SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
92%
PROCESSOR

AMD Ryzen 5 7500X3D

44,573 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3080

23,172 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing combines AMD’s 6-core Ryzen 5 7500X3D with NVIDIA’s GeForce RTX 3080, creating a desktop build that lands in the 79th combined percentile. The CPU, built on the 5 nm TSMC process with 96 MB of shared L3 cache, delivers strong multi-threaded and single-threaded results, while the RTX 3080’s Ampere architecture provides high rasterization and ray-tracing throughput. Measured frame rates across 51 games at three resolutions show a system that excels at 1080p and 1440p, with 4K performance that varies heavily by title. The data indicates a balanced pairing where the GPU becomes the primary limit at higher resolutions, but the CPU’s large cache keeps minimum frame rates stable in CPU-bound scenarios.

CPU Analysis

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, using the Raphael codename and Zen 4 architecture on a 5 nm TSMC process. It operates at a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 65 W TDP. The cache hierarchy is notable: 64 KB of L1 per core, 1 MB of L2 per core, and 96 MB of shared L3 cache. This large L3 pool is the defining feature, as it directly benefits workloads that repeatedly access the same data, such as gaming and certain database operations.

Benchmark results show a Passmark multi-thread score of 25047 and a single-thread score of 3494. The single-thread result is modest compared to higher-clocked rivals, but the multi-thread score benefits from the 12 threads and the large cache. In integer math, the CPU scores 70774, while floating-point math reaches 43594. The extended instructions score of 20455 indicates solid AVX-512 or similar vector processing capability. Data compression scores 271649, and encryption hits 15797, suggesting strong performance in archival and security tasks. The find prime numbers score of 221 is a low absolute number but reflects the single-thread nature of that test.

Compared to its nearest rivals, the 7500X3D sits in a tight cluster. It is 0.2% ahead of the Intel Core Ultra X9 388H, 0.5% ahead of the Intel Core i9-13950HX, and 0.6% ahead of the AMD Ryzen AI Max 385. Conversely, it trails the Intel Core i5-14600 by 0.7%. These deltas are negligible, meaning the 7500X3D performs almost identically to these four processors in average benchmark scores. The 89th percentile against all CPUs confirms it is a top-tier performer for its class, though not an absolute flagship. The 11,270 million transistors on a 71 mm² die give a high density, and the 83.2 GB/s dual-channel DDR5 memory bandwidth is adequate for the 6-core design.

For real workloads, the 7500X3D’s strength lies in its cache rather than raw clock speed. The 4.50 GHz boost is not exceptional, but the 96 MB L3 cache reduces memory latency for frequently accessed data. This shows up in gaming and in compression or encryption tasks where data reuse is common. In contrast, pure number-crunching tasks like prime number generation rely more on clock speed, where the 4.00 GHz base limits performance. The 65 W TDP makes it an efficient chip, but the multiplier is locked, so overclocking is not an option.

Balance and Bottleneck

The RTX 3080 has a 320 W TDP and the CPU has a 65 W TDP, creating a significant power disparity that hints at the GPU being the dominant component. Measured FPS across games confirms this: at 1080p, the average frame rate across all tested games is 151.8 FPS, but this number hides the variance. In CPU-light titles like Counter-Strike: Global Offensive, the system hits 537 FPS at 1080p, indicating the CPU is not the limit. In contrast, Cyberpunk 2077 at 1080p only reaches 72 FPS, showing the GPU is the bottleneck.

At 1440p, the GPU load increases, and the FPS drops are proportional. For example, Call of Duty: Warzone goes from 136 FPS at 1080p to 121 FPS at 1440p, a modest 11% decrease. This suggests the CPU still has headroom. At 4K, the GPU is clearly the limiting factor. The Medium drops to 34 FPS at 4K from 51 FPS at 1080p, a 33% reduction. Red Dead Redemption 2 falls from 65 FPS at 1080p to 32 FPS at 4K, a 51% reduction. These figures indicate that the RTX 3080’s 10 GB VRAM and 760.3 GB/s bandwidth are stretched at 4K, while the CPU’s cache cannot compensate for the GPU’s fill rate limits.

The pairRankByFps places this build at rank 1146 out of 3732 pairs, with an average FPS of 151.8 across games. This rank is above the median, showing that the pairing is effective but not top-tier. The CPU percentile of 89 and GPU percentile of 68 create an imbalance: the CPU is significantly stronger relative to its peers than the GPU. This means in CPU-bound scenarios (like high-FPS esports titles), the CPU will not hold back the GPU, but in GPU-bound scenarios (like 4K AAA games), the GPU will cap performance well below what the CPU could deliver.

Gaming Performance

Measured FPS data (dataIsMeasured is true) shows a wide range of performance across 51 games. At 1080p, the system excels in esports and lighter titles. Valorant hits 439 FPS, Counter-Strike: Global Offensive reaches 537 FPS, and Tom Clancy’s Rainbow Six Siege achieves 289 FPS. These numbers indicate that for competitive gaming at 1080p, the build is more than sufficient, often exceeding the refresh rates of high-end monitors. Minecraft runs at 240 FPS, and Roblox at 314 FPS, showing strong performance in popular multiplayer games.

At 1440p, the frame rates remain playable for most titles. Call of Duty: Warzone runs at 121 FPS, Fortnite at 74 FPS, and Grand Theft Auto V at 75 FPS. More demanding games like Cyberpunk 2077 drop to 54 FPS, and Red Dead Redemption 2 to 49 FPS. These are still smooth experiences for a 60 Hz display, but not ideal for high-refresh 1440p monitors. The average FPS at 1440p across the tested games is not explicitly listed, but the individual data points show a mix of 60+ FPS for most titles and 40-50 FPS for the heaviest ones.

At 4K, the GPU becomes the clear bottleneck. Only a few games maintain 60+ FPS: Counter-Strike: Global Offensive at 218 FPS, Valorant at 380 FPS, and Tom Clancy’s Rainbow Six Siege at 105 FPS. Most AAA titles fall below 60 FPS. Cyberpunk 2077 runs at 35 FPS, Red Dead Redemption 2 at 32 FPS, and The Medium at 34 FPS. Ark: Survival Ascended is the worst at 12 FPS, making it unplayable. The 10 GB VRAM on the RTX 3080 is likely a contributing factor, as 4K textures can exceed this capacity. The data suggests that 4K gaming is possible only for lighter or older titles, while 1440p is the sweet spot for this pairing.

Who Should Build It

This build targets gamers who prioritize 1080p and 1440p performance. The measured FPS at 1080p for esports titles (Valorant at 439, CS:GO at 537) makes it ideal for competitive players who need high refresh rates. At 1440p, the system handles most AAA games at 60+ FPS, such as Call of Duty: Warzone at 121 FPS, making it suitable for gamers with 1440p 144 Hz monitors. Users who play at 4K should look elsewhere, as the RTX 3080 cannot maintain 60 FPS in demanding titles.

Content creators who work with video editing or 3D rendering will benefit from the CPU’s multi-threaded scores. The Passmark multi-thread score of 25047 and floating-point math score of 43594 indicate capable rendering performance. The GPU’s 29.77 TFLOPS FP32 and 272 tensor cores support GPU-accelerated workflows like Blender or Adobe Premiere. Software developers will find the 12 threads and large L3 cache useful for compilation and testing, with data encryption scoring 15797 suggesting strong security workloads.

Students and small business users who run office applications and web browsing will find this build overkill, but the 65 W CPU TDP means it can run in a compact desktop without excessive cooling. The 96 MB L3 cache helps with database and spreadsheet operations, as shown by the data compression score of 271649. However, the lack of an unlocked multiplier means no overclocking headroom, which may disappoint enthusiasts. The RTX 3080’s end-of-life status means this is a build for those who want high performance now, not future upgradability.

Benchmark Performance

The CPU’s average benchmark score is 44573, placing it in the 89th percentile against all CPUs. Its nearest rival, the Intel Core Ultra X9 388H, scores 44466, a delta of 0.2%. The Intel Core i5-14600 scores 44889, which is 0.7% higher. This places the 7500X3D in a four-way tie with these rivals, all within 1% of each other. The GPU’s average benchmark score is 23172, placing it in the 68th percentile against all GPUs. Its nearest rival, the NVIDIA P106-100, scores 23249, a delta of -0.3%, meaning the RTX 3080 is slightly lower. The AMD Radeon RX 6600M scores 23273, 0.4% higher.

In individual GPU tests, the RTX 3080 scores 25086 in Passmark G3D and 14397 in GPU compute. The 3DMark Steel Nomad DX12 score is 4407, which is a modern game benchmark. Geekbench OpenCL scores 152423, and Vulkan scores 33620. The Passmark DirectX 12 score is 100, which is low compared to DirectX 11 at 207, likely due to the test’s design. The combined picture is a CPU that is near the top of its class and a GPU that is solidly mid-to-high range. The 79th combined percentile for the pairing reflects this: the CPU pulls the average up, but the GPU holds it back from the upper echelons.

The avgFpsAcrossGames of 151.8 FPS is a strong overall figure, but it is skewed by high-FPS esports titles. The median game performance is lower, as shown by the 4K results. The pairRankByFps of 1146 out of 3732 pairs means this build outperforms about 69% of all tested pairs, which is respectable but not exceptional.

Usage Scenarios

High-refresh gaming: At 1080p, the system delivers 243 FPS in Counter-Strike 2 and 289 FPS in Rainbow Six Siege, easily exceeding 144 Hz and approaching 240 Hz. At 1440p, it drops to 161 FPS in CS2 and 190 FPS in Siege, still above 144 Hz. The CPU’s 96 MB L3 cache ensures minimal frame drops in CPU-bound scenes.

Streaming: The CPU’s 12 threads and 25047 multi-thread score handle encoding overhead, while the GPU’s 272 tensor cores offload AI-based tasks. Measured FPS in Warzone at 1080p is 136 FPS, leaving headroom for streaming at a lower bitrate.

Video editing: The CPU’s floating-point math score of 43594 and the GPU’s 29.77 TFLOPS FP32 support timeline rendering and effects. The 10 GB GDDR6X VRAM with 760.3 GB/s bandwidth handles 4K preview footage, though not without some stutter at high bitrates.

3D rendering: The GPU’s 68 RT cores and 272 tensor cores accelerate ray tracing and denoising. Passmark GPU compute score of 14397 indicates strong compute performance for Blender or Octane, but the 10 GB VRAM limits very large scenes.

Software development: The CPU’s data compression score of 271649 and encryption score of 15797 support build pipelines and secure coding. The 96 MB L3 cache speeds up iterative compilation. The 12 threads handle parallel builds efficiently.

Student and office work: The CPU’s single-thread score of 3494 handles document editing and web browsing, while the GPU’s 1054 Passmark G2D score ensures smooth 2D acceleration. This is far more power than needed, but the 65 W CPU TDP keeps energy costs low.

Upgrade Path and Platform

The CPU uses the AMD Socket AM5, which supports DDR5 memory in dual-channel mode with a bandwidth of 83.2 GB/s. The platform also supports ECC memory, a feature useful for workstation tasks. The CPU provides 24 PCIe Gen 5 lanes, which is generous for a 6-core chip. The GPU uses PCIe 4.0 x16, which is backward compatible with the CPU’s Gen 5 lanes, so there is no bottleneck there.

The RTX 3080 has a 320 W TDP and a suggested PSU of 700 W. The CPU’s 65 W TDP means the total system draw is manageable with a 700 W power supply, leaving headroom for a future GPU upgrade. The GPU uses a 1x 12-pin power connector, which may require an adapter for older power supplies. The GPU is dual-slot and 285 mm long, so case compatibility is important.

A sensible next upgrade would be the GPU, as the CPU is already in the 89th percentile. The RTX 3080’s 10 GB VRAM is its limitation at 4K, so upgrading to a GPU with more VRAM would improve 4K performance. The PCIe 4.0 x16 interface ensures compatibility with any modern GPU. The CPU is not unlocked, so overclocking is not an upgrade path. The AM5 socket may support future Ryzen generations, but the 7500X3D’s lock means a full CPU swap would be needed for significant gains.

Build Overview

This is a desktop build combining the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 3080. The CPU is a 6-core, 12-thread part from the 7000 series, while the GPU is an end-of-life Ampere architecture card. The combined percentile is 79, meaning it outperforms 79% of all tested pairs. The CPU’s 89th percentile is much higher than the GPU’s 68th percentile, creating a CPU-heavy balance. This is a mid-to-high-tier build for 1080p and 1440p gaming, with the CPU providing strong cache-based performance and the GPU delivering solid rasterization. The launch MSRP for the CPU is $269, and the GPU’s launch MSRP is 699 USD, though these are historical figures.

FAQ

Q: What is the CPU’s biggest advantage?

A: The 96 MB shared L3 cache, which boosts data-heavy workloads like gaming and compression, as evidenced by the 271649 data compression score.

Q: Can this build handle 4K gaming?

A: Only for lighter titles. Measured FPS at 4K shows 35 FPS in Cyberpunk 2077 and 32 FPS in Red Dead Redemption 2, while Valorant hits 380 FPS.

Q: How does the CPU compare to its nearest rival?

A: The 7500X3D is 0.2% ahead of the Intel Core Ultra X9 388H and 0.7% behind the Intel Core i5-14600, making them effectively equal.

Q: What is the GPU’s VRAM capacity?

A: 10 GB of GDDR6X on a 320-bit bus, with a bandwidth of 760.3 GB/s.

Q: Is the CPU overclockable?

A: No, the multiplier is locked, so it runs at the base 4.00 GHz and boost 4.50 GHz with no manual overclocking.

Q: What power supply is recommended?

A: A 700 W PSU is suggested for the RTX 3080, which has a 320 W TDP, while the CPU has a 65 W TDP.

Q: What memory type does this build use?

A: DDR5 in dual-channel mode with a bandwidth of 83.2 GB/s, and ECC memory is supported.

GPU Analysis

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture using the GA102 chip on an 8 nm Samsung process. It has 28,300 million transistors on a 628 mm² die, giving a density of 45.1M per mm². The GPU has 8704 shading units, 272 texture mapping units, and 96 render output units. It also includes 68 RT cores and 272 tensor cores, enabling hardware-accelerated ray tracing and AI-based features like DLSS. The base clock is 1440 MHz with a boost of 1710 MHz, and memory runs at 19 Gbps effective.

The 10 GB GDDR6X memory on a 320-bit bus provides a bandwidth of 760.3 GB/s. This is high for its class but is the limiting factor at 4K, as shown by the measured FPS drops. The pixel rate is 164.2 GPixel/s and the texture rate is 465.1 GTexel/s. FP32 performance is 29.77 TFLOPS, with FP16 at the same rate (1:1), which is unusual and indicates strong compute throughput.

In benchmarks, the GPU scores 25086 in Passmark G3D and 14397 in GPU compute. The 3DMark Steel Nomad DX12 score is 4407, which is a modern test. Geekbench OpenCL scores 152423, while Vulkan scores 33620. The Passmark DirectX 12 score is 100, which is lower than DirectX 11 at 207, suggesting the test does not fully utilize the GPU’s features. The 68th percentile against all GPUs places it in the upper-mid range. Its nearest rival, the NVIDIA P106-100, scores 23249, a delta of -0.3%, meaning the RTX 3080 is slightly lower. The AMD Radeon RX 6600M scores 23273, 0.4% higher.

For rendering, the RTX 3080 is capable of 1080p and 1440p ray tracing at playable frame rates. The 68 RT cores provide hardware acceleration, but the 10 GB VRAM can be a bottleneck for high-resolution texture packs. The 272 tensor cores enable DLSS, which can boost frame rates in supported games. The GPU’s end-of-life status means driver support will eventually taper off, but current performance is solid. The dual-slot design and 285 mm length require a mid-tower case. The 1x 12-pin power connector may need an adapter, and the 700 W PSU recommendation is adequate for the full system.