NVIDIA Quadro T1200 Mobile
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA Quadro T1200 Mobile Specifications
Quadro T1200 Mobile GPU Core
Shader units and compute resources
The NVIDIA Quadro T1200 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Quadro T1200 Mobile Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Quadro T1200 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro T1200 Mobile by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's Quadro T1200 Mobile Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro T1200 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Quadro T1200 Mobile by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Quadro T1200 Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Quadro T1200 Mobile Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro T1200 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Turing Architecture & Process
Manufacturing and design details
The NVIDIA Quadro T1200 Mobile is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro T1200 Mobile will perform in GPU benchmarks compared to previous generations.
NVIDIA's Quadro T1200 Mobile Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA Quadro T1200 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro T1200 Mobile to maintain boost clocks without throttling.
Quadro T1200 Mobile by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA Quadro T1200 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA Quadro T1200 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Quadro T1200 Mobile Product Information
Release and pricing details
The NVIDIA Quadro T1200 Mobile is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro T1200 Mobile by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Quadro T1200 Mobile Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA Quadro T1200 Mobile
The NVIDIA Quadro T1200 Mobile is a professional mobile GPU from the Quadro Turing-M generation. The architecture is Turing, implemented on the TU117 chip. TSMC fabricates the die on a 12 nm process; the chip contains 4,700 million transistors on a 200 mm² die, giving a transistor density of 23.5M/mm². The GPU operates at a base clock of 1515 MHz and a boost clock of 1785 MHz. It is configured with 1024 shading units, 64 texture mapping units, and 32 render output units. For memory, it uses 4 GB of GDDR6 on a 128-bit interface, with a memory clock of 1500 MHz and a 12 Gbps effective data rate, for 192.0 GB/s of bandwidth. The slot width is IGP, the TDP is 18 W, no power connectors are required, and the interface is PCIe 3.0 x16. In the distribution of all GPUs tracked in this database, the Quadro T1200 Mobile sits at the 50th percentile. The product is end-of-life, with a release date of 2021-04-11; the predecessor is Quadro Pascal-M and the successor is Ampere-MW.
Memory Subsystem
The memory subsystem consists of 4 GB of GDDR6 on a 128-bit bus. The memory clock is 1500 MHz, which yields a 12 Gbps effective rate, and the resulting peak bandwidth is 192.0 GB/s. The pixel fill rate is 57.12 GPixel/s, and the texture fill rate is 114.2 GTexel/s. These figures define the data path available to the GPU cores. For high-resolution rendering, the first constraint is capacity: a 4 GB frame buffer holds color, depth, and staging buffers, and complex scenes at elevated resolutions can exhaust that space quickly. Once the buffer overflows, performance degrades as data is swapped. The second constraint is bandwidth: 192.0 GB/s is what the memory system can deliver to the shading units. With a 128-bit data path, this is a moderate bandwidth figure, not a high-end configuration. The fill rates determine the output side of the pipeline: 57.12 GPixel/s is the rate at which pixels can be written, and 114.2 GTexel/s is the rate at which textures can be sampled. Higher resolutions increase the number of pixels per frame, so the pixel rate is a direct scaling limit. The design point is a balanced memory subsystem for moderate workloads rather than an extreme high-resolution solution.
Who Should Consider It
This GPU suits systems that need a professional mobile part at the median of the performance distribution. The percentile rank is 50, the exact middle of the all-GPU distribution: half of tracked GPUs are faster, half are slower. With an 18 W TDP, an IGP slot width, and no power connectors, it is built for portable machines with strict power and thermal budgets. The 4 GB GDDR6 frame buffer and 192.0 GB/s bandwidth point to workloads with modest memory requirements. The API support, DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, covers current rendering interfaces. Display outputs are portable-device dependent, meaning the available connectors are determined by the laptop implementation rather than the GPU itself. Because the production status is end-of-life and the release date is 2021-04-11, a user considering this part today is likely maintaining an existing system rather than integrating a new one. The successor is Ampere-MW, so new designs would look toward that generation.
How It Compares
The database records no nearest-rival entries for this SKU, so the comparison is drawn from two sources: the overall distribution and the product lineage. In the all-GPU distribution, the Quadro T1200 Mobile is at the 50th percentile. That is the exact median. The practical reading is that this GPU sits in the middle of the database: it trails the upper half of all tracked GPUs and leads the lower half.
The predecessor is the Quadro Pascal-M generation. Moving to the T1200 Mobile shifts the product family from Pascal-era parts to the Turing architecture. The generation field, Quadro Turing-M (Tx000), places this part in the Turing-based professional mobile lineup. The TU117 chip and the 12 nm TSMC process are the physical characteristics that define this generation step.
The successor is Ampere-MW, the architecture that follows Turing. No numeric deltaPct values are available for this product against its predecessor or successor, nor against any nearest rival. The production status is end-of-life, and the release date of 2021-04-11 marks its entry into the market. The product lineage therefore reads as Quadro Pascal-M before it and Ampere-MW after it.
FAQ
Q: What memory configuration does the Quadro T1200 Mobile have?
A: It has 4 GB of GDDR6 memory on a 128-bit bus, with a memory clock of 1500 MHz and a 12 Gbps effective rate. The peak bandwidth is 192.0 GB/s.
Q: What are the core specifications?
A: The chip is TU117, using the Turing architecture, fabricated by TSMC on a 12 nm process. The die measures 200 mm² and contains 4,700 million transistors, for a density of 23.5M/mm². The GPU has 1024 shading units, 64 TMUs, and 32 ROPs.
Q: What clocks and compute rates are specified?
A: The base clock is 1515 MHz and the boost clock is 1785 MHz. FP32 throughput is 3.656 TFLOPS, and FP16 throughput is 7.311 TFLOPS with a 2:1 ratio. Pixel rate is 57.12 GPixel/s and texture rate is 114.2 GTexel/s.
Q: What are the power and physical requirements?
A: TDP is 18 W, the slot width is IGP, no power connectors are needed, and the bus interface is PCIe 3.0 x16. Display outputs are portable-device dependent.
Q: Which APIs does it support?
A: DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.
Q: What is the product status and lineage?
A: The GPU is end-of-life. Its release date is 2021-04-11. The predecessor is Quadro Pascal-M and the successor is Ampere-MW.
Benchmark Performance
Benchmark entries for this SKU are not recorded in the database, and the average benchmark score is recorded as 0. The nearest-rival list contains no entries, so no rival scores and no deltaPct values are available for percentage comparisons. The only distribution metric is the percentile: 50. A 50th-percentile result places the GPU at the midpoint of all tracked GPUs. This is a median position, not a trailing or leading one.
The compute-side numbers support that placement. FP32 throughput is 3.656 TFLOPS, and FP16 throughput is 7.311 TFLOPS at a 2:1 ratio. The 1024 shading units run at a base clock of 1515 MHz and a boost clock of 1785 MHz, producing pixel-rate and texture-rate figures of 57.12 GPixel/s and 114.2 GTexel/s respectively. The 4 GB GDDR6 frame buffer, the 128-bit bus, and the 192.0 GB/s bandwidth define how quickly data can reach those units. The data sheet does not list RT cores or tensor cores, so ray-tracing acceleration and tensor-based features are not part of this SKU's profile.
Taken together, the specification data and the percentile position describe a part that is average within the database's all-GPU population. Without rival scores, no exact percentage deltas can be reported; the median percentile is the quantitative anchor. The product's end-of-life status underscores that this performance profile belongs to the Quadro Turing-M generation, with the successor Ampere-MW representing the next step.
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