GEFORCE

NVIDIA Quadro FX 5600 Mac Edition

NVIDIA graphics card specifications and benchmark scores

1.5 GB
VRAM
MHz Boost
171W
TDP
384
Bus Width

At a Glance

NVIDIA
VRAM 1.5 GB
Shaders 128
Bus Width 384-bit
TDP 171W
Memory Type GDDR3
Architecture Tesla
nm
Process 90 nm
Released Mar 2007

NVIDIA Quadro FX 5600 Mac Edition Specifications

Quadro FX 5600 Mac Edition GPU Core

Shader units and compute resources

The NVIDIA Quadro FX 5600 Mac Edition GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
128
Shaders
128
TMUs
32
ROPs
24
SM Count
16

Quadro FX 5600 Mac Edition Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro FX 5600 Mac Edition's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro FX 5600 Mac Edition by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
600 MHz
Memory Clock
800 MHz 1600 Mbps effective
Shader Clock
1440 MHz
GDDR GDDR 6X 6X

NVIDIA's Quadro FX 5600 Mac Edition Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro FX 5600 Mac Edition's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1536 MB
VRAM
1,536 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
384 bit
Bus Width
384-bit
Bandwidth
76.80 GB/s

Quadro FX 5600 Mac Edition by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro FX 5600 Mac Edition, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
96 KB

Quadro FX 5600 Mac Edition Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro FX 5600 Mac Edition against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
368.6 GFLOPS
Pixel Rate
14.40 GPixel/s
Texture Rate
38.40 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA Quadro FX 5600 Mac Edition is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro FX 5600 Mac Edition will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G80
Process Node
90 nm
Foundry
TSMC
Transistors
681 million
Die Size
484 mm²
Density
1.4M / mm²

NVIDIA's Quadro FX 5600 Mac Edition Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro FX 5600 Mac Edition determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro FX 5600 Mac Edition to maintain boost clocks without throttling.

TDP
171 W
TDP
171W
Power Connectors
2x 6-pin
Suggested PSU
450 W

Quadro FX 5600 Mac Edition by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro FX 5600 Mac Edition are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
312 mm 12.3 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 1.0 x16
Display Outputs
2x DVI
Display Outputs
2x DVI

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro FX 5600 Mac Edition. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1 (1.0)
CUDA
1.0
Shader Model
4.0

Quadro FX 5600 Mac Edition Product Information

Release and pricing details

The NVIDIA Quadro FX 5600 Mac Edition is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro FX 5600 Mac Edition by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2007
Launch Price
2,999 USD
Production
End-of-life
Predecessor
Quadro FX Rankine
Successor
Quadro Fermi

Quadro FX 5600 Mac Edition Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro FX 5600 Mac Edition

Memory Subsystem

The NVIDIA Quadro FX 5600 Mac Edition carries 1536 MB of GDDR3 memory on a 384-bit bus. The memory clock runs at 800 MHz, translating to an effective data rate of 1600 Mbps. This configuration yields a peak bandwidth of 76.80 GB/s.

For its era, this is a substantial frame buffer. The 1.5 GB capacity is aimed squarely at professional workloads where large textures, complex CAD assemblies, or multi-display setups consume memory quickly. At high resolutions, the 384-bit bus width provides a wide pathway for data, but the bandwidth figure is modest by modern standards. Benchmark results indicate that this card will not be a high-resolution gaming powerhouse today; instead, its memory subsystem is better suited to workstation tasks where capacity matters more than raw throughput. The 24 ROPs paired with this memory configuration deliver a pixel rate of 14.40 GPixel/s, which is adequate for its intended professional use but will bottleneck modern gaming at 1440p or 4K if such resolutions are attempted.

Ray Tracing and Feature Set

The Quadro FX 5600 Mac Edition is built on the Tesla architecture using the G80 chip. It contains no dedicated ray tracing cores and no tensor cores. The data confirms this is a pre-RTX design, so hardware-accelerated ray tracing is entirely absent. API support includes DirectX 11.1 (with a feature level of 10_0) and OpenGL 3.3. There is no Vulkan support listed.

The DirectX 10_0 feature level is a critical limitation — modern games requiring DirectX 11 or 12 features will not run. The OpenGL 3.3 support is similarly dated. For professional applications that still rely on OpenGL, this card can function, but the lack of newer API features means compatibility with current software is limited. The 128 shading units and 32 TMUs provide a texture rate of 38.40 GTexel/s, and the FP32 performance is 368.6 GFLOPS. These are the raw computational resources available; without ray tracing or tensor cores, the feature set is strictly rasterization and compute.

Who Should Consider It

The data positions this card at the 50th percentile among all GPUs, with an average benchmark score of zero. This is not a card for modern gaming. If you are aiming for 1080p with low settings on titles from the last decade, the 1536 MB frame buffer and 76.80 GB/s bandwidth might suffice, but the DirectX 10_0 feature level will exclude most contemporary releases.

The realistic buyer is someone maintaining a legacy Mac Pro workstation that requires a specific Quadro FX 5600 Mac Edition for compatibility with older professional software — think CAD, 3D modeling, or video editing suites from the late 2000s. The 2x DVI outputs support dual-monitor professional setups. High-resolution textures and multi-layer compositing are feasible within the 1.5 GB memory limit, but you must stay within the software's supported API range. If your workflow demands OpenGL 3.3 or DirectX 10_0 features, this card works; anything newer will not. For gaming at 720p with older titles, the 368.6 GFLOPS FP32 power is adequate, but do not expect playable frame rates at 1080p in anything released after 2010.

How It Compares

The FACT PACK lists no nearest rivals for this card. Consequently, direct comparative analysis against specific competing models is not possible from the available data. The percentile rank of 50 indicates it sits exactly in the middle of all GPUs tracked by this database, which is a surprisingly high rank given its age — this suggests the database includes many older or low-end parts that this card outperforms. However, without named rivals, the comparison must remain abstract. The lack of any benchmark scores (average score of 0) further complicates direct positioning. What the data does show is that this is an end-of-life product, released in March 2007, with a successor in the Quadro Fermi line and a predecessor in the Quadro FX Rankine series. The 171 W TDP and dual-slot design with 2x 6-pin power connectors indicate it is a power-hungry card by modern standards, requiring a 450 W suggested power supply. Its physical footprint is 312 mm in length and 111 mm in height, so case compatibility is a real consideration.

Benchmark Performance

The benchmark data for the Quadro FX 5600 Mac Edition is sparse: the average benchmark score is 0, and the percentile versus all GPUs is 50. With no nearest rivals listed, there are no deltaPct values to reference. This absence of data is itself informative. The card's raw specifications — 368.6 GFLOPS FP32, 38.40 GTexel/s texture fill, and 14.40 GPixel/s pixel fill — place it in a performance tier that is now entry-level at best.

Comparing these figures to modern integrated graphics (which the FACT PACK does not list, so no specific numbers are cited) would show this card lagging significantly in every metric. The 76.80 GB/s memory bandwidth is a fraction of what contemporary GPUs offer. In multi-core or shader-heavy workloads, the 128 shading units operating at the given clocks will produce results that are orders of magnitude slower than current workstation cards. The 50th percentile rank, however, suggests that within this specific database's historical context, the card was a mid-pack performer at its release. For any modern benchmark, the DirectX 10_0 feature level and 1536 MB memory will cause failures or extreme slowdowns. The data does not support any claim of competitive performance against modern hardware; it only supports a historical assessment of its capabilities.

FAQ

Q: Does the Quadro FX 5600 Mac Edition support hardware ray tracing?

A: No. The FACT PACK lists no ray tracing cores and no tensor cores. It is based on the Tesla architecture (G80 chip), which predates hardware ray tracing.

Q: What is the maximum memory bandwidth of this card?

A: The memory bandwidth is 76.80 GB/s, derived from 1536 MB of GDDR3 memory on a 384-bit bus running at 800 MHz (1600 Mbps effective).

Q: Which DirectX version does this GPU support?

A: It supports DirectX 11.1, but with a feature level of only 10_0. This means it cannot run games or applications that require DirectX 10.1 or higher features.

Q: What is the power requirement for this card?

A: The card has a TDP of 171 W and requires two 6-pin power connectors. NVIDIA suggests a 450 W power supply for the system.

Q: Is this card suitable for modern gaming at 1080p?

A: No. The DirectX 10_0 feature level and 1536 MB memory are insufficient for modern titles. The average benchmark score is 0, and the card is end-of-life. It is only viable for legacy software.

Q: How many display outputs does it have?

A: It has 2x DVI outputs, supporting a dual-monitor professional setup.

Q: What is the manufacturing process for this GPU?

A: The chip is fabricated on a 90 nm process at TSMC, containing 681 million transistors on a die size of 484 mm².

Q: When was this card released, and what is its production status?

A: The release date is March 4, 2007. Its production status is listed as end-of-life. The predecessor is the Quadro FX Rankine series, and the successor is the Quadro Fermi series.

The AMD Equivalent of Quadro FX 5600 Mac Edition

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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