NVIDIA Quadro NVS 420
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA Quadro NVS 420 Specifications
Quadro NVS 420 GPU Core
Shader units and compute resources
The NVIDIA Quadro NVS 420 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Quadro NVS 420 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Quadro NVS 420's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro NVS 420 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's Quadro NVS 420 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro NVS 420's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Quadro NVS 420 by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Quadro NVS 420, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Quadro NVS 420 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro NVS 420 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Tesla Architecture & Process
Manufacturing and design details
The NVIDIA Quadro NVS 420 is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro NVS 420 will perform in GPU benchmarks compared to previous generations.
NVIDIA's Quadro NVS 420 Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA Quadro NVS 420 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro NVS 420 to maintain boost clocks without throttling.
Quadro NVS 420 by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA Quadro NVS 420 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA Quadro NVS 420. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Quadro NVS 420 Product Information
Release and pricing details
The NVIDIA Quadro NVS 420 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro NVS 420 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Quadro NVS 420 Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA Quadro NVS 420
The NVIDIA Quadro NVS 420 is a professional GPU from the Quadro NVS generation, built on the Tesla architecture with the G98S chip. Fabricated on a 65 nm process at UMC, it integrates 210 million transistors on an 86 mm² die, achieving a transistor density of 2.4M per mm². Released on 2009-01-19, the part is now end-of-life, with a 40 W TDP and a single-slot design. The data shows a modest specification set, with 8 shading units, 4 texture mapping units, and 4 raster output units. The memory subsystem consists of 256 MB of GDDR3 on a 64-bit bus, delivering 11.20 GB/s of bandwidth. The card operates at a memory clock of 700 MHz, with a 1400 Mbps effective data rate. It interfaces via PCIe 2.0 x16 and offers a single VHDCI output. With a percentile rank of 50 among all GPUs in the database, it sits at the median, though its average benchmark score is recorded as 0.
Benchmark Performance
The benchmark data for the Quadro NVS 420 is sparse, with an average benchmark score of 0, but the derived performance metrics provide a quantitative baseline. The card delivers a peak FP32 throughput of 22.40 GFLOPS, a pixel rate of 2.200 GPixel/s, and a texture rate of 2.200 GTexel/s. These numbers indicate a balanced pipeline where pixel and texture throughput are identical, suggesting that the 4 ROPs and 4 TMUs are clocked to match the shading unit output. The 8 shading units form the core of the compute capability, but at 22.40 GFLOPS, the raw compute is extremely limited by modern standards. The percentile rank of 50 places this GPU exactly at the median of the entire database population, meaning half of all recorded GPUs are faster and half are slower. However, the zero average benchmark score implies that no actual benchmark runs have been logged for this specific SKU, so the percentile is likely based on specification similarity or a default assignment. In the context of its 2009 release, the 22.40 GFLOPS figure positions it as an entry-level professional part, not intended for heavy 3D rendering. The pixel rate of 2.200 GPixel/s is sufficient for basic 2D desktop composition and multi-display output, which is the typical role of the NVS series. The texture rate of 2.200 GTexel/s similarly limits complex texture-heavy workloads. Without nearestRivals data, the analysis relies on these absolute metrics and the median percentile to infer that the card occupies a middle ground in the database, but its absolute numbers are low enough to suggest it is a legacy or low-end product.
Memory Subsystem
The memory configuration is a critical bottleneck for this GPU. It features 256 MB of GDDR3 memory, which is a small capacity even for 2009. The bus width is 64 bit, which is narrow, and the resulting bandwidth is 11.20 GB/s. The memory clock is 700 MHz, with a 1400 Mbps effective data rate due to DDR signaling. For high-resolution workloads, this 11.20 GB/s bandwidth is severely limiting. At a typical high-resolution framebuffer, a 32-bit color buffer alone would require significant bandwidth for updates, and the 256 MB capacity restricts the amount of texture data and geometry that can be resident. The 64-bit bus means that each memory transaction transfers only 8 bytes, increasing latency for random access patterns. In professional multi-display setups, which the NVS series targets, the card must drive multiple monitors simultaneously. The 256 MB buffer is adequate for 2D desktop output at moderate resolutions, but any 3D application with high-resolution textures will quickly exhaust the memory. The bandwidth of 11.20 GB/s is roughly a tenth of what modern GPUs offer, but for its intended role, basic office productivity, financial trading terminals, or signage, it is sufficient. The data shows a clear trade-off: the low TDP of 40 W and the absence of power connectors (None) allow the card to run in low-profile or passively cooled systems, but the memory subsystem is the primary constraint for any demanding graphics task.
Ray Tracing and Feature Set
The Quadro NVS 420 has no dedicated ray tracing cores or tensor cores, as indicated by the null values for rtCores and tensorCores. This is consistent with its 2009 architecture (Tesla), which predates hardware ray tracing by over a decade. Consequently, any ray tracing workload would be executed on the general-purpose shading units, but the FP32 throughput of 22.40 GFLOPS is far too low for practical software ray tracing. The API support is limited: DirectX 11.1 (with a feature level of 10_0) and OpenGL 3.3. The DirectX feature level 10_0 indicates that the hardware actually supports Shader Model 4.0, not the full DirectX 11 feature set, despite the 11.1 version number. This means the card cannot execute tessellation or compute shaders from DirectX 11. OpenGL 3.3 is also a legacy version, lacking modern features like bindless textures or compute shaders. Vulkan support is null, meaning the card does not expose a Vulkan driver. The feature set is therefore oriented toward legacy 2D and 3D applications. The absence of tensor cores also precludes any AI or machine learning acceleration. For a professional card, the feature set is minimal, but it aligns with the NVS line's focus on stability and multi-display output rather than cutting-edge graphics. The 40 W TDP and single-slot design further emphasize its role as a low-power companion card.
FAQ
Q: What is the memory size of the NVIDIA Quadro NVS 420?
A: The card has 256 MB of GDDR3 memory.
Q: What is the memory bandwidth and bus width?
A: The memory bandwidth is 11.20 GB/s, and the bus width is 64 bit.
Q: Does the GPU support hardware ray tracing?
A: No, the data lists null values for both rtCores and tensorCores, indicating no dedicated ray tracing or tensor hardware.
Q: What is the TDP and power connector requirement?
A: The TDP is 40 W, and the card requires no power connectors (None). The suggested PSU is 200 W.
Q: What is the process node and transistor count?
A: The process node is 65 nm, and the chip integrates 210 million transistors.
Q: What display output does it offer?
A: It has a single VHDCI output.
Q: What is the DirectX support level?
A: It supports DirectX 11.1, but with a feature level of 10_0.
How It Compares
The nearestRivals array in the data is empty, meaning the database contains no recorded rival GPUs for this part. Consequently, a direct head-to-head comparison with specific models is not possible from the FACT PACK. However, the percentile rank of 50 provides a global reference: the Quadro NVS 420 sits exactly at the median of all GPUs in the benchmark database. This indicates that, in terms of overall performance ranking, it is neither notably fast nor notably slow relative to the entire population. The average benchmark score of 0, though, suggests that no actual performance runs have been logged, so this percentile may be a default or spec-based estimate. Without rival names, the comparison must rely on absolute metrics. The FP32 throughput of 22.40 GFLOPS, pixel rate of 2.200 GPixel/s, and texture rate of 2.200 GTexel/s are the only quantitative anchors. These figures are modest, and the 256 MB memory capacity further limits its competitive standing. In the absence of rival data, the card's position is defined by its specifications: a 65 nm, 210-million-transistor chip with a 64-bit memory interface. The 40 W TDP and single-slot form factor are its distinguishing characteristics, but without rival entries, any claim of superiority or inferiority cannot be substantiated. The data suggests that the card is a legacy product, end-of-life, with no direct competitors tracked in the database.
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