SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5500 + NVIDIA GeForce RTX 4060

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

87 / 100
HIGH-END

Power Build

Top 13% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
90%
PROCESSOR

AMD Ryzen 5 5500

19,593 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4060

17,639 Benchmark Score
Top 10% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 4060 pairing represents a mainstream desktop configuration built around a 6-core Zen 3 processor and a current-generation Ada Lovelace GPU. The combined benchmark data places this build at the 67th percentile overall, indicating a system that outperforms the majority of tracked configurations while remaining accessible in its class. The CPU and GPU occupy distinct performance tiers, with the processor landing at the 73rd percentile among all CPUs and the graphics card at the 61st percentile among all GPUs, creating an interesting dynamic where the central processor holds a higher relative standing than the graphics subsystem.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture using the AD107 chip fabricated on a 5 nm process at TSMC. The GPU contains 18,900 million transistors on a 159 mm² die, with a base clock of 1830 MHz and a boost clock of 2460 MHz. Memory configuration consists of 8 GB of GDDR6 across a 128-bit bus, yielding a bandwidth of 272.0 GB/s. The memory clock runs at 2125 MHz, translating to 17 Gbps effective. The GPU houses 3072 shading units, 96 texture mapping units, and 48 raster output units, along with 24 RT cores and 96 tensor cores. Pixel fillrate measures 118.1 GPixel/s, and texture rate reaches 236.2 GTexel/s. Floating-point performance is rated at 15.11 TFLOPS for both FP32 and FP16 (1:1 ratio).

Benchmark results for the GPU show a PassMark G3D score of 19545, placing it at the 61st percentile among all GPUs. The average benchmark score across all tests is 17639. The nearest rivals in the database include the AMD Radeon HD 7790 with an average score of 17666 (0.2% higher), the AMD Radeon 780M at 17588 (0.3% lower), the AMD Radeon Pro 560 at 17551 (0.5% lower), and the AMD Radeon Pro 460 at 17509 (0.7% lower). These deltas are minimal, indicating that the RTX 4060 sits in a tightly contested performance band. In DirectX 12 testing via PassMark, the GPU scores 76, while DirectX 11 yields 175 and DirectX 9 reaches 236. The Geekbench OpenCL score of 95057 and Vulkan score of 48643 provide additional compute-oriented metrics. For 3DMark Steel Nomad DX12, the score is 2302.

The 8 GB VRAM capacity and 272.0 GB/s bandwidth are adequate for 1080p and 1440p rendering tasks, though the 128-bit bus width limits memory throughput compared to wider implementations. The tensor cores and RT cores enable hardware-accelerated ray tracing and AI-based features, which is reflected in the DirectX 12 Ultimate (12_2) API support. The GPU's production status is end-of-life, with the predecessor being GeForce 30 and the successor GeForce 50. The power draw is rated at 115 W TDP with a suggested PSU of 300 W, making it a relatively efficient option. The PassMark GPU compute score of 9213 indicates solid general-purpose compute capability, though the DirectX 10 score of 103 suggests legacy API performance is less impressive.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU benchmarks show the Ryzen 5 5500 achieving a Cinebench R23 multicore score of 16429 and single-core score of 2319. In Cinebench R20, the multicore result is 6900 and single-core is 973, while R15 yields 1656 multicore and 233 single-core. Geekbench results show 7976 multicore and 1730 single-core. The 3DMark threaded tests reveal scaling from 836 single-thread to 5386 at 16 threads, with intermediate results of 1645 at 2 threads, 3151 at 4 threads, and 4593 at 8 threads. The maximum threads score is 5411. PassMark results include a multithread score of 19330, single-thread of 3058, and an average benchmark score of 19593. The CPU sits at the 73rd percentile among all CPUs. Nearest rivals include the AMD Ryzen AI 5 430 with an average score of 19617 (0.1% lower), the Intel Core i5-12500 at 19668 (0.4% lower), the Intel Core i7-10700F at 19499 (0.5% higher), and the Intel Core i5-11600KF at 19723 (0.7% lower).

The GPU benchmarks show a PassMark G3D score of 19545, a PassMark G2D score of 1037, and a PassMark GPU compute score of 9213. The 3DMark Steel Nomad DX12 score is 2302. Geekbench OpenCL reaches 95057 and Vulkan reaches 48643. The GPU's average benchmark score is 17639, placing it at the 61st percentile. The combined system percentile is 67, reflecting the CPU's stronger relative position. The pair rank by FPS across games is 1974 out of 3732 pairs, with an average FPS across all tested games of 120.4. This FPS average indicates that the system delivers playable frame rates in most titles at the tested settings, though the rank position suggests it is not at the top of the performance hierarchy.

The combined picture shows a system where the CPU outperforms the GPU in relative terms. The CPU's 73rd percentile versus the GPU's 61st percentile means that in CPU-bound scenarios, the system will punch above its weight, while in GPU-bound scenarios, the graphics card will be the limiting factor. The 67th combined percentile aligns with the average FPS rank, suggesting that the system's real-world gaming performance is consistent with its component-level standings. The deltaPct values for both components are tightly clustered within 0.7% of their nearest rivals, indicating that small performance differences separate this build from comparable configurations.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture with the Cezanne codename. It operates on the AMD Socket AM4 platform and is manufactured on a 7 nm process at TSMC, containing 10,700 million transistors on a 180 mm² die. The base clock is 3.60 GHz with a boost clock of 4.20 GHz, and the TDP is rated at 65 W. Cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. Memory support is dual-channel DDR4 with a bandwidth of 51.2 GB/s. The processor uses PCIe Gen 3 and has no integrated graphics. The multiplier is unlocked, allowing overclocking, and the launch MSRP is $159.

The benchmark data shows strong scaling from single-thread to multi-thread workloads. The 3DMark single-thread score of 836 scales to 5386 at 16 threads, representing a 6.4x improvement. The Cinebench R23 multicore score of 16429 versus single-core of 2319 indicates a 7.1x scaling factor across the 6 cores and 12 threads. This scaling efficiency suggests the Zen 3 architecture handles multi-threaded workloads well. The PassMark integer math score of 65001 and floating-point math score of 36815 provide raw compute metrics, while the extended instructions score of 17236 indicates good SIMD performance. Data compression score of 245533 and encryption score of 14851 show practical workload performance.

The CPU's 73rd percentile ranking places it above the median but not at the top tier. The nearest rival comparisons show it is within 0.7% of the Intel Core i5-12500 and i5-11600KF, making it competitive with mid-range Intel offerings from similar generations. The 65 W TDP makes it power-efficient, and the 7 nm process contributes to this. The architecture is Zen 3, which was released in the 5000 series, and the Cezanne codename indicates it is derived from the mobile APU line, which may affect some performance characteristics compared to the desktop Vermeer chips. The 16 MB L3 cache is smaller than some desktop variants, which could impact certain workloads that benefit from larger caches. The lack of integrated graphics means a discrete GPU is mandatory.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: At 1080p, the system delivers competitive frame rates in esports titles, with Counter-Strike 2 reaching 186.6 FPS, Valorant hitting 381.5 FPS, and Tom Clancy's Rainbow Six Siege achieving 219 FPS. These figures support 144Hz and 240Hz monitors in competitive scenarios. However, AAA titles at 1080p show lower results, with Cyberpunk 2077 at 54.1 FPS and Red Dead Redemption 2 at 46.5 FPS, suggesting high-refresh gaming is feasible but requires settings adjustments for demanding titles.

Streaming: The 6-core, 12-thread CPU with a Cinebench R23 multicore score of 16429 provides enough headroom for encoding while gaming. The GPU's 96 tensor cores and NVENC support on the Ada Lovelace architecture can offload encoding tasks. In games like Call of Duty: Warzone at 118.4 FPS at 1080p, there is sufficient frame rate overhead to maintain smooth streaming output without significant performance degradation.

Video editing: The combined CPU and GPU performance indicates capable 1080p editing workflows. The CPU's PassMark multithread score of 19330 handles timeline operations and rendering, while the GPU's OpenCL score of 95057 accelerates effects and exports. The 8 GB VRAM may limit complex multi-layer 4K projects, but for standard HD content, the system provides adequate performance.

3D rendering: The CPU's Cinebench R23 multicore score of 16429 and the GPU's DirectX 12 score of 76 suggest moderate rendering capability. The GPU's 15.11 TFLOPS FP32 performance supports GPU-accelerated rendering in applications that utilize DirectX or Vulkan APIs. For CPU-based rendering, the 6-core processor will handle small to medium scenes but may struggle with complex production work.

Software development: The CPU's single-thread score of 3058 in PassMark and 836 in 3DMark single-thread indicates responsive compilation for smaller projects. The 12 threads handle parallel builds well, as evidenced by the 3DMark 16-thread score of 5386. The 16 MB L3 cache and dual-channel DDR4 at 51.2 GB/s provide adequate memory bandwidth for development tools.

Student and office work: The system's performance far exceeds the requirements for typical office tasks. The PassMark data compression score of 245533 and random string sorting score of 24757 indicate fast file operations and spreadsheet calculations. The low 65 W CPU TDP and 115 W GPU TDP make the system energy-efficient for daily use, and the 67th combined percentile ensures smooth multitasking across productivity applications.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build targets gamers focused on 1080p and 1440p resolutions. At 1080p, the measured FPS data shows strong performance in esports titles, with Counter-Strike: Global Offensive at 404.1 FPS and Valorant at 381.5 FPS, making it suitable for competitive players. At 1440p, the system delivers playable frame rates in most titles, with Call of Duty: Warzone at 108.7 FPS and Counter-Strike 2 at 120.5 FPS, though demanding titles like Cyberpunk 2077 drop to 40.1 FPS. The 8 GB VRAM limits 4K gaming, as evidenced by the 3840x2160 results, which drop below 30 FPS in most AAA titles.

Content creators working with 1080p video will find the system adequate, given the CPU's 73rd percentile ranking and the GPU's 61st percentile. The 6-core processor handles editing timelines, and the GPU accelerates effects. For 3D rendering, the system is suitable for hobbyists and small projects rather than professional production work. Software developers working on moderate-sized codebases will benefit from the 12 threads and responsive single-thread performance. Students and office workers will find the system more than capable for their needs, with the energy-efficient design being a bonus. Small business workstations running productivity suites and light creative work will perform well within the system's capabilities.

The 67th combined percentile indicates this is a mid-range system that outperforms the majority of tracked configurations. It is not aimed at enthusiasts seeking top-tier performance, nor is it a budget system. The CPU's strong relative position suggests it will handle future workloads well, while the GPU's end-of-life status may limit long-term gaming performance.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The data is measured, with actual FPS values recorded across 56 games at three resolutions. At 1920x1080, the system shows strong performance in esports and lighter titles: Counter-Strike: Global Offensive reaches 404.1 FPS, Valorant hits 381.5 FPS, Tom Clancy's Rainbow Six Siege achieves 219 FPS, and Roblox runs at 235.8 FPS. Minecraft and Minecraft: Java Edition both exceed 180 FPS. Mid-range titles include Ready Or Not at 148.3 FPS, Dave The Diver at 151.1 FPS, and Inside at 155.4 FPS. More demanding games show lower results: Cyberpunk 2077 at 54.1 FPS, Red Dead Redemption 2 at 46.5 FPS, and The Medium at 37 FPS. Ark: Survival Ascended is the most challenging at 26.5 FPS.

At 2560x1440, frame rates decrease as expected. Valorant remains high at 355.3 FPS, and Counter-Strike: Global Offensive drops to 281.7 FPS. Tom Clancy's Rainbow Six Siege achieves 143 FPS. Mid-range titles include Minecraft at 114 FPS and Roblox at 156.5 FPS. Demanding titles show: Call of Duty: Warzone at 108.7 FPS, Counter-Strike 2 at 120.5 FPS, and Assetto Corsa at 76.3 FPS. Cyberpunk 2077 drops to 40.1 FPS, Red Dead Redemption 2 to 39.4 FPS, and Ark: Survival Ascended to 15.6 FPS.

At 3840x2160, the system struggles with most titles. Valorant remains playable at 286.5 FPS, and Counter-Strike: Global Offensive at 163.9 FPS. Tom Clancy's Rainbow Six Siege achieves 79 FPS. Most other games fall below 50 FPS, with Cyberpunk 2077 at 27.8 FPS, Red Dead Redemption 2 at 26.2 FPS, and Ark: Survival Ascended at 11.2 FPS. The average FPS across all games and resolutions is 120.4, with the pair ranking 1974 out of 3732 pairs. This data confirms the system is optimized for 1080p gaming, capable at 1440p, and not suited for 4K gaming.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU's 73rd percentile versus the GPU's 61st percentile establishes a baseline where the processor is relatively stronger. In CPU-bound workloads like esports at 1080p, the GPU becomes the limiting factor. For instance, Valorant at 381.5 FPS at 1080p shows the GPU is delivering high frame rates, but the CPU could potentially push higher if paired with a stronger GPU. The 3DMark single-thread score of 836 and PassMark single-thread of 3058 indicate the CPU is not the bottleneck in these scenarios.

In GPU-bound workloads at higher resolutions, the GPU limits performance. The FPS scaling from 1080p to 1440p to 4K shows this clearly. For example, Cyberpunk 2077 drops from 54.1 FPS at 1080p to 40.1 FPS at 1440p to 27.8 FPS at 4K, a 49% decrease from 1080p to 4K. The GPU's 8 GB VRAM and 272.0 GB/s bandwidth become constraints at higher resolutions. The 3DMark Steel Nomad score of 2302 and PassMark G3D of 19545 indicate the GPU's compute capability is the limiting factor in these scenarios.

In mixed workloads like streaming or video editing, the balance shifts. The CPU's 12 threads and Cinebench R23 multicore score of 16429 handle encoding and multitasking, while the GPU's tensor cores accelerate AI-based features. The PassMark GPU compute score of 9213 shows the GPU can handle compute tasks, but the 6-core CPU may bottleneck in heavily threaded scenarios. The combined 67th percentile and average FPS of 120.4 suggest the system is well-balanced for its target 1080p and 1440p gaming use case, with no single component severely limiting overall performance.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: What is the CPU's benchmark percentile and how does it compare to its nearest rival?

A: The AMD Ryzen 5 5500 sits at the 73rd percentile among all CPUs, with an average benchmark score of 19593. Its nearest rival, the Intel Core i5-12500, scores 19668 on average, which is 0.4% higher.

Q: What is the GPU's memory configuration and resulting bandwidth?

A: The NVIDIA GeForce RTX 4060 has 8 GB of GDDR6 memory on a 128-bit bus, running at 2125 MHz (17 Gbps effective), which yields a bandwidth of 272.0 GB/s.

Q: How does the system perform in Cyberpunk 2077 at different resolutions?

A: At 1080p, the system achieves 54.1 FPS in Cyberpunk 2077. At 1440p, this drops to 40.1 FPS, and at 4K, it falls to 27.8 FPS.

Q: What is the combined system percentile and what does it indicate?

A: The combined percentile is 67, placing this build above the majority of tracked configurations. The pair rank by FPS is 1974 out of 3732 pairs, with an average FPS across games of 120.4.

Q: What is the CPU's core count and architecture?

A: The AMD Ryzen 5 5500 has 6 cores and 12 threads, based on the Zen 3 architecture with the Cezanne codename. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz.

Q: What are the GPU's RT and tensor core counts?

A: The RTX 4060 has 24 RT cores and 96 tensor cores, supporting DirectX 12 Ultimate (12_2) with hardware-accelerated ray tracing and AI-based features.

Q: What is the system's power requirement?

A: The CPU has a TDP of 65 W, and the GPU has a TDP of 115 W. The suggested PSU for the GPU is 300 W.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop-class build pairing the AMD Ryzen 5 5500 with the NVIDIA GeForce RTX 4060. The CPU is a 6-core Zen 3 processor on the AM4 socket, and the GPU is an Ada Lovelace architecture card with 8 GB of VRAM. The combined percentile of 67 indicates this system sits in the upper-midrange tier of tracked configurations. The CPU's 73rd percentile is notably higher than the GPU's 61st percentile, making this a CPU-strong build. The average FPS across all tested games is 120.4, and the pair ranks 1974 out of 3732 pairs, placing it in the top half of configurations. The system is best suited for 1080p gaming, with solid performance at 1440p for most titles and significant limitations at 4K.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The platform is based on the AMD Socket AM4, which supports the Ryzen 5000 series and earlier generations. Memory support is dual-channel DDR4 with a bandwidth of 51.2 GB/s, and ECC memory is not supported. The CPU uses PCIe Gen 3, while the GPU uses PCIe 4.0 x8, meaning the GPU will operate at PCIe Gen 3 speeds if the motherboard does not support Gen 4. The CPU TDP is 65 W, and the GPU TDP is 115 W, with a suggested PSU of 300 W for the GPU. This leaves headroom for a more powerful GPU upgrade, as the system's total power draw is well below typical 500-650 W PSU capacities.

A sensible next upgrade would be a more powerful GPU, as the CPU's 73rd percentile provides headroom for better graphics performance. The RTX 4060's end-of-life status and the 61st percentile indicate it is the weaker link in the system. Upgrading to a higher-tier GPU with more VRAM and bandwidth would improve performance at 1440p and enable 4K gaming, as the CPU's 12 threads can handle modern game engines. The AM4 platform is mature, and while it does not support PCIe Gen 5, the Gen 3 interface will not bottleneck most GPUs. The 65 W CPU TDP allows for potential CPU upgrades within the same socket and power envelope, though the 5000 series is the last generation for AM4. The 8 GB VRAM on the current GPU is a limiting factor for future titles, so a GPU with more memory would be the most impactful upgrade path.