NVIDIA RTX A2000 Embedded
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA RTX A2000 Embedded Specifications
GPU Core
Shader units and compute resources
The NVIDIA RTX A2000 Embedded GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
RTX A2000 Embedded Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the RTX A2000 Embedded's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX A2000 Embedded by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's RTX A2000 Embedded Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX A2000 Embedded's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
RTX A2000 Embedded by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the RTX A2000 Embedded, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
RTX A2000 Embedded Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX A2000 Embedded against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
RTX A2000 Embedded Ray Tracing & AI
Hardware acceleration features
The NVIDIA RTX A2000 Embedded includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX A2000 Embedded capable of delivering both stunning graphics and smooth frame rates in modern titles.
Ampere Architecture & Process
Manufacturing and design details
The NVIDIA RTX A2000 Embedded is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX A2000 Embedded will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA RTX A2000 Embedded determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX A2000 Embedded to maintain boost clocks without throttling.
RTX A2000 Embedded by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA RTX A2000 Embedded are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA RTX A2000 Embedded. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
RTX A2000 Embedded Product Information
Release and pricing details
The NVIDIA RTX A2000 Embedded is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX A2000 Embedded by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About NVIDIA RTX A2000 Embedded
The NVIDIA RTX A2000 Embedded is an Ampere-generation mobile graphics module fabricated on Samsung's 8 nm process. It integrates 8,700 million transistors on a 200 mm² die, achieving a transistor density of 43.5M / mm². The GPU runs at a base clock of 607 MHz and a boost clock of 1177 MHz. With 2,560 shading units, 80 texture mapping units, and 32 render output units, it delivers 6.026 TFLOPS of FP32 compute and an identical 6.026 TFLOPS of FP16 (1:1 ratio). The pixel rate is 37.66 GPixel/s and the texture rate is 94.16 GTexel/s. Memory is 4 GB of GDDR6 on a 128-bit bus, providing 192.0 GB/s of bandwidth. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The module is rated at a 35 W TDP and uses an MXM form factor with a PCIe 4.0 x8 interface. Released on 2022-03-29, it is now end-of-life, and the data places it at the 50th percentile among all GPUs.
Benchmark Performance
The primary compute metric is the FP32 throughput of 6.026 TFLOPS. This number is significant because it matches the FP16 throughput exactly, indicating a 1:1 ratio for half-precision operations. For workloads that leverage FP16, such as certain neural network inference or compute shaders, this means no penalty for switching precision. The pixel rate of 37.66 GPixel/s and texture rate of 94.16 GTexel/s are direct outputs of the 32 ROPs and 80 TMUs. These rates are moderate, reflecting the card's position at the 50th percentile of all GPUs. The base clock of 607 MHz is notably low, but the boost clock of 1177 MHz is the sustained operating frequency under load. The boost clock is nearly double the base clock, which indicates a wide dynamic range for power management. The data shows a balanced profile: compute, pixel, and texture throughput are all in proportion to the unit counts. The 50th percentile ranking means the GPU sits exactly at the median of the performance distribution. This suggests it will handle mainstream 1080p gaming at medium to high settings, but it will not excel at extreme resolutions or high refresh rates. The lack of benchmark scores in the data pack means the percentile is the only comparative measure available, but it provides a clear reference point. The transistor density of 43.5M / mm² is a physical attribute that influences the power efficiency, and the 35 W TDP is a direct consequence of the clock and unit configuration. The 6.026 TFLOPS figure is the ceiling for FP32 compute, and the 1:1 FP16 ratio means that half-precision workloads do not gain a throughput advantage, which is a deliberate design choice for this embedded part.
Ray Tracing and Feature Set
The Ampere architecture brings hardware ray tracing and tensor cores to this embedded part. Specifically, the RTX A2000 Embedded includes 20 RT cores and 80 tensor cores. These enable hardware-accelerated ray tracing for realistic lighting and shadows, as well as tensor-based operations for AI-enhanced rendering and compute. The API support is comprehensive: DirectX 12 Ultimate (12_2) is supported, which mandates features like hardware ray tracing and variable rate shading. OpenGL 4.6 and Vulkan 1.4 are also included, ensuring compatibility with a wide range of professional applications and modern game engines. The 80 tensor cores are particularly relevant for workloads that use deep learning for denoising or upscaling. The data shows that while the card is not a high-end ray tracing powerhouse, it does provide the necessary hardware foundation for such features. The 20 RT cores are a modest count, but they allow the card to participate in ray-traced scenes without falling back to software emulation. The feature set is forward-looking, but the compute performance will limit the complexity of ray-traced scenes that can be rendered in real time. The tensor cores also support AI-based tasks like image classification and natural language processing, though the 35 W power envelope constrains sustained throughput. The DirectX 12 Ultimate support ensures that the card meets the requirements for the latest gaming titles, while the Vulkan 1.4 and OpenGL 4.6 support cover legacy and cross-platform workloads.
Memory Subsystem
The memory subsystem consists of 4 GB of GDDR6 running at 1500 MHz, which translates to 12 Gbps effective data rate. The bus width is 128 bits, resulting in a total bandwidth of 192.0 GB/s. This bandwidth is reasonable for a 35 W part, but the capacity of 4 GB is the more significant constraint. At high resolutions, the memory capacity will be the first bottleneck, as large textures and frame buffers can exceed 4 GB. The data shows that the bandwidth is sufficient for lower resolutions, but the capacity limits the ability to use high-resolution texture packs or run multiple displays with large framebuffers. For embedded or mobile applications, the 4 GB capacity is a trade-off for the low TDP. The 128-bit bus width is a standard configuration for this performance class, and the 192.0 GB/s bandwidth is adequate for the GPU's compute throughput. Users targeting high resolutions should note that the capacity may force lower texture quality settings. The memory clock of 1500 MHz is a fixed parameter, and the effective 12 Gbps rate is typical for GDDR6. The bandwidth-to-compute ratio is balanced, meaning that the memory subsystem is not likely to be the primary limiter for most workloads, except when the capacity is exhausted. The 4 GB size is the smallest configuration in the GDDR6 lineup, which is a deliberate choice to keep power consumption low.
Who Should Consider It
The RTX A2000 Embedded is designed for systems where power and space are at a premium. The 35 W TDP is a key attribute, allowing it to be integrated into thin-and-light laptops, embedded controllers, and portable workstations. The MXM module form factor is a standardized interface for such systems. The PCIe 4.0 x8 bus interface provides sufficient bandwidth for the GPU's needs, though it is half the width of a full x16 slot. The 50th percentile performance means it is suitable for mainstream productivity, light 3D modeling, and gaming at moderate settings. The end-of-life production status indicates it is best suited for existing platforms that require a drop-in replacement. The data shows that it is not intended for high-end ray tracing or 4K rendering, but for standard workloads, it performs adequately. The 6.026 TFLOPS of FP32 compute is enough for entry-level CAD and simulation tasks. The 4 GB memory capacity is a limitation for large datasets, but for typical embedded workloads, it is sufficient. The 35 W TDP also makes it an excellent candidate for fanless or passively cooled designs, though the actual cooling solution is not specified. Users who need a low-power GPU for industrial visualization, medical imaging, or digital signage will find the performance envelope suitable. However, the end-of-life status means that new designs should consider the successor, Ada-MW, which is listed as the successor but not detailed in the data pack.
How It Compares
The data pack lists no nearest rivals for this GPU, so direct comparisons to specific products are not possible. However, its position at the 50th percentile provides a baseline. Its predecessor, the Quadro Turing-M, was based on the older Turing architecture, while its successor, the Ada-MW, represents a newer generation. Without specific scores, the data suggests that the RTX A2000 Embedded offers a middle-ground performance envelope. The 35 W TDP is a defining characteristic, as it allows deployment in thermal-constrained environments. The lack of a launch MSRP and the absence of benchmark scores in the pack mean that any performance comparison must rely on the percentile and the raw compute numbers. The 8 nm process node is a mature technology, and the 200 mm² die size is moderate. The 8,700 million transistor count indicates a relatively dense design. The data shows that the GPU is a balanced offering, but it is not positioned at the top of any performance segment. The 50th percentile ranking places it exactly in the middle of the GPU distribution, which is a useful reference for potential buyers. Compared to its predecessor, the Quadro Turing-M, the RTX A2000 Embedded benefits from the newer Ampere architecture, which brings hardware ray tracing and tensor cores. Compared to its successor, the Ada-MW, it is an older design with a smaller feature set, but the specific differences are not quantified in the data pack. The lack of nearest rivals means that the percentile is the only comparative measure available, and it is a reliable indicator of its standing.
FAQ
Q: What is the memory size and type? A: The GPU features 4 GB of GDDR6 memory.
Q: What is the thermal design power (TDP)? A: The TDP is rated at 35 W.
Q: Which APIs are supported? A: It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Q: What is the bus interface? A: It uses a PCIe 4.0 x8 interface.
Q: What is the production status? A: The production status is end-of-life.
Q: What is the process node and foundry? A: It is fabricated on Samsung's 8 nm process.
Detailed benchmark scores and charts for the NVIDIA RTX A2000 Embedded are below.
Benchmark Scores
No benchmark data available for this GPU.
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