SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 6600U + NVIDIA GeForce RTX 5070 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
94%
PROCESSOR

AMD Ryzen 5 6600U

22,897 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5070 Mobile

29,928 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The AMD Ryzen 5 6600U is a 6-core, 12-thread mobile processor built on TSMC's 6 nm process node, using the Zen 3+ architecture under the Rembrandt codename. It belongs to the 6000 series and runs at a base clock of 2.90 GHz with a boost clock of 4.50 GHz, all within a 15 W TDP envelope. The chip is not multiplier-unlocked, so overclocking headroom is absent, but its efficiency profile suits thin-and-light laptops where thermal constraints dominate.

Benchmark results place this CPU at the 76th percentile among all CPUs, with an average benchmark score of 22,897. In Cinebench R23, the multicore score of 9,159.5 and single-core score of 1,456.5 indicate a balanced performer for a 15 W part. The multicore result is roughly 6.3 times the single-core figure, reflecting the scaling potential of 12 threads under sustained loads. Geekbench scores of 6,618 (multi) and 1,673 (single) corroborate this pattern, with the multicore advantage over single-core at about 3.96x.

The nearest rivals contextualize these numbers. The AMD Ryzen 5 2600X scores 22,823 on average, a mere 0.3% behind the 6600U, meaning the newer mobile chip essentially matches a desktop part from an older generation in aggregate throughput. The Ryzen 5 7535U sits 0.5% ahead at 22,791, suggesting the 6600U and its refresh sibling are near-identical in real-world performance. The AMD EPYC 4124P leads by 1.2%, while the Intel Core i5-12500H trails by 1.2%. These deltas are small, within noise for most workloads, but they establish the 6600U as a competent mid-range mobile processor.

PassMark sub-tests reveal workload-specific strengths. The data compression score of 201,364 is exceptionally high, indicating strong memory bandwidth utilization and efficient integer operations. Floating-point math hits 33,991, while integer math reaches 61,723 — both respectable for a 6-core part. The extended instructions score of 13,356 shows decent SIMD throughput, useful for multimedia encoding. However, the find prime numbers score of 51 is notably low, highlighting a relative weakness in latency-sensitive, dependency-chain-heavy workloads. Random string sorting at 21,241 and physics at 825 round out a profile that favors throughput over latency.

The L3 cache is 16 MB shared across all cores, with 512 KB L2 and 64 KB L1 per core. Memory support is DDR5, dual-channel, with a peak bandwidth of 76.8 GB/s. That bandwidth figure is modest compared to desktop parts, but for a 15 W chip, it provides adequate headroom for the CPU's computational demands. PCIe Gen 4 with 20 lanes (CPU only) offers solid connectivity for NVMe storage and discrete GPUs, though the integrated Radeon 660M graphics can also drive displays.

For real workloads, the 6600U's scores suggest it handles office productivity, web browsing, and light content creation without strain. The Cinebench R15 multicore score of 1,493 reinforces its position as a capable multi-threaded performer for its class. Single-thread performance, as measured by Geekbench's 1,673, is sufficient for responsive UI and everyday application use. The data does not indicate thermal throttling behavior, but the low TDP implies sustained all-core loads will be limited by power, not thermal headroom.

# GPU Analysis

The NVIDIA GeForce RTX 5070 Mobile is a Blackwell 2.0 architecture GPU built on TSMC's 5 nm process, packing 21,900 million transistors into a 181 mm² die — a transistor density of 121.0 million per square millimeter. It features 4,608 shading units, 144 texture mapping units, and 48 raster output units, producing a pixel rate of 68.40 GPixel/s and a texture rate of 205.2 GTexel/s. The FP32 compute throughput is 13.13 TFLOPS, with FP16 also at 13.13 TFLOPS (1:1 ratio), indicating no half-rate penalty for FP16 workloads.

Memory comprises 8 GB of GDDR7 on a 128-bit bus, delivering 384.0 GB/s bandwidth. The memory clock is 1,500 MHz with 24 Gbps effective data rate. This bandwidth is substantial for a mobile GPU, though the 8 GB capacity may constrain texture-heavy workloads at high resolutions. The base clock is 907 MHz with a boost of 1,425 MHz, and the TDP is 50 W — a modest power envelope that suggests efficient performance per watt rather than raw throughput.

Ray tracing hardware includes 36 RT cores, while 144 tensor cores handle AI acceleration. These are key for DLSS and ray-traced effects in modern games. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with current and upcoming titles. The bus interface is PCIe 5.0 x16, providing ample bandwidth for data transfer.

Benchmark results place the RTX 5070 Mobile at the 75th percentile among all GPUs, with an average score of 29,928. In Geekbench, OpenCL scores 122,238 and Vulkan scores 116,960, indicating strong compute and graphics API performance. PassMark results show a G3D score of 20,355, with G2D at 896. The compute score of 8,279 reflects its parallel processing capability, though it trails the G3D score, suggesting the GPU is optimized for graphics over raw compute.

The nearest rivals are telling. The RTX 3070 Ti scores 29,945 on average, just 0.1% ahead, making the 5070 Mobile statistically equivalent to that desktop-class GPU. The RTX 2080 Ti is 0.5% behind at 29,783, meaning the mobile 5070 outpaces a previous-generation flagship. The AMD Radeon RX 6800 leads by 0.6%, while the RX 6700 is 1.7% ahead — all within a narrow performance band. This places the 5070 Mobile in upper-mid-range territory, competitive with high-end desktop GPUs from a few generations ago.

For rendering workloads, the 13.13 TFLOPS FP32 performance handles 3D modeling and video effects competently. The 384.0 GB/s bandwidth supports high-resolution textures, though the 8 GB VRAM could be a limiting factor for 4K texture packs or complex scenes. The 36 RT cores accelerate ray-traced rendering, while 144 tensor cores enable DLSS upscaling, which can boost effective frame rates in supported titles. The pixel rate of 68.40 GPixel/s and texture rate of 205.2 GTexel/s indicate balanced rasterization throughput — neither fill-rate-bound nor texture-bound for typical workloads.

The PassMark DirectX scores show 214 for DX9, 192 for DX11, 129 for DX10, and 93 for DX12. The low DX12 score relative to DX11 is notable, though it may reflect driver optimization rather than hardware capability. The G2D score of 896 suggests modest 2D performance, adequate for desktop and video playback.

# Usage Scenarios

High-Refresh Gaming: The RTX 5070 Mobile's G3D score of 20,355 and 75th percentile ranking indicate strong 1080p and 1440p performance. The GPU matches the RTX 3070 Ti within 0.1%, so frame rates at high refresh (144 Hz) are feasible in most titles, though the 8 GB VRAM may require reduced texture settings in VRAM-heavy games.

Streaming: The 6-core, 12-thread CPU with a Cinebench R23 multicore score of 9,159.5 can handle encoding overhead, while the GPU's tensor cores accelerate NVENC-based encoding. The PassMark data compression score of 201,364 suggests efficient data handling for stream output, though the 15 W CPU TDP may limit simultaneous gaming plus encoding.

Video Editing: The CPU's Geekbench multicore of 6,618 and the GPU's OpenCL of 122,238 combine for solid timeline performance. The 384.0 GB/s GPU bandwidth accelerates effect rendering and preview, while the 12 threads handle multi-track editing. The 76.8 GB/s CPU memory bandwidth is adequate for 4K footage but may struggle with 8K.

3D Rendering: The GPU's 13.13 TFLOPS FP32 and 36 RT cores provide strong ray-traced rendering capability. The CPU's Cinebench R23 multicore of 9,159.5 supports CPU-based rendering, though the GPU will dominate. The 8 GB VRAM limits scene complexity, and the 50 W GPU TDP may extend render times for long animations.

Software Development: The 12 threads and single-core Geekbench of 1,673 handle compilation and IDE responsiveness. PassMark integer math of 61,723 supports code execution, while the 16 MB L3 cache aids frequently accessed data. The 6 nm process and 15 W TDP mean sustained builds will be power-limited, but incremental compilation is smooth.

Student and Office Work: The CPU's single-thread score of 1,456.5 in Cinebench R23 ensures snappy document editing and web browsing. The integrated Radeon 660M can drive displays when the dGPU is idle, saving power. The 76th CPU percentile means this pairing exceeds typical office needs, with the GPU being overkill for word processing but available for occasional creative tasks.

# Who Should Build It

Gamers targeting 1080p high-refresh or 1440p 60+ FPS will find the RTX 5070 Mobile sufficient, given its parity with the RTX 3070 Ti. Content creators working with 1080p or 1440p video, or 3D artists using GPU-accelerated renderers, benefit from the 13.13 TFLOPS and 36 RT cores. Software developers compiling multi-threaded code will appreciate the 12 threads, though the 15 W CPU TDP is not a compile powerhouse. Students and office workers get a machine that exceeds their needs, with the 76th CPU percentile ensuring longevity. Small business workstations requiring occasional GPU acceleration for visualization or CAD can leverage the 50 W GPU without excessive power draw.

The CPU's 76th percentile and GPU's 75th percentile indicate a balanced pairing, though the CPU is the weaker link. Users who primarily run GPU-bound workloads — gaming, rendering, machine learning inference — will see the GPU as the star. Conversely, CPU-bound tasks like compilation or spreadsheet analysis will be limited by the 6600U's throughput, despite its respectable scores.

# Balance and Bottleneck

The combined percentile is 76, matching the CPU's individual percentile and slightly above the GPU's 75th. This near-equal ranking suggests neither component dramatically outclasses the other, but the CPU's 15 W TDP versus the GPU's 50 W TDP creates asymmetric headroom. In gaming, the GPU is the primary bottleneck for most titles, as the CPU's 6 cores handle game logic and physics — the PassMark physics score of 825 is modest. Frame rates will be GPU-limited at higher resolutions, but at 1080p with lower settings, the CPU could become the constraint.

The CPU's nearest rival deltas (ranging from -1.2% to +1.2%) indicate it performs consistently with peers, so no unexpected bottleneck emerges from CPU-side anomalies. The GPU's rival deltas (from -1.7% to +0.5%) show similar consistency. The FPS scaling, in the absence of measured data, would follow the GPU's strong G3D score of 20,355, with the CPU's single-thread performance of 1,456.5 (Cinebench R23) ensuring adequate frame pacing. In multi-threaded scenarios like streaming, the CPU's 12 threads at 9,159.5 multicore can keep up with the GPU's output, though simultaneous load may cause power contention within the shared laptop thermal envelope.

The memory configuration — DDR5 with 76.8 GB/s for the CPU and GDDR7 with 384.0 GB/s for the GPU — means the GPU has 5x the memory bandwidth, reinforcing its role as the performance driver. The PCIe 5.0 x16 interface ensures no data transfer bottleneck between CPU and GPU.

# Gaming Performance

The FACT PACK contains no measured FPS rows for this exact CPU+GPU combination, so all frame rate figures below are estimates derived from benchmark scores, not measured results. The dataIsMeasured field is false, and the measuredFpsUltraByGame object is empty. Treat the following as qualitative guidance based on the GPU's 75th percentile and its parity with the RTX 3070 Ti.

At 1080p ultra settings, the GPU's 20,355 G3D score suggests high frame rates in esports titles (well above 144 FPS) and solid 60-100 FPS in AAA games. The 384.0 GB/s bandwidth handles high-resolution textures, though 8 GB VRAM may force texture quality reductions in the most demanding titles. The GPU's DirectX 12 Ultimate support ensures compatibility with modern APIs, and the 36 RT cores enable ray tracing, though at a performance cost — expect roughly half the non-RT frame rate in RT-heavy scenes.

At 1440p, the GPU's performance relative to the RTX 3070 Ti indicates playable frame rates (50-80 FPS) in most AAA games with DLSS enabled. The tensor cores' 144 count facilitates DLSS upscaling, which can boost frame rates by 30-50% depending on the quality preset. The 50 W TDP means sustained gaming will be power-limited, potentially causing frame rate dips in long sessions compared to higher-TDP GPUs.

At 4K, the 8 GB VRAM becomes a limiting factor, and the GPU's 13.13 TFLOPS may struggle to maintain 60 FPS in demanding titles without significant upscaling. The CPU's 76th percentile ensures it won't bottleneck the GPU at 4K, where GPU load dominates.

# FAQ

Q: What is the CPU's core and thread count?

A: The AMD Ryzen 5 6600U has 6 cores and 12 threads, based on the Zen 3+ architecture with a base clock of 2.90 GHz and boost up to 4.50 GHz.

Q: How much VRAM does the GPU have and what type?

A: The NVIDIA GeForce RTX 5070 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s bandwidth.

Q: What is the GPU's ray tracing capability?

A: The RTX 5070 Mobile features 36 RT cores and 144 tensor cores, supporting DirectX 12 Ultimate and Vulkan 1.4 for ray-traced and AI-accelerated workloads.

Q: How does the CPU compare to its nearest rival?

A: The Ryzen 5 6600U scores 22,897 on average, placing it 0.3% ahead of the AMD Ryzen 5 2600X and 1.2% behind the AMD EPYC 4124P. It is 1.2% ahead of the Intel Core i5-12500H.

Q: What is the GPU's performance relative to desktop GPUs?

A: The RTX 5070 Mobile's average score of 29,928 is 0.1% behind the RTX 3070 Ti and 0.5% ahead of the RTX 2080 Ti, indicating desktop-class performance in a mobile form factor.

Q: What memory does the CPU support?

A: The CPU supports DDR5 memory in dual-channel configuration, with a peak bandwidth of 76.8 GB/s.

Q: Is the GPU's performance measured or estimated?

A: The GPU's benchmark scores are measured (e.g., Geekbench OpenCL 122,238, PassMark G3D 20,355), but frame rates for this specific CPU+GPU combination are not measured — all FPS figures are estimates from these scores.

# Build Overview

This build pairs the AMD Ryzen 5 6600U mobile CPU with the NVIDIA GeForce RTX 5070 Mobile GPU in a laptop form factor (buildClass: "laptop"). The CPU is a 15 W, 6-core part from the 6000 series, while the GPU is a 50 W Blackwell 2.0 chip with 8 GB GDDR7. The combined percentile is 76, indicating this pairing outperforms roughly three-quarters of all CPU+GPU combinations in the benchmark database.

This is a mid-to-upper-range laptop configuration. The CPU's 76th percentile places it above most mobile processors, and the GPU's 75th percentile puts it in the upper tier of mobile graphics. The pairing is not a flagship (no 16-core CPU or 16 GB GPU), but it represents a capable gaming and content creation machine that rivals desktop hardware from recent generations.

The CPU's power efficiency (15 W TDP) and the GPU's modest draw (50 W TDP) suggest a laptop that balances performance with battery life. The 6 nm CPU process and 5 nm GPU process indicate modern manufacturing, likely enabling a thin chassis without excessive heat.

# Benchmark Performance

The CPU's average benchmark score is 22,897, placing it at the 76th percentile among all CPUs. Key scores include Cinebench R23 multicore at 9,159.5, single-core at 1,456.5, Geekbench multicore at 6,618, and single-core at 1,673. The PassMark multithread score is 17,026, with single-thread at 3,132. These scores indicate a processor that handles multi-threaded workloads efficiently for its power class, while single-thread performance is adequate but not exceptional.

The GPU's average benchmark score is 29,928, at the 75th percentile among all GPUs. Geekbench OpenCL scores 122,238, Vulkan scores 116,960, and PassMark G3D scores 20,355. The GPU compute score is 8,279. These figures show a GPU that excels at graphics tasks, with compute performance that is solid but secondary.

The combined picture shows a CPU that is slightly stronger relative to its peers (76th percentile) than the GPU (75th percentile), but the gap is negligible. The CPU's rival deltas are tight (within ±1.2%), and the GPU's rival deltas are similarly narrow (within ±1.7%), indicating both components perform as expected for their respective tiers. The CPU leads its nearest rival (Ryzen 5 2600X) by 0.3%, while the GPU trails its nearest rival (RTX 3070 Ti) by 0.1% — a near-perfect balance.

# Upgrade Path and Platform

The CPU uses AMD Socket FP7, which is a mobile-specific socket. This limits upgradeability — the CPU is likely soldered to the motherboard, and the socket is not designed for user replacement. The memory support is DDR5, dual-channel, with 76.8 GB/s bandwidth. The PCIe interface is Gen 4 with 20 lanes (CPU only), which supports NVMe storage and discrete GPUs.

The GPU's bus interface is PCIe 5.0 x16, and it uses no power connectors (slotWidth: "IGP", powerConnectors: "None"), indicating it is a mobile chip soldered to the board. The suggested PSU is null, and the GPU TDP is 50 W, so the power delivery is integrated into the laptop's design. The CPU's 15 W TDP combined with the GPU's 50 W TDP means the total system draw is modest, likely requiring a 100-130 W power adapter, though this is not specified.

A sensible next upgrade for this platform is not CPU or GPU replacement — both are soldered. Instead, memory and storage are the upgradeable components. The DDR5 memory can be expanded if the laptop has SO-DIMM slots, and the PCIe Gen 4 lanes support high-speed NVMe SSDs. The GPU's 8 GB VRAM is fixed, so users needing more memory must choose a different laptop with a higher-tier GPU.

The platform's production status is "Active" for both components, meaning they are currently available, but the socket and soldered nature preclude meaningful hardware upgrades. The CPU's nearest rival, the Ryzen 5 7535U, offers near-identical performance (0.5% delta) and is a drop-in alternative in some laptops, but swapping CPUs is not practical in most mobile designs. The GPU's predecessor, GeForce 40 Mobile, indicates a generational step, but again, replacement is not feasible. Users should view this as a fixed configuration, with upgrades limited to RAM and storage.