NVIDIA Quadro NVS 55 PCI
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA Quadro NVS 55 PCI Specifications
Quadro NVS 55 PCI GPU Core
Shader units and compute resources
The NVIDIA Quadro NVS 55 PCI GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Quadro NVS 55 PCI Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Quadro NVS 55 PCI's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro NVS 55 PCI by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's Quadro NVS 55 PCI Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro NVS 55 PCI's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Quadro NVS 55 PCI Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro NVS 55 PCI against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Rankine Architecture & Process
Manufacturing and design details
The NVIDIA Quadro NVS 55 PCI is built on NVIDIA's Rankine architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro NVS 55 PCI will perform in GPU benchmarks compared to previous generations.
NVIDIA's Quadro NVS 55 PCI Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA Quadro NVS 55 PCI determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro NVS 55 PCI to maintain boost clocks without throttling.
Quadro NVS 55 PCI by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA Quadro NVS 55 PCI are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA Quadro NVS 55 PCI. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Quadro NVS 55 PCI Product Information
Release and pricing details
The NVIDIA Quadro NVS 55 PCI is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro NVS 55 PCI by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Quadro NVS 55 PCI Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA Quadro NVS 55 PCI
The NVIDIA Quadro NVS 55 PCI is an end-of-life professional graphics card built on the Rankine architecture with the NV34B chip. Fabricated on a 150 nm process at TSMC, it packs 45 million transistors on a 91 mm² die, yielding a transistor density of 494.5K per mm². Released on May 30, 2005, it holds a 50th percentile position among all GPUs in the database, though its average benchmark score is recorded as 0.
Benchmark Performance
The benchmark array for this card is empty, and the average benchmark score is 0. The database assigns it a 50th percentile ranking, indicating a median position in the overall GPU distribution, but this is based on specification analysis rather than synthetic test scores. Theoretical peak rates are given: 1.000 GPixel/s pixel fill rate and 1.000 GTexel/s texture fill rate. Memory bandwidth is 3.200 GB/s, derived from a 64-bit bus running at 200 MHz (400 Mbps effective). With 4 TMUs and 4 ROPs, the card's fill rates are modest, reflecting its low-power design.
The 10 W TDP and lack of power connectors suggest a card designed for minimal system load, and the 3.200 GB/s bandwidth is a limiting factor for any 3D workload. The data shows that the card's performance ceiling is constrained by its 64 MB memory capacity and 64-bit bus. The pixel rate of 1.000 GPixel/s and texture rate of 1.000 GTexel/s are identical, which is typical for a chip with matched TMU and ROP counts. The memory clock of 200 MHz (400 Mbps effective) is low by modern standards, but the card's role is clearly not high-throughput rendering.
Because no benchmark scores are recorded, the percentile rank of 50 is the only comparative metric available. This rank places it exactly at the midpoint of all GPUs, meaning half of the database entries rank above and half below. However, without a nonzero average score, this percentile likely reflects the card's specification profile rather than measured performance. The absence of any synthetic results means that the theoretical fill rates and bandwidth figures are the sole quantitative indicators of its capability.
How It Compares
The FACT PACK lists no nearest rivals for this card, so direct percentage deltas against competing products are unavailable. In the broader database, the card sits at the 50th percentile, meaning half of all GPUs rank above and half below. Its specifications—64 MB DDR memory, 64-bit bus, and 3.200 GB/s bandwidth—place it firmly in the entry-level segment of its era. The 10 W TDP and single-slot form factor with no power connectors distinguish it as a low-power option, while the PCI bus interface limits compatibility to older motherboards.
Without rival scores, the analysis must rely on its own theoretical rates: 1.000 GPixel/s and 1.000 GTexel/s, which are consistent with a basic 2D/2.5D display adapter. The 64 MB memory capacity is a hard constraint for any texture-heavy workload, and the 64-bit bus halves the memory bandwidth compared to wider implementations. The card's 150 nm process and 45 million transistors are modest figures, indicating a design focused on low cost and low power rather than peak performance. The 200 W suggested PSU rating is a system-level requirement, not a card-level draw, as the card itself consumes only 10 W.
The lack of nearest rivals in the database means that any positional claim must be made against the entire GPU population. The 50th percentile rank is a neutral placement, but the zero benchmark score suggests that the card is not competitive in any measured workload. For a professional Quadro NVS series card, the emphasis is on stable display output and multi-monitor support, which is reflected in the single DVI and single S-Video outputs. The PCI bus interface further limits its appeal, as most contemporary systems moved to PCIe.
Who Should Consider It
Given its specifications, the Quadro NVS 55 PCI is suited for legacy systems requiring a single DVI output and a single S-Video output. The 64 MB memory and 3.200 GB/s bandwidth are adequate for 2D desktop environments and basic video playback, but the DirectX 9.0a and partial OpenGL 2.0 support limit it to older software. The 10 W TDP means it can run on a 200 W suggested PSU without auxiliary power. Users with a PCI slot (not PCIe) and a need for a low-profile, low-power card for office tasks or multi-display setups (via the S-Video) might consider it.
However, the lack of benchmark scores and the 50th percentile ranking indicate it is not a performance-oriented part. For any 3D gaming or modern rendering, the data suggests it will be severely limited by the 64-bit memory interface and 64 MB capacity. The 1.000 GPixel/s pixel rate and 1.000 GTexel/s texture rate are sufficient for 2D compositing but will struggle with any textured 3D scene. The card's 168 mm (6.6 inch) length fits standard PCI slots, but the single-slot design and no power connectors make installation straightforward in older chassis.
The card is best suited for environments where reliability and low power are paramount, such as point-of-sale systems, thin clients, or basic office machines. The DirectX 9.0a support allows it to run early 2000s applications, while the OpenGL 1.5 (full) and 2.0 (partial) support covers basic CAD and 2D vector graphics. The absence of a Vulkan API means no modern cross-platform graphics support. For users with a legacy PCI motherboard that requires a video output, this card provides a functional, low-power solution, but the 50th percentile ranking and zero benchmark score underscore its limited performance envelope.
FAQ
Q: What is the memory configuration of the NVIDIA Quadro NVS 55 PCI?
A: It has 64 MB of DDR memory on a 64-bit bus, providing a bandwidth of 3.200 GB/s.
Q: What APIs does the card support?
A: It supports DirectX 9.0a, OpenGL 1.5 (full), and OpenGL 2.0 (partial). It does not support Vulkan.
Q: Does the card have ray tracing or tensor cores?
A: No, the FACT PACK lists rtCores and tensorCores as null, so the card lacks both ray tracing and tensor core hardware.
Q: What is the power consumption and power connector requirement?
A: The card has a TDP of 10 W, requires no power connectors, and has a suggested PSU rating of 200 W.
Q: When was it released and what is its production status?
A: It was released on May 30, 2005, and its production status is end-of-life.
Q: What are the display outputs?
A: It provides one DVI output and one S-Video output.
Ray Tracing and Feature Set
The Quadro NVS 55 PCI has no ray tracing cores and no tensor cores, as indicated by the null values in the FACT PACK. Consequently, it offers no hardware-accelerated ray tracing or AI-based features. The feature set is limited to the DirectX 9.0a API and OpenGL 1.5 (full) with partial OpenGL 2.0 support; Vulkan is not supported. The card's display outputs consist of a single DVI port and a single S-Video port. The memory is DDR on a 64-bit bus, with a peak bandwidth of 3.200 GB/s. The pixel rate is 1.000 GPixel/s and the texture rate is 1.000 GTexel/s, reflecting the 4 TMUs and 4 ROPs.
The card operates on the Rankine architecture with the NV34B chip, fabricated on a 150 nm process. The 10 W TDP and single-slot design with no power connectors make it a low-power display adapter. Its 168 mm (6.6 inch) length fits standard PCI slots. The absence of tensor cores means no DLSS or similar features, and the lack of RT cores means no real-time ray tracing. For modern workloads, the card is limited to basic 2D output. The 45 million transistor count and 91 mm² die size are modest, and the transistor density of 494.5K per mm² reflects the older 150 nm node. The memory clock of 200 MHz (400 Mbps effective) is fixed, with no boost or game clocks listed. The card's feature set is firmly rooted in the early 2000s, offering no hardware acceleration for contemporary graphics APIs beyond DirectX 9.0a.
The AMD Equivalent of Quadro NVS 55 PCI
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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