SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 6600HS + NVIDIA GeForce RTX 5070 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
CPU Bottleneck
CPU
72%
VS
GPU
94%

Your CPU is limiting system performance. Consider upgrading to a faster processor to better utilize your GPU.

PROCESSOR

AMD Ryzen 5 6600HS

3,122 Benchmark Score
Top 28% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5070 Mobile

29,928 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

CPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# AMD Ryzen 5 6600HS + NVIDIA GeForce RTX 5070 Mobile

This laptop pairing combines AMD’s 6-core Zen 3+ mobile processor with NVIDIA’s newest Blackwell 2.0 architecture GPU, a combination that targets the upper-middle segment of the mobile performance spectrum. The CPU sits at the 52nd percentile among all CPUs, while the GPU ranks at the 75th percentile among all GPUs, resulting in a combined percentile of 64. This pairing is notably asymmetric: the CPU delivers mid-pack compute performance, while the GPU delivers top-quartile graphics capability, which shapes every workload analysis that follows.

CPU Analysis

The AMD Ryzen 5 6600HS is a 6-core, 12-thread processor built on TSMC’s 6 nm process, code-named Rembrandt, using the Zen 3+ architecture. It operates with a base clock of 3.30 GHz and a boost clock of 4.50 GHz, within a 35 W TDP envelope. The cache hierarchy comprises 64 KB L1 per core, 512 KB L2 per core, and 16 MB of shared L3 cache. Memory support is DDR5 over a dual-channel bus, yielding a theoretical bandwidth of 76.8 GB/s. The CPU connects via PCIe Gen 4 with 20 lanes and integrates a Radeon 660M graphics unit.

Benchmark results place this CPU in a narrow competitive band. In Cinebench R23, it scores 9131 points multi-core and 1465 points single-core. The R15 scores are 1656 multi-core and 235 single-core. These numbers indicate solid all-round compute, but the competitive context is tight. Its average benchmark score is 3122, which is within 1% of several rivals: the AMD Ryzen 3 5425U scores 3124 (0.1% higher), the Intel Core i3-13100TE scores 3111 (0.4% lower), the AMD Ryzen 5 5625U scores 3096 (0.8% lower), and the Intel Xeon E5-2650 v4 scores 3154 (1.0% higher). The Ryzen 5 6600HS effectively sits in the middle of a cluster where no rival is more than 1% away, meaning the CPU’s real-world differentiation comes from platform features (DDR5, PCIe 4) rather than raw compute supremacy.

For real workloads, the multi-core score of 9131 in Cinebench R23 suggests the CPU can handle sustained multi-threaded tasks like video encoding or software compilation, but the 52nd percentile ranking indicates it will be outclassed by higher-core-count mobile processors in heavily threaded scenarios. The single-core score of 1465 is adequate for everyday responsiveness and lightly threaded applications, but it does not place the CPU in the top tier for latency-sensitive gaming or single-threaded productivity. The 35 W TDP classifies this as an efficient, mid-range mobile part, likely found in slim or mainstream laptops rather than thick performance monsters.

FAQ

Q: How does the Ryzen 5 6600HS compare to its closest CPU rivals?

A: The Ryzen 5 6600HS has an average benchmark score of 3122, placing it within 1% of four rivals: the Ryzen 3 5425U (3124, 0.1% ahead), the Core i3-13100TE (3111, 0.4% behind), the Ryzen 5 5625U (3096, 0.8% behind), and the Xeon E5-2650 v4 (3154, 1.0% ahead). This is a virtual tie across the board.

Q: What is the GPU’s percentile ranking and what does that mean?

A: The RTX 5070 Mobile sits at the 75th percentile among all GPUs, meaning it outperforms roughly three-quarters of all GPUs in the database. Its average benchmark score is 29928, which is within 1% of the RTX 3070 Ti (29945, 0.1% ahead), RTX 2080 Ti (29783, 0.5% behind), RX 6800 (30095, 0.6% ahead), and RX 6700 (30433, 1.7% ahead).

Q: Does the CPU support ECC memory?

A: No, ECC memory is not supported. The CPU supports DDR5 memory in a dual-channel configuration with a bandwidth of 76.8 GB/s.

Q: What is the GPU’s memory configuration and bandwidth?

A: The RTX 5070 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s of bandwidth. The memory clock runs at 1500 MHz with 24 Gbps effective speed.

Q: How do the CPU and GPU percentiles compare?

A: The CPU is at the 52nd percentile among all CPUs, while the GPU is at the 75th percentile among all GPUs. The combined percentile for this pairing is 64, indicating the GPU is the stronger component in this build.

Q: What PCIe interface does the GPU use?

A: The RTX 5070 Mobile uses a PCIe 5.0 x16 bus interface. The CPU supports PCIe Gen 4 with 20 lanes.

Q: What is the production status of both components?

A: Both the AMD Ryzen 5 6600HS and the NVIDIA GeForce RTX 5070 Mobile are listed as Active in production status.

Usage Scenarios

High-refresh gaming: The GPU’s 75th percentile ranking suggests strong frame rates at 1080p and 1440p for most titles, but the CPU’s 52nd percentile may limit maximum FPS in CPU-bound scenarios. For esports titles, the single-core score of 1465 in Cinebench R23 should sustain high refresh rates, while the GPU’s 13.13 TFLOPS FP32 compute provides ample rasterization headroom. However, the lack of measured FPS data means these are estimates based on benchmark scores.

Streaming: The CPU’s 6 cores and 12 threads, combined with a 9131 multi-core Cinebench R23 score, provide enough parallel capacity for software encoding at moderate settings. The GPU’s 144 tensor cores and 36 RT cores can offload encoding tasks via NVENC (if supported), but the CPU’s mid-pack ranking suggests that simultaneous gaming and streaming may require careful settings tuning to avoid frame drops.

Video editing: The CPU’s multi-core score of 9131 indicates competent 1080p timeline editing and rendering, but the 52nd percentile means it will lag behind 8-core and 12-core mobile CPUs in export times. The GPU’s 8 GB GDDR7 memory and 384.0 GB/s bandwidth accelerate effects, color grading, and GPU-accelerated exports, making this a balanced but not top-tier editing machine.

3D rendering: The GPU is the clear workhorse here. With 4608 shading units, 144 TMUs, and 48 ROPs, the RTX 5070 Mobile delivers 13.13 TFLOPS FP32 and 13.13 TFLOPS FP16 (1:1), which translates to strong GPU-accelerated render performance in applications like Blender or Octane. The CPU’s 9131 multi-core score will handle scene preparation and physics, but render times will be GPU-bound.

Software development: The CPU’s 12 threads and 16 MB L3 cache support parallel compilation, but the 52nd percentile indicates that large codebases will compile slower than on higher-end mobile CPUs. The PCIe 4.0 support and DDR5 memory bandwidth of 76.8 GB/s help with I/O-bound tasks, making this a reasonable but not exceptional developer laptop.

Student and office work: The CPU’s single-core score of 1465 in Cinebench R23 handles web browsing, document editing, and spreadsheet work with ease. The integrated Radeon 660M provides a fallback for light graphics, but the discrete RTX 5070 Mobile is overkill for these tasks. The 35 W CPU TDP contributes to battery efficiency, but the GPU’s 50 W TDP means the system will draw more power under load.

Who Should Build It

This pairing suits gamers who prioritize GPU performance over CPU compute. The RTX 5070 Mobile’s 75th percentile ranking means it can handle modern titles at high settings, and its 8 GB GDDR7 memory is sufficient for 1080p and 1440p gaming with high texture quality. The CPU’s 52nd percentile means gamers at 1440p or 4K (where GPU load dominates) will see consistent frame rates, while those chasing 240 Hz at 1080p in CPU-bound games may find the Ryzen 5 6600HS the limiting factor.

Content creators who rely heavily on GPU acceleration—such as video editors using CUDA-accelerated effects or 3D artists using GPU renderers—will benefit from the RTX 5070 Mobile’s 13.13 TFLOPS FP32 and 144 tensor cores. The 8 GB VRAM is adequate for 1080p projects but may constrain 4K texture-heavy work. The CPU’s 9131 multi-core score handles background tasks, but creators with heavy CPU rendering needs should look at higher-core-count alternatives.

Developers working on moderate-sized codebases will find the 12 threads and DDR5 memory adequate, but the 52nd percentile CPU ranking means compile times will not be a selling point. Students and office workers get a system that handles everyday tasks effortlessly, with the GPU’s headroom ensuring future-proofing for graphics-intensive applications. Small business workstations that need occasional GPU acceleration for design or data visualization would benefit, provided the CPU’s mid-pack compute is acceptable.

Balance and Bottleneck

The performance data clearly identifies the CPU as the limiting factor in this pairing. The GPU sits at the 75th percentile while the CPU sits at the 52nd percentile, a 23-point gap that indicates significant imbalance. In GPU-bound workloads—such as 4K gaming, GPU rendering, or machine learning inference—the RTX 5070 Mobile will operate near its full potential, with the CPU providing enough throughput to feed the GPU without major stalls. The GPU’s 384.0 GB/s bandwidth and 13.13 TFLOPS FP32 far exceed the CPU’s 76.8 GB/s memory bandwidth, so the CPU cannot saturate the GPU’s data appetite.

In CPU-bound workloads—such as 1080p gaming at high frame rates, physics simulation, or single-threaded productivity—the Ryzen 5 6600HS will cap performance. The single-core score of 1465 in Cinebench R23 suggests that frame rates in CPU-limited games will plateau well below what the GPU could theoretically deliver. The FPS scaling in this scenario would show diminishing returns: the GPU can render frames quickly, but the CPU cannot issue draw calls fast enough.

The FPS data is estimated, not measured, for this exact combination. Based on the benchmark scores, the GPU’s 75th percentile indicates it can deliver high frame rates in most titles, but the CPU’s 52nd percentile means that at lower resolutions or in CPU-intensive scenes, the processor will be the bottleneck. For workloads that leverage both components—such as gaming with streaming overlays or video editing with GPU effects—the system will feel balanced as long as the CPU is not pushed to its limits.

GPU Analysis

The NVIDIA GeForce RTX 5070 Mobile is built on the Blackwell 2.0 architecture, using the GB206 chip fabricated on TSMC’s 5 nm process. The die contains 21,900 million transistors across 181 mm², yielding a density of 121.0 million transistors per mm². The GPU operates at a base clock of 907 MHz and a boost clock of 1425 MHz, with memory running at 1500 MHz (24 Gbps effective).

The memory subsystem consists of 8 GB of GDDR7 on a 128-bit bus, providing 384.0 GB/s of bandwidth. This is a moderate bandwidth figure for a mobile GPU, but the GDDR7 type offers efficiency gains. The GPU packs 4608 shading units, 144 TMUs, and 48 ROPs, along with 36 RT cores and 144 tensor cores. Pixel rate is 68.40 GPixel/s, and texture rate is 205.2 GTexel/s. Compute performance is 13.13 TFLOPS for both FP32 and FP16 (1:1 ratio).

Benchmark results show a GPU that performs well above the median. The PassMark G3D score is 20355, while Geekbench OpenCL and Vulkan scores are 122238 and 116960, respectively. The average benchmark score of 29928 places it at the 75th percentile, with nearest rivals being the RTX 3070 Ti (29945, 0.1% ahead), RTX 2080 Ti (29783, 0.5% behind), RX 6800 (30095, 0.6% ahead), and RX 6700 (30433, 1.7% behind). This means the RTX 5070 Mobile performs like a high-end desktop GPU from the previous generation, which is notable for a mobile part.

For rendering workloads, the 36 RT cores accelerate ray tracing, while the 144 tensor cores handle DLSS and AI-based features. The 8 GB VRAM is sufficient for 1080p and 1440p rendering, but 4K texture-heavy scenes may exceed capacity. The 13.13 TFLOPS FP32 provides strong raw compute for non-ray-traced rendering, and the 1:1 FP16 ratio benefits machine learning inference and certain compute workloads.

Upgrade Path and Platform

The CPU uses AMD Socket FP7, which is a mobile-specific socket. The platform supports DDR5 memory in dual-channel configuration, but the 35 W TDP class limits the CPU to lower-power designs. The CPU integrates a Radeon 660M GPU, providing a fallback if the discrete GPU is disabled. The PCIe Gen 4 support with 20 lanes allows for fast NVMe storage, but the GPU uses PCIe 5.0 x16, which is backward compatible.

The RTX 5070 Mobile uses a PCIe 5.0 x16 interface, which is forward-looking but currently offers no performance advantage over PCIe 4.0 for gaming. The GPU’s TDP is 50 W, which is low for a discrete GPU, and it has no power connectors (listed as "None"), indicating it draws power from the motherboard slot or a proprietary laptop connector. The suggested PSU is not specified, but the 50 W TDP means the system power supply needs to accommodate only modest GPU draw.

A sensible next upgrade for this platform would be a higher-core-count CPU in the same socket, if one exists, or a GPU with more VRAM for larger textures. However, the mobile form factor limits upgradeability; both CPU and GPU are likely soldered. The platform’s DDR5 support and PCIe Gen 4/5 connectivity ensure it is not obsolete, but the 52nd percentile CPU is the primary constraint for future software that scales with core count.

Build Overview

This is a laptop-class build (buildClass: "laptop") pairing the AMD Ryzen 5 6600HS with the NVIDIA GeForce RTX 5070 Mobile. The CPU is a 6-core, 12-thread mobile processor from the 6000 series, while the GPU is a 50-series mobile part from NVIDIA’s Blackwell 2.0 architecture. The combined percentile is 64, placing this system in the upper-middle tier of all tested configurations.

The CPU’s 52nd percentile indicates mid-pack compute performance, while the GPU’s 75th percentile indicates top-quartile graphics performance. This asymmetry defines the build’s character: it is a GPU-first laptop that excels at graphics-intensive tasks but does not lead in CPU-heavy workloads. The 35 W CPU TDP and 50 W GPU TDP suggest a thin-and-light or mainstream laptop form factor, not a bulky desktop replacement.

The platform supports DDR5 memory, PCIe Gen 4 (CPU) and PCIe 5.0 (GPU), and includes integrated graphics as a fallback. The production status is Active for both components, meaning this is a current, supported configuration. The overall tier is solidly mid-high: the GPU punches above its weight, but the CPU keeps the system from being a top-tier performer.

Benchmark Performance

The CPU’s benchmark scores are: Cinebench R15 multi-core 1656, single-core 235; Cinebench R23 multi-core 9131, single-core 1465. The average benchmark score is 3122, placing it at the 52nd percentile among all CPUs. The nearest rivals are within 1% in average score, indicating a tight cluster of mid-range processors.

The GPU’s benchmark scores are: Geekbench OpenCL 122238, Vulkan 116960; PassMark DirectX 10 129, DirectX 11 192, DirectX 12 93, DirectX 9 214, G2D 896, G3D 20355, GPU Compute 8279. The average benchmark score is 29928, placing it at the 75th percentile among all GPUs. The nearest rivals are within 1.7% in average score, with the RTX 3070 Ti and RX 6800 being essentially equal.

The combined picture is a system where the GPU dominates the performance profile. The GPU’s average score is nearly 10 times the CPU’s average score (29928 vs 3122), which is typical for a discrete GPU on a mobile CPU. The combined percentile of 64 reflects the GPU’s strength pulling the overall score above the CPU’s individual percentile. In mixed workloads, the system will feel responsive and capable, but the CPU will be the first component to show age as software demands more cores.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFps rows, so all frame rate figures below are estimates derived from the benchmark scores and percentile rankings. The GPU’s 75th percentile and average score of 29928 suggest it can deliver high frame rates at 1080p and 1440p in most titles, with the CPU’s 52nd percentile potentially limiting maximum FPS in CPU-bound scenarios.

At 1080p, the RTX 5070 Mobile’s 13.13 TFLOPS FP32 and 8 GB GDDR7 memory should sustain 60+ FPS in demanding AAA titles at high settings, and well over 100 FPS in esports titles. The CPU’s single-core score of 1465 in Cinebench R23 is adequate for 60-100 FPS in most games, but may cap frame rates at 144 Hz or higher in CPU-limited scenes. At 1440p, the GPU becomes the primary bottleneck, and the CPU has more headroom, resulting in more consistent frame pacing.

At 4K, the 8 GB VRAM and 384.0 GB/s bandwidth may struggle with ultra-texture packs, but the GPU’s 75th percentile suggests playable frame rates in many titles at medium-high settings. The CPU’s 52nd percentile is less of a concern at 4K, as the GPU is almost always the limiting factor. Overall, this pairing is best suited for 1080p and 1440p gaming, where the GPU’s strength is fully utilized and the CPU’s limitations are minimized.