SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5500 + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
91%
PROCESSOR

AMD Ryzen 5 5500

19,593 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 5500 and NVIDIA Quadro RTX 5000 form a desktop pairing that sits at the 70th percentile overall. This is a configuration built around a capable six-core processor and a professional-grade GPU with substantial memory resources. The data shows a system that is well-suited for a specific range of workloads, but the lack of measured FPS data means all gaming performance analysis must be treated as an estimate derived from the benchmark scores.

Upgrade Path and Platform

The platform is anchored by the AMD Ryzen 5 5500, which uses the AMD Socket AM4. This socket is a mature platform that offers a range of potential upgrades, though the specific path is constrained by the CPU's capabilities. The processor supports DDR4 memory with a dual-channel memory bus, delivering a memory bandwidth of 51.2 GB/s. This is a standard configuration for the AM4 platform, and users looking to upgrade would stick with DDR4 modules.

The CPU provides PCIe Gen 3 connectivity. This is a key limitation to consider for future expansion, as it is one generation behind the PCIe Gen 4 standard. For the GPU, this means the Quadro RTX 5000, which has a bus interface of PCIe 3.0 x16, will run at its full potential without any bandwidth bottleneck. However, future GPU upgrades that leverage PCIe Gen 4 would be limited by this older standard on the CPU side.

The power delivery requirements are modest. The CPU has a TDP of 65 W, which is a low-power design. The GPU, in contrast, has a TDP of 230 W. The suggested PSU for the entire system is 550 W, which provides a reasonable amount of headroom for the combined draw of these components. The GPU requires 1x 6-pin and 1x 8-pin power connectors, so any power supply considered must have these available.

A sensible next upgrade for this platform would be to focus on the processor. The AM4 socket supports many other CPUs from the 5000 series, and upgrading to a higher-core-count part would provide a significant boost in multi-threaded workloads like rendering and video encoding. The current CPU's performance, as detailed later, is strong for gaming but is a limiting factor in professional applications. The GPU, with its 16 GB of VRAM, is less of a bottleneck for most tasks, making a CPU swap the most logical first step.

GPU Analysis

The NVIDIA Quadro RTX 5000 is a workstation-class GPU based on the Turing architecture. It has a 16 GB GDDR6 memory configuration on a 256-bit bus, which results in a memory bandwidth of 448.0 GB/s. This large memory pool is one of the card's defining features, making it suitable for large datasets, high-resolution textures, and complex 3D scenes that would exceed the capacity of consumer cards with smaller memory buffers.

The GPU's clock speeds are listed at a base of 1620 MHz and a boost of 1815 MHz. The memory runs at 1750 MHz, which is 14 Gbps effective. The chip itself, TU104, is manufactured on a 12 nm process and contains 13,600 million transistors on a die size of 545 mm². The transistor density is 25.0M / mm².

This GPU is equipped with 3072 shading units, 192 texture mapping units, and 64 raster output units. More importantly for modern workloads, it features 48 RT cores and 384 tensor cores. The RT cores are dedicated to ray tracing hardware acceleration, while the tensor cores are designed for AI and machine learning tasks, including DLSS. The FP32 performance is 11.15 TFLOPS, and the FP16 performance is 22.30 TFLOPS (2:1).

The benchmark results show that the GPU scores 15616 in the Passmark G3D test and 6525 in the Passmark GPU Compute test. It also achieves 78999 in Geekbench OpenCL and 92309 in Geekbench Vulkan. These scores place the GPU at the 67th percentile among all GPUs. Its average benchmark score is 21629, which is a mere 1% lower than the NVIDIA GeForce GTX 1060 6 GB and 1.2% higher than the NVIDIA RTX A4000 Mobile. This indicates that while the Quadro RTX 5000 is a strong performer, it is not a top-tier card by raw compute power, but its value lies in its professional feature set and memory capacity.

Benchmark Performance

The CPU and GPU present a mixed picture of performance. The Ryzen 5 5500 shows a strong single-thread performance, with a 3dmark_single_thread score of 836 and a Geekbench single-core score of 1730. In multi-threaded tests, it scores 6900 in Cinebench R20 multicore and 16429 in Cinebench R23 multicore. Its Passmark multithread score is 19330, and its average benchmark score is 19593. This places the CPU at the 73rd percentile among all CPUs.

The CPU's nearest rivals show a tight grouping. It is only 0.1% slower than the AMD Ryzen AI 5 430, 0.4% slower than the Intel Core i5-12500, and 0.7% slower than the Intel Core i5-11600KF. It is 0.5% faster than the Intel Core i7-10700F. This indicates that the Ryzen 5 5500 is positioned competitively against these other six-core and eight-core parts from the same era.

For the GPU, the Passmark G3D score of 15616 is a measure of its graphics rendering capability. The combined picture is a system where the CPU is a solid mid-range performer, and the GPU is a professional card that trades some raw gaming performance for features and memory. The combined percentile for the build is 70, suggesting that this configuration outperforms the majority of systems but is not at the extreme high-end.

Gaming Performance

There are no measured FPS rows for this exact combination in the FACT PACK. Therefore, all gaming performance figures discussed here are estimates based on the benchmark scores and should be treated as such. The data is not measured, so the following analysis is a projection.

Given the CPU's 73rd percentile and the GPU's 67th percentile, this system is likely to provide a good gaming experience at 1080p and 1440p resolutions. The CPU's strong single-thread score of 836 in 3dmark suggests it can handle the demands of game logic and physics. The GPU's 11.15 TFLOPS of FP32 power and 448.0 GB/s of memory bandwidth are sufficient for high-detail settings at these resolutions.

At 1080p, this system should be capable of high refresh rate gaming in many titles, likely exceeding 60 FPS with ease. At 1440p, the performance would still be strong, but the frame rates would be more dependent on the GPU's load. At 4K, the GPU's 16 GB of VRAM is a benefit, but the raw compute power of 11.15 TFLOPS may struggle to maintain high frame rates in the most demanding games. The Passmark DirectX 12 score of 59 is relatively low, which might indicate that performance in titles using this API could be a limiting factor.

Balance and Bottleneck

The data suggests that the CPU and GPU are relatively well-balanced for gaming, but for professional workloads, the CPU is the primary bottleneck. The CPU's 6-core, 12-thread configuration is adequate for gaming, where single-thread performance is often key. However, in multi-threaded tasks like 3D rendering or video encoding, the CPU's 16,429 score in Cinebench R23 multicore is a limiting factor compared to the GPU's compute capabilities.

The GPU, on the other hand, is likely the limiting factor in high-resolution gaming. The GPU's percentile of 67 is lower than the CPU's 73, indicating that the GPU is the weaker component in this pairing. This is supported by the fact that its Passmark G3D score of 15616 is comparable to the GTX 1060 6 GB, which is a much older and less expensive card. The FPS scaling in gaming would show that at lower resolutions, the CPU is the primary driver of performance, but as resolution increases, the GPU becomes the bottleneck.

For compute-heavy tasks like GPU rendering or machine learning, the system is well-balanced, as the CPU has enough cores to feed the GPU's 3072 shading units and 384 tensor cores. However, for CPU-bound tasks like physics simulation or code compilation, the CPU's performance will be the main constraint.

Who Should Build It

This configuration is aimed at professionals and prosumers who need a workstation for specific tasks. The target user is likely a content creator or a developer, not a hardcore gamer seeking maximum frame rates.

  • Content Creators: The 16 GB of VRAM on the GPU is ideal for video editing and motion graphics, where large timelines and complex effects can consume significant memory. The CPU's 12 threads are sufficient for these tasks.
  • 3D Artists: The Quadro RTX 5000's RT and tensor cores make it suitable for rendering with ray tracing and AI-accelerated denoising. The 448.0 GB/s memory bandwidth helps with large textures.
  • Software Developers: The CPU's 6 cores and 12 threads are enough for compiling code and running virtual machines. The GPU's compute capabilities can be used for testing or CUDA-based development.
  • Data Scientists: The GPU's tensor cores and 16 GB of memory are valuable for running machine learning models, though the 12 nm process means it is less power-efficient than newer cards.
  • Small Business Workstations: This build can serve as a reliable workstation for tasks like CAD, 3D modeling, or financial analysis, where the professional driver support and large memory buffer are more important than raw gaming FPS.

Gamers at 1080p or 1440p who are not seeking the absolute highest settings could also be satisfied, but the price premium for the Quadro's professional features would be wasted on them.

FAQ

Q: What is the CPU's performance percentile compared to all other CPUs?

A: The AMD Ryzen 5 5500 is at the 73rd percentile, with an average benchmark score of 19593.

Q: How much L3 cache does the CPU have?

A: The CPU has a 16 MB L3 cache, along with 64 KB of L1 cache and 512 KB of L2 cache per core.

Q: What is the GPU's memory configuration?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s.

Q: Is the GPU's performance closer to the GTX 1060 6 GB or the RTX A4000 Mobile?

A: The GPU's average benchmark score of 21629 is 1% lower than the GTX 1060 6 GB (21856) and 1.2% higher than the RTX A4000 Mobile (21379).

Q: What is the power draw of the CPU?

A: The CPU has a TDP of 65 W, which is a low-power design.

Q: Does the GPU support hardware ray tracing?

A: Yes, the GPU is based on the Turing architecture and has 48 RT cores dedicated to ray tracing.

Q: What is the memory bandwidth of the CPU?

A: The CPU supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s.

Build Overview

This build is a desktop configuration that pairs a mid-range 5000-series AMD processor with a professional Turing-architecture NVIDIA GPU. The CPU is a 6-core, 12-thread part, and the GPU is a workstation card with 16 GB of memory. The combined percentile of this build is 70, indicating it is more powerful than 70% of all systems. The CPU's individual percentile is 73, while the GPU's is 67, making the GPU the weaker component in this pairing. This is a system designed for professional work where the GPU's memory and feature set are more important than its raw gaming performance.

CPU Analysis

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, with the codename Cezanne. It is manufactured on a 7 nm process at TSMC, with 10,700 million transistors on a die size of 180 mm². The base clock is 3.60 GHz, and the boost clock is 4.20 GHz. It has a 16 MB L3 cache, along with 64 KB of L1 and 512 KB of L2 cache per core. The TDP is 65 W, and it is an unlocked multiplier, allowing for overclocking.

In benchmark tests, the CPU shows a strong single-thread performance, scoring 2319 in Cinebench R23 single-core and 836 in 3dmark_single_thread. This indicates good responsiveness in everyday tasks and games. In multi-threaded tests, the scores are respectable for a 6-core part, with 16429 in Cinebench R23 multicore and 6900 in Cinebench R20 multicore. The Passmark multithread score is 19330.

The data shows that this CPU is a capable mid-range processor. Its average benchmark score of 19593 places it in a tight competitive group with the AMD Ryzen AI 5 430, Intel Core i5-12500, and Intel Core i5-11600KF, all within a 0.7% margin. This means that for real-world workloads, the Ryzen 5 5500 will perform very similarly to these rivals. The CPU is well-suited for gaming, where its 12 threads are more than enough, and for light to moderate productivity tasks. For heavy multi-threaded workloads like video rendering, it will be slower than higher-core-count parts, but it is a solid foundation for a balanced system.

Usage Scenarios

  • High-Refresh Gaming: The CPU's single-thread score of 836 in 3dmark and the GPU's 11.15 TFLOPS should support high frame rates at 1080p. The data suggests that 144Hz gaming is achievable in many esports and less demanding titles, though the GPU's Passmark DirectX 12 score of 59 is a potential concern for the most modern titles.
  • Streaming: The 6-core, 12-thread CPU can handle encoding a stream at reasonable quality while gaming, though the lack of a dedicated hardware encoder on the CPU means it will rely on the GPU's NVENC (which is present, but not detailed) or x264. The CPU's 12 threads are adequate for this task, but a higher-core-count CPU would provide more headroom.
  • Video Editing: The 16 GB of VRAM on the GPU is a significant asset for 4K video editing, as it can hold large preview frames and effects. The CPU's 12 threads are sufficient for the editing process, and the GPU's compute power will accelerate effects and exports.
  • 3D Rendering: This is a strong use case for this system. The GPU's 3072 shading units and 48 RT cores provide substantial rendering power, and the 16 GB of memory is excellent for complex scenes. The CPU, with a Cinebench R23 multicore score of 16429, is a bottleneck, but it is still capable of feeding the GPU.
  • Software Development: The CPU's 12 threads and 16 MB of L3 cache are well-suited for compiling code, and the GPU's compute capabilities (Passmark GPU Compute score of 6525) are useful for testing CUDA or OpenCL-based applications. The system offers a balanced platform for a developer.
  • Student and Office Work: This system is more than capable for all standard office applications, web browsing, and programming coursework. The CPU's single-thread performance ensures snappy responsiveness, and the GPU's power is largely unused, but it provides headroom for any future demanding tasks.