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NVIDIA Quadro FX 5600 Mac Edition

NVIDIA graphics card specifications and benchmark scores

1.5 GB
VRAM
MHz Boost
171W
TDP
384
Bus Width

NVIDIA Quadro FX 5600 Mac Edition Specifications

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Quadro FX 5600 Mac Edition GPU Core

Shader units and compute resources

The NVIDIA Quadro FX 5600 Mac Edition GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
128
Shaders
128
TMUs
32
ROPs
24
SM Count
16
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Quadro FX 5600 Mac Edition Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro FX 5600 Mac Edition's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro FX 5600 Mac Edition by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
600 MHz
Memory Clock
800 MHz 1600 Mbps effective
Shader Clock
1440 MHz
GDDR GDDR 6X 6X

NVIDIA's Quadro FX 5600 Mac Edition Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro FX 5600 Mac Edition's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1536 MB
VRAM
1,536 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
384 bit
Bus Width
384-bit
Bandwidth
76.80 GB/s
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Quadro FX 5600 Mac Edition by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro FX 5600 Mac Edition, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
96 KB
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Quadro FX 5600 Mac Edition Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro FX 5600 Mac Edition against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
368.6 GFLOPS
Pixel Rate
14.40 GPixel/s
Texture Rate
38.40 GTexel/s
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Tesla Architecture & Process

Manufacturing and design details

The NVIDIA Quadro FX 5600 Mac Edition is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro FX 5600 Mac Edition will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G80
Process Node
90 nm
Foundry
TSMC
Transistors
681 million
Die Size
484 mm²
Density
1.4M / mm²
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NVIDIA's Quadro FX 5600 Mac Edition Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro FX 5600 Mac Edition determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro FX 5600 Mac Edition to maintain boost clocks without throttling.

TDP
171 W
TDP
171W
Power Connectors
2x 6-pin
Suggested PSU
450 W
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Quadro FX 5600 Mac Edition by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro FX 5600 Mac Edition are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
312 mm 12.3 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 1.0 x16
Display Outputs
2x DVI
Display Outputs
2x DVI
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro FX 5600 Mac Edition. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1 (1.0)
CUDA
1.0
Shader Model
4.0
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Quadro FX 5600 Mac Edition Product Information

Release and pricing details

The NVIDIA Quadro FX 5600 Mac Edition is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro FX 5600 Mac Edition by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2007
Launch Price
2,999 USD
Production
End-of-life
Predecessor
Quadro FX Rankine
Successor
Quadro Fermi

Quadro FX 5600 Mac Edition Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA Quadro FX 5600 Mac Edition

The NVIDIA Quadro FX 5600 Mac Edition was a true powerhouse for its era, arriving in 2007 with a staggering 1.5 GB of GDDR3 memory, a colossal amount at the time. This graphics card was engineered specifically for the demanding workflows of Mac-based creative professionals, not casual gamers. Its 171W TDP signaled a serious piece of hardware that required a robust system power supply to operate effectively. While its FPS capabilities in games were respectable, this GPU was built for stability and precision in professional applications like 3D modeling and video editing. The Quadro FX 5600 for Mac users represented a significant investment, carrying a launch price that reflected its workstation-class status. It delivered advanced graphics through the Tesla architecture, enabling complex visualizations that were crucial for design and film studios. This hardware was a statement of professional intent for any Mac Pro it was installed in.

Built on a 90 nm process and utilizing the PCIe 1.0 x16 interface, this specialized GPU was a key component for unlocking the full potential of high-end Mac systems. The massive frame buffer of this Quadro card meant it could handle enormous textures and complex scenes without breaking a sweat, a critical feature for animation and scientific visualization. Its power requirements were substantial, but necessary to drive the advanced graphics processing that professionals relied on for their daily work. The best scenarios for leveraging this hardware involved professional software suites from companies like Autodesk and Adobe, where driver stability was paramount. For Mac-centric creative studios in the late 2000s, this graphics solution was the gold standard for reliability and performance.

Ultimately, NVIDIA's workstation offering for Apple computers carved out a niche where raw gaming FPS was secondary to unwavering application performance. Its memory specifications were its standout feature, allowing artists and engineers to work with datasets that would cripple consumer-grade cards of the period. The architecture was optimized for computational tasks rather than just rendering pretty pictures quickly, making it a tool for creation, not just consumption. While it couldn't compete with modern integrated graphics on efficiency, this Tesla-based card was a titan in its intended professional arena. Today, this piece of hardware stands as a reminder of a time when professional and consumer graphics paths were distinctly separate.

The AMD Equivalent of Quadro FX 5600 Mac Edition

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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