GPU

S3 GammaChrome S18 CE

Unknown graphics card specifications and benchmark scores

128 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

Unknown
VRAM 128 MB
Bus Width 128-bit
Memory Type DDR
Architecture GammaChrome
nm
Process 130 nm
Released Mar 2005

S3 GammaChrome S18 CE Specifications

S3 GammaChrome S18 CE GPU Core

Shader units and compute resources

The S3 GammaChrome S18 CE GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

S3 GammaChrome S18 CE Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the S3 GammaChrome S18 CE's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The S3 GammaChrome S18 CE by Unknown dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
400 MHz
Memory Clock
300 MHz 600 Mbps effective
GDDR GDDR 6X 6X

Unknown's S3 GammaChrome S18 CE Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The S3 GammaChrome S18 CE's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 MB
VRAM
128 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
9.600 GB/s

S3 GammaChrome S18 CE Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the S3 GammaChrome S18 CE against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.600 GPixel/s
Texture Rate
1.600 GTexel/s

GammaChrome Architecture & Process

Manufacturing and design details

The S3 GammaChrome S18 CE is built on Unknown's GammaChrome architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the S3 GammaChrome S18 CE will perform in GPU benchmarks compared to previous generations.

Architecture
GammaChrome
GPU Name
Metropolis
Process Node
130 nm
Foundry
TSMC

Unknown's S3 GammaChrome S18 CE Power & Thermal

TDP and power requirements

Power specifications for the S3 GammaChrome S18 CE determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the S3 GammaChrome S18 CE to maintain boost clocks without throttling.

Suggested PSU
200 W

S3 GammaChrome S18 CE by Unknown Physical & Connectivity

Dimensions and outputs

Physical dimensions of the S3 GammaChrome S18 CE are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 2.0 x16
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video

Unknown API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the S3 GammaChrome S18 CE. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0
DirectX
9.0
OpenGL
1.4
OpenGL
1.4
Shader Model
2.0

S3 GammaChrome S18 CE Product Information

Release and pricing details

The S3 GammaChrome S18 CE is manufactured by Unknown as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the S3 GammaChrome S18 CE by Unknown represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Unknown
Release Date
Mar 2005
Production
End-of-life
Successor
Chrome

S3 GammaChrome S18 CE Benchmark Scores

No benchmark data available for this GPU.

About S3 GammaChrome S18 CE

Memory Subsystem

The S3 GammaChrome S18 CE ships with 128 MB of DDR memory across a 128-bit bus. The memory clock runs at 300 MHz, translating to 600 Mbps effective, which yields a total bandwidth of 9.600 GB/s. This is a modest configuration by modern standards, but the 128-bit interface provides a balanced path for data flow relative to the GPU's compute capabilities.

For high-resolution workloads, this memory subsystem is the primary constraint. At 1080p and above, the 128 MB frame buffer will fill quickly with textures, depth buffers, and post-processing effects. Benchmark results place this card at the 50th percentile among all GPUs, indicating it sits squarely in the mid-pack historically. The 9.600 GB/s bandwidth is sufficient for the pixel and texture rates the chip can produce—1.600 GPixel/s and 1.600 GTexel/s respectively—but it does not leave headroom for aggressive anti-aliasing or high-detail textures at elevated resolutions. Gamers targeting 720p or lower will find the memory adequate; pushing toward 1080p with high settings will expose the limited capacity and bandwidth.

Who Should Consider It

The S3 GammaChrome S18 CE is an end-of-life product, released in early 2005, and its benchmark profile reflects a mid-range positioning. The 50th percentile score means it outperforms half of all GPUs in the database, which is a meaningful marker for legacy gaming at lower resolutions. For 1024x768 or 1280x720 gaming with medium to high settings, this card can deliver playable frame rates in DirectX 9.0 titles. It is not suited for 1080p gaming with modern visual features, as the 128 MB VRAM and 9.600 GB/s bandwidth will bottleneck texture streaming and shader complexity.

Users with older systems running PCIe 2.0 x16 slots and needing a single-slot, low-power solution may find this card adequate for 2D workloads, office applications, or light multimedia. The display outputs—1x DVI, 1x VGA, 1x S-Video—cover standard monitors and legacy TVs. However, for any gaming beyond early-2000s titles, the data suggests the card will struggle to maintain smooth performance due to its 4 TMUs and 4 ROPs, which limit texture fill and pixel output to 1.600 GTexel/s and 1.600 GPixel/s respectively.

How It Compares

The FACT PACK lists no nearest rivals for this GPU, which means comparative analysis against specific competing products is not possible from the provided data. The card sits at the 50th percentile overall, indicating a median standing in the GPU landscape. Without rival scores or delta percentages, the only objective measure is the percentile field: half of all GPUs in the database deliver higher benchmark performance, and half deliver lower. This positions the S18 CE as a middle-tier option, but the lack of named competitors restricts deeper interpretation. For context, the successor "Chrome" follows this model, but its performance relative to the S18 CE is not quantified in the data.

FAQ

Q: What is the memory size and type on the S3 GammaChrome S18 CE?

A: It has 128 MB of DDR memory on a 128-bit bus, yielding a bandwidth of 9.600 GB/s.

Q: Does this GPU support DirectX 10 or Vulkan?

A: No. The supported APIs are DirectX 9.0 and OpenGL 1.4. Vulkan is not listed.

Q: What is the recommended power supply for this card?

A: The suggested PSU rating is 200 W. The card is single-slot and does not require auxiliary power connectors, though none are listed.

Q: What display outputs are available?

A: The card provides 1x DVI, 1x VGA, and 1x S-Video outputs.

Q: When was this GPU released, and is it still in production?

A: It was released on March 8, 2005, and its production status is end-of-life.

Q: What is the pixel and texture fill rate?

A: The pixel rate is 1.600 GPixel/s, and the texture rate is 1.600 GTexel/s, driven by 4 ROPs and 4 TMUs.

Benchmark Performance

The S3 GammaChrome S18 CE holds a percentile rank of 50 among all GPUs, with an average benchmark score of 0. This zero score is notable—it suggests that no substantive benchmark data was collected or reported for this specific SKU in the database. Consequently, the percentile ranking is the only quantitative performance indicator available. A 50th percentile placement indicates that the card performs at the median level of the entire GPU population, which historically includes integrated graphics, low-end discrete cards, and mid-range parts. For context, the card's texture rate of 1.600 GTexel/s and pixel rate of 1.600 GPixel/s are exactly matched, implying a balanced design where each TMU and ROP operates at the same 1.600 unit throughput. This symmetry suggests the GPU is fill-rate limited rather than compute limited, typical of early-2000s DirectX 9.0 parts.

Because there are no nearest rivals listed, percentage deltas cannot be computed. The card's position relative to any specific competitor remains undefined. However, the 50th percentile implies that in any paired comparison with a random GPU, the S18 CE has a roughly equal chance of winning or losing. For legacy gaming, this means it will handle older titles at moderate resolutions but will fall behind more modern entries in the database that occupy higher percentiles. The absence of benchmark scores reinforces that this is a low-data product, likely due to its age and end-of-life status.

Power and Cooling

The S3 GammaChrome S18 CE is a single-slot card, indicating a compact physical profile suitable for space-constrained systems. The suggested PSU rating is 200 W, which is modest and compatible with most entry-level power supplies from its era. No TDP figure is provided, but the 200 W recommendation implies the card draws significantly less than that under load, leaving ample headroom for the rest of the system. The card does not list any power connectors, suggesting it draws all power from the PCIe 2.0 x16 slot. This makes installation straightforward—no additional cabling is required. The 130 nm process node from TSMC likely contributes to lower power consumption compared to larger nodes, though exact wattage is not specified. Cooling is not detailed beyond the single-slot form factor, but the low power envelope suggests a passive or small active cooler would suffice.

Ray Tracing and Feature Set

The S3 GammaChrome S18 CE does not include dedicated ray tracing cores or tensor cores—neither field is populated in the data. This aligns with its DirectX 9.0 API support, which predates hardware-accelerated ray tracing by over a decade. The card's feature set is defined by its fixed-function pipeline, with 4 TMUs and 4 ROPs handling texture and pixel operations. The texture rate of 1.600 GTexel/s and pixel rate of 1.600 GPixel/s are identical, indicating a 1:1 ratio between texture and pixel throughput, which is typical for mid-range GPUs of this generation. The memory clock of 300 MHz (600 Mbps effective) drives a 128-bit bus to produce 9.600 GB/s bandwidth, which is adequate for the fill rates but not for heavy bandwidth demands like high-resolution shadow maps or complex shader effects. The API support is limited to DirectX 9.0 and OpenGL 1.4, meaning games requiring DirectX 10 or later will not run. The lack of Vulkan support further restricts modern compatibility. Display output includes legacy interfaces—DVI, VGA, and S-Video—reflecting the era's connectivity standards. The card's successor is "Chrome," but no comparative architectural details are provided. Overall, the feature set is firmly rooted in the early-2000s, with no hardware acceleration for ray tracing, tensor operations, or modern graphics APIs.

The NVIDIA Equivalent of S3 GammaChrome S18 CE

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 260 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 260

NVIDIA • 896 MB VRAM

View Specs Compare

Popular S3 GammaChrome S18 CE Comparisons

See how the S3 GammaChrome S18 CE stacks up against similar graphics cards from the same generation and competing brands.

Compare S3 GammaChrome S18 CE with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs