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NVIDIA Quadro4 750 XGL

NVIDIA graphics card specifications and benchmark scores

128 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 128 MB
Bus Width 128-bit
Memory Type DDR
Architecture Kelvin
nm
Process 150 nm
Released Feb 2002

NVIDIA Quadro4 750 XGL Specifications

Quadro4 750 XGL GPU Core

Shader units and compute resources

The NVIDIA Quadro4 750 XGL GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
8

Quadro4 750 XGL Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro4 750 XGL's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro4 750 XGL by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
275 MHz
Memory Clock
225 MHz 450 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro4 750 XGL Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro4 750 XGL's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 MB
VRAM
128 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
7.200 GB/s

Quadro4 750 XGL Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro4 750 XGL against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
2.200 GPixel/s
Texture Rate
2.200 GTexel/s

Kelvin Architecture & Process

Manufacturing and design details

The NVIDIA Quadro4 750 XGL is built on NVIDIA's Kelvin architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro4 750 XGL will perform in GPU benchmarks compared to previous generations.

Architecture
Kelvin
GPU Name
NV25
Process Node
150 nm
Foundry
TSMC
Transistors
63 million
Die Size
142 mm²
Density
443.7K / mm²

NVIDIA's Quadro4 750 XGL Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro4 750 XGL determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro4 750 XGL to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W

Quadro4 750 XGL by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro4 750 XGL are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 4x
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro4 750 XGL. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
8.1
DirectX
8.1
OpenGL
1.5
OpenGL
1.5

Quadro4 750 XGL Product Information

Release and pricing details

The NVIDIA Quadro4 750 XGL is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro4 750 XGL by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2002
Production
End-of-life
Predecessor
Quadro2 Celcius
Successor
Quadro FX Rankine

Quadro4 750 XGL Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro4 750 XGL

The NVIDIA Quadro4 750 XGL is a professional workstation graphics card built on the Kelvin architecture with the NV25 chip. Released on February 18, 2002, it is now end-of-life. The card uses a 150 nm process from TSMC, integrating 63 million transistors on a 142 mm² die. It carries 128 MB of DDR memory on a 128-bit bus, delivering 7.200 GB/s of bandwidth, and it occupies a single slot with no auxiliary power connectors. In the benchmark database, the card holds a 50th percentile standing among all GPUs, though its average benchmark score is zero due to the absence of scored entries.

Benchmark Performance

The benchmark database lists no scored entries for the Quadro4 750 XGL; the average benchmark score is zero. This absence of data means that the card's performance cannot be quantified through direct benchmark scores. However, the percentile rank of 50 provides a global reference: it places the card exactly at the median of all GPUs in the database. Half of all GPUs score higher, and half score lower. The raw throughput specifications offer the only quantitative performance indicators. The card achieves a pixel rate of 2.200 GPixel/s and a texture rate of 2.200 GTexel/s, both driven by 8 texture mapping units and 8 render output units. The identical pixel and texture rates indicate a balanced fixed-function pipeline, where each ROP and TMU operates at the same effective rate. Memory bandwidth is 7.200 GB/s, derived from a 128-bit DDR bus operating at an effective 450 Mbps (225 MHz base). This bandwidth is sufficient to feed the fill rates without creating a bottleneck, as the ratio of bandwidth to pixel rate is adequate for the era's typical texture-heavy workloads. The 50th percentile standing suggests that the card was positioned in the middle of the performance spectrum during its lifetime, not as a flagship nor as a low-end part. Because the nearestRivals field is empty, no direct percentage deltas can be cited against specific competitors. The analysis must rely on the absolute rates and the percentile rank alone. The lack of FP32 or FP16 data confirms that the card does not use a unified shader architecture; its performance is defined purely by fixed-function rasterization and texturing, which is typical for a 2002 release. The 8 TMUs and 8 ROPs operate in lockstep to produce the 2.200 GTexel/s and 2.200 GPixel/s figures, meaning that texture fetches and pixel writes are perfectly balanced. This symmetry is a hallmark of the Kelvin architecture, which prioritized consistent viewport rendering for CAD and DCC applications over the more flexible shader pipelines that would follow.

Power and Cooling

The Quadro4 750 XGL is a single-slot card with a suggested power supply rating of 200 W. It requires no auxiliary power connectors, meaning all power is drawn through the AGP 4x slot interface. The TDP is not specified in the data pack, so no wattage figure can be cited; however, the absence of external power connectors and the low 200 W PSU recommendation imply a modest power envelope. The card's 150 nm process node, manufactured by TSMC, houses 63 million transistors on a 142 mm² die, giving a transistor density of 443.7K per mm². This relatively low density for a 150 nm part contributes to the card's thermal characteristics, though no thermal data is provided. The single-slot design and lack of power connectors suggest that cooling is handled by a passive or low-profile active solution, but the exact cooler type is not listed. The 200 W suggested PSU is a system-level recommendation, not the card's own draw, so users should ensure their overall system power stays within that guidance. The bus interface is AGP 4x, which provides both the electrical connection and power delivery. Since the card has no power connectors, the AGP slot must supply all required power, which is typical for cards of this era with a modest transistor count. The 63 million transistors at 150 nm would have drawn a relatively small current, consistent with the lack of auxiliary power. The single-slot form factor further constrains the cooling solution, as the card must fit within a standard slot height without protruding beyond it.

Ray Tracing and Feature Set

The Quadro4 750 XGL does not include dedicated ray tracing cores or tensor cores; both fields are null in the data. This is consistent with its 2002 release, predating the advent of hardware ray tracing and AI acceleration. The card's API support is limited to DirectX 8.1 and OpenGL 1.5, with no Vulkan support. These APIs reflect the fixed-function pipeline era, where shading was handled through vertex and pixel shader models up to version 1.1 in DirectX 8.1. The display outputs comprise 2x DVI and 1x S-Video, enabling dual-monitor professional setups. Memory is 128 MB of DDR on a 128-bit bus, which is adequate for the CAD and DCC workloads of the time but modest by modern standards. The card's texture rate of 2.200 GTexel/s and pixel rate of 2.200 GPixel/s are the primary feature-set indicators, as there are no compute or tensor capabilities to analyze. The absence of Vulkan support means the card cannot run modern Vulkan-based applications, and its OpenGL 1.5 support is similarly dated. For professional users of the era, the feature set was geared toward hardware-accelerated OpenGL viewport rendering, which the 2.200 GTexel/s fill rate would have handled for typical scene complexities. The card's architecture, Kelvin, is a fixed-function design, so it lacks the programmable shader flexibility of later unified architectures. The memory clock of 225 MHz (450 Mbps effective) is a fixed specification, and the 128-bit bus width limits memory bandwidth to 7.200 GB/s, which is a constraint for large textures. The lack of RT and tensor cores means the card is entirely reliant on its fixed-function units for all rendering tasks.

FAQ

Q: What is the memory configuration of the Quadro4 750 XGL?

A: The card has 128 MB of DDR memory on a 128-bit bus, providing a bandwidth of 7.200 GB/s.

Q: Does the Quadro4 750 XGL support DirectX 9 or Vulkan?

A: No. The card supports DirectX 8.1 and OpenGL 1.5, and Vulkan is not listed.

Q: What power supply is recommended for this card?

A: The suggested PSU is 200 W, and the card requires no auxiliary power connectors.

Q: Does the card have ray tracing or tensor cores?

A: No. The data lists both ray tracing cores and tensor cores as null, indicating they are not present.

Q: What is the production status and release date?

A: The card is end-of-life and was released on February 18, 2002.

Q: What is the bus interface and how many display outputs are there?

A: The bus interface is AGP 4x, and the card has 2x DVI and 1x S-Video outputs.

How It Compares

The nearestRivals field in the data pack is empty, so no direct score deltas or rival names can be cited. The card's percentile of 50 places it at the median of all GPUs in the database, which is a meaningful reference point. In the absence of rival data, the comparison must rely on the card's position within its own product lineage. The Quadro4 750 XGL belongs to the Quadro4 Celcius (x50) generation, succeeding the Quadro2 Celcius and preceding the Quadro FX Rankine. The predecessor, Quadro2 Celcius, would have been built on an older architecture, while the successor, Quadro FX Rankine, introduced a new architecture with likely higher fill rates. However, no specific numbers are available for these parts in the pack. The 50th percentile standing indicates that the card is neither a performance outlier nor a low-end part; it sits squarely in the middle of the historical GPU performance distribution. Given the empty rival list, the only quantitative comparison is the percentile itself, which serves as a global benchmark across all GPUs. The card's 2.200 GPixel/s pixel rate and 7.200 GB/s bandwidth are the figures that would have positioned it against contemporaries, but without rival entries, these remain standalone specifications. The lack of benchmark scores further limits comparison; the average benchmark score of zero means no performance deltas can be computed. Thus, the Quadro4 750 XGL's competitive standing is best understood through its median percentile and its place between two known generations in the Quadro family. The successor, Quadro FX Rankine, is a later generation, so it likely benefits from architectural improvements, while the predecessor, Quadro2 Celcius, is older and likely slower, but again, no numeric deltas are available. The card's own specifications—8 TMUs, 8 ROPs, and a 128-bit memory bus—define its ceiling, and the 50th percentile confirms that this ceiling was unremarkable yet competent within the broader GPU landscape.

The AMD Equivalent of Quadro4 750 XGL

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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