SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070 Ti

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
96%
PROCESSOR

AMD Ryzen 5 5600F

36,945 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5070 Ti

49,957 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing combines AMD’s 6-core Zen 3 CPU with NVIDIA’s high-end Blackwell GPU, creating a desktop system that sits at the 86th percentile overall. The data shows a configuration built for high-resolution gaming and GPU-accelerated work, though the CPU’s older architecture creates a noticeable performance ceiling in certain workloads. Benchmark results indicate a clear split: the GPU is the star for rendering and modern game engines, while the CPU handles everyday tasks and lighter multithreaded loads without complaint.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The RTX 5070 Ti is a 5 nm TSMC chip with 45,600 million transistors on a 378 mm² die. It features 8,960 shading units, 280 texture mapping units, and 96 ROPs, paired with 16 GB of GDDR7 memory on a 256-bit bus. Memory bandwidth is listed at 896.0 GB/s, which is substantial for feeding the GPU’s compute units at high resolutions.

Clock speeds are moderate: a base of 2295 MHz and a boost of 2452 MHz. The memory runs at 1750 MHz with 28 Gbps effective speed. Pixel rate is 235.4 GPixel/s and texture rate is 686.6 GTexel/s. FP32 performance is 43.94 TFLOPS, with FP16 delivering the same 43.94 TFLOPS (1:1). This is a dual-slot card requiring a 700 W suggested PSU and one 16-pin power connector.

For ray tracing, the GPU has 70 RT cores and 280 tensor cores. These are the hardware units that handle dedicated RT and AI workloads. The RTX 5070 Ti scores 6604 in 3DMark Steel Nomad (DX12), which is a modern rasterization test. Geekbench OpenCL score is 212363, while Vulkan is higher at 225122. PassMark G3D score is 32974, and GPU compute hits 20203. DirectX 12 PassMark score is 127, which appears low but reflects the specific workload of that test rather than overall capability.

In the PassMark G3D test, the RTX 5070 Ti sits at the 86th percentile of all GPUs. Its average benchmark score is 49957. The nearest rival is the AMD Radeon RX Vega 64 with an average score of 50001, a delta of -0.1%. The Intel Arc A550M is 0.4% ahead at 49737, while the AMD Radeon RX 6900 XT is 2% higher at 50951. The AMD Radeon RX 6800 XT trails by 3.1% at 48477. These deltas are tiny, meaning the 5070 Ti trades blows with older high-end cards in synthetic aggregate scores. The real advantage comes from features like 16 GB VRAM and Blackwell’s RT hardware, which the synthetic numbers do not fully capture.

For rendering, the 43.94 TFLOPS FP32 figure is the key number for traditional rasterization. The 16 GB GDDR7 buffer is ample for 4K textures and complex scenes. The 280 tensor cores accelerate DLSS-style workloads, while the 70 RT cores handle ray-traced effects. Benchmark scores indicate the GPU is capable of high-end 1440p and entry-level 4K rendering in most titles, as the FPS data will show.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU’s average benchmark score is 36945, placing it at the 85th percentile of all CPUs. The GPU’s average benchmark score is 49957, at the 86th percentile. The combined system percentile is 86. These are nearly identical percentiles, suggesting a balanced pairing on paper, but the workload distribution tells a different story.

The CPU’s nearest rivals are all within a hair of its score. The Intel Core Ultra 5 225 scores 36938, a 0% delta. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher. The AMD Ryzen AI 7 PRO 450 scores 37093, 0.4% higher. The Intel Core i9-12900T scores 37112, 0.5% higher. This cluster means the 5600F is in a tight performance band with modern mid-range chips and older high-end parts.

For the GPU, the rival deltas are similarly small, ranging from -2% to +3.1%. The combined picture is a system that punches above its weight in GPU-bound tasks. In games at 1080p, the average FPS across all tested titles is 172. The system ranks 719 out of 3732 pairs for FPS performance, which puts it in the top 20% of all CPU+GPU combinations.

The CPU’s individual PassMark scores show its strengths: single-thread score is 2872, multithread is 19236. Integer math scores 59339, floating point 34548, and extended instructions 16266. Data compression hits 232836, while encryption is 13839. These numbers place the CPU firmly in mid-range territory for 2025, but the GPU’s 86th percentile means it can drive high frame rates in most scenarios.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: At 1080p, the system averages 172 FPS across all tested games. Counter-Strike 2 hits 306 FPS, Valorant reaches 351 FPS, and Tom Clancy’s Rainbow Six Siege manages 364 FPS. These numbers support 144Hz and even 240Hz monitors in esports titles. At 1440p, the average drops but remains playable, with Counter-Strike 2 at 202 FPS and Valorant at 333 FPS.

Streaming: The CPU’s 6 cores and 12 threads are sufficient for encoding at moderate bitrates, but the GPU’s 280 tensor cores and 70 RT cores handle the heavy lifting. The 16 GB VRAM leaves headroom for simultaneous game capture and encode. PassMark data encryption score of 13839 indicates acceptable processing overhead for stream overlays and chat bots.

Video editing: The GPU’s 43.94 TFLOPS FP32 and 16 GB VRAM accelerate timeline rendering and effects. The CPU’s multithread score of 19236 supports proxy generation and export tasks. Geekbench OpenCL score of 212363 suggests strong GPU acceleration in OpenCL-based editors. The 896.0 GB/s memory bandwidth moves large frame buffers quickly.

3D rendering: The 70 RT cores and 280 tensor cores are the relevant hardware for ray-traced renders and AI denoising. The GPU’s 3DMark Steel Nomad score of 6604 indicates modern DX12 rendering performance. The CPU’s floating point score of 34548 handles physics and scene preparation, though it will be the limiting factor in complex scenes.

Software development: The CPU’s single-thread score of 2872 is adequate for compilation tasks, while the 12 threads handle parallel builds. Data compression score of 232836 speeds up source control operations. The system’s 85th CPU percentile means it is faster than most office machines, but not a workstation replacement.

Student and office work: The CPU’s 65 W TDP and AM4 socket make this an efficient pairing for daily tasks. PassMark G2D score of 1332 for the GPU indicates solid 2D acceleration for spreadsheets and browsers. The 16 GB VRAM is overkill for this workload, but the system handles it effortlessly. The 86th combined percentile means this is more power than needed for typical academic work.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The data is measured, so these are real FPS figures at ultra settings. At 1080p, the system excels in esports and older titles. Counter-Strike: Global Offensive hits 676 FPS, Roblox reaches 395 FPS, and Tom Clancy’s Rainbow Six Siege manages 364 FPS. Minecraft runs at 301 FPS, and To The Core hits 307 FPS. These are high-refresh territory.

At 1440p, performance remains strong but drops as expected. Counter-Strike 2 runs at 202 FPS, Valorant at 333 FPS, and Roblox at 264 FPS. Assetto Corsa hits 127 FPS, Dave The Diver reaches 191 FPS, and Ready Or Not runs at 155 FPS. The average across all games at this resolution is lower but still smooth for most titles.

At 4K, the system becomes more demanding. Counter-Strike: Global Offensive still hits 275 FPS, Valorant manages 309 FPS, and Rainbow Six Siege runs at 131 FPS. Dave The Diver reaches 128 FPS, and Inside hits 119 FPS. Heavier titles struggle: Cyberpunk 2077 runs at 45 FPS, Ark: Survival Ascended at 15 FPS, and Red Dead Redemption 2 at 40 FPS. These are playable but not high-refresh.

The weakest results are in the most demanding modern games. Ark: Survival Ascended gets 45 FPS at 1080p and 28 FPS at 1440p. Cyberpunk 2077 manages 71 FPS at 1080p and 65 FPS at 1440p. The Medium runs at 64 FPS at 1080p and 42 FPS at 4K. These titles push the GPU hard, and the CPU’s older architecture shows in frame pacing at lower resolutions.

The strongest results are in competitive shooters and lighter games. Valorant averages 351 FPS at 1080p and 333 FPS at 1440p, making it ideal for high-refresh esports. Counter-Strike 2 hits 306 FPS at 1080p. The data shows the system is best suited for 1080p and 1440p gaming, with 4K reserved for less demanding titles.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU sits at the 85th percentile, while the GPU is at the 86th. In theory, these are balanced. In practice, the CPU limits performance in CPU-bound scenarios like esports at 1080p. The FPS data shows this: at 1080p, the average is 172 FPS, but in games like Valorant, the CPU cannot push beyond 351 FPS despite the GPU being capable of more. The GPU is not the bottleneck in these cases.

At 4K, the GPU becomes the limiting factor. Cyberpunk 2077 drops to 45 FPS from 71 FPS at 1080p. Ark: Survival Ascended falls from 45 FPS to 15 FPS. This is GPU-bound scaling, as the resolution increase demands more shading and memory bandwidth. The CPU’s workload stays similar, so the FPS drop is entirely due to the GPU’s rendering limits.

The CPU’s single-thread score of 2872 is the weak point. In games that rely on single-core performance, like Counter-Strike 2, the 306 FPS at 1080p is good but not exceptional. The GPU’s 86th percentile suggests it could drive higher frame rates if paired with a stronger CPU. The 0.4% delta to the Intel Core Ultra 5 225 shows the 5600F is competitive, but it is an older design.

In multithreaded workloads, the CPU’s 19236 multithread score is adequate but not stellar. The 6 cores and 12 threads are enough for gaming and light productivity, but heavy rendering would benefit from more cores. The GPU’s 70 RT cores handle ray tracing, so the CPU is not needed for that. The bottleneck is clear: CPU for low-resolution high-FPS gaming, GPU for high-resolution rendering.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data

Q: What is the CPU’s socket and architecture?

A: The AMD Ryzen 5 5600F uses the AMD Socket AM4 and is based on the Zen 3 architecture, codenamed Vermeer. It is built on a 7 nm process from TSMC.

Q: How much VRAM does the RTX 5070 Ti have and what type?

A: The GPU has 16 GB of GDDR7 memory on a 256-bit bus, with a bandwidth of 896.0 GB/s.

Q: What is the GPU’s launch MSRP?

A: The launch MSRP is 749 USD.

Q: What is the system’s combined percentile ranking?

A: The combined percentile is 86, meaning it outperforms 86% of all CPU+GPU pairings in the database.

Q: How does the CPU compare to its nearest rival in average score?

A: The CPU’s average score is 36945. The Intel Core Ultra 5 225 scores 36938, a 0% delta. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher.

Q: What is the GPU’s FP32 performance?

A: The RTX 5070 Ti delivers 43.94 TFLOPS of FP32 performance, with FP16 also at 43.94 TFLOPS.

Q: What is the average FPS across all tested games?

A: The average FPS across all games at all resolutions is 172, with the system ranking 719 out of 3732 pairs.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor from the 5000 series. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The 65 W TDP makes it efficient. It uses the Zen 3 architecture on the AM4 socket, built on a 7 nm process with 4,150 million transistors on a 74 mm² die. Cache is 64 KB L1 per core, 512 KB L2 per core, and 32 MB shared L3.

Memory support is dual-channel DDR4 with a bandwidth of 51.2 GB/s. It supports ECC memory and has PCIe Gen 4 with 20 lanes from the CPU. There is no integrated graphics. The multiplier is unlocked, which allows overclocking. The production status is active, with a release date of 2025-09-15.

Benchmark scores show a balanced mid-range performer. Single-thread score is 2872, which is competitive for gaming. Multithread score is 19236, adequate for productivity. Integer math scores 59339, while floating point hits 34548. Extended instructions score 16266. Data compression is strong at 232836, useful for file archiving. Encryption at 13839 is respectable for a CPU without dedicated crypto hardware.

The 85th percentile ranking means it outperforms most CPUs in the database. Its nearest rival, the Intel Core Ultra 5 225, scores nearly identically at 36938. The 0.2% gap to the AMD Ryzen 5 5500X3D shows that cache-heavy variants offer marginal gains. For real workloads, this CPU handles gaming, office tasks, and light content creation without issue. The 6 cores are sufficient for modern games, and the 12 threads help with background tasks.

The boost clock of 4.00 GHz is modest by 2025 standards, but the Zen 3 architecture’s IPC makes it feel faster. The 32 MB L3 cache is generous for gaming. The lack of integrated graphics means a GPU is mandatory. The unlocked multiplier is a plus for enthusiasts, though the 65 W TDP limits overclocking headroom.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop build class pairing. The AMD Ryzen 5 5600F is a 6-core, 12-thread CPU from the 5000 series, while the NVIDIA GeForce RTX 5070 Ti is a high-end Blackwell GPU. The combined percentile is 86, placing it in the top 14% of all CPU+GPU pairs in the database.

The GPU is the dominant component. Its 86th percentile ranking and 49957 average score are higher than most rivals. The CPU’s 85th percentile is close, but the nature of the workloads means the GPU does more heavy lifting in gaming and rendering. The system is a high-tier desktop for 1080p and 1440p gaming, with capable 4K performance in lighter titles.

The GPU’s launch MSRP is 749 USD, though the CPU has no MSRP listed. The build uses the AM4 socket, which is an older platform, but the CPU is still in active production. The GPU uses PCIe 5.0 x16, while the CPU offers PCIe Gen 4 lanes. This is a mismatch in generational terms, but it does not bottleneck the GPU in most scenarios.

The system’s FPS rank is 719 out of 3732 pairs, which is in the top 19%. The average FPS of 172 across all games confirms this is a high-performance gaming machine. For productivity, the CPU’s 19236 multithread score and GPU’s 20203 compute score make it a capable workstation for light to medium workloads. This is not an extreme enthusiast build, but it is well above mainstream.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

Gamers at 1080p and 1440p: This is the primary audience. At 1080p, the system averages 172 FPS across all games, with esports titles exceeding 300 FPS. At 1440p, most games run above 90 FPS, with competitive shooters like Valorant at 333 FPS and Counter-Strike 2 at 202 FPS. The 16 GB VRAM ensures future-proofing for high-detail textures.

Content creators: The GPU’s 43.94 TFLOPS FP32 and 16 GB VRAM accelerate video editing and 3D rendering. The 70 RT cores and 280 tensor cores handle ray-traced effects and AI denoising. The CPU’s 19236 multithread score supports parallel export tasks, though complex scenes will wait on the CPU.

Software developers: The CPU’s single-thread score of 2872 is solid for compilation, and the 12 threads handle parallel builds. Data compression at 232836 speeds up version control operations. The 86th combined percentile means this is faster than typical developer laptops.

Students: This is overpowered for most academic work, but the 65 W CPU TDP keeps electricity costs reasonable. The system handles any student software, including CAD and basic video editing. The 85th CPU percentile means it will not feel slow for years.

Small business workstations: The GPU’s 1332 G2D score ensures smooth 2D applications, while the 16 GB VRAM handles large spreadsheets and databases. The CPU’s ECC memory support is a plus for data integrity. The system’s 86th percentile ranking means it outperforms most office machines, though it is more expensive than necessary for basic tasks.

4K gamers: This is a secondary audience. The system hits 60+ FPS in lighter 4K titles like Dave The Diver (128 FPS) and Inside (119 FPS), but struggles with heavy games like Cyberpunk 2077 (45 FPS) and Ark (15 FPS). For 4K, you would need a stronger GPU, but 1440p is the sweet spot.