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NVIDIA Quadro P4000 Mobile

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1228
MHz Boost
100W
TDP
256
Bus Width

At a Glance

NVIDIA
VRAM 8 GB
Boost Clock 1,228 MHz
Shaders 1,792
Bus Width 256-bit
TDP 100W
Memory Type GDDR5
Architecture Pascal
nm
Process 16 nm
Released Jan 2017

NVIDIA Quadro P4000 Mobile Specifications

Quadro P4000 Mobile GPU Core

Shader units and compute resources

The NVIDIA Quadro P4000 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,792
Shaders
1,792
TMUs
112
ROPs
64
SM Count
14

Quadro P4000 Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro P4000 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro P4000 Mobile by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1202 MHz
Base Clock
1,202 MHz
Boost Clock
1228 MHz
Boost Clock
1,228 MHz
Memory Clock
1500 MHz 6 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro P4000 Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro P4000 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
192.0 GB/s

Quadro P4000 Mobile by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro P4000 Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
2 MB

Quadro P4000 Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro P4000 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
4.401 TFLOPS
FP64 (Double)
137.5 GFLOPS (1:32)
FP16 (Half)
68.77 GFLOPS (1:64)
Pixel Rate
78.59 GPixel/s
Texture Rate
137.5 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA Quadro P4000 Mobile is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro P4000 Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP104
Process Node
16 nm
Foundry
TSMC
Transistors
7,200 million
Die Size
314 mm²
Density
22.9M / mm²

NVIDIA's Quadro P4000 Mobile Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro P4000 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro P4000 Mobile to maintain boost clocks without throttling.

TDP
100 W
TDP
100W
Power Connectors
None

Quadro P4000 Mobile by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro P4000 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-B (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro P4000 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

Quadro P4000 Mobile Product Information

Release and pricing details

The NVIDIA Quadro P4000 Mobile is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro P4000 Mobile by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2017
Production
End-of-life
Predecessor
Quadro Maxwell-M
Successor
Quadro Turing-M

Quadro P4000 Mobile Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro P4000 Mobile

The NVIDIA Quadro P4000 Mobile is a Pascal-generation professional mobile GPU built on TSMC’s 16 nm process, packing 7,200 million transistors into a 314 mm² die. It targets mobile workstations, and benchmark results place it at the 50th percentile among all GPUs, indicating a balanced mid-range standing rather than a top-tier or entry-level position. The data shows a solid performer for its class, but with no nearest rivals listed in the database, its comparative positioning relies on absolute specifications and architectural traits.

Benchmark Performance

The Quadro P4000 Mobile delivers 4.401 TFLOPS of FP32 compute, a figure that anchors its performance in the professional mobile segment. With 1,792 shading units, 112 texture mapping units, and 64 ROPs, the architecture is tuned for sustained throughput rather than peak burst behavior. The texture rate reaches 137.5 GTexel/s, while pixel fill hits 78.59 GPixel/s — both consistent with a GPU designed to handle moderate-resolution rendering without bottlenecking on texture or pixel work.

Because the nearestRivals array is empty, direct percentage deltas against specific competing GPUs cannot be cited from the fact pack. However, the 50th percentile ranking implies that roughly half of all GPUs in the database score higher and half score lower. This places the P4000 Mobile in a middle ground: it will outperform entry-level integrated graphics and older low-end discrete parts, but it will trail high-end desktop and recent mobile flagships by a considerable margin. The FP32 output of 4.401 TFLOPS is notably lower than what modern high-end parts achieve, but it is more than adequate for CAD, simulation, and professional visualization tasks that rely on driver-optimized OpenGL and DirectX workloads.

The FP16 performance is listed at 68.77 GFLOPS with a 1:64 ratio, which is extremely low compared to the FP32 rate. This indicates that the Pascal architecture here does not prioritize half-precision compute — a trait that matters little for traditional professional graphics but would hinder any machine-learning or compute workloads that depend on FP16 acceleration. Benchmark results show no synthetic scores in the pack, so the analysis must lean on these architectural numbers to infer real-world behavior.

Ray Tracing and Feature Set

The P4000 Mobile has no dedicated ray tracing cores and no tensor cores — these fields are null in the fact pack. This is a pure Pascal-generation GPU, which means ray tracing is not hardware-accelerated. Any ray-traced effects in professional DCC applications would rely on compute shaders or CPU fallbacks, which is significantly slower than dedicated RT core implementations found in later architectures.

API support includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The DirectX 12_1 feature level covers conservative rasterization and rasterizer-ordered views, but it lacks the DirectX Raytracing (DXR) tier that requires dedicated RT hardware. Vulkan 1.4 support is forward-looking and ensures compatibility with modern Vulkan-based renderers, though again without hardware ray tracing. For professional workflows that use OpenGL 4.6 — common in CAD and medical imaging — the driver maturity for Pascal is well established. The absence of tensor cores also means no DLSS or AI-accelerated denoising, so any performance gains from those features are unavailable.

Memory Subsystem

The Quadro P4000 Mobile comes with 8 GB of GDDR5 memory on a 256-bit bus, yielding a bandwidth of 192.0 GB/s. The memory clock is 1500 MHz with 6 Gbps effective data rate. This configuration is well suited for 1080p and 1440p professional workloads, where texture-heavy scenes and large frame buffers remain within the 8 GB capacity.

At 4K resolutions, the 8 GB capacity can become a limiting factor for extremely large datasets or multi-display setups, but the 192.0 GB/s bandwidth is sufficient for most non-4K professional tasks. The 256-bit bus width provides a balanced memory-to-compute ratio: the 4.401 TFLOPS FP32 throughput does not outpace the memory subsystem, so data feeding is unlikely to become a severe bottleneck. For comparison, higher-end mobile GPUs often feature 16 GB or more, but for the P4000 Mobile’s performance class, 8 GB is adequate. The GDDR5 type, while older than GDDR6, remains effective for the targeted workload, and the 6 Gbps effective rate is standard for the 2017-era design.

Who Should Consider It

Given the 50th percentile ranking and the 4.401 TFLOPS FP32 compute, this GPU is appropriate for professionals running legacy or moderately demanding CAD applications, 3D modeling software, and engineering simulations that rely on OpenGL 4.6 or DirectX 12_1. At 1080p, the pixel rate of 78.59 GPixel/s and texture rate of 137.5 GTexel/s are sufficient for smooth viewport interaction in most mid-range professional apps. At 1440p, expect acceptable performance for static renders and moderate interactivity, but real-time ray tracing or heavy compute shading will struggle.

For 4K work, the 8 GB frame buffer and 192.0 GB/s bandwidth will handle basic desktop and 2D applications, but large 3D scenes may exceed memory capacity, causing texture swapping. Users who require high-fidelity real-time rendering at 4K should look to higher-tier GPUs with more memory and newer architectures. The 50th percentile also suggests that this GPU is not aimed at gaming — while it can run older or lighter titles, it lacks the raw performance and driver optimizations of gaming-focused parts.

How It Compares

The fact pack lists no nearest rivals, so direct comparisons to specific competitor models are unavailable from the data. The GPU’s standing is therefore defined by its internal metrics: the 4.401 TFLOPS FP32, 192.0 GB/s bandwidth, and 8 GB capacity. Against its predecessor, the Quadro Maxwell-M, the Pascal architecture brings a smaller process node (16 nm vs. older nodes) and higher transistor density (22.9M / mm²), which typically translates to better performance per watt. Against its successor, the Quadro Turing-M, the P4000 Mobile lacks the RT and tensor cores that Turing introduced, meaning it will be slower in ray-traced workloads and any tensor-accelerated tasks.

The 50th percentile ranking implies it sits above integrated graphics and low-end discrete GPUs but below the majority of high-end desktop parts and recent mobile flagships. Without rival benchmark scores, the exact deltas cannot be quantified, but the FP32 figure is roughly half of what a high-end Pascal desktop GPU achieved, which provides a heuristic for its relative position. In professional contexts, the stability of Pascal drivers and the mature OpenGL 4.6 support are strengths, while the lack of hardware ray tracing is a clear generational weakness.

Power and Cooling

The Quadro P4000 Mobile has a TDP of 100 W, which is moderate for a mobile workstation GPU. This power envelope allows for a thinner MXM module design — the slot width is listed as "MXM Module" with an MXM-B (3.0) bus interface. The power connectors are listed as "None," meaning the module draws power entirely through the MXM slot, simplifying integration into laptop chassis. No suggested PSU is provided, but for a laptop GPU, the system’s power brick and internal VRM design handle delivery, so a separate PSU recommendation is not applicable.

The 100 W TDP means cooling solutions must be capable air coolers, but they do not require exotic liquid cooling or oversized heatsinks. The 16 nm process and 7,200 million transistors contribute to a thermal density that is manageable with standard laptop cooling. The die size of 314 mm² is relatively large, but the 100 W limit keeps heat output within the range of typical workstation laptops. The production status is end-of-life, so users acquiring this GPU today are likely looking at refurbished or legacy systems, where the 100 W TDP remains a practical design constraint.

FAQ

Q: Does the NVIDIA Quadro P4000 Mobile support hardware ray tracing?

A: No. The fact pack lists no ray tracing cores, and the architecture is Pascal, which predates NVIDIA’s RT core implementation. Ray-traced effects would require compute shaders or CPU fallbacks.

Q: What is the memory bandwidth of this GPU?

A: The memory bandwidth is 192.0 GB/s, achieved through 8 GB of GDDR5 memory on a 256-bit bus with a 1500 MHz memory clock (6 Gbps effective).

Q: What API versions does it support?

A: It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, as listed in the fact pack.

Q: How does its FP32 performance compare to its FP16 performance?

A: FP32 is 4.401 TFLOPS, while FP16 is 68.77 GFLOPS with a 1:64 ratio. The FP16 output is dramatically lower, so half-precision compute is not a strength.

Q: What is the power draw and connector requirement?

A: The TDP is 100 W, and power connectors are listed as "None" because the GPU draws power through the MXM-B (3.0) slot interface.

Q: Is this GPU still in production?

A: No. The production status is end-of-life, with a release date of 2017-01-10. It has a predecessor (Quadro Maxwell-M) and a successor (Quadro Turing-M).

The AMD Equivalent of Quadro P4000 Mobile

Looking for a similar graphics card from AMD? The AMD Radeon RX 460 1024SP offers comparable performance and features in the AMD lineup.

AMD Radeon RX 460 1024SP

AMD • 2 GB VRAM

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