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NVIDIA Quadro NVS 210S

NVIDIA graphics card specifications and benchmark scores

VRAM
MHz Boost
11W
TDP
Bus Width

At a Glance

NVIDIA
VRAM System Shared
TDP 11W
Memory Type System Shared
Architecture Curie
nm
Process 90 nm
Released Dec 2003

NVIDIA Quadro NVS 210S Specifications

Quadro NVS 210S GPU Core

Shader units and compute resources

The NVIDIA Quadro NVS 210S GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
2
ROPs
1

Quadro NVS 210S Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro NVS 210S's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro NVS 210S by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
425 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

NVIDIA's Quadro NVS 210S Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro NVS 210S's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Quadro NVS 210S Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro NVS 210S against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
425.0 MPixel/s
Texture Rate
850.0 MTexel/s

Curie Architecture & Process

Manufacturing and design details

The NVIDIA Quadro NVS 210S is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro NVS 210S will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
C51
Process Node
90 nm

NVIDIA's Quadro NVS 210S Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro NVS 210S determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro NVS 210S to maintain boost clocks without throttling.

TDP
11 W
TDP
11W

Quadro NVS 210S by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro NVS 210S are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCI
Display Outputs
Motherboard Dependent
Display Outputs
Motherboard Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro NVS 210S. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0

Quadro NVS 210S Product Information

Release and pricing details

The NVIDIA Quadro NVS 210S is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro NVS 210S by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Dec 2003
Production
End-of-life

Quadro NVS 210S Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro NVS 210S

The NVIDIA Quadro NVS 210S is an integrated graphics processor (IGP) from the Quadro NVS line, built on the Curie architecture using the C51 chip. Fabricated on a 90 nm process, this part is a legacy solution with a production status of "End-of-life." It operates with a pixel rate of 425.0 MPixel/s and a texture rate of 850.0 MTexel/s. The data indicates that this GPU holds a 50th percentile ranking when compared against all other GPUs in the database, though its average benchmark score is 0, making it a nominal presence in the performance spectrum.

Benchmark Performance

The benchmark data for the NVIDIA Quadro NVS 210S is notably sparse, with no recorded scores in the dataset and an average benchmark score of zero. Consequently, its 50th percentile ranking is effectively a baseline reference point rather than a demonstration of competitive strength. This position signifies that half of the GPUs in the database are statistically above it, while the other half are below, but this is a statistical artifact given the absence of actual performance measurements. The lack of any nearest rivals in the fact pack further complicates direct performance comparisons; there are no deltaPct values or rival scores to analyze.

What can be derived from the architectural specifications is that the NVS 210S is equipped with 2 texture mapping units (TMUs) and 1 render output unit (ROP). These are extremely low counts, even for the era of its release. The texture rate of 850.0 MTexel/s and pixel rate of 425.0 MPixel/s are derived directly from these unit counts and the core clock. In practical terms, this suggests the GPU is capable of handling basic 2D desktop workloads and very light 3D tasks, but it would be overwhelmed by any contemporary 3D application. The data does not support any claim of headroom or advantage over any specific competitor, as no such information is provided. The performance profile, such as it is, points to a device designed for display output and basic acceleration, not for compute-intensive scenarios.

Memory Subsystem

The memory subsystem of the Quadro NVS 210S is entirely "System Shared," meaning it does not have dedicated VRAM. The memory size, type, and bus width are all listed as "System Shared," and the bandwidth is characterized as "System Dependent." This architecture is typical of an integrated GPU, where the graphics processor borrows from the host system's main memory via the PCI bus interface. The lack of dedicated memory means that performance is heavily influenced by the speed and capacity of the system RAM installed, as well as the memory controller's efficiency.

For high-resolution workloads, this configuration is a severe limitation. Dedicated memory on a discrete GPU provides predictable bandwidth and latency, whereas a shared memory setup introduces contention with the CPU and other system processes. The "System Dependent" bandwidth means that under heavy load, the GPU may experience stuttering or reduced frame rates if the system memory is slow or if other components are consuming bandwidth. The bus interface being PCI, rather than a more modern standard, further bottlenecks data transfer. The practical implication is that the NVS 210S is suited for standard resolution desktop environments (e.g., 1024x768 or 1366x768), but pushing to higher resolutions like 1440p or 4K would likely result in degraded performance due to insufficient memory bandwidth and the overhead of shared memory access.

Ray Tracing and Feature Set

The Quadro NVS 210S does not include any dedicated ray tracing cores or tensor cores; these fields are null in the fact pack. This absence is consistent with its architecture and release era, as ray tracing hardware acceleration and AI-based tensor operations are modern features not present in the Curie architecture. The GPU relies on traditional rasterization techniques for rendering.

In terms of API support, the NVS 210S supports DirectX 9.0c (9_3) and OpenGL 2.0 (full) with OpenGL 2.1 (partial). DirectX 9.0c is an older API that limits the GPU to games and applications from the early 2000s. The partial OpenGL 2.1 support indicates some compatibility with that specification, but it is not complete. There is no Vulkan support listed, which is expected given the hardware's age. The feature set is thus confined to legacy applications; it lacks the modern feature set required for contemporary graphics workloads, including hardware-accelerated ray tracing, mesh shaders, or variable rate shading. The display outputs are listed as "Motherboard Dependent," meaning the available ports (e.g., VGA, DVI) are determined by the motherboard manufacturer rather than the GPU itself, which is typical for an IGP.

Power and Cooling

The thermal design power (TDP) for the Quadro NVS 210S is exceptionally low at 11 W. This figure is a strong indicator of its intended role as a low-power, energy-efficient component. The slot width is listed as "IGP," which confirms it is an integrated graphics processor that does not occupy a discrete expansion slot. There are no power connectors listed, and there is no suggested PSU (power supply unit) recommendation provided in the fact pack.

Given the 11 W TDP, the cooling requirements are minimal. The GPU is designed to be passively cooled, relying on the system's overall airflow or a simple heatsink attached to the motherboard. The absence of power connectors means it draws power entirely from the motherboard's chipset or CPU power delivery system, eliminating the need for a dedicated PCIe power cable. For system builders, this means that any standard power supply capable of running the host system will suffice; there is no additional load on the PSU from this GPU. The low power draw also implies low heat output, which is beneficial for compact or silent PC builds where thermal management is a priority. However, this efficiency comes at the cost of computational performance, as the low TDP limits the clock speeds and the number of active units.

How It Compares

The fact pack lists no nearest rivals for the NVIDIA Quadro NVS 210S, with an empty array in the nearestRivals field. This absence of comparative data means there are no specific rival names, scores, or deltaPct values to reference. Consequently, a direct positional analysis against discrete GPUs or other integrated solutions cannot be performed using the provided facts.

In the broader context of the GPU market, the 50th percentile ranking is the only comparative metric available. This is a neutral position, indicating that the hardware is neither at the top nor the bottom of the database's list, but this is likely due to the large number of legacy and low-end GPUs included in the dataset. Without competitor scores, it is not possible to state that the NVS 210S is faster or slower than any specific product. The data only supports the conclusion that it is a functional, low-power IGP with minimal performance capabilities. Its end-of-life status and release date in December 2003 place it in a historical context, where it would have been positioned as a basic office or workstation display solution. The lack of a successor or predecessor in the fact pack further isolates it from any generational comparison. Thus, the NVS 210S stands alone in this analysis, defined more by its specifications and power characteristics than by its standing relative to peers.

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