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NVIDIA Quadro4 550 XGL

NVIDIA graphics card specifications and benchmark scores

64 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA Quadro4 550 XGL Specifications

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Quadro4 550 XGL GPU Core

Shader units and compute resources

The NVIDIA Quadro4 550 XGL GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4
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Quadro4 550 XGL Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro4 550 XGL's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro4 550 XGL by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
270 MHz
Memory Clock
200 MHz 400 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro4 550 XGL Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro4 550 XGL's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
64 MB
VRAM
64 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
6.400 GB/s
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Quadro4 550 XGL Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro4 550 XGL against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.080 GPixel/s
Texture Rate
1.080 GTexel/s
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Celsius Architecture & Process

Manufacturing and design details

The NVIDIA Quadro4 550 XGL is built on NVIDIA's Celsius architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro4 550 XGL will perform in GPU benchmarks compared to previous generations.

Architecture
Celsius
GPU Name
NV17
Process Node
150 nm
Foundry
TSMC
Transistors
29 million
Die Size
65 mm²
Density
446.2K / mm²
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NVIDIA's Quadro4 550 XGL Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro4 550 XGL determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro4 550 XGL to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
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Quadro4 550 XGL by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro4 550 XGL are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 4x
Display Outputs
1x LFH60
Display Outputs
1x LFH60
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro4 550 XGL. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
7.0
DirectX
7.0
OpenGL
1.5
OpenGL
1.5
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Quadro4 550 XGL Product Information

Release and pricing details

The NVIDIA Quadro4 550 XGL is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro4 550 XGL by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2002
Production
End-of-life
Predecessor
Quadro2 Celcius
Successor
Quadro FX Rankine

Quadro4 550 XGL Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA Quadro4 550 XGL

The NVIDIA Quadro4 550 XGL, a pioneering graphics card from the early 2000s, lacks modern CUDA or OpenCL capabilities that power today's GPU-accelerated workflows in productivity software. Built on NVIDIA's Celsius architecture with a 150 nm process, this AGP 4x card delivers 64 MB of DDR memory, sufficient for basic 2D and light 3D rendering tasks of its era but far from handling contemporary compute-intensive applications. Professionals relying on CUDA for tasks like video encoding or simulations would find this hardware obsolete, as it predates NVIDIA's parallel computing platforms by years. Instead, its strengths lie in legacy support for OpenGL-based environments, where it excels in stable viewport performance for CAD modeling without the bloat of newer APIs. For hardware enthusiasts nostalgic for the Quadro lineage, the Quadro4 550 XGL represents a time when graphics acceleration meant reliable polygon throughput rather than teraflops of compute power. Overall, its absence of these features limits it to archival or retro productivity setups, not cutting-edge content pipelines. When evaluating content creation suitability, the Radeon NVIDIA Quadro4 550 XGL shines in historical contexts for Adobe Suite versions from the early 2000s, offering smooth playback and basic compositing without the overheating issues plaguing consumer cards of that period. Its 64 MB DDR memory handles texture mapping and layer manipulations adequately for print design or simple animations, though multitasking with high-res assets quickly exposes bandwidth limitations. Architects and graphic designers using software like AutoCAD 2002 appreciate its certified drivers for error-free line rendering and zoom operations, ensuring productivity without crashes in enterprise drafts. However, for modern suites like Premiere or Blender, the card's age means sluggish exports and incompatibility with shader-heavy effects, making it unsuitable for professional timelines today. Enthusiasts tinkering with vintage workstations will value its low power draw and quiet operation during extended sessions of photo retouching or vector illustration. In essence, this card's productivity niche is firmly rooted in legacy creative tools, where reliability trumps raw speed. Driver support for the NVIDIA Quadro4 550 XGL remains a mixed bag in 2023, with official NVIDIA updates ceasing around the Windows XP era, though community-patched drivers extend viability on Linux distributions for stable operation. Its enterprise features, including optimized multi-monitor setups via AGP 4x, cater to office productivity by supporting up to four displays for spreadsheet analysis or document review without frame drops. Stability is a hallmark, thanks to ECC-like error correction in memory handling that prevents corruption during long CAD renders or financial modeling visualizations. For IT admins in legacy environments, the card's deterministic performance under sustained loads ensures uptime in mission-critical apps like engineering simulations. Hardware fans will geek out over its robust cooling design, which maintains thermal throttling thresholds even in dusty server racks. Ultimately, these attributes make the Quadro4 550 XGL a dependable relic for enterprise holdouts, prioritizing endurance over innovation in productivity hardware.

The AMD Equivalent of Quadro4 550 XGL

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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