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NVIDIA Quadro4 700 Go GL

NVIDIA graphics card specifications and benchmark scores

64 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA Quadro4 700 Go GL Specifications

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Quadro4 700 Go GL GPU Core

Shader units and compute resources

The NVIDIA Quadro4 700 Go GL GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4
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Quadro4 700 Go GL Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro4 700 Go GL's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro4 700 Go GL by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
199 MHz
Memory Clock
223 MHz 446 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro4 700 Go GL Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro4 700 Go GL's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
64 MB
VRAM
64 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
7.136 GB/s
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Quadro4 700 Go GL Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro4 700 Go GL against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
796.0 MPixel/s
Texture Rate
796.0 MTexel/s
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Kelvin Architecture & Process

Manufacturing and design details

The NVIDIA Quadro4 700 Go GL is built on NVIDIA's Kelvin architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro4 700 Go GL will perform in GPU benchmarks compared to previous generations.

Architecture
Kelvin
GPU Name
NV28
Process Node
150 nm
Foundry
TSMC
Transistors
63 million
Die Size
142 mm²
Density
443.7K / mm²
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NVIDIA's Quadro4 700 Go GL Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro4 700 Go GL determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro4 700 Go GL to maintain boost clocks without throttling.

Power Connectors
None
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Quadro4 700 Go GL by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro4 700 Go GL are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
AGP 4x
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro4 700 Go GL. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
8.1
DirectX
8.1
OpenGL
1.5
OpenGL
1.5
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Quadro4 700 Go GL Product Information

Release and pricing details

The NVIDIA Quadro4 700 Go GL is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro4 700 Go GL by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2003
Production
End-of-life
Predecessor
Quadro2 Go
Successor
Quadro FX Go

Quadro4 700 Go GL Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA Quadro4 700 Go GL

The NVIDIA Quadro4 700 Go GL by NVIDIA was engineered as a mobile workstation solution for professionals on the move in the early 2000s. Its value proposition centered on bringing certified OpenGL application stability and performance to high-end laptops, a significant feat at its 2003 launch. With 64MB of DDR memory on a 150nm Kelvin architecture, it targeted users who required reliable 3D modeling and CAD performance outside a traditional office. The AGP 4x interface provided the necessary bandwidth for its era, enabling smooth manipulation of complex wireframes and models. This GPU was not about raw gaming frames but about delivering precise, artifact-free viewports in professional applications. Choosing the NVIDIA Quadro4 700 Go GL by NVIDIA meant investing in a tool for productivity, where driver certification for software like CATIA and Pro/ENGINEER was paramount. Its release addressed a growing niche of mobile engineers and designers who needed desktop-class reliability.

  • Targeted mobile professionals needing certified OpenGL drivers.
  • Delivered workstation stability over raw gaming performance.
  • 64MB DDR VRAM was substantial for mobile CAD in 2003.
  • AGP 4x interface was the contemporary standard for GPU bandwidth.
  • Enabled complex 3D modeling and rendering on high-end laptops.

Segment placement for this GPU was unequivocally in the professional mobile workstation tier, distinct from consumer Geforce Go counterparts. It competed directly with offerings from ATI's FireGL mobility line, with competition hinging on application-specific optimizations. The 150nm process technology, while standard for its time, limited clock speeds and efficiency compared to later nodes. Future-proofing was inherently limited, as the fixed 64MB frame buffer and lack of programmable shader support (characteristic of the Kelvin architecture) would quickly become bottlenecks. Newer APIs and more complex models would soon demand more memory and advanced feature sets. However, for its targeted software ecosystem at release, it offered a solid platform. The legacy of the NVIDIA Quadro4 700 Go GL by NVIDIA is as a pioneer in making serious mobile content creation viable.

Optimal pairing suggestions for a system built around this GPU were critical to unlock its intended performance. It demanded a high-end mobile platform of its era, typically paired with a powerful single-core Pentium 4-M or early Pentium M processor. Ample system RAM, ideally 512MB to 1GB of DDR, was necessary to feed data to the GPU and run memory-hungry applications. The GPU was found in premium laptop chassis from manufacturers like Dell Precision or HP Compaq business lines. These systems featured high-resolution displays for the time, allowing professionals to utilize the enhanced viewport clarity. For users today considering legacy systems, the NVIDIA Quadro4 700 Go GL by NVIDIA serves as a historical benchmark for the evolution of mobile workstation graphics. It represents a specific point in time where professional mobile graphics became a fully realized product category.

The AMD Equivalent of Quadro4 700 Go GL

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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