SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5600HS + NVIDIA GeForce RTX 4050 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

82 / 100
HIGH-END

Power Build

Top 18% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
73%
VS
GPU
91%
PROCESSOR

AMD Ryzen 5 5600HS

3,447 Benchmark Score
Top 27% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4050 Mobile

19,049 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing combines a 6-core Zen 3 mobile processor with an entry-level Ada Lovelace discrete GPU. The data shows a balanced laptop configuration aimed at 1080p gaming and portable productivity, where neither component dramatically overshadows the other. Benchmark scores place the CPU at the 54th percentile and the GPU at the 63rd percentile, indicating a system that sits slightly above the midpoint of all tested hardware. The combined percentile of 59 reflects a cohesive unit rather than a lopsided one.

CPU Analysis

The AMD Ryzen 5 5600HS is a 6-core, 12-thread processor built on TSMC's 7 nm process node. It belongs to the 5000 series and uses the Zen 3 architecture, codenamed Cezanne. The chip operates with a base clock of 3.00 GHz and a boost clock of 4.20 GHz, all within a 35 W TDP envelope. This power target is notably low, which is typical for an HS-series mobile part designed for thin-and-light laptops where thermals and battery life matter more than raw sustained performance.

The cache hierarchy is substantial for a mobile chip: 64 KB of L1 per core, 512 KB of L2 per core, and a shared 16 MB L3 pool. This 16 MB L3 is a significant asset for gaming and content creation, as it reduces memory latency and improves data reuse. Memory support is limited to DDR4 in a dual-channel configuration, yielding a theoretical bandwidth of 68.3 GB/s. The integrated graphics are Radeon Vega 7, which provides a fallback display output but is not intended for gaming.

Cinebench R23 scores are 9564 for multi-core and 1367 for single-core. The multi-core result is strong for a 35 W part, suggesting that sustained all-core workloads benefit from the efficient Zen 3 architecture. The single-core score of 1367 is competitive, meaning everyday tasks like web browsing, office suites, and light coding will feel responsive. Geekbench results echo this: 6395 multi-core and 1569 single-core. The average benchmark score across all tests is 3447, placing the CPU at the 54th percentile of all CPUs in the database.

Compared to its nearest rivals, the 5600HS is essentially tied with the Intel Core i7-10870H, which has an average score of 3446 — a 0% delta. The AMD Ryzen 5 4600HS scores 3444 (0.1% behind), and the Intel Core i7-5960X scores 3442 (0.1% behind). This means the 5600HS is not a performance outlier; it sits squarely in a cluster of capable mid-range processors. The data implies that upgrading from a Ryzen 5 4600HS to the 5600HS yields negligible gains in average throughput, but the architectural shift to Zen 3 brings efficiency improvements that are not fully captured by raw scores.

The process node is 7 nm with a die size of 180 mm² and 10,700 million transistors. This density allows the 35 W TDP to deliver performance that rivals older 45 W parts, as evidenced by the tie with the i7-10870H. For real workloads, this means a laptop with this CPU can handle video editing, 3D rendering, and software compilation without excessive throttling, provided the cooling solution is adequate.

Balance and Bottleneck

The data reveals a well-matched pairing. The CPU's 54th percentile and the GPU's 63rd percentile are close enough that neither component will consistently hold the other back in most applications. In CPU-bound scenarios like physics simulation, AI logic in games, or code compilation, the processor will be the limiting factor. In GPU-bound scenarios such as rasterization at high resolutions or ray tracing, the RTX 4050 Mobile will dominate the workload.

The TDP values are telling: the CPU draws 35 W and the GPU draws 50 W, for a combined 85 W. This is a modest total for a laptop, indicating that the system is designed for portability rather than maximum performance. The GPU's 50 W TDP is low for a discrete graphics card, which means its performance will be closer to desktop entry-level parts than to higher-tier mobile GPUs. This creates a scenario where the CPU has enough headroom to feed the GPU in most games at 1080p, but at lower resolutions or with lower graphical settings, the CPU could become the bottleneck in titles with heavy single-thread demands.

FPS scaling, based on the benchmark scores, would show that this system is best suited for 1080p gaming. At 1440p or 4K, the GPU's 6 GB VRAM and 96-bit memory bus would become the primary constraint. The CPU's 16 MB L3 cache and 68.3 GB/s memory bandwidth are sufficient for feeding the GPU at 1080p, but at higher resolutions the GPU's 192.0 GB/s bandwidth is the more critical number.

The percentile gap of 9 points (CPU 54th vs GPU 63rd) suggests that the GPU is slightly more capable relative to its peers than the CPU is. This is a healthy imbalance for gaming, as it means the system is less likely to experience CPU-induced frame drops in demanding titles. For productivity, the CPU's 6 cores and 12 threads are adequate but not exceptional, so heavily threaded workloads like 4K video encoding may show the processor as the limiting factor.

Benchmark Performance

The CPU's average benchmark score is 3447, with a percentile rank of 54 among all CPUs. This is a mid-range result, placing it above budget parts but below high-end desktop chips. The Cinebench R23 multi-core score of 9564 is particularly strong for a 35 W mobile part, indicating that the Zen 3 architecture extracts excellent performance-per-watt. The single-core score of 1367 is sufficient for snappy everyday use.

The GPU delivers a Geekbench OpenCL score of 74748 and a Vulkan score of 75235. These are strong numbers for a mobile GPU, confirming its 63rd percentile rank among all GPUs. The Passmark G3D score is 14423, which is the most direct comparison to desktop parts. This score places the RTX 4050 Mobile nearly on par with the AMD Radeon RX 6600, which has an average score of 19036 and a delta of 0.1%. The NVIDIA Quadro K6000 scores 19030 (0.1% behind), and the RTX 2000 Ada Generation scores 18954 (0.5% behind). This means the RTX 4050 Mobile is a capable 1080p gaming GPU, but it is not in the same league as higher-tier 40-series mobile parts.

The combined picture is a system that outperforms the majority of laptops in the database. The CPU's 54th percentile and GPU's 63rd percentile yield a combined percentile of 59. This indicates that the pairing is better than average, but there is no single component that stands out as exceptional. The average benchmark score for the GPU is 19049, which is higher than the CPU's 3447, reflecting the relative performance tiers of the two components.

Who Should Build It

The data suggests this pairing is ideal for gamers who play at 1080p on medium to high settings. The GPU's performance, as indicated by its Passmark G3D score of 14423, is sufficient for modern titles at this resolution without requiring the highest presets. The CPU's 6 cores and 12 threads are enough for gaming while running background applications like Discord or a web browser with many tabs.

Content creators who work with 1080p video or photo editing will find this system capable. The CPU's Cinebench R23 multi-core score of 9564 allows for reasonable rendering times in software like Premiere Pro or After Effects, while the GPU's 6 GB VRAM can handle GPU-accelerated effects. However, for 4K video editing or complex 3D scenes, the 6-core CPU and 6 GB VRAM will become limiting.

Software developers writing code in languages like C++ or Rust will benefit from the CPU's 12 threads. Compilation times will be moderate, not blazing fast, but the single-core performance of 1367 in Cinebench R23 ensures that interactive development tools remain responsive. Students and small business users doing office work, spreadsheets, and presentations will find this system more than adequate, with the discrete GPU providing no tangible benefit for these tasks but adding versatility for occasional gaming or creative work.

Upgrade Path and Platform

The CPU uses AMD Socket FP6 and supports DDR4 memory in a dual-channel configuration. This is a mobile platform, so upgrades are limited to what the laptop manufacturer allows. Typically, this means the RAM and storage can be upgraded, but the CPU and GPU are soldered and cannot be replaced. The platform supports PCIe Gen 3, which is sufficient for current NVMe SSDs and the GPU's PCIe 4.0 x8 interface, though the GPU will run at Gen 3 speeds in this configuration.

The GPU has a TDP of 50 W and a suggested PSU of null, meaning it draws power exclusively from the laptop's internal power delivery. The CPU's 35 W TDP and GPU's 50 W TDP together require a robust cooling solution, but no external power connector is needed. The bus interface is PCIe 4.0 x8, which provides adequate bandwidth for the GPU's 6 GB VRAM.

A sensible next upgrade for this platform would be to increase RAM to the maximum supported capacity, as 16 GB or 32 GB of DDR4 would improve multitasking and reduce reliance on the integrated graphics for memory-intensive tasks. Replacing the storage with a larger NVMe SSD is also straightforward. The CPU's memory bandwidth of 68.3 GB/s is a bottleneck for some workloads, but it cannot be improved without changing the entire platform.

Gaming Performance

No measured FPS rows exist for this exact combination. The FACT PACK contains no measuredFps data, so all frame rate discussions are estimates derived from the benchmark scores. The GPU's Passmark G3D score of 14423 and the CPU's Cinebench R23 multi-core score of 9564 suggest that this system is capable of 60 FPS or more in most esports titles at 1080p ultra settings, and 30-60 FPS in AAA games at high settings.

The GPU's 6 GB VRAM is a constraint for games that require more than 6 GB of video memory at 1080p ultra, such as some modern open-world titles. In those cases, reducing texture quality or using DLSS would be necessary. The CPU's single-core score of 1367 in Cinebench R23 is sufficient for maintaining high frame rates in CPU-bound games like Counter-Strike 2 or Valorant, but it may struggle to maintain 144 FPS in very CPU-intensive titles.

The combined percentile of 59 and the GPU's 63rd percentile indicate that this system is positioned for 1080p gaming rather than 1440p or 4K. At 1440p, the GPU's 192.0 GB/s bandwidth and 96-bit memory bus would limit performance significantly, resulting in lower frame rates than at 1080p. The CPU's 16 MB L3 cache helps mitigate some of the memory latency, but it cannot compensate for the GPU's narrow memory interface.

Usage Scenarios

High-refresh gaming: At 1080p, this system can achieve 120 FPS or more in competitive shooters like Overwatch 2 or Rocket League, based on the GPU's Passmark G3D score. The CPU's 6 cores are sufficient to keep up with high frame rates, but the 35 W TDP may cause slight throttling in sustained sessions.

Streaming: The CPU's 12 threads allow for software encoding at 1080p60 with minimal impact on gaming performance, though the GPU's NVENC encoder is a better choice. The 6 GB VRAM is sufficient for gaming while streaming, but the GPU's 50 W TDP limits the headroom for simultaneous encoding and rendering.

Video editing: The Cinebench R23 multi-core score of 9564 provides adequate performance for 1080p timeline editing and export. The GPU's 6 GB VRAM accelerates effects and color grading, but 4K projects will cause the CPU to become the bottleneck.

3D rendering: The CPU's multi-core score suggests reasonable times for CPU-based rendering in Blender or Maya. The GPU's 2560 shading units and 8.986 TFLOPS FP32 performance accelerate GPU-based renderers, but the 6 GB VRAM limits scene complexity.

Software development: The single-core score of 1367 in Cinebench R23 ensures fast compilation of small to medium projects. The 12 threads handle parallel builds well, and the 16 MB L3 cache reduces recompilation times.

Student and office work: This system is overkill for word processing and spreadsheets. The CPU's 54th percentile rank means it is faster than half of all CPUs, providing snappy performance for multitasking with dozens of browser tabs and office applications.

Build Overview

This is a laptop-class build combining the AMD Ryzen 5 5600HS with the NVIDIA GeForce RTX 4050 Mobile. The CPU is a 6-core, 12-thread Zen 3 part with a 35 W TDP, while the GPU is an Ada Lovelace chip with 2560 shading units and a 50 W TDP. The combined percentile of 59 places this system in the upper-mid range of all tested hardware, indicating a balanced configuration that excels at 1080p gaming and general productivity.

The CPU's 54th percentile and GPU's 63rd percentile show that the GPU is relatively stronger than the CPU. This is beneficial for gaming, as the GPU is the primary driver of frame rates in most titles. For productivity, the CPU's performance is adequate but not exceptional, meaning this is not a workstation-class machine. The 7 nm CPU process and 5 nm GPU process contribute to the low combined TDP of 85 W, making this a portable and efficient system.

FAQ

Q: What is the CPU's average benchmark score and how does it compare to its closest rival?

A: The CPU's average benchmark score is 3447. Its closest rival is the Intel Core i7-10870H with a score of 3446, representing a 0% delta. The AMD Ryzen 5 4600HS scores 3444, also a 0.1% difference.

Q: How much VRAM does the GPU have and what is its memory bandwidth?

A: The GPU has 6 GB of GDDR6 memory with a 96-bit bus width and a bandwidth of 192.0 GB/s. This is sufficient for 1080p gaming but may limit performance at higher resolutions.

Q: What is the CPU's TDP and how does it affect performance?

A: The CPU has a TDP of 35 W. This low power target allows for thin-and-light laptop designs but means sustained all-core performance is lower than higher-TDP parts. Despite this, the Cinebench R23 multi-core score of 9564 is competitive.

Q: Does this system support PCIe 4.0?

A: The CPU supports PCIe Gen 3, while the GPU uses PCIe 4.0 x8. In this configuration, the GPU will operate at PCIe Gen 3 speeds, which is sufficient for its performance level.

Q: What is the GPU's Passmark G3D score and how does it rank?

A: The GPU's Passmark G3D score is 14423, placing it at the 63rd percentile of all GPUs. This is nearly identical to the AMD Radeon RX 6600, which scores 19036 with a 0.1% delta.

Q: Can this system handle 4K gaming?

A: Based on the benchmark scores, 4K gaming is not recommended. The GPU's 6 GB VRAM and 192.0 GB/s bandwidth are insufficient for 4K textures, and the 96-bit memory bus limits data throughput. 1080p is the target resolution.

Q: What is the combined percentile of this CPU+GPU pairing?

A: The combined percentile is 59, indicating that this system performs better than 59% of all tested hardware configurations. This places it in the upper-mid range for laptops.

GPU Analysis

The NVIDIA GeForce RTX 4050 Mobile is built on the AD107 chip using the Ada Lovelace architecture, manufactured on TSMC's 5 nm process. It contains 18,900 million transistors on a 159 mm² die, yielding a transistor density of 118.9M per mm². The GPU has 2560 shading units, 80 TMUs, and 48 ROPs, along with 20 RT cores and 80 tensor cores. This hardware configuration supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The clock speeds are a base of 1455 MHz and a boost of 1755 MHz, with memory running at 2000 MHz (16 Gbps effective). The memory subsystem consists of 6 GB of GDDR6 on a 96-bit bus, providing 192.0 GB/s of bandwidth. This is a narrow bus for a modern GPU, which limits performance at higher resolutions but is adequate for 1080p. The pixel rate is 84.24 GPixel/s and the texture rate is 140.4 GTexel/s, which are solid figures for a 50 W part.

FP32 performance is 8.986 TFLOPS, with FP16 also at 8.986 TFLOPS (1:1 ratio). This means the GPU does not have dedicated FP16 acceleration, which is a minor limitation for some AI workloads. The 20 RT cores provide hardware ray tracing support, and the 80 tensor cores enable DLSS and other AI-enhanced features.

The GPU's benchmark results are strong for a mobile part. The Geekbench OpenCL score of 74748 and Vulkan score of 75235 indicate excellent compute performance. The Passmark G3D score of 14423 is the most representative gaming metric, placing the GPU at the 63rd percentile. Its nearest rival is the AMD Radeon RX 6600, which scores 19036 with a 0.1% delta, showing that the RTX 4050 Mobile is essentially on par with a desktop entry-level card from the previous generation.

The TDP of 50 W is low, meaning the GPU's performance is thermally constrained compared to higher-TDP mobile parts. This is evident in the FP32 throughput of 8.986 TFLOPS, which is below what a desktop RTX 4050 would achieve. For rendering, the 6 GB VRAM is the primary limitation, as complex scenes with high-resolution textures will exceed this capacity. The 80 tensor cores are useful for AI denoising in renderers like Blender or Octane, which can offset some of the VRAM constraints.