GPU

S3 Graphics Chrome 530 GT

Unknown graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
100W
TDP
64
Bus Width

S3 Graphics Chrome 530 GT Specifications

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S3 Graphics Chrome 530 GT GPU Core

Shader units and compute resources

The S3 Graphics Chrome 530 GT GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
32
Shaders
32
TMUs
4
ROPs
4
Compute Units
1
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S3 Graphics Chrome 530 GT Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the S3 Graphics Chrome 530 GT's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The S3 Graphics Chrome 530 GT by Unknown dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
625 MHz
Memory Clock
500 MHz 1000 Mbps effective
Shader Clock
900 MHz
GDDR GDDR 6X 6X

Unknown's S3 Graphics Chrome 530 GT Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The S3 Graphics Chrome 530 GT's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR2
VRAM Type
GDDR2
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
8.000 GB/s
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S3 Graphics Chrome 530 GT Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the S3 Graphics Chrome 530 GT against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
57.60 GFLOPS
Pixel Rate
2.500 GPixel/s
Texture Rate
2.500 GTexel/s
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Chrome Architecture & Process

Manufacturing and design details

The S3 Graphics Chrome 530 GT is built on Unknown's Chrome architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the S3 Graphics Chrome 530 GT will perform in GPU benchmarks compared to previous generations.

Architecture
Chrome
GPU Name
Destination 4
Process Node
65 nm
Foundry
TSMC
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Unknown's S3 Graphics Chrome 530 GT Power & Thermal

TDP and power requirements

Power specifications for the S3 Graphics Chrome 530 GT determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the S3 Graphics Chrome 530 GT to maintain boost clocks without throttling.

TDP
100 W
TDP
100W
Suggested PSU
300 W
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S3 Graphics Chrome 530 GT by Unknown Physical & Connectivity

Dimensions and outputs

Physical dimensions of the S3 Graphics Chrome 530 GT are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 2.0 x16
Display Outputs
1x DVI1x HDMI
Display Outputs
1x DVI1x HDMI
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Unknown API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the S3 Graphics Chrome 530 GT. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.1
DirectX
10.1
OpenGL
3.0
OpenGL
3.0
Shader Model
4.1
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S3 Graphics Chrome 530 GT Product Information

Release and pricing details

The S3 Graphics Chrome 530 GT is manufactured by Unknown as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the S3 Graphics Chrome 530 GT by Unknown represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Unknown
Release Date
Nov 2008
Production
End-of-life
Predecessor
GammaChrome

S3 Graphics Chrome 530 GT Benchmark Scores

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No benchmark data available for this GPU.

About S3 Graphics Chrome 530 GT

The S3 Graphics Chrome 530 GT, though released in late 2008, is built on a 65 nm Chrome architecture and offers a modest 512 MB of GDDR2 memory via a PCIe 2.0 x16 interface. S3's Chrome 530 GT offers no CUDA cores and only rudimentary OpenCL 1.0 support, limiting its utility for contemporary compute tasks. For video editing, the card can handle standard‑definition timelines but will struggle with high‑bitrate 1080p or 4K footage, as its 100 W TDP and older memory bandwidth do not provide sufficient throughput for real‑time effects. Professional certifications such as those from Adobe or Autodesk are absent, so the device cannot be listed as a qualified accelerator in certified workstation configurations. When considering multi‑GPU setups, S3's Chrome 530 GT does not support NVIDIA SLI or AMD CrossFire, and the proprietary driver stack offers no native scaling, making it unsuitable for combined rendering clusters. The 530 GT from S3 is sometimes found under the generic Chrome 530 name, yet its specifications remain unchanged. Overall, this Chrome 530 GT card is best suited as a basic display adapter in legacy systems.

  1. Compute: No CUDA support; OpenCL limited to version 1.0.
  2. Video editing: Capable of SD/HD but not 1080p‑60 or 4K real‑time.
  3. Certifications: Lacks Adobe, Autodesk, or other professional validation.
  4. Multi‑GPU: No SLI/CrossFire; drivers do not provide scaling.
  5. Power and thermals: 100 W TDP on a 65 nm process, requiring adequate cooling.

The NVIDIA Equivalent of S3 Graphics Chrome 530 GT

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 260 Core 216 Rev. 2 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 260 Core 216 Rev. 2

NVIDIA • 896 MB VRAM

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