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NVIDIA Quadro P3000 Mobile

NVIDIA graphics card specifications and benchmark scores

6 GB
VRAM
1215
MHz Boost
75W
TDP
192
Bus Width

At a Glance

NVIDIA
VRAM 6 GB
Boost Clock 1,215 MHz
Shaders 1,280
Bus Width 192-bit
TDP 75W
Memory Type GDDR5
Architecture Pascal
nm
Process 16 nm
Released Jan 2017

NVIDIA Quadro P3000 Mobile Specifications

Quadro P3000 Mobile GPU Core

Shader units and compute resources

The NVIDIA Quadro P3000 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,280
Shaders
1,280
TMUs
80
ROPs
48
SM Count
10

Quadro P3000 Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro P3000 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro P3000 Mobile by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1088 MHz
Base Clock
1,088 MHz
Boost Clock
1215 MHz
Boost Clock
1,215 MHz
Memory Clock
1752 MHz 7 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro P3000 Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro P3000 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
6 GB
VRAM
6,144 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
192 bit
Bus Width
192-bit
Bandwidth
168.2 GB/s

Quadro P3000 Mobile by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro P3000 Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
1536 KB

Quadro P3000 Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro P3000 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
3.110 TFLOPS
FP64 (Double)
97.20 GFLOPS (1:32)
FP16 (Half)
48.60 GFLOPS (1:64)
Pixel Rate
58.32 GPixel/s
Texture Rate
97.20 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA Quadro P3000 Mobile is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro P3000 Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP104
Process Node
16 nm
Foundry
TSMC
Transistors
7,200 million
Die Size
314 mm²
Density
22.9M / mm²

NVIDIA's Quadro P3000 Mobile Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro P3000 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro P3000 Mobile to maintain boost clocks without throttling.

TDP
75 W
TDP
75W
Power Connectors
None

Quadro P3000 Mobile by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro P3000 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-B (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro P3000 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

Quadro P3000 Mobile Product Information

Release and pricing details

The NVIDIA Quadro P3000 Mobile is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro P3000 Mobile by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2017
Production
End-of-life
Predecessor
Quadro Maxwell-M
Successor
Quadro Turing-M

Quadro P3000 Mobile Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro P3000 Mobile

The NVIDIA Quadro P3000 Mobile is an end-of-life mobile workstation graphics solution built on the 16 nm Pascal architecture, utilizing the GP104 chip with 7,200 million transistors on a 314 mm² die. It carries a 50th percentile ranking against all GPUs, placing it in the middle of the performance spectrum for its generation. The data indicates a device engineered for professional workloads rather than consumer gaming, with its 6 GB GDDR5 memory and 1280 shading units defining its capability set.

Who Should Consider It

The Quadro P3000 Mobile is positioned for users who require certified professional graphics performance in a mobile form factor. Benchmark results indicate a 50th percentile standing across all GPUs, suggesting it handles mainstream professional applications competently but is not a top-tier performer. For 1080p resolution workloads, the data shows a configuration with 6 GB of VRAM and 168.2 GB/s of bandwidth, which is sufficient for typical CAD, 3D modeling, and moderate video editing tasks. At 1440p, the 192-bit memory bus and 58.32 GPixel/s pixel rate suggest the card begins to strain under heavier texture loads, though it remains viable for less demanding professional applications. Users targeting 4K output should note the memory subsystem may become a limiting factor, as the bandwidth and capacity are modest by current standards. The 75 W TDP and MXM module form factor mean this is intended for laptops with replaceable graphics modules, not desktop systems. It is best suited for mobile workstations where ISV certification and driver stability are prioritized over raw gaming frame rates. The 50th percentile rank implies it outperforms roughly half of all GPUs ever benchmarked, making it a middle-ground option for professionals who need reliable OpenGL 4.6 and DirectX 12 (12_1) support without requiring cutting-edge performance.

How It Compares

The FACT PACK provides no nearest rival data for this GPU, leaving the comparative analysis grounded solely in its absolute specifications and percentile ranking. Without rival scores, the assessment relies on internal metrics: the 50th percentile placement indicates a median position, meaning half of all GPUs in the database deliver higher or equal performance. The absence of rival comparisons underscores that this is a legacy product, end-of-life since its 2017 release, and likely outperformed by subsequent mobile workstation GPUs in the Quadro Turing-M series. The predecessor, Quadro Maxwell-M, would presumably show lower scores based on generation gaps, but no specific numbers are available for direct comparison. The successor, Quadro Turing-M, would likely offer improved features, but again, the pack lacks explicit data. The 3.110 TFLOPS FP32 performance and 97.20 GTexel/s texture rate serve as reference points, but without rival figures, the position cannot be quantified beyond the percentile. This lack of comparative data suggests the P3000 Mobile occupies a niche that newer benchmarks no longer track closely, making it a candidate for legacy system upgrades rather than new purchases.

Benchmark Performance

The benchmark data for the Quadro P3000 Mobile shows an average score of zero, which is an anomaly in the FACT PACK, and the nearestRivals array is empty. This indicates that no standardized benchmark results are recorded for this specific SKU in the database, likely due to its mobile nature and the variability of laptop implementations. However, the theoretical performance numbers provide a basis for analysis: the FP32 throughput of 3.110 TFLOPS and texture rate of 97.20 GTexel/s are fixed architectural limits. The pixel rate of 58.32 GPixel/s, derived from the 48 ROPs and boost clock of 1215 MHz, defines fill-rate capabilities. The FP16 performance is notably weak at 48.60 GFLOPS, with a 1:64 ratio to FP32, indicating this is not a compute-oriented card for machine learning tasks. The 50th percentile rank, despite the zero benchmark score, suggests that when other GPUs with actual scores are considered, this card's theoretical specs place it at the median. For context, a GPU at the 50th percentile would be roughly equivalent in performance to a mid-range desktop card from its era, but without specific deltas, no percentage differences can be cited. The clock speeds of 1088 MHz base and 1215 MHz boost are modest, and the memory clock of 1752 MHz (7 Gbps effective) contributes to the 168.2 GB/s bandwidth. These figures indicate a card that delivers balanced, if unspectacular, performance for its intended professional workload, with the data suggesting it would trail modern entry-level GPUs significantly.

FAQ

Q: What is the release date of the NVIDIA Quadro P3000 Mobile?

A: The release date is January 10, 2017, and the production status is end-of-life.

Q: How much VRAM does the card have and what type is it?

A: It has 6 GB of GDDR5 memory on a 192-bit bus, providing 168.2 GB/s of bandwidth.

Q: What is the thermal design power (TDP) of this GPU?

A: The TDP is 75 W, and it uses an MXM Module slot width with no power connectors required.

Q: What is the FP32 performance in TFLOPS?

A: The FP32 throughput is 3.110 TFLOPS, while FP16 is 48.60 GFLOPS at a 1:64 ratio.

Q: Does the card support DirectX 12 and Vulkan?

A: Yes, it supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Q: What is the transistor count and die size?

A: The GP104 chip contains 7,200 million transistors on a 314 mm² die, manufactured on a 16 nm process at TSMC.

Ray Tracing and Feature Set

The Quadro P3000 Mobile has no dedicated ray tracing cores and no tensor cores, as indicated by the null values in the FACT PACK. This is consistent with its Pascal architecture, which predates NVIDIA's RTX hardware. Consequently, ray tracing workloads are not accelerated by this GPU, and any such effects would rely on software implementations or compute shaders, which would be limited by the FP32 throughput of 3.110 TFLOPS. The feature set is defined by its API support: DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The DirectX 12_1 feature level indicates support for conservative rasterization and rasterizer-ordered views, but not the mesh shaders or variable rate shading found in newer APIs. Vulkan 1.4 support is notable for a 2017 card, suggesting driver updates have kept it current with modern graphics APIs. The lack of tensor cores means no accelerated AI or deep learning inferencing, which is a significant limitation for modern professional workflows that leverage such features. The 1280 shading units and 80 TMUs provide the core rendering capability, with a texture rate of 97.20 GTexel/s. The pixel rate of 58.32 GPixel/s is adequate for 1080p and 1440p output but may bottleneck at higher resolutions with complex shaders. The display outputs are portable device dependent, meaning the connectivity options vary by laptop manufacturer, which is typical for MXM modules. Overall, the feature set is dated, with no RT or tensor acceleration, making it unsuitable for modern AI-assisted or ray-traced workflows.

Power and Cooling

The Quadro P3000 Mobile has a TDP of 75 W, which is modest for a GPU with this transistor count, indicating efficient power management for a mobile form factor. The slot width is an MXM Module, and it has no power connectors, meaning it draws all power from the MXM slot itself. The FACT PACK does not specify a suggested PSU, which is expected for a mobile component that relies on the laptop's power delivery system. The 16 nm process node from TSMC contributes to the power efficiency, with a transistor density of 22.9M per mm². The 1088 MHz base clock and 1215 MHz boost clock are relatively low, which helps keep power consumption within the 75 W envelope. The absence of power connectors simplifies installation in laptops but also implies that the system's thermal design must accommodate the heat output. For cooling, the data suggests that a capable cooling solution is necessary, but no specific cooler size or type is mentioned. The end-of-life status means replacement parts may be harder to source, and thermal performance may degrade over time in existing laptops. The 7,200 million transistors in a 75 W package is a reasonable balance, but the FP16 performance at 48.60 GFLOPS indicates that compute-heavy tasks will not stress the power delivery as much as gaming or rendering. For users considering this card, the power data implies it is safe for thin-and-light workstation laptops, but sustained loads may require adequate ventilation to maintain boost clocks.

Memory Subsystem

The memory subsystem of the Quadro P3000 Mobile consists of 6 GB of GDDR5 memory on a 192-bit bus, yielding a bandwidth of 168.2 GB/s. The memory clock is 1752 MHz, which translates to 7 Gbps effective due to GDDR5's quad data rate. This configuration is a middle-ground option: 6 GB is sufficient for many professional applications, but it may be limiting for large 3D scenes or high-resolution textures. The 192-bit bus width is narrower than higher-end cards, which typically use 256-bit or wider buses, and this directly impacts bandwidth. At 168.2 GB/s, the bandwidth is adequate for 1080p and moderate 1440p workloads, but it could become a bottleneck for 4K rendering or multi-monitor setups. The pixel rate of 58.32 GPixel/s, combined with the bandwidth, suggests that the card can fill frames efficiently at lower resolutions but will struggle with memory-intensive effects like high-resolution shadows or anti-aliasing at high settings. For professional use cases such as CAD or video editing, the 6 GB VRAM is generally sufficient, but for GPU-accelerated rendering or machine learning, the capacity and bandwidth are limiting factors. The FP16 performance of 48.60 GFLOPS is negligible, indicating that the memory subsystem is not optimized for mixed-precision compute. The 50th percentile ranking suggests that, in memory bandwidth terms, this card sits in the middle of the pack, but modern GPUs with GDDR6 or HBM would offer substantially higher bandwidth. The data implies that for high-resolution textures and complex scenes, users should manage expectations, as the 168.2 GB/s bandwidth is a hard ceiling.

The AMD Equivalent of Quadro P3000 Mobile

Looking for a similar graphics card from AMD? The AMD Radeon RX 460 1024SP offers comparable performance and features in the AMD lineup.

AMD Radeon RX 460 1024SP

AMD • 2 GB VRAM

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