SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5600X + NVIDIA RTX 4000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
99%
PROCESSOR

AMD Ryzen 5 5600X

21,771 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 4000 Ada Generation

135,218 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The AMD Ryzen 5 5600X is a 6-core, 12-thread desktop processor built on the Zen 3 architecture, codenamed Vermeer. It operates on a 7 nm TSMC process node with 4,150 million transistors on a 74 mm² die. The chip runs at a base clock of 3.70 GHz and boosts to 4.60 GHz, with a 65 W TDP. This is a notably power-efficient design for a mainstream desktop part, allowing it to fit into modest cooling solutions and smaller form factor builds.

The cache hierarchy is substantial for a 6-core part: 64 KB of L1 per core, 512 KB of L2 per core, and a shared 32 MB L3 pool. This large L3 allocation is a hallmark of the Zen 3 design, enabling lower latency access to frequently used data across all cores. The chip supports dual-channel DDR4 memory with a theoretical bandwidth of 51.2 GB/s, and ECC memory is supported, which is a relevant feature for entry-level workstation builds.

Benchmark data shows a processor that scales predictably with thread count. In 3DMark tests, the single-thread score is 917, while the 2-thread score is 1,793, and the 4-thread score reaches 3,363. Scaling continues to 4,811 for 8 threads and 5,582 for 16 threads, with a max-thread score of 5,588. This near-linear scaling from 8 to 16 threads indicates that the 12-thread configuration is well-utilized without significant contention overhead. The single-thread performance is strong for the class, which is critical for latency-sensitive workloads like gaming.

Cinebench results reinforce this picture. The R23 multi-core score is 11,838, while the single-core score is 1,541, giving a multi-to-single ratio of roughly 7.7x, which is close to the theoretical 12-thread scaling limit. The R15 results show 1,968 multi-core and 254 single-core. Geekbench scores are 9,173 multi-core and 1,989 single-core. These numbers position the 5600X as a capable all-rounder that handles both lightly-threaded and heavily-threaded tasks without a dramatic performance cliff.

PassMark tests provide insight into specialized workloads. The multi-thread score is 21,858, with a single-thread score of 3,364. Integer math scores 71,161, while floating-point math is 39,487. Data compression hits 252,306, and data encryption is 15,685. Extended instruction scores (SIMD-heavy) reach 16,991. The physics score is 1,316, and random string sorting is 26,256. The prime number finding test is 134. These figures show a processor that excels at integer throughput and compression tasks, which are common in database operations and archiving.

The CPU sits at the 75th percentile among all CPUs, with an average benchmark score of 21,771. Its nearest rivals are closely matched: the AMD Ryzen 7 4800H scores 21,749 (0.1% lower), the Ryzen 5 PRO 6650U scores 21,874 (0.5% higher), the Intel Core i7-11700 scores 21,891 (0.5% higher), and the AMD EPYC 9554P scores 21,899 (0.6% higher). This clustering shows the 5600X is performance-competitive with a range of mobile and desktop parts, though it does not decisively outclass any of them.

# Balance and Bottleneck

The combined percentile for this CPU-GPU pair is 85, placing it well above the median build. The CPU's 75th percentile and the GPU's 95th percentile indicate a setup where the graphics card is the dominant component in terms of raw performance, but the CPU is not a weak link in most scenarios.

The data shows no measured FPS rows exist for this exact combination, so bottleneck analysis relies on benchmark scores and their relative positions. The GPU's average benchmark score is 135,218, which is 6.2x higher than the CPU's 21,771 average. This disparity suggests that in graphics-bound workloads, the GPU will be the limiting factor, which is the desired balance for gaming and rendering.

The CPU's 3DMark 16-thread score of 5,582, compared to its max-thread score of 5,588, indicates that the processor is fully saturated at 16 threads. The GPU's Geekbench OpenCL score of 146,593 and Vulkan score of 123,842 show massive parallel throughput. In gaming, the CPU will typically feed frames to the GPU, and with a 6-core/12-thread design, it can handle modern game engines that utilize 8-12 threads. However, in CPU-intensive simulation games or at lower resolutions, the CPU could become the primary bottleneck, as its single-thread score of 917 in 3DMark is modest compared to higher-core-count rivals.

The memory situation is balanced: the CPU's 51.2 GB/s bandwidth is adequate for the 6-core design, and the GPU's 360.0 GB/s bandwidth is ample for its 20 GB frame buffer. The PCIe Gen 4 interface on the CPU (20 lanes) matches the GPU's PCIe 4.0 x16 bus, ensuring no interface bottleneck. The GPU's 130 W TDP and the CPU's 65 W TDP combine to a total that a 300 W suggested PSU can handle, leaving headroom for other components.

# Benchmark Performance

The CPU's average benchmark score is 21,771, placing it at the 75th percentile of all CPUs. Its nearest rival, the AMD Ryzen 7 4800H, scores 21,749, just 0.1% behind, meaning the 5600X effectively ties an older 8-core mobile part in aggregate performance. The Ryzen 5 PRO 6650U and Intel Core i7-11700 both score slightly higher at 21,874 and 21,891 respectively, each about 0.5% ahead, which is within noise for most testing. The AMD EPYC 9554P, a server-class chip, scores 21,899, only 0.6% ahead, highlighting how well the 5600X punches above its core count in synthetic aggregates.

The GPU's average benchmark score is 135,218, placing it at the 95th percentile of all GPUs. Its nearest rival, the NVIDIA A10M, scores 135,230, a 0% delta, making them essentially identical in aggregate performance. The AMD Radeon PRO W6800 scores 135,396 (0.1% higher), the Radeon Pro W6800X Duo scores 135,774 (0.4% higher), and the Radeon PRO V620 scores 136,472 (0.9% higher). This tight cluster means the RTX 4000 Ada Generation is competitive with top-tier workstation cards from the previous generation.

In specific GPU tests, the Geekbench OpenCL score of 146,593 is notably higher than the Vulkan score of 123,842, a 18.4% gap. This suggests the card's compute performance is excellent in OpenCL workloads, while Vulkan, which is more common in gaming, sees slightly lower throughput. The CPU's Cinebench R23 multi-core score of 11,838 is a strong result for a 6-core chip, indicating it can sustain heavy multi-threaded loads without thermal throttling, given its 65 W TDP. The combined picture is a system that is GPU-dominant in compute, CPU-adequate for gaming, and well-matched for mixed workloads.

# Who Should Build It

This combination targets users who need workstation-grade graphics performance without sacrificing gaming capability. The GPU's 95th percentile and 20 GB of VRAM make it suitable for professionals working with large datasets, 3D scenes, or high-resolution textures. The CPU's 75th percentile and 6-core/12-thread design provide enough processing power for daily drivers, though it may not be ideal for extreme multi-threaded tasks like 8K video rendering.

Gamers at 1440p or 4K resolutions will find the GPU to be the primary driver of frame rates, with the CPU adequately feeding frames. The CPU's single-thread score of 917 in 3DMark is respectable, and the 32 MB L3 cache helps with game-level latency. Content creators who work in applications that leverage GPU acceleration, such as video editing or 3D rendering, will benefit from the GPU's 26.73 TFLOPS FP32 performance and 48 RT cores.

Software developers compiling code will appreciate the CPU's integer math score of 71,161 and data compression score of 252,306, which speed up build times and package management. Students and small business users running office productivity suites will find the system overkill for basic tasks, but the headroom allows for future software demands. The single-slot GPU and 65 W CPU make this a compact build that fits in smaller workstations, provided the 245 mm GPU length is accommodated.

# Usage Scenarios

High-refresh gaming: The GPU's 95th percentile suggests it can drive high frame rates at 1080p and 1440p, though the CPU's single-thread score of 917 may limit maximum FPS in esports titles at very high refresh rates. The 12-thread CPU is sufficient for modern game engines that offload physics and AI to multiple cores.

Streaming: The CPU's 12 threads can handle encoding at moderate bitrates, while the GPU's tensor cores provide additional acceleration for AI-based encoding features, though the data does not specifiy NVENC capabilities. The combined multi-thread score of 21,858 indicates headroom for both game and stream encoding.

Video editing: The GPU's 146,593 OpenCL score accelerates effects and color grading, while the CPU's 11,838 Cinebench R23 score handles timeline scrubbing and export encoding. The 20 GB VRAM allows for large timeline previews and multi-layer compositing without spilling to system memory.

3D rendering: The GPU's 26.73 TFLOPS FP32 and 48 RT cores make it a strong candidate for real-time viewport rendering and final frame renders. The CPU's 4,150 million transistors on 7 nm process provide adequate geometry processing, though the 6-core limit may slow CPU-based renderers.

Software development: The CPU's integer math score of 71,161 and data encryption score of 15,685 speed up compilation and secure coding tasks. The 32 MB L3 cache reduces compile-time bottlenecks, and the 12 threads allow parallel builds.

Student and office work: The CPU's single-thread score of 3,364 in PassMark ensures snappy spreadsheet and browser performance. The GPU's 4x DisplayPort 1.4a outputs support multi-monitor setups for research and writing, though the performance is far beyond what these tasks require.

# GPU Analysis

The NVIDIA RTX 4000 Ada Generation is a workstation-class GPU based on the AD104 chip, built on a 5 nm TSMC process with 35,800 million transistors on a 294 mm² die. The card features 6,144 shading units, 192 texture mapping units, and 64 raster output units. It includes 48 RT cores and 192 tensor cores, enabling dedicated hardware for ray tracing and AI-accelerated workloads. The base clock is 1,500 MHz with a boost clock of 2,175 MHz, delivering a pixel rate of 139.2 GPixel/s and a texture rate of 417.6 GTexel/s.

Memory configuration is substantial: 20 GB of GDDR6 on a 160-bit bus, running at 2,250 MHz (18 Gbps effective), yielding 360.0 GB/s of bandwidth. This is a large frame buffer for a single-slot card, making it suitable for massive datasets in scientific visualization or high-resolution texture packs. The FP32 performance is 26.73 TFLOPS, with FP16 matching at 26.73 TFLOPS (1:1 ratio), which is unusual and indicates full-rate FP16 support, beneficial for machine learning inference.

The GPU sits at the 95th percentile among all GPUs, with an average benchmark score of 135,218. Its nearest rival, the NVIDIA A10M, scores 135,230, a 0% delta, meaning they are effectively tied in aggregate performance. The AMD Radeon PRO W6800 scores 135,396 (0.1% higher), the Radeon Pro W6800X Duo scores 135,774 (0.4% higher), and the Radeon PRO V620 scores 136,472 (0.9% higher). This clustering indicates the RTX 4000 Ada Generation is at the top of its class, with only marginal differences among the leading workstation cards.

The Geekbench OpenCL score of 146,593 is strong, while the Vulkan score of 123,842 is lower, suggesting the card's compute performance is optimized for OpenCL-heavy applications like rendering and simulation. The 130 W TDP is remarkably low for this performance level, allowing for a single-slot cooling solution and a 300 W suggested PSU, which simplifies system integration. The 4x DisplayPort 1.4a outputs support multi-display configurations for professional visualization.

# Upgrade Path and Platform

The CPU uses the AMD Socket AM4 platform, which supports DDR4 memory in dual-channel configuration. The 65 W TDP leaves thermal headroom for potential CPU upgrades within the same socket, though the data does not specify which higher-tier AM4 parts are compatible. The platform supports PCIe Gen 4 with 20 lanes from the CPU, and the GPU uses a PCIe 4.0 x16 interface, ensuring full bandwidth utilization.

The GPU's 130 W TDP and the CPU's 65 W TDP combine to a 195 W total, well within the 300 W suggested PSU rating, leaving 105 W of headroom for other components like drives and fans. The single 16-pin power connector is a modern standard, but users with older PSUs may need an adapter, which is not specified in the data. The GPU is a single-slot design, measuring 245 mm in length and 112 mm in height, which fits most mid-tower cases but requires checking clearance.

A sensible next upgrade would be to increase system memory, as the CPU's dual-channel DDR4 support can benefit from higher-capacity kits, though the data does not specify a maximum. For storage, the PCIe Gen 4 lanes support fast NVMe drives. The platform's longevity is tied to AM4, which is a mature socket, but the CPU's 75th percentile suggests it may be a bottleneck for future GPU upgrades beyond the current 95th percentile card.

# FAQ

Q: What is the CPU's single-thread performance?

A: The 3DMark single-thread score is 917, Cinebench R23 single-core is 1,541, and PassMark single-thread is 3,364.

Q: How much VRAM does the GPU have?

A: The RTX 4000 Ada Generation has 20 GB of GDDR6 memory on a 160-bit bus with 360.0 GB/s bandwidth.

Q: What is the combined performance percentile?

A: The combined percentile is 85, with the CPU at 75 and the GPU at 95.

Q: Does the CPU support ECC memory?

A: Yes, the AMD Ryzen 5 5600X supports ECC memory, which is useful for workstation reliability.

Q: What is the GPU's FP32 performance?

A: The GPU delivers 26.73 TFLOPS of FP32 compute, with matching FP16 at 26.73 TFLOPS (1:1).

Q: What are the closest rivals to this GPU?

A: The NVIDIA A10M is a 0% delta (135,230 vs 135,218), while AMD cards are 0.1% to 0.9% higher.

Q: What PSU is suggested for this build?

A: The suggested PSU is 300 W, given the GPU's 130 W TDP and CPU's 65 W TDP.

# Gaming Performance

No measured FPS rows exist for this exact CPU-GPU combination, so the following frame rate expectations are estimates derived from the benchmark scores, not direct measurements. The GPU's 95th percentile and CPU's 75th percentile suggest a system capable of high-refresh gaming, but the exact FPS will vary by title and resolution.

At 1080p, the CPU's single-thread score of 917 in 3DMark and the GPU's high shading unit count (6,144) should drive most titles well above 60 FPS, with esports titles likely exceeding 144 FPS. At 1440p, the GPU's 26.73 TFLOPS FP32 and 360.0 GB/s bandwidth should maintain high frame rates, though the CPU may become a limiting factor in CPU-bound scenes. At 4K, the GPU's 20 GB VRAM ensures textures load without issue, and the 48 RT cores enable ray tracing, though frame rates will be lower than at lower resolutions.

The CPU's Cinebench R23 multi-core score of 11,838 indicates it can handle game logic and physics across 12 threads, while the GPU's Vulkan score of 123,842 suggests good API-level performance. For competitive gamers, the 3DMark 2-thread score of 1,793 shows strong low-thread performance for games that rely on a few fast cores. For AAA titles, the combined 85th percentile suggests a smooth experience at high settings, but users seeking maximum frame rates should consider a higher-core-count CPU. These are estimates; actual performance may differ based on game optimization and system configuration.