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NVIDIA Quadro RTX 4000 Max-Q

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1380
MHz Boost
80W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 8 GB
Boost Clock 1,380 MHz
Shaders 2,560
Bus Width 256-bit
TDP 80W
Memory Type GDDR6
RT Cores 40
Architecture Turing
nm
Process 12 nm
Released May 2019

NVIDIA Quadro RTX 4000 Max-Q Specifications

Quadro RTX 4000 Max-Q GPU Core

Shader units and compute resources

The NVIDIA Quadro RTX 4000 Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,560
Shaders
2,560
TMUs
160
ROPs
64
SM Count
40

Quadro RTX 4000 Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro RTX 4000 Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro RTX 4000 Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
780 MHz
Base Clock
780 MHz
Boost Clock
1380 MHz
Boost Clock
1,380 MHz
Memory Clock
1500 MHz 12 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro RTX 4000 Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro RTX 4000 Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
384.0 GB/s

Quadro RTX 4000 Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro RTX 4000 Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
4 MB

Quadro RTX 4000 Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro RTX 4000 Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
7.066 TFLOPS
FP64 (Double)
220.8 GFLOPS (1:32)
FP16 (Half)
14.13 TFLOPS (2:1)
Pixel Rate
88.32 GPixel/s
Texture Rate
220.8 GTexel/s

Quadro RTX 4000 Max-Q Ray Tracing & AI

Hardware acceleration features

The NVIDIA Quadro RTX 4000 Max-Q includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the Quadro RTX 4000 Max-Q capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
40
Tensor Cores
320

Turing Architecture & Process

Manufacturing and design details

The NVIDIA Quadro RTX 4000 Max-Q is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro RTX 4000 Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU104
Process Node
12 nm
Foundry
TSMC
Transistors
13,600 million
Die Size
545 mm²
Density
25.0M / mm²

NVIDIA's Quadro RTX 4000 Max-Q Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro RTX 4000 Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro RTX 4000 Max-Q to maintain boost clocks without throttling.

TDP
80 W
TDP
80W
Power Connectors
None

Quadro RTX 4000 Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro RTX 4000 Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 3.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro RTX 4000 Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8

Quadro RTX 4000 Max-Q Product Information

Release and pricing details

The NVIDIA Quadro RTX 4000 Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro RTX 4000 Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2019
Production
End-of-life
Predecessor
Quadro Pascal-M
Successor
Ampere-MW

Quadro RTX 4000 Max-Q Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro RTX 4000 Max-Q

The NVIDIA Quadro RTX 4000 Max-Q is a mobile workstation GPU built on the Turing architecture, targeting professional applications where power efficiency is paramount. As a Max-Q variant, it prioritizes thermal and acoustic discipline over raw performance, making it a distinct offering in the professional mobile landscape. The data indicates a product designed for sustained, quiet operation in thin-and-light workstations, rather than for maximum frame throughput.

Memory Subsystem

The Quadro RTX 4000 Max-Q is equipped with 8 GB of GDDR6 memory, arranged across a 256-bit memory bus. This configuration yields a maximum memory bandwidth of 384.0 GB/s. The memory operates at a speed of 1500 MHz, with an effective data rate of 12 Gbps. For professional workloads, this memory capacity and bandwidth profile is a critical factor. The 8 GB capacity is sufficient for many standard 3D modeling and CAD datasets, but the 384.0 GB/s bandwidth is a more telling metric for high-resolution work. At 4K resolutions, texture-heavy scenes and large compute buffers can quickly saturate a narrower bus. The 256-bit interface provides a solid foundation for such tasks, though the data shows it is not the highest-bandwidth solution available. The effective 12 Gbps data rate helps mitigate the limitations of a smaller physical footprint, but the overall throughput is a mid-pack figure. For users working with 8K video editing or massive scientific visualizations, the 8 GB frame buffer could become a constraint, but for typical professional use cases like solid modeling and moderate scene rendering, the memory subsystem offers a balanced, if not exceptional, capacity-to-bandwidth ratio.

Ray Tracing and Feature Set

This GPU is built on the Turing architecture, which marks a significant generational leap in feature support. It includes 40 dedicated RT cores, designed to accelerate ray-traced workloads, and 320 tensor cores, which are tailored for AI-accelerated tasks such as denoising and deep learning inference. The presence of these cores means the hardware is capable of real-time ray tracing, a feature that is becoming increasingly relevant in professional visualization for pre-visualization and final-frame rendering. In terms of API support, the card is compliant with DirectX 12 Ultimate (12_2), ensuring compatibility with the latest gaming and visualization APIs. It also supports OpenGL 4.6 and Vulkan 1.4, providing a robust foundation for a wide array of professional applications that rely on these industry-standard interfaces. The combination of RT and tensor cores, alongside modern API support, positions this card as a forward-looking solution for its era, enabling hybrid rendering workflows that mix rasterization with ray tracing and AI-based acceleration. The 2:1 ratio for FP16 performance (14.13 TFLOPS) compared to FP32 (7.066 TFLOPS) further underscores the tensor core capabilities, allowing for significant speedups in workloads that can leverage mixed-precision arithmetic.

Benchmark Performance

The benchmark data shows this card holds a percentile rank of 50 against all GPUs, positioning it squarely in the middle of the performance spectrum. Its average benchmark score is listed as 0, which, when combined with the empty nearestRivals and benchmarks fields, indicates a lack of standardized comparison data in this specific analysis. However, the raw compute metrics provide a basis for interpretation. The GPU delivers 7.066 TFLOPS of FP32 performance, which is the standard measure for traditional graphics and compute workloads. This figure, alongside a texture rate of 220.8 GTexel/s and a pixel rate of 88.32 GPixel/s, suggests a performance level that is competent for professional tasks but not at the high end. The 2560 shading units are the primary drivers of this throughput. The 50th percentile ranking implies that in a broad database of GPUs, half are faster and half are slower. For a professional mobile part, this is a reasonable standing, as it suggests the card can handle mainstream professional applications without struggle, but it will not excel in the most demanding simulation or high-fidelity rendering tasks. The 64 ROPs are a potential bottleneck for fill-rate-limited scenarios at high resolutions, though the 220.8 GTexel/s texture rate helps to balance overall shader output. Without direct rival scores, the analysis must rely on these absolute figures; the data suggests a card that is a dependable mid-tier performer in the mobile workstation segment.

Power and Cooling

The Quadro RTX 4000 Max-Q has a thermal design power (TDP) of 80 W, which is remarkably low for the compute capabilities it offers. This low power envelope is the defining characteristic of the Max-Q design, enabling its integration into ultra-thin and light workstation laptops. The card requires no external power connectors, drawing all its power directly from the motherboard's PCIe slot, which is capable of supplying up to 75 W. The 80 W TDP is a nominal figure that sits just above the slot's standard supply, indicating that the system's power delivery design is tailored to accommodate this specific requirement. The slot width is listed as "IGP," which implies the GPU is integrated directly onto the motherboard rather than being a replaceable MXM module. This integration further reinforces the notion of a bespoke, low-power design. The cooling solution is not specified, but the low TDP means a capable air cooler is sufficient to manage thermals without excessive fan noise. This makes the card exceptionally well-suited for professional environments where quiet operation is valued. The lack of a suggested PSU rating is irrelevant for a mobile part, as the power is managed by the laptop's internal power brick and motherboard VRMs. The 80 W TDP is a testament to the efficiency of the Turing architecture and the specific binning of this Max-Q variant, allowing for near-desktop-class features in a highly portable package.

Who Should Consider It

This GPU is tailored for a specific professional user: the mobile workstation user who prioritizes portability, battery life, and silent operation over absolute peak performance. Given its 50th percentile standing and its 80 W TDP, the data suggests it is ideal for professionals who work primarily in moderately complex 3D CAD, architectural visualization, and video editing at 1080p or 1440p resolutions. The 8 GB frame buffer and 384.0 GB/s bandwidth are adequate for these tasks, and the RT and tensor cores provide a pathway for future-proofing workflows that incorporate ray-traced rendering or AI denoising. Users who frequently render massive scenes, simulate complex physics, or work with 8K video would find the performance ceiling limiting. However, for a field engineer, an architect, or a video editor who needs a powerful machine for on-site work, the Quadro RTX 4000 Max-Q offers a compelling balance. The data indicates it is not a card for high-refresh-rate gaming or extreme compute, but rather a precision tool for professional applications where consistent, quiet, and power-efficient performance is the primary goal. Those who require higher frame rates in viewport navigation or faster final-frame renders should look toward higher-tier mobile GPUs, but for the mainstream professional, this card's capabilities, as defined by its compute rates and feature set, are likely sufficient for daily workloads.

The AMD Equivalent of Quadro RTX 4000 Max-Q

Looking for a similar graphics card from AMD? The AMD Radeon RX 640 Mobile offers comparable performance and features in the AMD lineup.

AMD Radeon RX 640 Mobile

AMD • 2 GB VRAM

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