GEFORCE

NVIDIA RTX A4000H

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
1560
MHz Boost
140W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 16 GB
Boost Clock 1,560 MHz
Shaders 6,144
Bus Width 256-bit
TDP 140W
Memory Type GDDR6
RT Cores 48
Architecture Ampere
nm
Process 8 nm
Released Apr 2021

NVIDIA RTX A4000H Specifications

GPU Core

Shader units and compute resources

The NVIDIA RTX A4000H GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
6,144
Shaders
6,144
TMUs
192
ROPs
96
SM Count
48

RTX A4000H Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX A4000H's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX A4000H by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
735 MHz
Base Clock
735 MHz
Boost Clock
1560 MHz
Boost Clock
1,560 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX A4000H Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX A4000H's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
448.0 GB/s

RTX A4000H by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX A4000H, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
4 MB

RTX A4000H Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX A4000H against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
19.17 TFLOPS
FP64 (Double)
299.5 GFLOPS (1:64)
FP16 (Half)
19.17 TFLOPS (1:1)
Pixel Rate
149.8 GPixel/s
Texture Rate
299.5 GTexel/s

RTX A4000H Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX A4000H includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX A4000H capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
48
Tensor Cores
192

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA RTX A4000H is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX A4000H will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA104
Process Node
8 nm
Foundry
Samsung
Transistors
17,400 million
Die Size
392 mm²
Density
44.4M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX A4000H determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX A4000H to maintain boost clocks without throttling.

TDP
140 W
TDP
140W
Power Connectors
1x 6-pin
Suggested PSU
300 W

RTX A4000H by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX A4000H are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
241 mm 9.5 inches
Height
112 mm 4.4 inches
Bus Interface
PCIe 4.0 x16
Display Outputs
4x DisplayPort 1.4a
Display Outputs
4x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX A4000H. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8

RTX A4000H Product Information

Release and pricing details

The NVIDIA RTX A4000H is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX A4000H by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2021
Production
End-of-life
Predecessor
Quadro Turing
Successor
Workstation Ada

About NVIDIA RTX A4000H

The NVIDIA RTX A4000H is a workstation graphics card built on the Ampere architecture, using the GA104 chip fabricated by Samsung on an 8 nm process. The die contains 17,400 million transistors across 392 mm², yielding a transistor density of 44.4 million per mm². Released on April 11, 2021, the card now holds end-of-life status. In the database's overall GPU ranking, it sits at the 50th percentile, a position that signals balanced mid-pack performance rather than a class-leading or entry-level standing.

Benchmark Performance

The RTX A4000H's compute core consists of 6,144 shading units, 192 texture mapping units, and 96 raster output units. The base clock is 735 MHz, with a boost clock of 1560 MHz. These clocks produce a pixel rate of 149.8 GPixel/s and a texture rate of 299.5 GTexel/s. The FP32 throughput is 19.17 TFLOPS, and critically, the FP16 throughput is identical at 19.17 TFLOPS due to a 1:1 ratio. This means half-precision workloads run at the same speed as single-precision, a valuable trait for AI inference and scientific computing that use FP16 tensors.

The database lists no nearest rivals for this card, so direct percentage comparisons against competing GPUs are not available. Instead, the 50th percentile standing provides context: the A4000H is neither at the top nor the bottom of the GPU performance distribution. Its 19.17 TFLOPS of FP32 compute places it in a tier where professional rendering and simulation workloads are feasible, but it will not dominate the most demanding multi-GPU render farms.

The 8 nm process node and 44.4 million transistors per mm² density indicate a mature manufacturing process. The GA104 chip is a mid-sized Ampere die, and the 392 mm² area accommodates the 48 RT cores and 192 tensor cores alongside the standard shading units. The 1:1 FP16 ratio is a notable architectural decision, as many competing cards halve their FP16 throughput or require dedicated tensor paths to reach similar rates. The pixel rate of 149.8 GPixel/s and texture rate of 299.5 GTexel/s together describe a card that handles fill-rate-bound tasks with ease, while the compute figures point to balanced throughput across shading and tensor workloads.

Who Should Consider It

The 16 GB GDDR6 memory pool, paired with a 256-bit bus and 448.0 GB/s of bandwidth, makes the A4000H well-suited for high-resolution content creation. Users working with high-resolution textures, large CAD assemblies, or multi-layer compositing will find the 16 GB capacity sufficient for scenes that would exceed the VRAM of lower-capacity cards. The 448.0 GB/s bandwidth ensures that texture streaming and memory-bound compute kernels do not starve the 19.17 TFLOPS compute rate.

The 4x DisplayPort 1.4a outputs support up to four displays, which is ideal for digital content creation workstations that use a main monitor plus reference and tool panels. The PCIe 4.0 x16 interface provides ample bandwidth for data transfer, and the card's single-slot form factor allows multiple units to be installed in a single chassis for distributed rendering.

The 50th percentile ranking suggests that this card is appropriate for users who need professional-grade features — such as RT cores, tensor cores, and certified driver support — without requiring the absolute highest performance. It is a mid-range workstation solution. For users whose workloads are primarily compute-bound, the 19.17 TFLOPS FP32/FP16 performance is the relevant metric; for those who are memory-bound, the 448.0 GB/s bandwidth and 16 GB capacity will be the deciding factor. The 140 W TDP and single-slot design further make it a candidate for dense workstation builds where space and power are constrained.

Ray Tracing and Feature Set

The RTX A4000H includes 48 RT cores dedicated to ray-traced rendering, and 192 tensor cores that accelerate AI-based features like denoising and super-resolution. The Ampere architecture's RT cores provide hardware-accelerated ray tracing for applications that support it, such as architectural visualization and product design software. The tensor cores enable machine learning inference and training directly on the GPU, which is increasingly common in professional workflows.

The card supports DirectX 12 Ultimate (12_2), which includes features like variable rate shading and mesh shaders, as well as OpenGL 4.6 and Vulkan 1.4 for cross-platform compatibility. The 4x DisplayPort 1.4a outputs support high dynamic range and high refresh rate displays, and the 48 RT cores deliver a meaningful ray-tracing capability that was absent in the predecessor Quadro Turing generation's non-RT models. The combination of RT and tensor cores means the A4000H can handle hybrid rendering pipelines that mix rasterization, ray tracing, and AI denoising in a single frame. The 192 tensor cores are particularly relevant for real-time denoising, which is essential for interactive ray-traced workflows.

FAQ

Q: What is the compute throughput of the RTX A4000H?

A: The card delivers 19.17 TFLOPS of FP32 and 19.17 TFLOPS of FP16, at a 1:1 ratio.

Q: How much VRAM does the RTX A4000H have?

A: It has 16 GB of GDDR6 memory on a 256-bit bus, with 448.0 GB/s of bandwidth.

Q: What power supply is recommended for the RTX A4000H?

A: The suggested PSU is 300 W, and the card draws power through a single 6-pin connector.

Q: Does the RTX A4000H support ray tracing?

A: Yes, it has 48 RT cores and 192 tensor cores, and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: When was the RTX A4000H released?

A: It was released on April 11, 2021, and is now end-of-life.

Q: What display outputs does the RTX A4000H offer?

A: It has 4x DisplayPort 1.4a outputs, supporting multi-display configurations.

How It Compares

The FACT PACK provides no nearest rivals for the RTX A4000H, so a numeric comparison against specific competing cards is not possible. The 50th percentile standing in the database indicates that the card occupies the middle of the GPU performance range. Its predecessor, the Quadro Turing generation, did not include the RT and tensor core configuration found in this Ampere card, so the A4000H represents a generational feature leap. The successor, Workstation Ada, is the next step up in NVIDIA's workstation lineup, offering higher performance, but the A4000H remains a relevant option for users who want Ampere's feature set at a 140 W TDP.

The end-of-life status means the card is no longer in active production, but the 50th percentile ranking shows that it retains a place in the performance hierarchy. Users comparing it to other cards should rely on the compute and memory specifications listed here, as the database does not include rival benchmark scores for this product. The card's position between the Quadro Turing and Workstation Ada generations makes it a bridge product that introduced RT and tensor core capabilities to the workstation segment at a mid-range performance level.

Memory Subsystem

The RTX A4000H is equipped with 16 GB of GDDR6 memory, connected through a 256-bit interface. The memory operates at 1750 MHz, which yields an effective data rate of 14 Gbps and a total bandwidth of 448.0 GB/s. This configuration is well-balanced for the card's compute capabilities: the 19.17 TFLOPS FP32 rate can be fed by the memory bandwidth without creating a significant bottleneck in most workloads.

For high-resolution rendering, the 16 GB capacity is the more important specification. Scenes with high-resolution textures, complex geometry, or large simulation grids can exceed the VRAM of smaller cards, and the A4000H's 16 GB allows such scenes to fit entirely in memory, avoiding costly PCIe transfers. The 256-bit bus width is a middle-ground design; narrower bus widths would reduce the bandwidth proportionally, while wider bus widths are reserved for higher-end cards. The 448.0 GB/s figure is sufficient for high-resolution texture streaming and moderate compute tasks, though users who push extreme-resolution textures or massive point clouds may find the bandwidth limiting. The GDDR6 type is a mature technology, and the 14 Gbps effective speed is a standard configuration for this class of card.

Power and Cooling

The RTX A4000H has a TDP of 140 W, a modest figure for a card with 19.17 TFLOPS of compute performance. NVIDIA recommends a 300 W power supply, and the card requires a single 6-pin power connector. The single-slot design, measuring 241 mm in length and 112 mm in height, allows it to fit in compact workstation chassis and enables dense multi-GPU configurations. The 140 W TDP means the cooling solution can be relatively simple, and the card's dimensions ensure it does not obstruct adjacent slots. Users with existing power supplies that have a spare 6-pin connector will not need to upgrade, provided their PSU meets the 300 W recommendation. The low power draw also contributes to lower system heat output, which is beneficial in multi-GPU towers. The single-slot form factor is a defining characteristic, as it permits the card to be installed in chassis that cannot accommodate dual-slot cooling solutions, making it a practical choice for high-density compute nodes.

Detailed benchmark scores and charts for the NVIDIA RTX A4000H are below.

Benchmark Scores

No benchmark data available for this GPU.

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