GEFORCE

NVIDIA Quadro T1000 Max-Q

NVIDIA graphics card specifications and benchmark scores

4 GB
VRAM
1350
MHz Boost
50W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 4 GB
Boost Clock 1,350 MHz
Shaders 896
Bus Width 128-bit
TDP 50W
Memory Type GDDR5
Architecture Turing
nm
Process 12 nm
Released May 2019

NVIDIA Quadro T1000 Max-Q Specifications

Quadro T1000 Max-Q GPU Core

Shader units and compute resources

The NVIDIA Quadro T1000 Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
896
Shaders
896
TMUs
56
ROPs
32
SM Count
14

Quadro T1000 Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro T1000 Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro T1000 Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
765 MHz
Base Clock
765 MHz
Boost Clock
1350 MHz
Boost Clock
1,350 MHz
Memory Clock
1250 MHz 5 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro T1000 Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro T1000 Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
80.00 GB/s

Quadro T1000 Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro T1000 Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
1024 KB

Quadro T1000 Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro T1000 Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
2.419 TFLOPS
FP64 (Double)
75.60 GFLOPS (1:32)
FP16 (Half)
4.838 TFLOPS (2:1)
Pixel Rate
43.20 GPixel/s
Texture Rate
75.60 GTexel/s

Turing Architecture & Process

Manufacturing and design details

The NVIDIA Quadro T1000 Max-Q is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro T1000 Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU117
Process Node
12 nm
Foundry
TSMC
Transistors
4,700 million
Die Size
200 mm²
Density
23.5M / mm²

NVIDIA's Quadro T1000 Max-Q Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro T1000 Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro T1000 Max-Q to maintain boost clocks without throttling.

TDP
50 W
TDP
50W
Power Connectors
None

Quadro T1000 Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro T1000 Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 3.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro T1000 Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8

Quadro T1000 Max-Q Product Information

Release and pricing details

The NVIDIA Quadro T1000 Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro T1000 Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2019
Production
End-of-life
Predecessor
Quadro Pascal-M
Successor
Ampere-MW

Quadro T1000 Max-Q Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro T1000 Max-Q

The NVIDIA Quadro T1000 Max-Q is a mobile workstation GPU built on the Turing architecture, designed for professional laptops. It targets a specific niche where power efficiency and a compact footprint are prioritized over raw performance. The data indicates a GPU positioned at the 50th percentile of all GPUs, placing it firmly in the mid-range tier for its generation.

Benchmark Performance

The benchmark data for the Quadro T1000 Max-Q is sparse, with an average benchmark score of zero and no specific performance entries listed. However, the available specifications and its 50th percentile ranking against all GPUs provide a clear picture of its capabilities. This percentile placement suggests that in a broad field of graphics cards, it performs better than half of all recorded GPUs, which is a reasonable position for a low-power mobile part.

The core performance metrics are defined by its compute capabilities. The GPU delivers 2.419 TFLOPS of FP32 performance, which is the standard measure for single-precision compute work. This figure, combined with a texture fill rate of 75.60 GTexel/s and a pixel rate of 43.20 GPixel/s, outlines a GPU that is capable of handling professional workloads at modest resolutions and settings. The FP16 performance is listed at 4.838 TFLOPS, achieved at a 2:1 ratio, indicating that it can double its throughput on half-precision data, which is beneficial for certain compute tasks.

The clock speeds are conservative, with a base frequency of 765 MHz and a boost clock of 1350 MHz. This low power envelope is the defining characteristic of the Max-Q design, which prioritizes sustained performance within a strict thermal and power budget. The data shows that this is not a high-frequency part; instead, it relies on efficiency to deliver consistent results.

Given the lack of direct rival scores, the analysis must rely on the percentile ranking. The 50th percentile placement implies that the T1000 Max-Q is a median performer, meaning it will handle entry-level to mid-level professional tasks without issue but will be outclassed by higher-tier workstation GPUs. For applications like 3D modeling of simple assemblies, 2D CAD, and light video editing, the compute throughput is adequate. However, for complex simulations or high-fidelity rendering, the FP32 performance of 2.419 TFLOPS would be a limiting factor, leading to longer render times and reduced interactivity.

Who Should Consider It

Based on the performance data, the Quadro T1000 Max-Q is suited for specific professional use cases that do not demand extreme graphical horsepower. The 4 GB VRAM and 80.00 GB/s bandwidth suggest it is optimized for 1080p resolution work. Users who primarily operate within a 1080p environment for applications like SolidWorks, AutoCAD, or entry-level Adobe Creative Suite will find the performance adequate.

The GPU's capabilities are best matched to tasks that are GPU-accelerated but not heavily reliant on massive texture memory or compute throughput. For instance, professional photo editing, basic 3D visualization with moderate polygon counts, and software development with GPU acceleration are within its reach. The data indicates that users should avoid high-resolution texture packs or multi-display 4K setups, as the 4 GB memory capacity and 80.00 GB/s bandwidth would become bottlenecks.

This is not a GPU for high-refresh-rate gaming or intensive rendering. The 2.419 TFLOPS FP32 performance will struggle with modern game engines at high settings. Professionals who require real-time ray tracing or AI-accelerated features will need to look elsewhere, as this chip lacks dedicated RT and Tensor cores. The T1000 Max-Q is for the professional who needs a reliable, certified workstation GPU for standard productivity and design tasks on a laptop, where battery life and heat dissipation are more critical than raw speed.

Ray Tracing and Feature Set

The architecture is listed as Turing, which is notable because this generation introduced hardware ray tracing and Tensor cores to the consumer market. However, the data for the Quadro T1000 Max-Q explicitly lists `rtCores` and `tensorCores` as null. This indicates that while the chip is based on the Turing architecture, it is a cut-down variant that omits these specialized hardware units.

The absence of RT cores means that hardware-accelerated ray tracing is not available. Any ray-traced workloads would have to be processed on the standard shading units, which would result in poor performance. Similarly, the lack of Tensor cores means that AI-based features like DLSS (Deep Learning Super Sampling) are unsupported. This is a significant omission for a GPU from this era, as these features are key selling points for the broader Turing lineup.

In terms of API support, the GPU is well-equipped for its time. It supports DirectX 12 with feature level 12_1, which covers modern graphics APIs. OpenGL 4.6 is supported, which is essential for many professional CAD and DCC applications. Vulkan support is listed as version 1.4, which is a very recent version, indicating that the driver stack provides modern, low-level API access for cross-platform development. The data shows that while the hardware lacks cutting-edge features, its software API support is comprehensive and up-to-date.

How It Compares

The FACT PACK does not include any nearest rivals for the Quadro T1000 Max-Q, providing no direct comparative scores or deltaPct values. Therefore, a direct numerical comparison against specific competing GPUs is not possible from the given data. The analysis must instead rely on the 50th percentile ranking to contextualize its position.

This percentile placement suggests that the T1000 Max-Q sits in the middle of the performance spectrum. It would be slower than high-end mobile workstation GPUs like the Quadro RTX 5000 or RTX 4000, which have significantly more CUDA cores and higher memory bandwidth. Conversely, it would be faster than entry-level integrated graphics solutions or older, lower-tier dedicated GPUs.

The lack of RT and Tensor cores further differentiates it from its higher-tier siblings. The T1000 Max-Q is a pure compute and rasterization engine. It is a step above the previous generation in terms of efficiency and feature support, but it lacks the specialized hardware that defines the high-end Turing experience. In a professional context, this means it is a solid entry-level option, but it will not satisfy the demands of users who need ray tracing for design visualization or AI acceleration for data science.

Memory Subsystem

The memory configuration is a critical aspect of this GPU's profile. It is equipped with 4 GB of GDDR5 memory on a 128-bit bus. This is a modest configuration by modern standards, but it is appropriate for the GPU's target market. The memory operates at an effective speed of 5 Gbps, which yields a total bandwidth of 80.00 GB/s.

This bandwidth figure is the key constraint for high-resolution work. At 1080p, 80.00 GB/s is sufficient to feed the 2.419 TFLOPS of compute power for most professional applications. However, at 1440p or 4K, the data traffic demands increase significantly. The limited 128-bit bus width and 4 GB capacity will cause performance to drop sharply at these higher resolutions, as the GPU will be forced to constantly swap data in and out of the relatively small VRAM pool.

The 4 GB capacity is also a concern for modern, complex scenes. Large textures, high-polygon models, and multi-layer compositing in video editing can easily exceed 4 GB of VRAM. When this limit is hit, the system will rely on system memory over the PCIe 3.0 x16 bus, which is significantly slower. The data clearly indicates that this GPU is designed for 1080p workflows and will be severely hampered by memory constraints at higher resolutions or with large data sets.

FAQ

Q: Does the NVIDIA Quadro T1000 Max-Q support hardware ray tracing?

A: No. The FACT PACK lists RT cores as null, indicating that this specific Turing-based GPU does not include dedicated hardware for ray tracing.

Q: What is the memory bandwidth of this GPU?

A: The memory bandwidth is 80.00 GB/s, which is derived from 4 GB of GDDR5 memory on a 128-bit bus running at an effective speed of 5 Gbps.

Q: What is the thermal design power (TDP) of the Quadro T1000 Max-Q?

A: The TDP is listed as 50 W, which is a low power draw that makes it suitable for thin and light mobile workstations.

Q: Does the GPU support modern APIs like Vulkan?

A: Yes, the API support includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, providing comprehensive support for modern graphics applications.

Q: Is the GPU still in production?

A: No, the production status is listed as "End-of-life," and it was released in 2019.

Q: What is the FP32 compute performance of this GPU?

A: The FP32 performance is 2.419 TFLOPS, which represents the standard single-precision compute throughput for the GPU.

Power and Cooling

The Quadro T1000 Max-Q is engineered for power efficiency above all else. Its TDP is listed at 50 W, a figure that allows it to be integrated into slim laptop chassis without extensive cooling solutions. The slot width is listed as "IGP," which typically stands for Integrated Graphics Processor, but in this context, it indicates a very low-profile, board-mounted solution designed for direct integration into a laptop motherboard.

The power connectors are listed as "None." This indicates that the GPU draws all its power directly from the motherboard's PCIe slot. This simplifies the design of the host laptop, as there is no need for additional power cabling. The data shows that the GPU is designed to operate within the standard power envelope of a mobile platform, contributing to longer battery life and reduced heat generation.

No suggested PSU is listed, which is consistent with its mobile, integrated nature. The absence of a separate power connector and the low 50 W TDP mean that the host system's power delivery and cooling are designed around this constraint. The use of a 12 nm process node from TSMC helps achieve this efficiency. The data indicates that the cooling solution required is minimal, likely a single heat pipe and a small fan, which is a significant advantage for laptop designers aiming for portability.

The AMD Equivalent of Quadro T1000 Max-Q

Looking for a similar graphics card from AMD? The AMD Radeon RX 640 Mobile offers comparable performance and features in the AMD lineup.

AMD Radeon RX 640 Mobile

AMD • 2 GB VRAM

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