NVIDIA Quadro NVS 290
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA Quadro NVS 290 Specifications
Quadro NVS 290 GPU Core
Shader units and compute resources
The NVIDIA Quadro NVS 290 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Quadro NVS 290 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Quadro NVS 290's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro NVS 290 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's Quadro NVS 290 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro NVS 290's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Quadro NVS 290 by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Quadro NVS 290, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Quadro NVS 290 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro NVS 290 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Tesla Architecture & Process
Manufacturing and design details
The NVIDIA Quadro NVS 290 is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro NVS 290 will perform in GPU benchmarks compared to previous generations.
NVIDIA's Quadro NVS 290 Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA Quadro NVS 290 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro NVS 290 to maintain boost clocks without throttling.
Quadro NVS 290 by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA Quadro NVS 290 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA Quadro NVS 290. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Quadro NVS 290 Product Information
Release and pricing details
The NVIDIA Quadro NVS 290 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro NVS 290 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Quadro NVS 290 Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA Quadro NVS 290
The NVIDIA Quadro NVS 290 is an end-of-life professional GPU built on the G86S chip, manufactured by TSMC on an 80 nm process using the Tesla architecture. The die holds 210 million transistors on 127 mm², giving a transistor density of 1.7 million per mm². It belongs to the Quadro NVS generation, was released on 2007-10-03, and had a launch MSRP of 149 USD. The card is single-slot, 168 mm (6.6 inches) long, uses a PCIe 1.0 x16 bus interface, and provides a single DMS-59 display output.
Benchmark Performance
The data set contains no benchmark entries for the Quadro NVS 290, and the average benchmark score field is 0. The percentileVsAllGpus field places the card at the 50th percentile against the aggregate database of GPUs. Because no nearestRivals entries are supplied, there are no rival names, scores, or deltaPct values from which to compute exact percentage differences. The absence of measured scores and rival deltas means the performance analysis must lean on the card’s specified throughput rates rather than application results.
The FP32 throughput is 29.38 GFLOPS. The texture rate is 3.672 GTexel/s, and the pixel rate is 1.836 GPixel/s. These rates describe a small fixed-function pipeline: the G86S configuration includes 16 shading units, 8 texture mapping units, and 4 ROPs. The memory subsystem is similarly modest. The card has 256 MB of DDR2 memory on a 64-bit bus, with memory clocked at 400 MHz and 800 Mbps effective, producing 6.400 GB/s of bandwidth. That bandwidth is the ceiling for moving textures and geometry data between memory and the shader array.
API support is another limiting factor. DirectX 11.1 is exposed with a 10_0 feature level, OpenGL is listed at 3.3, and no Vulkan entry is present. In practice, the feature level restricts the card to an older shader model tier. The 50th percentile rank among all GPUs is the only relative position available, but with an average benchmark score of 0, that rank should be treated as a coarse placement marker rather than as a validated performance result.
Who Should Consider It
The Quadro NVS 290 is best considered for workloads that do not require large memory buffers or high polygon throughput. Its 256 MB frame buffer and 6.400 GB/s bandwidth indicate a design target closer to light professional display output than to modern 3D rendering. The data set does not contain resolution-specific benchmark results, but the memory capacity and bus width imply that high-texture or high-resolution rendering would quickly exceed the card’s resources.
The single-slot form factor and absence of auxiliary power connectors make the card mechanically simple to install. Its 21 W TDP aligns with low-heat, low-noise system designs. The single DMS-59 output defines the display connectivity. Users with older professional systems that require a small, low-power PCIe 1.0 x16 card could fit the quad-profile described here. However, the lack of recorded benchmark scores means there is no metric-driven confirmation of performance in real applications.
The API constraints are important for software selection. Applications that require Vulkan or newer DirectX feature levels are not supported by the listed API set. The OpenGL 3.3 support also places a ceiling on compatibility with newer OpenGL-based workloads. For legacy software that still works within DirectX 10_0 or OpenGL 3.3, the card remains a plausible option, but the 256 MB memory capacity remains the binding constraint on workload size.
How It Compares
The nearestRivals array for the Quadro NVS 290 is empty. This means no direct rival-by-rival comparison can be produced from the available data. There are no deltaPct values to show how much faster or slower the card is than a named competitor, and no rival score to use as a baseline.
Against the aggregate GPU field, the card sits at the 50th percentile. That is the only comparative signal in the data set. The average benchmark score of 0, however, prevents that percentile from being tied to a measured performance level. A midpoint percentile with no accompanying benchmark score does not establish a concrete competitive relationship.
The data set also lists no predecessor, successor, series, or codename for the card. Its position within the Quadro NVS generation is therefore defined only by the generation label itself. Without nearestRivals, the comparison section is necessarily limited to the single aggregate percentile value.
FAQ
Q: How much memory does the Quadro NVS 290 have?
A: It has 256 MB of DDR2 memory on a 64-bit bus, with 6.400 GB/s of bandwidth.
Q: What memory clock does the card use?
A: The memory clock is 400 MHz, with an effective data rate of 800 Mbps.
Q: Does the card require a power connector?
A: No. The power connectors field is listed as None, and the suggested PSU is 200 W.
Q: What API levels does it support?
A: DirectX 11.1 with a 10_0 feature level and OpenGL 3.3. No Vulkan support is listed.
Q: What is the display output configuration?
A: The card has one DMS-59 output.
Q: What is the physical size of the card?
A: It is a single-slot card with a length of 168 mm, or 6.6 inches.
Power and Cooling
The TDP of the Quadro NVS 290 is 21 W. The suggested PSU is 200 W. No auxiliary power connectors are required, which simplifies installation in systems where power connector availability is a concern. The card’s slot width is single-slot, and its length is 168 mm, or 6.6 inches.
With a 21 W TDP, the thermal load is low enough that the card does not need a large cooling solution. The data set does not specify a fan design or cooler type, but the power figures indicate a modest heat output. The absence of power connectors means all operating power is expected to come from the board’s standard interface. The PCIe 1.0 x16 bus interface is the listed connection, and the 200 W suggested PSU provides the system-level power envelope that the data recommends.
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