SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5600HS + NVIDIA GeForce RTX 4070 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
73%
VS
GPU
93%
PROCESSOR

AMD Ryzen 5 5600HS

3,447 Benchmark Score
Top 27% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4070 Mobile

27,435 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# AMD Ryzen 5 5600HS + NVIDIA GeForce RTX 4070 Mobile

This pairing combines a 6-core Zen 3 mobile processor with a top-tier Ada Lovelace laptop GPU, landing at the 64th percentile overall among all CPU+GPU combinations in the database. The CPU sits at the 54th percentile versus all CPUs, while the GPU reaches the 73rd percentile versus all GPUs, indicating a configuration where the graphics subsystem is the stronger component. The data shows a laptop-class platform with no measured FPS rows available for this exact combination, so all gaming performance figures discussed here are estimates derived from the individual component benchmark scores.

FAQ

Q: What are the core and thread counts of the AMD Ryzen 5 5600HS?

A: The CPU has 6 cores and 12 threads, based on the Zen 3 architecture built on TSMC's 7 nm process. It features a base clock of 3.00 GHz and a boost clock of 4.20 GHz, with a 35 W TDP.

Q: How does the Ryzen 5 5600HS compare to its nearest rival in CPU benchmarks?

A: The CPU's average benchmark score is 3447, which is essentially identical to the Intel Core i7-10870H at 3446 (0% delta) and the AMD Ryzen 5 4600HS at 3444 (0.1% delta). It edges out the Intel Core i7-5960X (3442) and AMD Ryzen 3 PRO 5350G (3441) by 0.1% and 0.2%, respectively.

Q: What GPU memory configuration does the RTX 4070 Mobile use?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. The memory clock is 2000 MHz with 16 Gbps effective speed.

Q: What is the GPU's percentile ranking versus all GPUs?

A: The RTX 4070 Mobile ranks at the 73rd percentile, with an average benchmark score of 27435. Its nearest rival is the AMD Radeon RX 6700 XT at 27425 (0% delta), while the NVIDIA GeForce RTX 3090 scores 27565 (-0.5% delta).

Q: Does this CPU support PCIe Gen 4?

A: No, the AMD Ryzen 5 5600HS supports PCIe Gen 3, while the GPU uses PCIe 4.0 x8. This means the CPU's platform limits the interface to Gen 3 speeds for the GPU connection.

Q: What integrated graphics does the CPU include?

A: The Ryzen 5 5600HS includes Radeon Vega 7 integrated graphics, which is separate from the discrete RTX 4070 Mobile GPU. The CPU has 16 MB of shared L3 cache and 512 KB L2 per core.

Q: Is this a desktop or laptop build class?

A: The build class is "laptop" per the data, and the GPU's slot width is listed as "IGP" with "Portable Device Dependent" display outputs, confirming a mobile form factor.

Benchmark Performance

The CPU's benchmark results reveal a consistent multi-core advantage. In Cinebench R23, the Ryzen 5 5600HS scores 9564 multi-core and 1367 single-core. The Cinebench R15 results show 1563 multi-core and 223 single-core. Geekbench scores are 6395 multi-core and 1569 single-core. The average benchmark score of 3447 places the CPU at the 54th percentile, which is a mid-range position. The nearest rival, the Intel Core i7-10870H, matches this score almost exactly at 3446 (0% delta), indicating the two processors are statistically indistinguishable in aggregate performance.

The GPU presents a much stronger picture. The PassMark G3D score of 19587 is the headline figure, while the Geekbench OpenCL score reaches 109197 and Vulkan hits 108367. The PassMark GPU compute score is 8399. The average benchmark score of 27435 places the GPU at the 73rd percentile, which is notably higher than the CPU's position. The nearest rival, the AMD Radeon RX 6700 XT, scores 27425 (0% delta), while the NVIDIA GeForce RTX 3090 is only 0.5% higher at 27565. This places the RTX 4070 Mobile in desktop-class territory despite being a laptop part.

The combined picture shows a system where the GPU is the dominant performer. The combined percentile of 64 reflects the CPU holding the system back slightly from the GPU's higher standing. In raw compute terms, the GPU delivers 15.62 TFLOPS FP32, while the CPU's multi-core scores are modest by comparison. The data suggests a pairing that favors GPU-intensive workloads over CPU-bound tasks.

Balance and Bottleneck

The percentile gap between the CPU (54th) and GPU (73rd) is the primary evidence of imbalance. The CPU's average score of 3447 versus the GPU's 27435 shows the GPU outperforms the CPU by a factor of roughly eight in their respective aggregate benchmarks. In gaming workloads, this means the CPU is likely to become the limiting factor at lower resolutions or with less demanding graphics settings, as the GPU has more headroom to render frames than the CPU has to feed it draw calls and physics calculations.

The FPS scaling evidence is absent from the data — no measured FPS rows exist for this exact combination — but the benchmark scores imply that at 1080p with high refresh rates, the CPU's single-core score of 1367 in Cinebench R23 may constrain maximum frame rates in esports titles. Conversely, at higher resolutions or with ray tracing enabled, the GPU's 36 RT cores and 144 tensor cores will become the bottleneck, as the GPU's 73rd percentile ranking suggests it can handle heavy graphics loads but the CPU's 54th percentile may not keep pace with the GPU's output.

The CPU's 35 W TDP versus the GPU's 115 W TDP further illustrates the power allocation. The GPU draws more than three times the power of the CPU, indicating the design intent is GPU-heavy. In CPU-intensive workloads like video encoding or software compilation, the 6-core/12-thread configuration will be the constraint, while in rendering or gaming, the GPU will dominate. The memory bandwidth of 68.3 GB/s for the CPU is modest, while the GPU's 256.0 GB/s is substantial, reinforcing the split.

Who Should Build It

This platform targets users who prioritize graphics performance over CPU throughput. Gamers at 1440p or above will benefit most, as the GPU's 73rd percentile ranking and 8 GB VRAM handle high-resolution textures, while the CPU's 54th percentile is sufficient for most titles at those settings. Content creators working with GPU-accelerated rendering — such as 3D artists using ray tracing or AI tools leveraging the 144 tensor cores — will find the RTX 4070 Mobile well-suited, though the CPU may lag in CPU-only tasks like physics simulation.

Students in game design or digital media programs need a mobile system that can run modern engines; the GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 compatibility ensure future-proofing for academic projects. Small business workstations for CAD or video editing will see strong GPU acceleration, but the CPU's modest multi-core score of 9564 in Cinebench R23 means heavy CPU rendering queues will be slower. Developers working with GPU compute via OpenCL or Vulkan will appreciate the Geekbench scores of 109197 and 108367, respectively, but CPU-bound compilation tasks will be average.

The build class is laptop, so this is not a DIY desktop assembly. It suits buyers who need a portable workstation with desktop-class GPU performance, accepting the CPU as a mid-range component. The 54th CPU percentile means it is not the weakest link, but it is not a high-end processor either — it is adequate for gaming and GPU-accelerated work, not for CPU-heavy multitasking.

CPU Analysis

The AMD Ryzen 5 5600HS is a 6-core, 12-thread mobile processor from the 5000 series, using the Zen 3 architecture on the Cezanne codename. It is fabricated on TSMC's 7 nm process with 10,700 million transistors on a 180 mm² die. The base clock of 3.00 GHz boosts to 4.20 GHz, and the TDP is 35 W. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 16 MB of shared L3 cache. Memory support is DDR4 with dual-channel configuration and 68.3 GB/s bandwidth. The CPU uses AMD Socket FP6 and supports PCIe Gen 3.

The benchmark scores indicate a mid-range performance tier. The Cinebench R23 multi-core score of 9564 is the strongest result, while the single-core score of 1367 suggests adequate per-thread performance. The Geekbench multi-core of 6395 and single-core of 1569 align with the Cinebench results. The average benchmark score of 3447 places the CPU at the 54th percentile, meaning it outperforms just over half of all CPUs in the database.

Real-world implications: the 6-core/12-thread configuration handles modern games that use 8 or fewer threads well, but CPU-intensive tasks like video encoding or 3D scene compilation will show the limits of the 16 MB L3 cache and 35 W power envelope. The nearest rival, the Intel Core i7-10870H, matches the average score at 3446, confirming that this CPU is comparable to a previous-generation 8-core Intel part in aggregate performance, despite having fewer cores. The Radeon Vega 7 integrated GPU is present but irrelevant for gaming when the discrete RTX 4070 Mobile is active.

GPU Analysis

The NVIDIA GeForce RTX 4070 Mobile is based on the AD106 chip with Ada Lovelace architecture, built on TSMC's 5 nm process with 22,900 million transistors on a 188 mm² die. The GPU has 4608 shading units, 144 TMUs, and 48 ROPs. It includes 36 RT cores and 144 tensor cores, enabling hardware ray tracing and AI acceleration. The base clock is 1395 MHz with a boost of 1695 MHz. Memory is 8 GB GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. The TDP is 115 W, and the bus interface is PCIe 4.0 x8.

Benchmark results show a strong graphics performer. The PassMark G3D score of 19587 is the most indicative of gaming rasterization performance, while the Geekbench OpenCL score of 109197 and Vulkan score of 108367 demonstrate compute capability. The PassMark GPU compute score of 8399 reflects general-purpose processing. The average benchmark score of 27435 places the GPU at the 73rd percentile, with the nearest rival being the AMD Radeon RX 6700 XT at 27425 (0% delta), a desktop GPU.

For rendering, the 36 RT cores provide hardware-accelerated ray tracing, and the 144 tensor cores enable DLSS and AI-based denoising. The 8 GB VRAM is sufficient for 1080p and 1440p gaming with high textures, but may limit 4K with max settings in VRAM-heavy titles. The pixel rate of 81.36 GPixel/s and texture rate of 244.1 GTexel/s indicate solid fill rates. The FP32 throughput of 15.62 TFLOPS matches the FP16 performance (15.62 TFLOPS 1:1), which is notable for compute workloads. The proximity of the RTX 3090 in performance (delta -0.5%) is striking, as that is a desktop flagship from the previous generation.

Usage Scenarios

High-Refresh Gaming: The GPU's 73rd percentile ranking supports high frame rates at 1080p and 1440p, but the CPU's 54th percentile may cap FPS in CPU-bound titles. The estimated FPS figures (not measured) suggest that esports games at 1080p could exceed 144 FPS, while AAA titles at 1440p with ultra settings would likely land in the 60-100 FPS range, depending on the title's CPU usage.

Streaming: The GPU's NVENC encoder (implied by Ada Lovelace architecture) offloads video encoding, while the CPU's 6 cores handle game logic. The 35 W CPU TDP means limited headroom for software encoding, but hardware encoding via the GPU is efficient. The 12 threads are sufficient for streaming overhead, though multitasking with other apps may strain the CPU.

Video Editing: GPU-accelerated effects and color grading will be fast due to the 73rd percentile GPU performance and 8 GB VRAM. Timeline scrubbing and export times for CPU-heavy codecs will be moderate, given the CPU's Cinebench R23 multi-core score of 9564, which is below high-end desktop processors.

3D Rendering: The GPU's 36 RT cores accelerate ray-traced renders, and the 144 tensor cores speed up AI-based denoising. The PassMark GPU compute score of 8399 indicates solid compute throughput. CPU-based rendering in Blender or similar will be slower, with the 6-core/12-thread configuration lagging behind 8-core or 16-core rivals.

Software Development: Compilation times will be average. The CPU's Geekbench multi-core score of 6395 is mid-range, meaning large codebases will take longer to build than on higher-core CPUs. However, the 12 threads handle parallel builds reasonably, and the GPU's compute capability helps with GPU-accelerated libraries.

Student and Office Work: The platform is overkill for document editing or web browsing, but the GPU's 73rd percentile ranking provides headroom for any graphics-intensive coursework. The 35 W CPU and 115 W GPU combined TDP of 150 W is manageable for a laptop power supply, and the PCIe Gen 3 limitation is irrelevant for office tasks.

Build Overview

This is a laptop-class build combining the AMD Ryzen 5 5600HS (a mobile CPU from the 5000 series) with the NVIDIA GeForce RTX 4070 Mobile (a mobile GPU from the GeForce 40-series). The CPU is a 6-core Zen 3 processor with a 35 W TDP, and the GPU is an Ada Lovelace chip with a 115 W TDP and 8 GB GDDR6 memory. The combined percentile is 64, placing this pairing in the upper-middle tier of all CPU+GPU combinations in the database.

The CPU's 54th percentile is modest, while the GPU's 73rd percentile is strong. This creates a system that is a capable gaming and GPU-compute machine but not a high-end CPU workstation. The build class of laptop means the components are soldered or semi-integrated, with no socket upgrades for the GPU and limited CPU upgrade options (same socket FP6). The platform is designed for balanced mobile use, where thermal and power constraints are inherent.

The overall tier is mid-to-upper range, driven primarily by the GPU. The data shows a system that can handle modern games at high settings and GPU-accelerated workloads, but it will not compete with desktop systems with high-end CPUs in CPU-bound tasks. The 64th combined percentile indicates that 36% of all CPU+GPU pairs in the database outperform this configuration, mostly due to stronger processors.

Upgrade Path and Platform

The CPU uses AMD Socket FP6, which is a mobile-specific socket with no desktop equivalent. The memory support is DDR4 with dual-channel configuration, and the platform uses PCIe Gen 3 from the CPU side. The GPU uses PCIe 4.0 x8, but the CPU's Gen 3 support means the link runs at Gen 3 speeds, which is a minor bandwidth limitation (Gen 3 x8 equals Gen 4 x4 bandwidth). The suggested PSU is not listed in the data, but the combined TDP of 150 W (35 W CPU + 115 W GPU) indicates a need for a laptop power brick of at least 150 W, with typical mobile systems using 180-230 W adapters.

A sensible next upgrade would be a CPU with more cores on the same FP6 socket, though the data does not list specific compatible options. The GPU is not upgradeable in a laptop. The 8 GB VRAM may be a limit for future games, but the GPU's 73rd percentile position means it will remain relevant for several years. The PCIe 4.0 x8 interface is a potential bottleneck if the CPU were upgraded to a model with Gen 4 support, but the current Gen 3 limitation does not significantly impact gaming performance.

The memory bandwidth of 68.3 GB/s is a constraint for CPU-heavy tasks, but the dual-channel DDR4 is standard for this class. The 16 MB L3 cache is shared, which helps with multi-threaded workloads. The platform's upgrade path is limited to CPU swaps within the FP6 socket (if the laptop BIOS supports it) and memory capacity increases. The GPU is fixed, so the primary future upgrade is a full laptop replacement.

Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination. The data contains no measuredFpsUltraByGame entries, and dataIsMeasured is false. Therefore, all FPS figures below are estimates derived from the CPU's 54th percentile and GPU's 73rd percentile benchmark scores.

At 1080p with ultra settings, the GPU's PassMark G3D score of 19587 and 8 GB VRAM suggest that most AAA titles will run at 60-90 FPS, with esports titles reaching 120-144 FPS. The CPU's Cinebench R23 single-core score of 1367 may limit frame rates in CPU-heavy games like simulation titles, potentially capping FPS at 100-120 in those cases.

At 1440p ultra, the GPU's 73rd percentile ranking and 256.0 GB/s bandwidth indicate that frame rates will drop to 45-70 FPS for demanding AAA games, while lighter titles maintain 80-100 FPS. The 8 GB VRAM is adequate for 1440p textures, but some games with high-resolution texture packs may exceed this limit, causing stutter.

At 4K ultra, the GPU will struggle to maintain 60 FPS in most titles, with expected estimates of 25-40 FPS for AAA games. The RTX 4070 Mobile's proximity to the RTX 3090 (delta -0.5%) suggests it can handle 4K with DLSS enabled, potentially reaching 50-60 FPS in supported titles. However, the CPU's 54th percentile may bottleneck at lower resolutions more than at 4K, where the GPU is the clear limiting factor.

The GPU's 36 RT cores enable ray tracing at playable frame rates, with DLSS (via the 144 tensor cores) providing a significant boost. Estimated FPS with ray tracing at 1440p would be 35-50 FPS without DLSS, rising to 60-75 FPS with DLSS Quality mode. These are estimates, not measured results, and actual performance will vary by game and driver optimization.