with a mid-range CPU. The CPU’s average benchmark score is 27,051, placing it in the 79th percentile of all CPUs. The GPU’s average benchmark score is 79,842, placing it in the 92nd percentile of all GPUs. The build’s combined percentile is 86, which is a high overall ranking, but the delta between the two components is significant.

Looking at specific CPU benchmarks, the Ryzen 7 5700G scores 6,629 in 3DMark’s 16-thread test and 6,627 in the max-thread test. Its single-thread score is 899. In Cinebench R23, it achieves 12,830.5 in multi-core and 1,494 in single-core. Geekbench scores are 9,950 for multi-core and 1,894 for single-core. Passmark multi-thread score is 24,419, with a single-thread score of 3,283. The CPU’s nearest rival is the Intel Core i9-9900K, which scores 27,097, a delta of -0.2%, meaning the 5700G is statistically tied with the 9900K.

The GPU’s performance is in a different league. Its Passmark G3D score of 39,650 is roughly 1.6 times the CPU’s entire average benchmark score. In gaming FPS, the pair’s average across all tested games is 212.9 FPS. This rank places the pair at 142 out of 3,732 pairs, putting it in the top 4% of all CPU/GPU combinations tested. The data clearly shows that while the CPU is a solid performer in its own right, its scores are an order of magnitude lower than the GPU’s in compute-heavy tasks. The combined system is therefore capable of generating massive frame rates, but the CPU will be the limiting factor in scenarios where per-core performance or memory latency is critical.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Cezanne. It is built on a 7 nm process at TSMC, containing 10,700 million transistors on a 180 mm² die. The base clock is 3.80 GHz, with a boost clock of 4.60 GHz. The TDP is a modest 65 W, making it an efficient part. It supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. It has 64 KB of L1 cache per core, 512 KB of L2 per core, and a 16 MB L3 cache. It features an integrated Radeon Vega 8 GPU, though this is irrelevant for a build with an RTX 5090.

The CPU’s benchmark scores reveal its character. The Cinebench R23 multi-core score of 12,830.5 is respectable for an 8-core part but is now surpassed by many newer 6-core and 8-core offerings. The single-core score of 1,494 is modest, indicating that while the Zen 3 architecture is efficient, it lacks the high clock speeds and IPC improvements of newer generations. The Passmark data shows a multi-thread score of 24,419 and a single-thread score of 3,283. Specific workload tests show an integer math score of 91,541, a floating-point math score of 51,296, and a data compression score of 318,262. The data encryption score is 20,325, and extended instructions score 21,847.

These scores mean the 5700G is perfectly adequate for general productivity, software compilation, and multi-threaded applications that can use all 16 threads. It is not a top-tier gaming CPU, as its 79th percentile ranking indicates it is outclassed by roughly 21% of all CPUs. Its nearest rival, the Intel Core i9-9900K, is a 2018 part, showing that the 5700G’s performance level is comparable to that era. For real workloads, the data suggests it will handle video editing timelines, 3D modeling, and code compilation without major issues, but it will not be the component that pushes frame rates to their maximum in CPU-bound game engines.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The platform is the primary limitation of this build. The CPU uses the AMD Socket AM4, which is a mature platform with no new high-end CPU releases. The memory support is DDR4, which is older and slower than the DDR5 standard used on newer platforms. The PCIe interface is Gen 3 with 16 lanes available from the CPU. This is a significant bottleneck for the RTX 5090, which is designed for PCIe 5.0 x16. While the GPU will function in a Gen 3 slot, the bandwidth is halved, potentially impacting performance in VRAM-heavy scenarios or when assets are streamed from the system memory.

The power situation is also tight. The CPU has a TDP of 65 W, while the GPU has a TDP of 575 W. The suggested PSU for the GPU alone is 950 W. The difference between the GPU’s TDP and the suggested PSU is 375 W, which is ample headroom for the rest of the system components, including the CPU, motherboard, drives, and peripherals. A 950 W PSU is sufficient for this build, but it is the minimum recommendation.

A sensible next upgrade would be to replace the motherboard and CPU to a modern platform that supports DDR5 and PCIe Gen 5. This would remove the PCIe Gen 3 bottleneck and allow the RTX 5090 to operate at its full potential. However, the data shows the CPU is not a slouch; its performance is on par with the Core i9-9900K, so an upgrade would only be necessary for users chasing maximum frame rates in CPU-bound titles or those needing faster memory bandwidth for productivity. The integrated Radeon Vega 8 GPU becomes redundant in this build, but it serves as a diagnostic fallback if the discrete GPU is removed.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-Refresh Gaming: This build is exceptional for high-refresh gaming at 1440p and 4K. The average FPS across all tested games is 212.9, and the GPU’s 92nd percentile ranking ensures it can push high frame rates. In games like Counter-Strike 2, the pair hits 370.9 FPS at 1080p and 245.6 FPS at 1440p, easily exceeding 144Hz monitors. However, at 1080p, the CPU’s single-thread score of 899 in 3DMark and its 79th percentile ranking may limit performance in less demanding scenes, as the CPU cannot feed the GPU fast enough.

Streaming: The 8-core, 16-thread CPU is well-suited for streaming. The multi-thread score of 24,419 in Passmark provides enough headroom for encoding and gaming simultaneously. The GPU’s tensor cores and powerful NVENC (implied by the architecture) can offload encoding tasks, but the CPU’s 16 threads ensure that even if software encoding is used, there is enough processing power to maintain game performance, as seen in the 3DMark max-thread score of 6,627.

Video Editing: The combination is potent for video editing. The GPU’s 32 GB of VRAM and 1.79 TB/s bandwidth provide massive memory for 4K and 8K timelines, effects, and color grading. The CPU’s Cinebench R23 multi-core score of 12,830.5 will handle timeline scrubbing and export encoding. The GPU’s compute score of 26756 in Passmark will accelerate effects rendering, making this a very capable editing workstation.

3D Rendering: This is where the RTX 5090 shines. The GPU’s FP32 performance of 104.8 TFLOPS is a monstrous figure for rendering engines that use CUDA or OptiX. The CPU will be the bottleneck in scene preparation, but the actual render times will be dominated by the GPU. The Geekbench Vulkan score of 376,728 indicates excellent GPU compute performance for modern renderers. The 32 GB VRAM allows for scenes that would otherwise be impossible on smaller cards.

Software Development: The CPU is the main workhorse here. The Passmark integer math score of 91,541 and data compression score of 318,262 suggest strong performance in code compilation and data processing. The 16 threads handle parallel builds well, and the 16 MB L3 cache helps with repetitive tasks. The GPU is overkill for this workload, but its presence does not hinder development tasks.

Student and Office Work: This build is massively overpowered for student and office work. The CPU’s modest 65 W TDP and the integrated Vega 8 GPU (which could run the system without the RTX 5090) are efficient. However, the RTX 5090’s 575 W TDP makes this a power-hungry machine for spreadsheet and web browsing. The Passmark single-thread score of 3,283 is more than enough for daily tasks, but the power consumption is unnecessary for this use case.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The data is measured, so the following figures are actual results from the benchmark suite. The pair’s rank is 142 out of 3,732 pairs, with an average FPS of 212.9 across all games. This indicates top-tier performance.

At 1080p, the performance is staggering. In Counter-Strike: Global Offensive, the pair hits 821.5 FPS. Valorant reaches 412 FPS, and Tom Clancy’s Rainbow Six Siege hits 437 FPS. Even a demanding title like Cyberpunk 2077 achieves 84 FPS at 1080p with ultra settings. The pairing shows that at this resolution, the CPU often becomes the limiting factor, as games like Ark: Survival Ascended and Barony are capped at 311 FPS, likely due to CPU limits.

At 1440p, the results are still excellent. Counter-Strike 2 drops to 245.6 FPS, while Valorant stays high at 390 FPS. Cyberpunk 2077 drops to 76 FPS. Red Dead Redemption 2 is at 74.2 FPS, which is playable but not high-refresh. The average FPS at this resolution is still well above 144Hz for many competitive titles.

At 4K (3840x2160), the GPU’s power is evident. Valorant still hits 362 FPS, and Counter-Strike 2 hits 135.4 FPS. However, Cyberpunk 2077 drops to 53 FPS, and Red Dead Redemption 2 to 47.5 FPS. The 32 GB VRAM is not the issue; the raw compute is stressed. The data shows that this build is best suited for 1440p high-refresh gaming, where it delivers a balanced experience, while 4K is viable for most games but requires lowering settings for the most demanding titles.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build is for users who want the absolute maximum GPU performance without concern for CPU bottlenecks in GPU-bound tasks. It is ideal for gamers targeting 1440p and 4K resolutions. At 1440p, the measured FPS in titles like Counter-Strike 2 (245.6 FPS) and Tom Clancy’s Rainbow Six Siege (286 FPS) ensures a high-refresh experience. At 4K, the build provides playable frame rates in most titles, but the data shows it is not a guaranteed 60 FPS in every game, as seen with Cyberpunk 2077 at 53 FPS.

Content creators and 3D renderers are the primary beneficiaries of the RTX 5090’s 32 GB VRAM and 104.8 TFLOPS FP32 performance. The GPU’s compute scores (Geekbench OpenCL: 334,370) make it a workstation-class card for video editing and rendering. The CPU is sufficient for the editing workflow, but the GPU will handle the heavy lifting.

This build is not recommended for software developers who are CPU-bound, as the 5700G’s 79th percentile ranking is lower than many modern alternatives with similar core counts. It is also not for students or office workers, as the 575 W GPU TDP and 950 W PSU requirement are excessive for those tasks. The target user is a professional or enthusiast who prioritizes GPU compute and 4K gaming over CPU-centric tasks and is willing to accept the platform’s older DDR4 and PCIe Gen 3 standards.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: What is the combined performance percentile of this build?

A: The combined percentile for this build is 86, placing it in the top tier of desktop configurations.

Q: How does the Ryzen 7 5700G compare to its nearest rival, the Intel Core i9-9900K?

A: The Ryzen 7 5700G has an average benchmark score of 27,051, which is a -0.2% delta from the Intel Core i9-9900K’s score of 27,097, meaning they are statistically tied in performance.

Q: What is the measured average FPS across all games for this CPU/GPU pair?

A: The average FPS across all tested games is 212.9, with the pair ranking 142nd out of 3,732 pairs.

Q: What is the GPU’s memory bandwidth and size?

A: The GPU has 32 GB of GDDR7 memory with a 512-bit bus, providing a bandwidth of 1.79 TB/s.

Q: What is the suggested PSU for the RTX 5090?

A: The suggested PSU for the RTX 5090 is 950 W.

Q: Does the Ryzen 7 5700G support ECC memory?

A: No, the AMD Ryzen 7 5700G does not support ECC memory.

Q: What is the boost clock of the RTX 5090?

A: The RTX 5090 has a boost clock of 2407 MHz.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance of this system is heavily skewed toward the GPU. The GPU’s 92nd percentile ranking versus the CPU’s 79th percentile ranking creates a clear hierarchy. The CPU is not a weak part, but it is definitively the limiting factor in this pairing.

The evidence lies in the FPS scaling across resolutions. At 1080p, the CPU’s limits are exposed. In games like Ark: Survival Ascended and Barony, the FPS is capped at 311 at 1080p, but drops to 196 at 1440p and 102 at 4K. This scaling pattern suggests the CPU can produce a maximum of ~311 FPS in these titles, regardless of the GPU’s capability. The GPU is underutilized at 1080p because the CPU cannot issue draw calls fast enough. The single-thread score of 899 in 3DMark and the Passmark single-thread score of 3,283 are the culprits.

At 4K, the bottleneck shifts to the GPU. The FPS drops are more pronounced, indicating the GPU is now the limiting factor. For instance, Cyberpunk 2077 drops from 84 FPS at 1080p to 53 FPS at 4K, a 37% reduction, which is typical of a GPU-bound scenario. The CPU’s multi-thread score of 12,830.5 in Cinebench R23 is sufficient to keep the GPU fed at 4K, but its older architecture and PCIe Gen 3 interface may still cause micro-stutters in CPU-heavy simulation games.

The PCIe Gen 3 interface is another bottleneck. The GPU supports PCIe 5.0 x16, but the CPU only provides Gen 3 lanes. This halves the bandwidth, which can impact loading times and texture streaming in open-world games. The data does not isolate this factor, but it is a hardware limitation.

In summary, the CPU limits performance at 1080p and in low-resolution, high-refresh scenarios. The GPU limits performance at 4K and in GPU-compute workloads. For a balanced system, the CPU is the weak link, and an upgrade to a newer platform would unlock the full potential of the RTX 5090, especially at 1080p and 1440p.