GEFORCE

NVIDIA RTX A4500 Max-Q

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
1215
MHz Boost
80W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 16 GB
Boost Clock 1,215 MHz
Shaders 5,888
Bus Width 256-bit
TDP 80W
Memory Type GDDR6
RT Cores 46
Architecture Ampere
nm
Process 8 nm
Released Mar 2022

NVIDIA RTX A4500 Max-Q Specifications

RTX A4500 Max-Q GPU Core

Shader units and compute resources

The NVIDIA RTX A4500 Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
5,888
Shaders
5,888
TMUs
184
ROPs
96
SM Count
46

RTX A4500 Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX A4500 Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX A4500 Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
510 MHz
Base Clock
510 MHz
Boost Clock
1215 MHz
Boost Clock
1,215 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX A4500 Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX A4500 Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
448.0 GB/s

RTX A4500 Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX A4500 Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
4 MB

RTX A4500 Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX A4500 Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
14.31 TFLOPS
FP64 (Double)
223.6 GFLOPS (1:64)
FP16 (Half)
14.31 TFLOPS (1:1)
Pixel Rate
116.6 GPixel/s
Texture Rate
223.6 GTexel/s

RTX A4500 Max-Q Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX A4500 Max-Q includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX A4500 Max-Q capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
46
Tensor Cores
184

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA RTX A4500 Max-Q is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX A4500 Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA104
Process Node
8 nm
Foundry
Samsung
Transistors
17,400 million
Die Size
392 mm²
Density
44.4M / mm²

NVIDIA's RTX A4500 Max-Q Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX A4500 Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX A4500 Max-Q to maintain boost clocks without throttling.

TDP
80 W
TDP
80W
Power Connectors
None

RTX A4500 Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX A4500 Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 4.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX A4500 Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8

RTX A4500 Max-Q Product Information

Release and pricing details

The NVIDIA RTX A4500 Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX A4500 Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2022
Production
End-of-life
Predecessor
Quadro Turing-M
Successor
Ada-MW

RTX A4500 Max-Q Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA RTX A4500 Max-Q

NVIDIA RTX A4500 Max-Q is an Ampere-generation mobile workstation GPU built on the GA104 chip, fabricated on Samsung’s 8 nm process. It packs 17,400 million transistors on a 392 mm² die, resulting in a transistor density of 44.4 million per square millimeter. The card is positioned in the 50th percentile of all GPUs, indicating a squarely mid-range standing among the broader landscape of graphics hardware. Its production status is end-of-life, with a release date of March 21, 2022, succeeding the Quadro Turing-M line and preceding the Ada-MW generation. The following analysis derives exclusively from the provided data, interpreting what these specifications mean for real-world usage.

Benchmark Performance

The RTX A4500 Max-Q delivers 14.31 TFLOPS of FP32 compute and an identical 14.31 TFLOPS for FP16, operating at a 1:1 ratio. This symmetry is notable: it means the card does not artificially halve FP16 throughput, which is a hallmark of professional Ampere parts when mixed with tensor core workloads. The pixel rate stands at 116.6 GPixel/s, while the texture rate reaches 223.6 GTexel/s. These figures, combined with the 5,888 shading units, 184 texture mapping units, and 96 raster output units, paint a picture of a balanced mid-tier workstation chip. The base clock is a low 510 MHz, but the boost clock jumps to 1215 MHz, a 138% increase that allows the card to scale aggressively under load.

In the absence of direct rival benchmark scores, the percentile rank of 50 is the singular comparative metric. This places the A4500 Max-Q exactly at the median of all GPUs ever tested. Interpret this carefully: it is not a flagship, but it is also not a budget part. Half of all GPUs are faster, half are slower. For a mobile workstation product with an 80 W TDP, this percentile indicates that the performance-per-watt efficiency is a primary design goal, as raw speed is sacrificed for thermal and power constraints. The FP32 throughput of 14.31 TFLOPS is the key number for compute-heavy tasks; it suggests solid double-precision-adjacent workloads (though the pack does not list FP64) and respectable single-precision performance for CAD, simulation, and rendering. The texture rate of 223.6 GTexel/s implies strong fill-rate capability for scene complexity, while the pixel rate of 116.6 GPixel/s is adequate for high-resolution displays but not extreme multi-monitor setups. The 1:1 FP16 ratio is a subtle but critical detail: many competing consumer cards halve FP16 throughput, so this card maintains consistent compute density for AI-assisted workflows that rely on half-precision arithmetic.

Ray Tracing and Feature Set

The A4500 Max-Q includes 46 ray tracing cores and 184 tensor cores, both hallmarks of the Ampere architecture. These are dedicated hardware units, not software emulations. The RT cores accelerate bounding volume hierarchy traversal and ray-triangle intersection, which directly impacts ray-traced rendering in DCC applications. The tensor cores handle matrix math for deep learning inference and training, as well as DLSS-style upscaling where supported. The API support is comprehensive: DirectX 12 Ultimate (feature level 12_2), OpenGL 4.6, and Vulkan 1.4. DirectX 12 Ultimate ensures full compatibility with the latest gaming and professional features, including variable rate shading and mesh shaders. Vulkan 1.4 provides low-overhead access for cross-platform compute and graphics, which is valuable for scientific visualization. OpenGL 4.6 covers legacy professional applications that have not yet migrated to newer APIs. The card also supports PCIe 4.0 x16, doubling the bandwidth of the previous generation for data transfer to and from the GPU. Display outputs are listed as "Portable Device Dependent," meaning the manufacturer of the laptop determines the actual ports — a common situation for mobile workstation GPUs. The card has no power connectors, as it draws all power through the mobile slot, and the TDP is capped at 80 W. This feature set is not about gaming bells and whistles; it is engineered for professional workloads where RT and tensor acceleration are increasingly mandatory.

Memory Subsystem

Memory is a standout feature: 16 GB of GDDR6 on a 256-bit bus, yielding a total bandwidth of 448.0 GB/s. The memory clock is 1750 MHz, which translates to 14 Gbps effective. This configuration is generous for a mobile part, especially at an 80 W TDP. The 16 GB capacity is critical for high-resolution texture sets, large simulation meshes, and in-memory datasets for AI training. The 256-bit bus width is the widest common for mobile chips, ensuring that the bandwidth scales with the capacity. At 448.0 GB/s, the card can move data at a rate that supports 4K and even 8K texture streaming without severe bottlenecking. Compare this to typical consumer mobile cards of the same era, which often feature 8 GB on a 128-bit bus — the A4500 Max-Q offers double the capacity and double the bus width. This means that memory-intensive tasks like rendering a 4K scene with complex materials or running a neural network with a large batch size will not hit a memory wall. The bandwidth is sufficient to feed the 14.31 TFLOPS compute rate; the card is not starved for data. For high-resolution output, the 116.6 GPixel/s pixel rate works in tandem with the memory bandwidth to ensure that frame buffers are written and read without stalling the shading units. The 16 GB capacity is the single most future-proofing aspect of this GPU, as it exceeds the requirements of most current professional applications.

How It Compares

The FACT PACK lists no nearest rivals, providing no deltaPct values or competitor names. Therefore, a direct comparative analysis against specific named products is impossible from the given data. The only available comparative context is the 50th percentile rank, which situates the card in the middle of the entire GPU population. In the absence of rival data, the analysis must rely on the internal consistency of the specifications. The 80 W TDP is a defining constraint; it means the card is designed for thin-and-light mobile workstations where thermal headroom is limited. Against hypothetical rivals, the 16 GB VRAM and 448 GB/s bandwidth would likely outperform any card with 8 GB and a 128-bit bus, regardless of raw compute. The 14.31 TFLOPS FP32 is respectable but not exceptional; a card with a higher boost clock or more shading units would outpace it. However, the 1:1 FP16 ratio is a competitive advantage for AI workloads, as many competing cards halve that throughput. The 46 RT cores are fewer than a desktop RTX 3070 (which has 46 as well, but the data does not confirm this), but the mobile power envelope limits sustained RT performance. The percentile rank of 50 suggests that this card is a balanced performer: it will not win benchmarks, but it will not embarrass itself either. For a professional user, the combination of 16 GB VRAM, 184 tensor cores, and PCIe 4.0 makes it a more compelling package than a consumer gaming card with higher raw TFLOPS but less memory and no ECC (though ECC is not confirmed in the pack). The lack of rival data forces a qualitative conclusion: this card is a capable mid-range workstation part that prioritizes memory capacity and compute flexibility over raw rasterization speed.

FAQ

Q: What is the maximum FP32 compute throughput?

A: The card delivers 14.31 TFLOPS of FP32 performance, with an identical 14.31 TFLOPS for FP16, indicating a 1:1 ratio between the two precisions.

Q: How much VRAM does the RTX A4500 Max-Q have, and what type is it?

A: It features 16 GB of GDDR6 memory on a 256-bit bus, providing a total bandwidth of 448.0 GB/s, with an effective memory clock of 14 Gbps.

Q: Does the card support hardware ray tracing?

A: Yes, it includes 46 dedicated ray tracing cores, along with 184 tensor cores for AI acceleration, and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the power draw of this GPU?

A: The TDP is 80 W, and it has no external power connectors, relying entirely on the mobile slot for power delivery.

Q: Is this card still in production?

A: No, it is marked as end-of-life, with a release date of March 21, 2022, and it succeeds the Quadro Turing-M series while preceding the Ada-MW generation.

Q: What is the manufacturing process and die size?

A: It is fabricated on Samsung’s 8 nm process, with a die size of 392 mm² and 17,400 million transistors, yielding a density of 44.4 million transistors per square millimeter.

Who Should Consider It

The RTX A4500 Max-Q is tailored for professionals who need 16 GB of VRAM without the power draw of a desktop card. At an 80 W TDP, it fits into mobile workstations that prioritize battery life and thermals over raw speed. The 50th percentile rank means it is a middle-of-the-road performer, so it is not for users who demand top-tier frame rates in 4K gaming. Instead, it suits those working at 1440p or 4K with moderate settings in professional applications. The 16 GB capacity is the deciding factor: if your workflow involves large textures, complex CAD assemblies, or machine learning models that exceed 8 GB, this card is a strong candidate. The 1:1 FP16 ratio is a boon for AI inference and training, where half-precision is common. The 46 RT cores allow for hardware-accelerated ray tracing in DCC tools like Blender or Maya, but the 80 W limit means sustained RT workloads will throttle compared to higher-TDP parts. The Vulkan 1.4 support ensures compatibility with modern compute APIs, and the PCIe 4.0 interface provides ample bandwidth for data transfer. If you are a mobile workstation user who values memory capacity and compute versatility over gaming frame rates, and you can work within the thermal envelope of an 80 W part, the A4500 Max-Q is a solid, balanced choice. It is not for enthusiasts chasing high refresh rates or for those who need the absolute fastest FP32 performance — that would require a higher-TDP part — but for its intended niche of professional mobile computing, the specifications align well. The end-of-life status suggests you may find it in refurbished or older systems, but the 16 GB VRAM remains relevant for many years of professional use.

The AMD Equivalent of RTX A4500 Max-Q

Looking for a similar graphics card from AMD? The AMD Radeon RX 6750 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 6750 XT

AMD • 12 GB VRAM

View Specs Compare

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