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NVIDIA RTX A5500 Max-Q

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
1260
MHz Boost
80W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 16 GB
Boost Clock 1,260 MHz
Shaders 7,424
Bus Width 256-bit
TDP 80W
Memory Type GDDR6
RT Cores 58
Architecture Ampere
nm
Process 8 nm
Released Mar 2022

NVIDIA RTX A5500 Max-Q Specifications

RTX A5500 Max-Q GPU Core

Shader units and compute resources

The NVIDIA RTX A5500 Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
7,424
Shaders
7,424
TMUs
232
ROPs
96
SM Count
58

RTX A5500 Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX A5500 Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX A5500 Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
585 MHz
Base Clock
585 MHz
Boost Clock
1260 MHz
Boost Clock
1,260 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX A5500 Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX A5500 Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
448.0 GB/s

RTX A5500 Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX A5500 Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
4 MB

RTX A5500 Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX A5500 Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
18.71 TFLOPS
FP64 (Double)
292.3 GFLOPS (1:64)
FP16 (Half)
18.71 TFLOPS (1:1)
Pixel Rate
121.0 GPixel/s
Texture Rate
292.3 GTexel/s

RTX A5500 Max-Q Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX A5500 Max-Q includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX A5500 Max-Q capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
58
Tensor Cores
232

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA RTX A5500 Max-Q is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX A5500 Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA103
Process Node
8 nm
Foundry
Samsung
Transistors
22,000 million
Die Size
496 mm²
Density
44.4M / mm²

NVIDIA's RTX A5500 Max-Q Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX A5500 Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX A5500 Max-Q to maintain boost clocks without throttling.

TDP
80 W
TDP
80W
Power Connectors
None

RTX A5500 Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX A5500 Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 4.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX A5500 Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8

RTX A5500 Max-Q Product Information

Release and pricing details

The NVIDIA RTX A5500 Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX A5500 Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2022
Production
End-of-life
Predecessor
Quadro Turing-M
Successor
Ada-MW

RTX A5500 Max-Q Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA RTX A5500 Max-Q

The NVIDIA RTX A5500 Max-Q is a mobile workstation GPU built on the Ampere architecture with the GA103 chip, fabricated on Samsung's 8 nm process with 22,000 million transistors on a 496 mm² die. The data record places it at the 50th percentile among all GPUs in the database, though the average benchmark score is listed as 0 with no individual benchmark entries, meaning the quantitative comparison here relies on the hardware specification rather than measured workloads.

Benchmark Performance

The absence of benchmark entries in the FACT PACK means there are no rival scores or deltaPct values to cite. The only positional metric available is the percentileVsAllGpus value of 50, which indicates the RTX A5500 Max-Q sits at the exact midpoint of the GPU distribution in the database — neither a top-tier performer nor a low-end part. The compute metrics support this positioning. The FP32 throughput is 18.71 TFLOPS, with FP16 also at 18.71 TFLOPS (1:1 ratio). This 1:1 FP16/FP32 ratio is notable because some consumer Ampere parts reduce FP16 throughput; the A5500 Max-Q maintains full rate, which benefits professional compute workloads that mix precision levels. The texture rate is 292.3 GTexel/s from 232 TMUs, and the pixel rate is 121.0 GPixel/s from 96 ROPs. These figures, combined with the 7424 shading units, paint a picture of a GPU that is roughly mid-pack in raw throughput. The boost clock of 1260 MHz and base clock of 585 MHz are relatively low, which is typical for a Max-Q (power-constrained) mobile part. The gap between base and boost is substantial, suggesting the GPU can ramp up significantly when thermal and power headroom allow, but sustained workloads may hold it near the lower end. Without rival deltas, the percentile is the only comparative anchor: at the 50th percentile, the A5500 Max-Q would be outpaced by an equal share of the database as it would outpace. For professional mobile workstations, this places it as a balanced mid-range option rather than a flagship.

Ray Tracing and Feature Set

The RTX A5500 Max-Q includes 58 RT cores and 232 tensor cores. The RT cores provide hardware-accelerated ray tracing, and the tensor cores handle AI and deep-learning inference tasks. The API support is comprehensive: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. DirectX 12 Ultimate (12_2) is the feature level that includes ray tracing, mesh shaders, variable rate shading, and sampler feedback — the full set of modern rendering features. Vulkan 1.4 similarly exposes ray tracing and compute capabilities across platforms. OpenGL 4.6 is included for legacy professional applications. The combination of 58 RT cores and 232 tensor cores means the GPU is equipped for both real-time ray tracing and AI-accelerated features such as denoising and upscaling, though the specific software implementations are not detailed in the data. The Ampere architecture (GA103 chip) carries the Max-Q designation, indicating the power-optimized mobile variant. The tensor core count of 232 is substantial for a mobile part and supports the 18.71 TFLOPS FP16 throughput, which is the same as FP32 — a sign that the tensor and compute paths are not artificially limited on this SKU. For users running ray-traced workloads, the 58 RT cores will handle basic acceleration, but the 80 W power envelope (discussed later) will limit sustained RT performance compared to higher-TDP desktop parts.

Memory Subsystem

The memory configuration is one of the strongest aspects of this GPU. It has 16 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. The memory clock is 1750 MHz, which translates to 14 Gbps effective data rate. The 16 GB capacity is generous for a mobile workstation GPU and allows large datasets, high-resolution textures, and multi-application workflows to reside in VRAM without spilling to system memory. For high-resolution rendering, the capacity is a clear asset. The 448.0 GB/s bandwidth, however, is moderate by current standards. It is derived from a 256-bit bus width, which is narrower than some flagship parts. This means that while the capacity is high, the speed at which data can be fed to the compute units is limited. In scenarios where the GPU is bandwidth-bound — such as heavy texture streaming or large framebuffer operations — the 448.0 GB/s figure will be the limiting factor rather than the 18.71 TFLOPS compute rate. The 256-bit bus is a reasonable match for the mid-range compute throughput; a wider bus would increase cost and power, which conflicts with the 80 W TDP. The memory clock of 1750 MHz (14 Gbps effective) is a standard GDDR6 speed, not an overclocked bin. Overall, the memory subsystem provides ample capacity for professional workloads but a bandwidth that is adequate rather than exceptional.

Who Should Consider It

Given the 50th percentile position and the hardware specifications, the RTX A5500 Max-Q is suited for users who need 16 GB of VRAM in a power-constrained mobile form factor. The data shows no benchmark scores, so the recommendation is based on the physical configuration. The 16 GB GDDR6 capacity is the standout feature — professionals working with large 3D scenes, high-resolution textures, or machine-learning models that fit within 16 GB will benefit. The 80 W TDP (detailed in the Power and Cooling section) means this GPU is designed for thin-and-light mobile workstations where power delivery and cooling are limited. Users targeting maximum frame rates in games should look elsewhere, as the 50th percentile ranking suggests mid-range performance. The 7424 shading units and 18.71 TFLOPS FP32 are respectable for a mobile part but will not compete with high-end desktop GPUs. For gaming at common resolutions, the performance is likely acceptable for many titles, but the primary audience is professional workstation users who prioritize VRAM capacity and driver stability (implied by the Quadro-class lineage, predecessor Quadro Turing-M) over raw gaming frame rates. The 1:1 FP16/FP32 ratio and 232 tensor cores make it a candidate for AI inference at the edge, provided the workload fits within the 80 W power budget. Users who require sustained maximum performance in ray-traced workloads may find the 58 RT cores and the power limit constraining; those who need maximum capacity per watt will find the configuration compelling.

FAQ

Q: What is the memory configuration of the RTX A5500 Max-Q?

A: It has 16 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth, running at 1750 MHz (14 Gbps effective).

Q: What is the thermal design power (TDP)?

A: The TDP is 80 W. The GPU has no power connectors listed, meaning power is delivered through the portable device (laptop) platform.

Q: Which APIs are supported?

A: It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: How many RT cores and tensor cores does it have?

A: It has 58 RT cores and 232 tensor cores.

Q: What is the manufacturing process and die size?

A: It is fabricated on Samsung's 8 nm process with 22,000 million transistors on a 496 mm² die.

Q: What is the production status and release date?

A: The production status is end-of-life, with a release date of 2022-03-21. Its predecessor is Quadro Turing-M and its successor is Ada-MW.

Power and Cooling

The RTX A5500 Max-Q has a TDP of 80 W, which is the power envelope for the entire GPU. The FACT PACK lists no power connectors — the field is "None" — which indicates that the GPU draws all power through the mobile platform's board, rather than requiring external PCIe power cables. The suggested PSU field is null, meaning no power supply recommendation is provided; this is typical for a mobile GPU where the system integrator designs the power delivery. The 80 W TDP is modest, which has direct implications for cooling. A laptop chassis with this GPU does not require the large heatsinks and high-speed fans needed for high-power desktop parts. The low power draw allows for thinner and lighter designs. The display outputs are listed as "Portable Device Dependent," meaning the video outputs are determined by the laptop manufacturer rather than the GPU itself. The bus interface is PCIe 4.0 x16, which provides ample bandwidth for the GPU's 448.0 GB/s memory throughput. The base clock of 585 MHz and boost clock of 1260 MHz are relatively far apart; the boost clock represents the maximum achievable under ideal thermal conditions, and the 80 W limit will likely prevent sustained boost in heavy workloads. Users should expect the GPU to settle somewhere between the two clocks depending on the workload and cooling solution. The pixel rate of 121.0 GPixel/s and texture rate of 292.3 GTexel/s are derived from the core clocks and the 96 ROPs / 232 TMUs, respectively. In a power-constrained mobile chassis, the cooling solution's ability to maintain boost clocks will be the primary factor in real-world performance. The end-of-life production status suggests that this GPU is no longer in active production, so availability is limited to existing inventory or used market. The 8 nm process node (Samsung) is a mature node, and the 496 mm² die is relatively large, but the 80 W limit keeps thermal output manageable. Overall, the power and cooling profile is that of a conservative, efficiency-focused mobile workstation part.

The AMD Equivalent of RTX A5500 Max-Q

Looking for a similar graphics card from AMD? The AMD Radeon RX 6750 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 6750 XT

AMD • 12 GB VRAM

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