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NVIDIA Quadro NVS 280 AGP

NVIDIA graphics card specifications and benchmark scores

64 MB
VRAM
MHz Boost
13W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 64 MB
Bus Width 128-bit
TDP 13W
Memory Type DDR
Architecture Rankine
nm
Process 150 nm
Released May 2004

NVIDIA Quadro NVS 280 AGP Specifications

Quadro NVS 280 AGP GPU Core

Shader units and compute resources

The NVIDIA Quadro NVS 280 AGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

Quadro NVS 280 AGP Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro NVS 280 AGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro NVS 280 AGP by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
275 MHz
Memory Clock
250 MHz 500 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro NVS 280 AGP Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro NVS 280 AGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
64 MB
VRAM
64 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
8.000 GB/s

Quadro NVS 280 AGP Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro NVS 280 AGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.100 GPixel/s
Texture Rate
1.100 GTexel/s

Rankine Architecture & Process

Manufacturing and design details

The NVIDIA Quadro NVS 280 AGP is built on NVIDIA's Rankine architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro NVS 280 AGP will perform in GPU benchmarks compared to previous generations.

Architecture
Rankine
GPU Name
NV34
Process Node
150 nm
Foundry
TSMC
Transistors
45 million
Die Size
124 mm²
Density
362.9K / mm²

NVIDIA's Quadro NVS 280 AGP Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro NVS 280 AGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro NVS 280 AGP to maintain boost clocks without throttling.

TDP
13 W
TDP
13W
Power Connectors
None
Suggested PSU
200 W

Quadro NVS 280 AGP by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro NVS 280 AGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
168 mm 6.6 inches
Bus Interface
AGP 8x
Display Outputs
1x DMS-59
Display Outputs
1x DMS-59

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro NVS 280 AGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0a
DirectX
9.0a
OpenGL
1.5 (full) 2.0 (partial)
OpenGL
1.5 (full) 2.0 (partial)

Quadro NVS 280 AGP Product Information

Release and pricing details

The NVIDIA Quadro NVS 280 AGP is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro NVS 280 AGP by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2004
Production
End-of-life

Quadro NVS 280 AGP Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro NVS 280 AGP

Benchmark Performance

The NVIDIA Quadro NVS 280 AGP occupies a peculiar position in the benchmark database: its percentile rank of 50 places it exactly at the median of all GPUs ever recorded, yet this card produces no benchmark scores of its own. The average benchmark score is zero, which means the percentile figure is derived from the card's specifications and market positioning rather than from actual performance measurements. This makes direct numerical comparison against rivals impossible — the nearestRivals array is empty, and there are no deltaPct values to cite. What the data reveals instead is a device designed for a specific professional niche rather than raw compute throughput.

The absence of benchmark data does not indicate an absence of capability. The card's fundamental limits are defined by its 45 million transistors on a 150 nm TSMC process, with a die size of 124 mm². That transistor density of 362.9K per square millimeter is modest by modern standards, but for a 2004-era workstation part, it represents a deliberate focus on stability and compatibility over speed. The pixel rate of 1.100 GPixel/s and texture rate of 1.100 GTexel/s are identical, which is expected for a design with 4 TMUs and 4 ROPs working in lockstep. These figures tell the story of a card that can push pixels but not at the rates demanded by contemporary gaming or 3D rendering workloads.

Without rival scores, the only meaningful benchmark interpretation comes from the 50th percentile ranking. This suggests that in the broader GPU landscape, the NVS 280 AGP sits right in the middle — not obsolete, not competitive, but functional. For a professional multi-display card from 2004, that is arguably the intended design target. The card was never meant to top performance charts; it was meant to drive business desktops with reliable output. Benchmark results, or the lack thereof, confirm that positioning.

Memory Subsystem

The memory configuration is where the NVS 280 AGP reveals its professional pedigree. It ships with 64 MB of DDR memory across a 128-bit bus, producing a bandwidth of exactly 8.000 GB/s. That bandwidth figure is the single most important number for understanding this card's behavior at high resolutions. The memory clock runs at 250 MHz, which translates to 500 Mbps effective due to DDR's double-data-rate nature. This is not a typo — the effective data rate is double the base clock, a standard DDR implementation.

For high-resolution work, 8.000 GB/s is a constrained pipeline. The 64 MB frame buffer further limits what can be held on-card. A 1920×1200 desktop at 32-bit color requires roughly 9 MB per frame, which is manageable, but any 3D acceleration at that resolution would quickly exhaust the buffer. The 128-bit bus width is actually generous relative to the memory size — many low-end cards of the era used 64-bit buses with similar or smaller memory pools. This suggests NVIDIA prioritized memory bandwidth efficiency over capacity, which aligns with the card's intended use case of driving multiple monitors with 2D desktop workloads rather than filling large 3D frame buffers.

The practical implication is that the NVS 280 AGP handles standard office resolutions — 1280×1024 or 1600×1200 — with adequate headroom for 2D compositing and video playback. Pushing beyond that into high-resolution 3D rendering or large texture sets would bottleneck at the 8.000 GB/s bandwidth ceiling. The 64 MB capacity also means texture-heavy applications would experience constant thrashing as data swaps between system memory and VRAM. For its intended role, the memory subsystem is perfectly adequate. For anything more demanding, it is a hard stop.

Ray Tracing and Feature Set

The NVS 280 AGP is built on the Rankine architecture with the NV34 chip, and it predates ray tracing acceleration entirely. There are no RT cores and no tensor cores in this design — those are modern additions that did not exist in 2004. The card's feature set is defined by its API support: DirectX 9.0a and OpenGL 1.5 with full support, plus OpenGL 2.0 with partial support. This is a critical distinction. Full OpenGL 1.5 means the card supports the complete feature set of that specification, while OpenGL 2.0 partial support indicates some but not all of the newer specification's features are available.

For ray tracing workloads — whether real-time or offline — the NVS 280 AGP has zero capability. There is no hardware acceleration, no BVH traversal units, no dedicated ray intersection logic. Software-based ray tracing would run entirely on the CPU, and the GPU would merely display the final rendered output. This is not a deficiency in the context of 2004; it is simply the state of the art at that time. Professional 3D applications of the era relied on OpenGL for viewport rendering, and the partial OpenGL 2.0 support would enable some modern shading techniques but not the full programmable pipeline of later GPUs.

The DirectX 9.0a support is similarly a snapshot of its era. DirectX 9 introduced shader model 2.0, and 9.0a was an incremental update that fixed some issues without adding major features. This means the card can run early DirectX 9 games and applications, but it lacks the shader model 3.0 support that arrived with later DirectX 9 revisions. In practical terms, the feature set is sufficient for business graphics, 2D CAD viewport rendering, and video playback. It is not sufficient for any modern 3D workload involving ray tracing, and it would struggle with even mid-2000s 3D games at playable frame rates.

Who Should Consider It

The NVS 280 AGP is a specialist tool for a narrow set of use cases. The data points to a card designed for multi-monitor business desktops where 2D clarity and driver stability matter more than 3D speed. The single DMS-59 output is the key indicator here — that connector format carries dual-link signals, allowing a single port to drive two monitors through a splitter cable. This is a common configuration in financial trading floors, call centers, and data entry operations where multiple displays increase productivity but the workload is entirely 2D.

For users running 1280×1024 or 1600×1200 resolutions with standard office applications — spreadsheets, word processors, web browsers, email clients — the 8.000 GB/s bandwidth and 64 MB VRAM are more than sufficient. The card will render text crisply, handle window compositing smoothly, and drive two displays without perceptible lag. The 1.100 GPixel/s fill rate is ample for 2D desktop workloads, which typically require far less than 1% of that capacity.

The card is not suitable for gaming, 3D modeling, video editing, or any GPU-accelerated compute task. The absence of RT and tensor cores, combined with the limited memory and bandwidth, makes those workloads impractical. Users considering this card for anything beyond basic 2D output should look elsewhere. The 50th percentile ranking reinforces this: it is not a low-end card, but it is also not a performer. It is a middle-of-the-road professional display adapter with a specific job, and it does that job without excess capability.

Power and Cooling

Power requirements are remarkably modest. The NVS 280 AGP has a TDP of just 13 W, which is among the lowest figures for any GPU ever produced. This low power draw has cascading benefits: no auxiliary power connectors are required, the card is single-slot, and even a minimal power supply can drive it. The suggested PSU rating is 200 W, which was standard for office desktops of the era and remains common in low-power systems today. Any system with a 200 W or larger power supply can run this card without concern.

The cooling solution, while not detailed in the specifications, benefits from the 13 W TDP. A passive heatsink or a small low-speed fan would be sufficient to keep the NV34 chip within operating temperatures. The single-slot design means it will fit in compact chassis, and the 168 mm length (6.6 inches) is short enough for most cases. The lack of power connectors simplifies installation — the card draws all its power from the AGP 8x slot, which supplies up to roughly 40 W, leaving ample headroom for the 13 W draw.

The 200 W PSU recommendation is worth contextualizing. That figure accounts for the entire system, not just the GPU. A typical 2004-era office PC with a Pentium 4 or early Athlon processor, a couple of hard drives, and this card would fit comfortably within that budget. The low TDP also means system builders can use smaller, quieter power supplies and less aggressive cooling, which aligns with the card's office-oriented design philosophy.

FAQ

Q: What is the memory bandwidth of the NVIDIA Quadro NVS 280 AGP?

A: The card has 8.000 GB/s of memory bandwidth, achieved with 64 MB of DDR memory on a 128-bit bus running at 250 MHz (500 Mbps effective).

Q: Does this card support ray tracing?

A: No. The card has no RT cores or tensor cores, and it predates ray tracing technology entirely. API support is limited to DirectX 9.0a and OpenGL 1.5 (full) / 2.0 (partial).

Q: What power supply is required for this card?

A: The suggested PSU rating is 200 W. The card itself has a TDP of 13 W and requires no auxiliary power connectors, drawing all power from the AGP 8x slot.

Q: How many displays can this card drive?

A: The card has one DMS-59 output, which is a dual-link connector format. This allows it to drive two monitors through a compatible splitter cable.

Q: What is the manufacturing process for this GPU?

A: The NV34 chip is fabricated on a 150 nm process at TSMC, containing 45 million transistors on a 124 mm² die.

Q: What is the card's performance percentile ranking?

A: The card sits at the 50th percentile among all GPUs in the database, though it has no recorded benchmark scores of its own.

How It Compares

The nearestRivals array for the NVIDIA Quadro NVS 280 AGP is empty, which means there are no direct comparator GPUs in the database with recorded scores or deltaPct values. This is unusual but not unexpected for a niche professional card from 2004 — the database likely lacks sufficient benchmark data for comparable workstation GPUs of that generation to establish rivalry relationships. Without rival scores, the only positional reference is the 50th percentile ranking, which places it at the exact median of all GPUs ever benchmarked.

In the absence of direct rivals, the card's position must be inferred from its specifications. Compared to consumer GPUs of the same era, the NVS 280 AGP would trail gaming-focused cards in raw 3D performance due to its 64 MB memory and 8.000 GB/s bandwidth. Compared to other professional multi-display cards, it would be competitive in 2D output quality and driver stability but limited in 3D acceleration. The 13 W TDP and lack of power connectors make it one of the most power-efficient cards ever produced, which is a distinct advantage in dense office environments. The 50th percentile ranking suggests it is neither a standout nor a laggard — it is a functional middle-ground product that serves its niche without apology.

The AMD Equivalent of Quadro NVS 280 AGP

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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