SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4090

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
97%
PROCESSOR

AMD Ryzen 5 5600X

21,771 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4090

60,347 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing combines AMD’s six-core Zen 3 desktop processor with NVIDIA’s flagship Ada Lovelace GPU. The benchmark data reveals a system where the CPU’s 75th percentile standing and the GPU’s 88th percentile standing create a combined 82nd percentile build, yet the performance gap between the two components in specific workloads tells a more complex story about where the real limits lie.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 4090 is built on the AD102 chip with a 5 nm TSMC process, packing 76,300 million transistors into a 609 mm² die. The GPU operates at a base clock of 2235 MHz and a boost clock of 2520 MHz, with memory clocked at 1313 MHz (21 Gbps effective). The 24 GB of GDDR6X memory sits on a 384-bit bus, delivering 1.01 TB/s of bandwidth — a figure that positions this card for high-resolution texture streaming and large dataset manipulation.

The compute configuration is substantial: 16,384 shading units, 512 texture mapping units, and 176 raster output units. The RT cores number 128, while tensor cores total 512, indicating dedicated hardware for ray tracing and AI-accelerated workloads. Pixel rate reaches 443.5 GPixel/s, and texture rate hits 1,290.2 GTexel/s. FP32 performance is rated at 82.58 TFLOPS, with FP16 also at 82.58 TFLOPS (1:1 ratio).

Benchmark results show the GPU achieving a Passmark G3D score of 38,194 and a Passmark GPU Compute score of 26,613. The 3DMark Steel Nomad DX12 test yields a score of 9,223. Geekbench OpenCL and Vulkan scores are 255,416 and 271,631 respectively. The GPU’s percentile among all GPUs is 88, and its average benchmark score is 60,347.

The nearest rivals in the benchmark database paint an interesting picture. The Intel Arc Pro A60 scores 60,326 (0% delta), placing it essentially tied with the RTX 4090 in this aggregated metric. The AMD Radeon Pro Vega 48 scores 60,140 (0.3% delta), and the AMD Radeon Pro W6600M scores 61,896 (-2.5% delta, meaning the RTX 4090 trails by that margin). The AMD Radeon PRO V710 scores 58,657 (2.9% delta, with the RTX 4090 ahead). These rival comparisons suggest that in the database’s composite scoring, the RTX 4090’s raw performance is matched by workstation-class GPUs, though the 4090’s dedicated RT and tensor hardware would handle ray-traced and DLSS workloads differently.

For rendering, the combination of 24 GB VRAM and 1.01 TB/s bandwidth means large scenes and high-resolution textures can reside fully in GPU memory. The 128 RT cores and 512 tensor cores provide hardware acceleration for ray-traced lighting and AI-based denoising or upscaling, which is reflected in the measured FPS in games like Cyberpunk 2077 at 4K (54.7 FPS) and Control at 4K (75.1 FPS).

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance between the Ryzen 5 5600X and RTX 4090 is asymmetric. The CPU’s percentile versus all CPUs is 75, while the GPU’s percentile versus all GPUs is 88. The combined percentile for the pair is 82, which sits between the two individual scores, suggesting that neither component fully dominates the other in all scenarios.

FPS scaling across resolutions provides evidence of where the bottleneck shifts. In Counter-Strike 2, the game runs at 361.1 FPS at 1080p, drops to 237.5 FPS at 1440p, and further to 134.1 FPS at 4K. This scaling pattern — where the 1080p to 1440p drop is 34% and the 1440p to 4K drop is 44% — indicates that at lower resolutions the CPU is more likely to be the limiting factor, while at higher resolutions the GPU workload becomes dominant.

Compare this to Cyberpunk 2077: 86.5 FPS at 1080p, 80.8 FPS at 1440p, and 54.7 FPS at 4K. The small delta between 1080p and 1440p (just 6.6%) suggests the GPU is already heavily loaded at 1080p in this title, while the significant drop to 4K (32% reduction) confirms the GPU is the primary constraint throughout.

The CPU’s multi-threaded scores further illustrate the balance issue. Cinebench R23 multicore score is 11,838, and single-core is 1,541. The 3DMark 16-thread score is 5,582, while max threads score 5,588 — a negligible difference that shows the 6-core/12-thread configuration is fully utilized. In games like Valorant, the 1080p score of 425 FPS and 1440p score of 402.6 FPS (only 5% drop) demonstrate that the CPU can feed high frame rates, but the 4K score of 372.9 FPS (7% further drop) shows the GPU still has headroom.

The data suggests that in CPU-light titles at 1080p, the Ryzen 5 5600X may constrain the RTX 4090’s potential. In GPU-intensive titles at 4K, the RTX 4090 is the clear limiting factor. The pair rank by FPS places this build at 216 out of 3,732 pairs, with an average FPS across games of 203.7.

FAQ

Q: What is the CPU’s position relative to its nearest rivals in the benchmark database?

A: The Ryzen 5 5600X has an average benchmark score of 21,771, placing it 0.1% ahead of the AMD Ryzen 7 4800H (21,749), 0.5% ahead of the AMD Ryzen 5 PRO 6650U (21,874) and Intel Core i7-11700 (21,891), and 0.6% ahead of the AMD EPYC 9554P (21,899). The CPU’s percentile versus all CPUs is 75.

Q: How much VRAM does the RTX 4090 have, and what memory bandwidth does it provide?

A: The RTX 4090 has 24 GB of GDDR6X memory on a 384-bit bus, providing 1.01 TB/s of memory bandwidth.

Q: What is the combined percentile of this CPU+GPU pairing?

A: The combined percentile is 82, which is above the CPU’s individual 75th percentile but below the GPU’s 88th percentile.

Q: What is the average FPS across all measured games for this pairing?

A: The average FPS across games is 203.7, and this pairing ranks 216 out of 3,732 pairs in the database.

Q: Does the RTX 4090 support hardware ray tracing and tensor operations?

A: Yes, the GPU has 128 RT cores and 512 tensor cores, which are dedicated hardware for ray tracing and AI-accelerated workloads.

Q: What is the CPU’s boost clock and how many threads does it support?

A: The Ryzen 5 5600X has a boost clock of 4.60 GHz and supports 12 threads across 6 cores.

Q: What is the GPU’s pixel rate and texture rate?

A: The RTX 4090 achieves a pixel rate of 443.5 GPixel/s and a texture rate of 1,290.2 GTexel/s.

Who Should Build It

The measured FPS data indicates this pairing suits gamers targeting high refresh rates at 1080p and 1440p in competitive titles. Counter-Strike 2 runs at 361.1 FPS at 1080p and 237.5 FPS at 1440p, while Valorant hits 425 FPS at 1080p and 402.6 FPS at 1440p. These frame rates exceed 240 Hz displays at both resolutions, making the build appropriate for esports-focused players.

Content creators working with video editing or 3D rendering will find the CPU’s Cinebench R23 multicore score of 11,838 and Geekbench multicore score of 9,173 useful for CPU-bound tasks, while the GPU’s 82.58 TFLOPS FP32 performance and 24 GB VRAM handle GPU-accelerated rendering and large compositing projects. The Passmark data encryption score of 15,685 and data compression score of 252,306 suggest file archiving and encryption workloads are handled capably.

Software developers compiling code will benefit from the CPU’s 12 threads and 32 MB L3 cache, with a Passmark multithread score of 21,858. The GPU’s compute capability (Passmark GPU compute score of 26,613) supports CUDA-accelerated development tasks. Students and small business workstations would find the 65 W TDP CPU and the GPU’s capabilities more than sufficient for typical productivity, though the GPU’s triple-slot size and 450 W TDP require a large case.

Benchmark Performance

The CPU’s benchmark suite shows a processor that performs well in both single-threaded and multi-threaded tasks. The single-thread score in 3DMark is 917, while the 2-thread score is 1,793, 4-thread is 3,363, 8-thread is 4,811, and 16-thread is 5,582. The max threads score is 5,588, indicating that scaling beyond 8 threads yields minimal gains — consistent with a 6-core/12-thread design.

Cinebench R15 scores are 1,968 multicore and 254 single-core. Cinebench R23 scores are 11,838 multicore and 1,541 single-core. Geekbench scores are 9,173 multicore and 1,989 single-core. Passmark scores include 21,858 multithread, 3,364 single-thread, 71,161 integer math, 39,487 floating point math, 15,685 data encryption, 252,306 data compression, 16,991 extended instructions, and 134 find prime numbers.

The GPU’s benchmark scores show a dominant compute part. Passmark G3D is 38,194, and Passmark GPU compute is 26,613. The 3DMark Steel Nomad DX12 score is 9,223. Geekbench OpenCL and Vulkan scores are 255,416 and 271,631 respectively. The GPU’s average benchmark score is 60,347, placing it in the 88th percentile.

The combined picture shows a system where the GPU’s raw compute is significantly above the CPU’s relative standing. The CPU at the 75th percentile and GPU at the 88th percentile combine to an 82nd percentile build, meaning the whole is greater than the CPU alone but less than the GPU alone — indicating the CPU is the weaker link in this pairing.

Upgrade Path and Platform

The CPU uses the AMD Socket AM4 platform, which supports DDR4 memory in a dual-channel configuration with 51.2 GB/s memory bandwidth. The memory bus accepts ECC memory, and the CPU provides PCIe Gen 4 with 20 lanes. The platform’s memory support is DDR4, which limits memory bandwidth compared to newer platforms, but the 51.2 GB/s figure is sufficient for the CPU’s 6 cores.

The GPU connects via PCIe 4.0 x16, which is compatible with the CPU’s PCIe Gen 4 lanes. The GPU has a TDP of 450 W, and the suggested PSU is 850 W. The power connector is a single 16-pin, and the GPU is triple-slot wide, measuring 304 mm in length, 137 mm in height, and 61 mm in width.

The CPU’s TDP is 65 W, which is modest, leaving substantial headroom in the 850 W PSU for the GPU’s 450 W draw. A sensible next upgrade for this platform would be a CPU with more cores on the AM4 socket, given that the GPU’s 88th percentile standing suggests it is not the limiting factor. The CPU’s multiplier is unlocked, allowing overclocking to extract more performance from the 3.70 GHz base clock and 4.60 GHz boost clock.

CPU Analysis

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture (codename Vermeer) using a 7 nm process at TSMC. The die contains 4,150 million transistors on a 74 mm² area. The base clock is 3.70 GHz with a boost clock of 4.60 GHz. The TDP is 65 W, and the launch MSRP is $299.

Cache hierarchy consists of 64 KB L1 per core, 512 KB L2 per core, and 32 MB L3 shared. The memory support is DDR4 in dual-channel configuration with 51.2 GB/s bandwidth. ECC memory is supported, and the CPU provides PCIe Gen 4 with 20 lanes. The socket is AMD Socket AM4, and the production status is active.

The benchmark scores reveal a processor with strong single-thread performance (Passmark single-thread score of 3,364) and moderate multi-thread performance (Passmark multithread score of 21,858). The Cinebench R23 multicore score of 11,838 and single-core score of 1,541 show that the processor handles both lightly-threaded and heavily-threaded workloads competently, though the 6-core count limits absolute multi-thread throughput compared to higher-core-count parts.

The nearest rivals in the database are the AMD Ryzen 7 4800H (average score 21,749, 0.1% slower), AMD Ryzen 5 PRO 6650U (average score 21,874, 0.5% faster), Intel Core i7-11700 (average score 21,891, 0.5% faster), and AMD EPYC 9554P (average score 21,899, 0.6% faster). These deltas are small, indicating the 5600X sits in a tight competitive band. The CPU’s 75th percentile position means it is better than three-quarters of all CPUs in the database.

Build Overview

This is a desktop-class build combining the AMD Ryzen 5 5600X with the NVIDIA GeForce RTX 4090. The CPU is a mid-range desktop processor from the 5000 series, while the GPU is NVIDIA’s flagship GeForce 40-series part. The combined percentile of 82 places this build in the upper tier of all CPU+GPU pairings in the database.

The CPU’s percentile of 75 and the GPU’s percentile of 88 indicate a mismatch in relative performance tiers. The GPU is a top-tier part that has reached end-of-life production status, while the CPU is an active mainstream product. The pair rank by FPS is 216 out of 3,732 pairs, with an average FPS of 203.7 across games.

The build’s overall tier is high, driven primarily by the GPU’s exceptional compute and memory resources. The CPU, while not the fastest available, provides sufficient single-thread performance (Cinebench R23 single-core score of 1,541) and adequate multi-thread capability (Cinebench R23 multicore score of 11,838) to avoid being a severe bottleneck in most workloads, though the data shows CPU limitation at 1080p in CPU-light games.

Gaming Performance

All FPS figures are measured at ultra settings, and dataIsMeasured is true. The build delivers high frame rates across a wide range of titles. At 1080p, the average FPS across games is 203.7, with competitive shooters showing the highest numbers: Counter-Strike: Global Offensive at 792.9 FPS, Roblox at 464 FPS, Tom Clancy’s Rainbow Six Siege at 427 FPS, and Valorant at 425 FPS.

At 1440p, the frame rates remain high for esports titles: Valorant at 402.6 FPS, Roblox at 310 FPS, Rainbow Six Siege at 280 FPS, and CS2 at 237.5 FPS. Single-player titles at 1440p show playable to excellent performance: Cyberpunk 2077 at 80.8 FPS, Red Dead Redemption 2 at 74.8 FPS, and Microsoft Flight Simulator at 105.3 FPS.

At 4K, the GPU’s 24 GB VRAM and 1.01 TB/s bandwidth come into play. Cyberpunk 2077 runs at 54.7 FPS, Red Dead Redemption 2 at 47.2 FPS, and Control at 75.1 FPS. Valorant still achieves 372.9 FPS, and CS2 hits 134.1 FPS. The most demanding title in the dataset is Ark: Survival Ascended, which runs at 55.2 FPS at 1080p, 35.1 FPS at 1440p, and 17.6 FPS at 4K — showing that even this flagship GPU struggles with the most demanding modern titles at high resolutions.

Usage Scenarios

High-refresh gaming: At 1080p, the build achieves 361.1 FPS in Counter-Strike 2 and 425 FPS in Valorant, easily driving 240 Hz or 360 Hz monitors. At 1440p, frame rates of 237.5 FPS in CS2 and 402.6 FPS in Valorant still exceed 240 Hz thresholds.

Streaming: The CPU’s 12 threads (Cinebench R23 multicore score of 11,838) can handle encoding overhead in most titles, while the GPU’s 512 tensor cores provide hardware-accelerated AI features. The Passmark multithread score of 21,858 indicates sufficient headroom for simultaneous gaming and encoding.

Video editing: The CPU’s Geekbench multicore score of 9,173 and the GPU’s Passmark GPU compute score of 26,613 provide a capable combination for timeline editing and effects rendering. The 24 GB VRAM allows large projects to reside in GPU memory.

3D rendering: The GPU’s 82.58 TFLOPS FP32 performance and 128 RT cores accelerate both raster and ray-traced rendering. The 24 GB VRAM supports large scenes, while the CPU’s 32 MB L3 cache aids geometry processing.

Software development: The CPU’s single-thread performance (Passmark single-thread score of 3,364) and 12 threads handle compilation and testing. The GPU’s compute capability supports CUDA-accelerated development and testing.

Student and office work: The 65 W TDP CPU and the GPU’s capabilities are far beyond typical productivity needs, but the measured FPS in titles like Roblox (464 FPS at 1080p) and Minecraft (354 FPS at 1080p) ensure smooth operation for any educational software. The CPU’s ECC memory support adds reliability for data-intensive coursework.