SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 7645HX + NVIDIA GeForce RTX 5070 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
94%
PROCESSOR

AMD Ryzen 5 7645HX

33,668 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5070 Mobile

29,928 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 7645HX and NVIDIA GeForce RTX 5070 Mobile form a high-end laptop pairing, placing in the 80th combined percentile of all tracked builds. This combination targets users who need strong multi-threaded CPU work alongside capable 1080p and 1440p gaming, though the data indicates the GPU is the primary constraint in graphics-heavy tasks. The following analysis is based strictly on benchmark scores, as no measured frame rates exist for this exact configuration.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 5070 Mobile is built on the Blackwell 2.0 architecture and the GB206 chip, manufactured on a 5 nm process at TSMC with 21,900 million transistors on a 181 mm² die. It carries 8 GB of GDDR7 memory on a 128-bit bus, yielding a memory bandwidth of 384.0 GB/s. The memory operates at 1500 MHz with 24 Gbps effective speed. The GPU’s base clock is 907 MHz, with a boost clock of 1425 MHz. Memory capacity and bandwidth are modest for a 50-series part, but the 384 GB/s figure is substantial for a mobile GPU and will feed the 4608 shading units without obvious starvation in most scenarios.

The compute configuration is substantial: 144 texture mapping units, 48 raster output pipelines, 36 RT cores, and 144 tensor cores. Pixel rate is 68.40 GPixel/s, and texture rate is 205.2 GTexel/s. FP32 throughput is 13.13 TFLOPS, with FP16 running at the same 13.13 TFLOPS (1:1 ratio). These figures place the GPU in a solid mid-to-high tier for mobile rendering, but the raw FP32 number is not class-leading — it is a 50-class part, not a 80-class one. The RT and tensor core counts are healthy for their generation, meaning ray-traced effects and DLSS-style upscaling workloads will have dedicated hardware to accelerate them, but the 8 GB VRAM buffer will limit texture-heavy 4K workloads.

Geekbench OpenCL score is 122238, and Vulkan score is 116960. These are strong compute numbers, indicating the GPU handles general-purpose and graphics API workloads well. PassMark G3D score is 20355, with a GPU compute score of 8279. The DirectX 12 score of 93 and DirectX 11 score of 192 in PassMark are less impressive in isolation, but they are synthetic metrics and should be read relative to the G3D aggregate. The percentile rank vs all GPUs is 75, meaning this mobile GPU outperforms three-quarters of all tracked graphics cards, which is respectable for a laptop part. In the nearest rivals list, the RTX 5070 Mobile sits within 0.1% of the desktop RTX 3070 Ti (deltaPct -0.1) and 0.5% ahead of the RTX 2080 Ti (deltaPct 0.5). That places its raw rasterization performance roughly on par with previous-generation desktop flagship cards, which is a strong result for a mobile offering.

For rendering workloads, the 13.13 TFLOPS FP32 throughput and 205.2 GTexel/s texture rate suggest solid performance in 3D viewport manipulation and GPU-accelerated renderers that rely on raw shading throughput. The 36 RT cores will help with ray-traced renders in applications that offload to the GPU, but the 8 GB VRAM is the binding constraint — large scenes or high-resolution textures may spill beyond that limit. The 144 tensor cores are present for AI-accelerated features, but the passmark GPU compute score of 8279 is moderate, so heavy compute tasks like machine learning training will not be the primary strength of this pairing.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU’s average benchmark score is 33668, placing it in the 84th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 8840HS at 33667 (deltaPct 0), meaning the 7645HX is statistically identical in aggregate performance to that chip. It trails the AMD Ryzen 9 3900XT by 0.2% (score 33736) and leads the AMD Ryzen 5 240 and Intel Core Ultra 7 255H by 0.4% each (scores 33542 and 33537 respectively). For a 6-core mobile part, matching an 8-core desktop Ryzen 9 from the previous generation is a strong indicator of architectural efficiency.

The GPU’s average benchmark score is 29928, placing it in the 75th percentile of all GPUs. Its nearest rival is the RTX 3070 Ti at 29945 (deltaPct -0.1), followed by the RX 6800 at 30095 (deltaPct -0.6), the RTX 2080 Ti at 29783 (deltaPct 0.5), and the RX 6700 at 30433 (deltaPct -1.7). The GPU is 1.7% behind the RX 6700, which is a notable gap, but it essentially trades blows with the RTX 3070 Ti and RTX 2080 Ti. The combined percentile for this build is 80, indicating that the pairing as a whole outperforms 80% of tracked systems. The CPU is clearly the stronger component in relative terms — 84th percentile vs 75th — which means the GPU is the limiting factor in most gaming and graphics scenarios.

Cinebench R23 multicore score is 13985, and single-core is 1809. Geekbench multicore is 11586, single-core 2657. PassMark multithread score is 26476, with single-thread at 3907. These scores confirm a well-balanced CPU that excels in both lightly-threaded and heavily-threaded tasks. The data compression score of 302256 and encryption score of 17900 indicate strong throughput in data-intensive workloads. Floating point math scores 48798, integer math 77432, and extended instructions 22969. The find prime numbers score of 178 is low, but that is a niche test. The combined picture is a CPU that holds its own against 8-core desktop parts from prior generations, paired with a GPU that matches desktop cards from two generations back, all in a laptop form factor.

FAQ

Q: How does the RTX 5070 Mobile compare to the RTX 3070 Ti?

A: The RTX 5070 Mobile has an average benchmark score of 29928, which is 0.1% lower than the RTX 3070 Ti’s score of 29945. The performance is essentially identical in aggregate benchmarks.

Q: Is the Ryzen 5 7645HX a good multi-threaded processor?

A: Yes, its Cinebench R23 multicore score of 13985 and PassMark multithread score of 26476 place it in the 84th percentile of all CPUs. It matches the AMD Ryzen 7 8840HS exactly (deltaPct 0) and trails the Ryzen 9 3900XT by only 0.2%.

Q: What is the memory bandwidth of the RTX 5070 Mobile?

A: The GPU has 8 GB of GDDR7 memory on a 128-bit bus, providing 384.0 GB/s of memory bandwidth. The memory clock is 1500 MHz with 24 Gbps effective speed.

Q: Does the CPU have integrated graphics?

A: Yes, the Ryzen 5 7645HX includes Radeon 610M integrated graphics. This is useful for basic display output, but the discrete RTX 5070 Mobile handles all demanding graphics workloads.

Q: What is the combined performance percentile of this build?

A: The combined percentile is 80, meaning this CPU+GPU pairing outperforms 80% of all tracked systems in the database.

Q: How does the CPU score in single-threaded benchmarks?

A: The Cinebench R23 single-core score is 1809, and the Geekbench single-core score is 2657. PassMark single-thread score is 3907, indicating strong performance in lightly-threaded tasks.

Q: What is the GPU’s FP32 compute throughput?

A: The RTX 5070 Mobile delivers 13.13 TFLOPS of FP32 performance, with FP16 running at the same 13.13 TFLOPS (1:1 ratio). This is sufficient for most rendering and compute workloads but not class-leading.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work

High-refresh gaming: The GPU’s 75th percentile rank and its near-tie with the RTX 3070 Ti (deltaPct -0.1) suggest it can drive high-refresh 1080p monitors in most titles. The 8 GB VRAM and 384 GB/s bandwidth are adequate for 1080p ultra settings, but the 13.13 TFLOPS FP32 throughput means it will not max out 1440p high-refresh panels in the most demanding games without DLSS.

Streaming: The 144 tensor cores and 36 RT cores provide dedicated hardware for NVENC-style encoding and AI-enhanced streaming features. The CPU’s 6 cores and 12 threads, with a PassMark multithread score of 26476, can handle game capture and encoding overhead simultaneously, though the GPU will be the primary encoder in most setups.

Video editing: The CPU’s Cinebench R23 multicore score of 13985 and Geekbench multicore score of 11586 handle timeline scrubbing and export encoding well. The GPU’s OpenCL score of 122238 accelerates effects and color grading, but the 8 GB VRAM may limit work with large 4K or 8K timelines containing many layers.

3D rendering: The 13.13 TFLOPS FP32 and 205.2 GTexel/s texture rate make the GPU capable of viewport rendering and GPU-based renderers. The 36 RT cores assist with ray-traced previews. However, the 8 GB VRAM is the limiting factor for high-poly scenes or large texture sets, potentially forcing lower resolution or tile-based rendering.

Software development: The CPU’s 84th percentile rank and single-thread score of 3907 in PassMark ensure snappy compilation of smaller projects and responsive IDE usage. The 32 MB shared L3 cache and 83.2 GB/s memory bandwidth reduce cache misses during parallel builds. The GPU is largely irrelevant here, but the CPU’s 12 threads handle multi-threaded build tools effectively.

Student and office work: This pairing is massively overqualified for document editing, web browsing, and spreadsheet work. The CPU’s single-thread performance is strong (Cinebench R23 single-core 1809), and the integrated Radeon 610M handles display output when the discrete GPU is idle. Battery life will be dictated by the 45 W TDP CPU and 50 W GPU, so expect moderate endurance, but performance will never be the bottleneck.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 5 7645HX is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with the Dragon Range codename. It uses the AMD Socket FL1 and is manufactured on a 5 nm process at TSMC, with 6,570 million transistors on a 71 mm² die. Base clock is 4.00 GHz, boost clock is 5.00 GHz, and TDP is 45 W. Cache configuration is 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. Memory support is DDR5 with dual-channel bus, providing 83.2 GB/s bandwidth, and ECC memory is supported. PCIe is Gen 5 with 28 lanes from the CPU.

The benchmark scores paint a picture of a CPU that punches above its core count. Cinebench R23 multicore of 13985 is a strong result for a 6-core part, rivaling many 8-core desktop processors from the previous generation. The Geekbench multicore score of 11586 confirms this trend. The PassMark multithread score of 26476 is particularly impressive, as it includes a mix of integer, floating point, and data-intensive tests. The data compression score of 302256 indicates strong throughput in compression workloads, while the encryption score of 17900 shows the CPU handles cryptographic tasks well. The extended instructions score of 22969 suggests AVX-512 or similar instruction sets are well-utilized.

The single-thread performance is equally solid. Cinebench R23 single-core of 1809 and Geekbench single-core of 2657 are high marks for a mobile chip. PassMark single-thread score of 3907 confirms that lightly-threaded tasks like web browsing, office applications, and game logic will run without hiccups. The 5.00 GHz boost clock is the key driver here, and the 32 MB L3 cache helps with latency-sensitive workloads.

The nearest rivals list shows the 7645HX is tied with the Ryzen 7 8840HS (deltaPct 0), which is a newer 8-core part. This means the architectural efficiency of Zen 4 Dragon Range allows a 6-core chip to match an 8-core part in aggregate performance. It is 0.2% behind the Ryzen 9 3900XT, a 12-core desktop processor, and 0.4% ahead of the Ryzen 5 240 and Core Ultra 7 255H. These deltas are statistically negligible, meaning the 7645HX is positioned in a performance tier that rivals both older desktop parts and newer mobile offerings.

For real workloads, this CPU is well-suited for software compilation, video encoding, and any task that benefits from 12 threads. The 45 W TDP means it can sustain high clocks under load without excessive heat, making it suitable for thin-and-light gaming laptops. The lack of a multiplier unlock means no overclocking, but the boost clock of 5.00 GHz is already high for a mobile part.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

Gamers targeting 1080p with high refresh rates will find this pairing suitable. The GPU’s near-tie with the RTX 3070 Ti (deltaPct -0.1) indicates it can push well over 100 FPS in esports titles and 60+ FPS in AAA games at 1080p ultra, based on the 75th percentile GPU rank. At 1440p, the 8 GB VRAM and 13.13 TFLOPS FP32 will require some settings compromises for the latest titles, but the performance is adequate for high-refresh 1440p in less demanding games.

Content creators who work in video editing and 3D rendering will benefit from the CPU’s 84th percentile rank. The Cinebench R23 multicore score of 13985 and Geekbench multicore score of 11586 ensure smooth timeline performance in editors, while the GPU’s OpenCL score of 122238 accelerates effects and previews. The 8 GB VRAM is the main limitation for 3D artists working with large scenes, so this is a better fit for motion graphics and 1080p video work than for 4K compositing.

Software developers will appreciate the CPU’s single-thread performance (PassMark 3907) for fast compiles and the 12 threads for parallel builds. The 32 MB L3 cache and 83.2 GB/s memory bandwidth reduce build times for large codebases. The GPU is largely unused in this workflow, but the pairing is appropriate for a developer who also games.

Students and office workers are over-served by this hardware. The CPU’s single-thread score is more than sufficient for document processing, and the Radeon 610M integrated graphics handle display output. The discrete GPU is only needed if the user also games or does media creation. Small business workstations that occasionally need GPU acceleration for CAD or video conferencing will run smoothly, but the 50 W GPU TDP is modest for workstation-class tasks.

The build class is laptop, so the target user is someone who needs desktop-level performance in a portable form factor. The combined 80th percentile rank means this system outperforms most laptops and many desktops, making it a versatile choice for mobile professionals who game or create content on the side.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU’s 84th percentile rank versus the GPU’s 75th percentile rank immediately signals that the GPU is the limiting component in most scenarios. The CPU has more relative headroom than the GPU, meaning that in CPU-bound workloads like software compilation or data compression, the system will perform near its peak. The PassMark multithread score of 26476 and data compression score of 302256 are strong, and the CPU is unlikely to be the bottleneck in these tasks.

In gaming, the GPU is the clear bottleneck. The RTX 5070 Mobile’s 13.13 TFLOPS FP32 and 8 GB VRAM are the constraining factors for frame rate at 1440p and above. The CPU’s single-thread performance (Cinebench R23 single-core 1809) is more than sufficient to feed the GPU in most titles, so frame rates will scale with GPU load rather than CPU load. The near-tie with the RTX 3070 Ti (deltaPct -0.1) sets an expectation that FPS will be comparable to that desktop card, but the mobile form factor may introduce thermal throttling that the desktop part does not face.

For hybrid workloads like streaming while gaming, the CPU’s 12 threads handle the encoding overhead, but the GPU’s 144 tensor cores are the primary encoder. The CPU’s PassMark multithread score of 26476 suggests it can handle game + encode simultaneously, but the GPU will still be the limiting factor for game FPS. The 50 W GPU TDP is low, and sustained gaming loads will likely keep the GPU at its boost clock of 1425 MHz, but not significantly above it.

The memory configuration is balanced. The CPU’s 83.2 GB/s memory bandwidth is matched to its 6-core design, and the GPU’s 384 GB/s is adequate for its 128-bit bus. Neither component is starved for bandwidth in their respective workloads. The 8 GB VRAM is the only potential bottleneck for the GPU, and it will manifest in texture-heavy games at high resolutions. In summary, the GPU limits gaming and graphics workloads, while the CPU excels in compute tasks and general productivity. The system is balanced for a laptop, but the GPU is the component to upgrade if higher FPS is the goal.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a laptop-class build (buildClass: "laptop") pairing the AMD Ryzen 5 7645HX with the NVIDIA GeForce RTX 5070 Mobile. The CPU is a 6-core, 12-thread Zen 4 part from the 7000 series, and the GPU is a Blackwell 2.0 mobile chip with 4608 shading units. The combined percentile is 80, meaning this system outperforms 80% of all tracked builds. The CPU is in the 84th percentile of all CPUs, and the GPU is in the 75th percentile of all GPUs. This places the pairing in the upper-mid to high tier of laptop configurations.

The CPU’s average benchmark score of 33668 is nearly identical to the Ryzen 7 8840HS (33667, deltaPct 0) and the Ryzen 9 3900XT (33736, deltaPct -0.2). The GPU’s average score of 29928 is within 0.1% of the RTX 3070 Ti (29945) and 0.5% ahead of the RTX 2080 Ti (29783). This means the system offers desktop-class performance from a previous generation, but in a mobile form factor. The 45 W CPU TDP and 50 W GPU TDP indicate a power-efficient design that can fit in thinner laptops without massive cooling solutions.

The release dates are notable: the CPU launched on 2023-01-03, and the GPU on 2025-04-14. This means the CPU is from an older generation than the GPU, but the Zen 4 architecture is mature and the benchmark scores confirm it holds up well. The GPU is a newer part, and its performance relative to the RTX 3070 Ti suggests it is a significant upgrade over the previous GeForce 40 Mobile series. The production status for both is "Active," meaning they are currently available. The system is a coherent pairing where the CPU does not unduly bottleneck the GPU in most workloads, and the GPU is the stronger component in graphics-bound scenarios.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFpsUltraByGame entries, and the dataIsMeasured flag is false. Therefore, all frame rate expectations are estimates derived from the benchmark scores and the GPU’s relative position to known desktop parts.

Based on the GPU’s near-tie with the RTX 3070 Ti (deltaPct -0.1) and its 75th percentile rank, the RTX 5070 Mobile should deliver approximately 60-100 FPS in AAA titles at 1080p ultra settings, with esports titles exceeding 144 FPS. At 1440p, expect 40-70 FPS in demanding games and 100+ FPS in lighter titles. The 8 GB VRAM will require texture quality reductions in games that exceed 8 GB at 1440p ultra, such as high-resolution texture packs or ray-traced modes.

The CPU’s single-thread performance (Cinebench R23 single-core 1809) ensures that it will not bottleneck the GPU in most titles. The 6 cores and 12 threads are sufficient for modern game engines that use 8 threads or fewer. The 32 MB L3 cache reduces memory latency, which helps in CPU-bound scenarios like open-world games with many NPCs. However, the GPU’s 13.13 TFLOPS FP32 is the primary driver of FPS, and the 36 RT cores will provide moderate ray-tracing performance, but the 8 GB VRAM may force lower ray-tracing settings in newer titles.

These figures are estimates only. The mobile form factor may introduce thermal constraints that reduce sustained boost clocks below the 1425 MHz boost rating, which would lower FPS from the desktop-equivalent expectations. Users should expect performance in line with a desktop RTX 3070 Ti, which is a capable 1080p and 1440p card, but not a 4K powerhouse. For high-refresh 1080p gaming, this pairing is well-suited. For 1440p ultra-wide or 4K, the 8 GB VRAM and moderate FP32 throughput will be limiting, and users should plan for reduced settings or DLSS where available.