SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 6600HS + NVIDIA GeForce RTX 4080 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
CPU Bottleneck
CPU
72%
VS
GPU
95%

Your CPU is limiting system performance. Consider upgrading to a faster processor to better utilize your GPU.

PROCESSOR

AMD Ryzen 5 6600HS

3,122 Benchmark Score
Top 28% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4080 Mobile

38,135 Benchmark Score
Top 5% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

CPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 6600HS and NVIDIA GeForce RTX 4080 Mobile pairing represents a high-tier laptop configuration, sitting at the 67th percentile overall against all combined CPU and GPU systems. This is a desktop-class GPU strapped to a mobile processor, a combination that produces distinct performance characteristics depending on the workload. The CPU is a 6-core, 12-thread Zen 3+ part with a 35W TDP, while the GPU is a 12GB Ada Lovelace monster with a 110W TDP. This imbalance is the defining feature of the build.

Usage Scenarios

High-refresh gaming: The RTX 4080 Mobile is the clear driver here, with an 81st percentile rank among all GPUs. Its raw compute of 24.72 TFLOPS FP32 and 432.0 GB/s of memory bandwidth are more than sufficient to push high frame rates at 1440p and beyond. The CPU, however, is the limiting factor in lighter titles; its Cinebench R23 single-core score of 1465 places it at the 52nd percentile among all CPUs, meaning it can handle high refresh rates but may struggle to feed the GPU in extremely CPU-bound esports scenarios.

Streaming: The dedicated tensor cores on the RTX 4080 Mobile (232 total) enable hardware-accelerated encoding, which offloads the streaming workload from the CPU. This is critical because the Ryzen 5 6600HS, with a multi-core score of 9131 in Cinebench R23, is not a top-tier multitasking chip. The data suggests the GPU can handle the encode pipeline efficiently, leaving the CPU free for game logic, but the 6-core/12-thread configuration will limit the ability to run many background applications simultaneously without impacting frame pacing.

Video editing: This workload benefits from both components. The GPU's 24.72 TFLOPS accelerates effects, rendering, and export in GPU-accelerated suites, while the CPU's 12 threads handle timeline scrubbing and encoding tasks. The Ryzen 5 6600HS shows a multi-core score of 9131, which is adequate for 1080p and moderate 4K edits, but the 16 MB of shared L3 cache and 76.8 GB/s memory bandwidth will create bottlenecks when working with complex, multi-layered timelines. The GPU is the workhorse; the CPU is the coordinator.

3D rendering: The RTX 4080 Mobile is exceptional here. Its 58 RT cores and 24.72 TFLOPS FP32 performance, combined with its 81st percentile ranking, indicate it will dramatically accelerate ray-traced and rasterized renders. The CPU will be the bottleneck for CPU-based physics simulations or scene preparation, as its Cinebench R23 multi-core score of 9131 is only 0.8% higher than the AMD Ryzen 5 5625U and 1% lower than the Intel Xeon E5-2650 v4. For GPU rendering, this pairing is excellent; for CPU rendering, it is merely adequate.

Software development: Compilation tasks are heavily multi-threaded and will scale with the CPU's 12 threads. The Ryzen 5 6600HS's 9131 multi-core score places it just above the Intel Core i3-13100TE (0.4% delta) but below the Intel Xeon E5-2650 v4 (-1% delta), indicating it is a mid-pack performer for code builds. However, the GPU's compute capabilities (11191 in Passmark GPU Compute) can accelerate machine learning model training and inference, making this a viable, if unbalanced, workstation for AI development where GPU offload is the primary task.

Student and office work: This is where the pairing is massively over-provisioned. The CPU's single-core score of 1465 and multi-core score of 9131 are more than sufficient for document processing, spreadsheet analysis, and web browsing. The integrated Radeon 660M graphics would handle these tasks alone, but the presence of the 4080 Mobile means the system is drawing far more power and generating more heat than necessary for typical productivity. The 52nd CPU percentile suggests it is a competent, but not exceptional, processor for these daily tasks.

GPU Analysis

The NVIDIA GeForce RTX 4080 Mobile is a 5 nm Ada Lovelace chip (AD104) with 35,800 million transistors on a 294 mm² die. It features 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth. The base clock is 1290 MHz with a boost clock of 1665 MHz, and the memory runs at 2250 MHz (18 Gbps effective). This configuration yields a pixel rate of 133.2 GPixel/s and a texture rate of 386.3 GTexel/s.

The GPU is equipped with 7424 shading units, 232 TMUs, and 80 ROPs. It also houses 58 RT cores and 232 tensor cores, which are dedicated to ray tracing and AI-accelerated workloads, respectively. The FP32 and FP16 throughput is a matching 24.72 TFLOPS, indicating a 1:1 ratio. In synthetic benchmarks, this GPU achieves a Geekbench OpenCL score of 159,575, a Geekbench Vulkan score of 145,807, and a Passmark G3D score of 24,926. Its Passmark GPU Compute score of 11,191 is notably lower than its graphics score, suggesting that compute-heavy tasks, while fast, are not its absolute peak strength.

The data shows that this GPU sits at the 81st percentile of all GPUs. It is 1.3% faster than the NVIDIA GeForce RTX 4070 desktop GPU and 1.3% faster than the Tesla P4, while being 0.4% slower than the NVIDIA GeForce MX570 and 0.6% slower than the RTX 5080 Mobile. For rendering, the high texture fill rate and 12 GB VRAM capacity allow for large texture sets and complex scenes without swapping to system memory, making it a strong choice for 1440p and 4K rendering workloads.

Who Should Build It

This system is for users who prioritize GPU-accelerated tasks above all else. Gamers targeting high refresh rates at 1440p or smooth 60+ FPS at 4K will find the 4080 Mobile's performance class sufficient, provided they are willing to accept that the CPU may cause frame dips in processor-heavy scenes. Content creators working with GPU-accelerated renderers (like Blender Cycles or V-Ray GPU) will see substantial speedups from the 58 RT cores and 24.72 TFLOPS. Video editors using NVIDIA's CUDA ecosystem will benefit from the 12 GB frame buffer.

Software developers training small to medium machine learning models will appreciate the 232 tensor cores and 11,191 Passmark GPU Compute score, which can significantly reduce training times. The 6-core CPU is a limitation for data preprocessing, but the GPU is the star. Students and office workers in this build are not the target audience; the hardware is far too powerful for their needs. Small business workstations that require GPU rendering or AI inference will find a capable, if unbalanced, tool here, but the 35W CPU and 110W GPU TDPs suggest a laptop chassis that must manage significant thermal loads.

Balance and Bottleneck

The core imbalance is stark: the GPU sits at the 81st percentile, while the CPU sits at the 52nd. In GPU-bound workloads like high-resolution rendering or ray tracing, the 4080 Mobile will operate near its full potential, and the CPU will wait. In CPU-bound tasks like physics simulation, asset decompression, or single-threaded game logic, the CPU will be the limiting factor, preventing the GPU from being fully utilized.

The Cinebench R23 single-core score of 1465 indicates that the CPU is not a high-frequency part. Its boost clock of 4.50 GHz is decent, but the Zen 3+ architecture is not the latest, and the 6-core/12-thread configuration is modest by modern standards. This means that in games that rely heavily on a single thread, the frame rate may be capped below what the GPU could otherwise deliver.

The FPS scaling in gaming will be uneven. In demanding titles at 4K, the GPU will dominate the frame time budget, and the CPU bottleneck will be minimal. In esports titles at 1080p, the CPU will likely be the limit, and the 4080 Mobile will be underutilized, potentially running at lower clocks than its 1665 MHz boost. The combined 67th percentile reflects this overall imbalance, indicating that while the parts are individually strong, their pairing does not maximize the potential of either component.

CPU Analysis

The AMD Ryzen 5 6600HS is a 6-core, 12-thread processor from the 6000 series, built on TSMC's 6 nm process. It uses the Zen 3+ architecture (Rembrandt) and fits into the AMD Socket FP7. The base clock is 3.30 GHz with a boost clock of 4.50 GHz, and it has a 35W TDP. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache.

Memory support is limited to DDR5, running on a dual-channel bus with a peak bandwidth of 76.8 GB/s. The CPU provides 20 PCIe Gen 4 lanes. It includes integrated Radeon 660M graphics, which is an additional component not present in all laptops. The die size is 208 mm², and the multiplier is locked, meaning overclocking is not supported.

Benchmark results show a Cinebench R15 multi-core score of 1656 and a single-core score of 235. In Cinebench R23, it achieves 9131 multi-core and 1465 single-core. The average benchmark score is 3122, placing it at the 52nd percentile. Its nearest rivals are the AMD Ryzen 3 5425U (3124, -0.1% delta), the Intel Core i3-13100TE (3111, 0.4% delta), and the AMD Ryzen 5 5625U (3096, 0.8% delta). It is 1% slower than the Intel Xeon E5-2650 v4 (3154). This indicates that the 6600HS is a solid mid-range mobile processor, but it does not stand out among its peers. For real workloads, the 12 threads handle multitasking and compilation adequately, but the 16 MB L3 cache is small for modern games and large datasets, and the DDR5-only support restricts platform flexibility.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination in the FACT PACK. All frame rate figures discussed here are estimates derived from the individual benchmark scores and percentile rankings, and should be treated as expectations rather than measured results.

Given the GPU's 81st percentile and the CPU's 52nd percentile, the gaming headroom is dictated by resolution and title. At 1080p, the CPU is likely the primary limiter. The 1465 single-core score suggests that high-refresh-rate monitors (144Hz+) will be difficult to saturate in CPU-intensive titles. Frame rates will be high, but may fluctuate in scenes with many entities or complex physics.

At 1440p, the balance shifts toward the GPU. The 4080 Mobile's 24.72 TFLOPS and 432.0 GB/s bandwidth can maintain high frame rates in most titles, with the CPU becoming less of a factor. At 4K, the GPU is almost certainly the bottleneck, and the CPU is unlikely to restrict performance. In GPU-bound scenarios like ray-traced games, the 58 RT cores will deliver strong performance, and the 12 GB VRAM is sufficient for high-resolution textures.

Benchmark Performance

The CPU's average benchmark score is 3122, placing it at the 52nd percentile of all CPUs. Its best results are in multi-core tests, where it shows a Cinebench R23 score of 9131. The single-core score of 1465 is modest, placing it behind many newer parts. The GPU's average benchmark score is 38135, placing it at the 81st percentile of all GPUs. Its Passmark G3D score of 24,926 and Geekbench OpenCL score of 159,575 confirm its high-end status.

The combined system percentile is 67, which reflects the sum of these parts. The GPU pulls the system up, while the CPU holds it back. The overall picture is of a laptop that excels in graphics-heavy tasks but is merely average in processor-heavy tasks. The GPU’s 1.3% advantage over the RTX 4070 desktop and 1.3% over the Tesla P4 highlights its position at the top of the mobile graphics stack, but the CPU's 0.8% delta over the Ryzen 5 5625U shows it is not a leader in its own right.

FAQ

Q: Is the Ryzen 5 6600HS a good match for the RTX 4080 Mobile?

A: The data shows a significant imbalance. The GPU is at the 81st percentile, while the CPU is at the 52nd. This means the CPU will limit performance in processor-bound workloads, but the GPU will dominate in graphics-intensive tasks.

Q: What is the CPU's performance compared to its closest rivals?

A: The Ryzen 5 6600HS has an average benchmark score of 3122. It is 0.1% slower than the AMD Ryzen 3 5425U, 0.4% faster than the Intel Core i3-13100TE, 0.8% faster than the AMD Ryzen 5 5625U, and 1% slower than the Intel Xeon E5-2650 v4.

Q: How much VRAM does the GPU have, and is it enough?

A: The RTX 4080 Mobile has 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth. This is sufficient for high-resolution textures in current titles, but may become a constraint for future games or extremely large 4K texture packs.

Q: What API features does the GPU support?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This indicates full support for modern rendering features like ray tracing and mesh shaders.

Q: Does the CPU support overclocking?

A: No, the multiplier is locked. The base clock is 3.30 GHz and the boost clock is 4.50 GHz, but these cannot be manually adjusted.

Q: What memory type does this CPU require?

A: The CPU supports DDR5 memory only, using a dual-channel bus with a maximum bandwidth of 76.8 GB/s. ECC memory is not supported.

Q: How does the GPU compare to the RTX 5080 Mobile?

A: The RTX 4080 Mobile has an average score of 38135, which is 0.6% lower than the RTX 5080 Mobile. In practice, this difference is negligible, placing them in the same performance tier.

Build Overview

This is a laptop-class build (buildClass: "laptop") pairing a mobile CPU with a high-end mobile GPU. The CPU is an AMD Ryzen 5 6600HS, a 35W part with 6 cores and 12 threads. The GPU is an NVIDIA GeForce RTX 4080 Mobile, a 110W part with 12 GB of VRAM. The combined percentile rank is 67, placing this system in the upper third of all configurations.

The pairing is unusual: a mid-tier CPU with a top-tier GPU. The CPU’s 52nd percentile and the GPU’s 81st percentile create a system that is excellent for gaming at high resolutions and GPU compute, but only average for CPU-heavy productivity. The 6 nm CPU and 5 nm GPU represent different process nodes, and the 35W CPU TDP is a fraction of the 110W GPU TDP, indicating the system is designed to prioritize graphics performance.

Upgrade Path and Platform

The CPU uses the AMD Socket FP7 and supports PCIe Gen 4 with 20 lanes. It supports dual-channel DDR5 memory with a 76.8 GB/s bandwidth. The GPU uses a PCIe 4.0 x16 interface. There is no suggested PSU value provided, but the combined TDP of the CPU (35W) and GPU (110W) totals 145W, which is a baseline for system power requirements.

The upgrade path is limited by the laptop form factor. The CPU is soldered (mounted in an FP7 socket, but typically not user-upgradeable in a laptop), and the GPU is also integrated. The most sensible upgrade would be to move to a newer platform, as the Ryzen 5 6600HS is the previous generation. The GPU, while powerful, has a successor in the RTX 50 Mobile series, as indicated by the "successor" field. The 12 GB VRAM is a current sweet spot, but future titles may demand more. Given the CPU's 52nd percentile, any upgrade that improves CPU performance would yield the largest system-wide gains, as the GPU still has headroom that the current CPU cannot feed in certain workloads.