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NVIDIA RTX PRO 3000 Blackwell Mobile

NVIDIA graphics card specifications and benchmark scores

12 GB
VRAM
1605
MHz Boost
60W
TDP
192
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 12 GB
Boost Clock 1,605 MHz
Shaders 5,888
Bus Width 192-bit
TDP 60W
Memory Type GDDR7
RT Cores 46
Architecture Blackwell 2.0
nm
Process 5 nm

NVIDIA RTX PRO 3000 Blackwell Mobile Specifications

RTX PRO 3000 Blackwell Mobile GPU Core

Shader units and compute resources

The NVIDIA RTX PRO 3000 Blackwell Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
5,888
Shaders
5,888
TMUs
184
ROPs
80

RTX PRO 3000 Blackwell Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX PRO 3000 Blackwell Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX PRO 3000 Blackwell Mobile by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
848 MHz
Base Clock
848 MHz
Boost Clock
1605 MHz
Boost Clock
1,605 MHz
Memory Clock
1750 MHz 28 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX PRO 3000 Blackwell Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX PRO 3000 Blackwell Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
12 GB
VRAM
12,288 MB
Memory Type
GDDR7
VRAM Type
GDDR7
Memory Bus
192 bit
Bus Width
192-bit
Bandwidth
672.0 GB/s

RTX PRO 3000 Blackwell Mobile by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX PRO 3000 Blackwell Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
48 MB

RTX PRO 3000 Blackwell Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX PRO 3000 Blackwell Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
18.90 TFLOPS
FP64 (Double)
295.3 GFLOPS (1:64)
FP16 (Half)
18.90 TFLOPS (1:1)
Pixel Rate
128.4 GPixel/s
Texture Rate
295.3 GTexel/s

RTX PRO 3000 Blackwell Mobile Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX PRO 3000 Blackwell Mobile includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX PRO 3000 Blackwell Mobile capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
46
Tensor Cores
184

Blackwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA RTX PRO 3000 Blackwell Mobile is built on NVIDIA's Blackwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX PRO 3000 Blackwell Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell 2.0
GPU Name
GB205
Process Node
5 nm
Foundry
TSMC
Transistors
31,100 million
Die Size
263 mm²
Density
118.3M / mm²

NVIDIA's RTX PRO 3000 Blackwell Mobile Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX PRO 3000 Blackwell Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX PRO 3000 Blackwell Mobile to maintain boost clocks without throttling.

TDP
60 W
TDP
60W
Power Connectors
None

RTX PRO 3000 Blackwell Mobile by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX PRO 3000 Blackwell Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 5.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX PRO 3000 Blackwell Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.8

RTX PRO 3000 Blackwell Mobile Product Information

Release and pricing details

The NVIDIA RTX PRO 3000 Blackwell Mobile is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX PRO 3000 Blackwell Mobile by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Production
Active

RTX PRO 3000 Blackwell Mobile Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA RTX PRO 3000 Blackwell Mobile

The NVIDIA RTX PRO 3000 Blackwell Mobile is a mobile workstation GPU built on the Blackwell 2.0 architecture, fabricated on TSMC’s 5 nm process with a chip of 31,100 million transistors and a die size of 263 mm². It targets professional mobile workloads, and the benchmark percentile places it at the 50th percentile among all GPUs, indicating median performance for the current database. The following analysis breaks down its performance, positioning, features, and memory subsystem using only the available data.

Benchmark Performance

The RTX PRO 3000 Blackwell Mobile delivers a FP32 compute throughput of 18.90 TFLOPS, which is also matched by its FP16 performance at 18.90 TFLOPS (1:1 ratio). This symmetry suggests the GPU is optimized for workloads that can leverage either precision without a throughput penalty, which is common in professional rendering and AI inference tasks. The pixel rate stands at 128.4 GPixel/s, while the texture rate reaches 295.3 GTexel/s, both derived from the 80 ROPs and 184 TMUs respectively.

Because the nearestRivals array is empty in the fact pack, direct percentage comparisons to specific competitor models cannot be numerically stated. However, the 50th percentile ranking implies that half of all GPUs in the database score higher and half score lower. In practical terms, this places the RTX PRO 3000 Blackwell Mobile in the middle of the performance distribution, meaning it is not a flagship part but also not an entry-level one. The absence of benchmark scores and avgBenchmarkScore of 0 further confirms that no concrete performance delta can be computed against named rivals from the provided data.

The clock behavior deserves attention: the base clock is 848 MHz, and the boost clock reaches 1605 MHz, a substantial 89% increase under load. This boost behavior allows the GPU to scale up compute throughput when thermals and power allow, which is typical for mobile parts where power envelopes are tight. The memory clock is 1750 MHz with 28 Gbps effective, which is paired with a 192-bit bus to produce a bandwidth of 672.0 GB/s. This bandwidth figure is critical for memory-bound tasks, and given the mid-range percentile, it suggests the GPU can handle 1080p and some 1440p professional workloads, but may struggle with extreme 4K multi-sample scenarios.

How It Compares

There are no nearest rivals listed in the fact pack, so a direct numerical comparison against specific GPUs is not possible. The percentile field shows 50, indicating that the RTX PRO 3000 Blackwell Mobile sits exactly at the median of the database’s GPU population. This positioning implies that it outperforms roughly half of all tracked GPUs and underperforms the other half. Without rival names or deltaPct values, any attempt to name a specific competitor would violate the rule to use only facts from the pack.

For context within its own architecture family, the GPU uses the GB205 chip, which is distinct from larger Blackwell dies. The 5 nm process and 31,100 million transistors suggest a modern, efficient design, but the 60 W TDP is notably low for a workstation GPU, indicating a power-constrained solution. The slot width is listed as IGP (integrated graphics processor), and the power connector is "None," which reinforces that this is a mobile, soldered part. The bus interface is PCIe 5.0 x16, which provides ample bandwidth for data transfer to the host system.

In the absence of rival data, the analysis must rely on the percentile and the raw specifications. The 18.90 TFLOPS FP32 performance, combined with 672.0 GB/s bandwidth, places it in a class that can handle moderate simulation and rendering tasks. The 50th percentile is a neutral signal: it is neither a standout performer nor a laggard, making it a balanced choice for general professional use.

Ray Tracing and Feature Set

The RTX PRO 3000 Blackwell Mobile includes 46 ray tracing cores and 184 tensor cores. These are dedicated hardware units for ray tracing acceleration and AI tensor operations, respectively. The tensor cores are particularly relevant for deep learning workloads, such as training and inference, where the 184 tensor cores can accelerate matrix operations. The FP16 performance at 18.90 TFLOPS (1:1 with FP32) suggests that tensor core workloads may see efficient scaling, though specific tensor TFLOPS figures are not provided.

The API support is comprehensive: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. DirectX 12 Ultimate ensures support for hardware-accelerated ray tracing and mesh shaders, which are standard features for modern games and DXR-based applications. Vulkan 1.4 adds cross-platform compatibility, and OpenGL 4.6 covers legacy and CAD applications that rely on fixed-function pipelines. The display outputs are listed as "Portable Device Dependent," meaning the actual video outputs depend on the laptop design, which is typical for mobile GPUs.

The ray tracing cores, at 46, are fewer than the shading units (5888) or tensor cores (184), but they are dedicated to the specific task of traversing bounding volume hierarchies and computing ray intersections. This allocation indicates a balanced design where ray tracing is supported but not the primary focus. The overall feature set is thorough for a professional mobile GPU, covering compute, graphics, and AI without major omissions.

FAQ

Q: What is the FP32 performance of the RTX PRO 3000 Blackwell Mobile?

A: The FP32 compute throughput is 18.90 TFLOPS, which is identical to the FP16 performance at 18.90 TFLOPS (1:1 ratio).

Q: How much memory does this GPU have and what type?

A: It has 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s.

Q: What is the ray tracing capability?

A: The GPU includes 46 ray tracing cores, which support hardware-accelerated ray tracing for DirectX 12 Ultimate (12_2) applications.

Q: What is the power consumption?

A: The TDP is 60 W, and it uses no external power connectors, as it is an IGP (integrated graphics processor) designed for mobile use.

Q: Does it support Vulkan?

A: Yes, it supports Vulkan 1.4, in addition to DirectX 12 Ultimate (12_2) and OpenGL 4.6.

Q: What is the transistor count and die size?

A: The chip contains 31,100 million transistors on a die size of 263 mm², fabricated on a 5 nm TSMC process.

Who Should Consider It

Given the 50th percentile ranking, the RTX PRO 3000 Blackwell Mobile is best suited for users who need a balanced mobile workstation GPU without requiring top-tier performance. The 18.90 TFLOPS FP32 and 18.90 TFLOPS FP16 performance indicate it can handle professional 3D modeling, CAD, and moderate simulation tasks. The 12 GB VRAM with 672.0 GB/s bandwidth is adequate for 1080p and 1440p rendering workloads, but for 4K texturing or large dataset processing, the memory capacity may become a limiting factor.

At 60 W TDP, this GPU is designed for thin-and-light mobile workstations where power efficiency is prioritized over absolute performance. Users who frequently work with ray-traced scenes in DXR-enabled applications will benefit from the 46 ray tracing cores, though the performance will be mid-range compared to higher-tier GPUs. The 184 tensor cores make it viable for AI-assisted workflows, such as denoising or neural network inference, but not for large-scale model training where higher memory bandwidth or capacity would be required.

For professionals who primarily work with software that leverages OpenGL 4.6, such as legacy CAD tools, this GPU provides solid compatibility. The PCIe 5.0 x16 interface ensures fast data transfer to the CPU, which is beneficial for applications that stream geometry or textures. The 50th percentile signals that it is a dependable middle-ground option: it will not excel in the most demanding scenarios, but it will not bottleneck typical workstation tasks. Users targeting maximum ray tracing quality at high resolutions should look elsewhere, as the 128.4 GPixel/s pixel rate and 295.3 GTexel/s texture rate are moderate.

Memory Subsystem

The memory subsystem consists of 12 GB of GDDR7 memory on a 192-bit bus, yielding a bandwidth of 672.0 GB/s. The memory clock is 1750 MHz with 28 Gbps effective, which is a high-speed GDDR7 implementation. This bandwidth is substantial for a 60 W mobile GPU, allowing for smooth handling of large textures and complex scenes at 1080p and 1440p. The 12 GB capacity is generous for professional applications that need to load multiple large models or high-resolution textures simultaneously.

For high-resolution workloads, the 672.0 GB/s bandwidth is the key metric. It is sufficient to feed the 18.90 TFLOPS FP32 compute rate without starving the shaders in most scenarios. However, at 4K resolutions, the pixel rate of 128.4 GPixel/s and the 12 GB VRAM may become bottlenecks when using ultra-high-quality textures or multi-sample anti-aliasing. The 192-bit bus width is narrower than what higher-tier GPUs use, but the GDDR7 speed compensates by delivering a bandwidth figure that is competitive for the mid-range segment.

The 12 GB capacity is also relevant for AI workloads that require loading model weights into VRAM. With 184 tensor cores, the GPU can perform inference tasks, and 12 GB is enough for many small to medium-sized neural networks. The combination of 672.0 GB/s bandwidth and 12 GB capacity strikes a balance: it is not the fastest or largest memory subsystem available, but it is well-matched to the compute capabilities of the GPU. The 80 ROPs and 184 TMUs further support memory-intensive operations, with the pixel rate and texture rate aligning with the bandwidth to avoid obvious imbalances.

The AMD Equivalent of RTX PRO 3000 Blackwell Mobile

Looking for a similar graphics card from AMD? The AMD Radeon RX 7700 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 7700

AMD • 16 GB VRAM

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