GEFORCE

NVIDIA Tesla D870

NVIDIA graphics card specifications and benchmark scores

1.5 GB
VRAM
MHz Boost
520W
TDP
384
Bus Width

NVIDIA Tesla D870 Specifications

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Tesla D870 GPU Core

Shader units and compute resources

The NVIDIA Tesla D870 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
128
Shaders
128
TMUs
32
ROPs
24
SM Count
16
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Tesla D870 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Tesla D870's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Tesla D870 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
600 MHz
Memory Clock
800 MHz 1600 Mbps effective
Shader Clock
1350 MHz
GDDR GDDR 6X 6X

NVIDIA's Tesla D870 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Tesla D870's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1536 MB
VRAM
1,536 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
384 bit
Bus Width
384-bit
Bandwidth
76.80 GB/s
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Tesla D870 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Tesla D870, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
96 KB
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Tesla D870 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Tesla D870 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
345.6 GFLOPS
Pixel Rate
14.40 GPixel/s
Texture Rate
38.40 GTexel/s
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Tesla Architecture & Process

Manufacturing and design details

The NVIDIA Tesla D870 is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Tesla D870 will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G80
Process Node
90 nm
Foundry
TSMC
Transistors
681 million
Die Size
484 mm²
Density
1.4M / mm²
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NVIDIA's Tesla D870 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Tesla D870 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Tesla D870 to maintain boost clocks without throttling.

TDP
520 W
TDP
520W
Suggested PSU
900 W
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Tesla D870 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Tesla D870 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Bus Interface
PCIe 1.0 x16
Display Outputs
No outputs
Display Outputs
No outputs
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Tesla D870. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1 (1.0)
CUDA
1.0
Shader Model
4.0
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Tesla D870 Product Information

Release and pricing details

The NVIDIA Tesla D870 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Tesla D870 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2007
Launch Price
7,499 USD
Production
End-of-life
Successor
Tesla

Tesla D870 Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA Tesla D870

The NVIDIA Tesla D870 was engineered as a computational powerhouse, not a gaming accelerator, which fundamentally defines its FPS capabilities. Built on the 90nm Tesla architecture, this card prioritizes double-precision floating-point performance for scientific and professional workloads over real-time rasterization. With 1536 MB of GDDR3 memory on a 384-bit interface, its raw bandwidth was substantial for its era, yet its lack of dedicated gaming features like geometry processing and optimized drivers results in poor and inconsistent frame rates in modern titles. Its staggering 520W TDP indicates a system designed for workstation chassis with robust cooling, not typical gaming desktops. Technologies like ray tracing and DLSS were conceived a decade later, leaving the D870 without any hardware or software support for these modern rendering techniques. Consequently, attempting to game on this hardware would be an exercise in compatibility challenges rather than performance benchmarking, as it lacks the fundamental architectural design for interactive entertainment. Regarding thermal performance and VRAM specifications, the NVIDIA D870 presents significant considerations for any potential use case. The card's formidable power envelope of 520 watts necessitates an advanced thermal solution, typically involving a blower-style cooler designed to exhaust heat directly out of a server or workstation enclosure. This thermal design is ill-suited for standard ATX cases where airflow patterns differ, potentially leading to thermal throttling or system instability in a gaming setup. While its 1.5GB of VRAM was considerable in 2007, it is critically insufficient for contemporary games, even at low settings, where textures alone can exceed this capacity. The memory bandwidth, while once high-end, is bottlenecked by the older PCIe 1.0 interface and the lack of architectural optimizations for gaming asset streaming. For a knowledge seeker, it's crucial to understand that this product's design ethos maximizing compute throughput in controlled environments is diametrically opposed to the variable, latency-sensitive demands of gaming. Evaluating this hardware against recommended games and settings underscores its complete obsolescence for entertainment purposes. The Tesla computing processor, released in May 2007, predates the foundational APIs and game engines that define modern gaming, making driver support for current titles non-existent. Pushing this card to run even era-appropriate games from the late 2000s would be hampered by its lack of consumer-grade driver optimizations and potential compatibility issues with DirectX features. Any gaming scenario would require resolution and detail settings to be minimized to the lowest possible levels, and even then, playable frame rates would be unlikely due to the architecture's focus on parallel computation rather than graphics pipeline efficiency. For historical context, its launch price of $7,499 unequivocally signals its target market: high-performance computing clusters and research institutions. Ultimately, the NVIDIA Tesla D870 stands as a fascinating relic of computational design, representing a specialized path in GPU evolution that diverged sharply from the gaming trajectory pursued by its GeForce counterparts.

The AMD Equivalent of Tesla D870

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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