NVIDIA Quadro FX 470 mGPU
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA Quadro FX 470 mGPU Specifications
Quadro FX 470 mGPU GPU Core
Shader units and compute resources
The NVIDIA Quadro FX 470 mGPU GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Quadro FX 470 mGPU Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Quadro FX 470 mGPU's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro FX 470 mGPU by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's Quadro FX 470 mGPU Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro FX 470 mGPU's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Quadro FX 470 mGPU Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro FX 470 mGPU against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Tesla Architecture & Process
Manufacturing and design details
The NVIDIA Quadro FX 470 mGPU is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro FX 470 mGPU will perform in GPU benchmarks compared to previous generations.
NVIDIA's Quadro FX 470 mGPU Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA Quadro FX 470 mGPU determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro FX 470 mGPU to maintain boost clocks without throttling.
Quadro FX 470 mGPU by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA Quadro FX 470 mGPU are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA Quadro FX 470 mGPU. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Quadro FX 470 mGPU Product Information
Release and pricing details
The NVIDIA Quadro FX 470 mGPU is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro FX 470 mGPU by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Quadro FX 470 mGPU Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA Quadro FX 470 mGPU
The NVIDIA Quadro FX 470 mGPU is a Tesla-architecture integrated part built around the C79 chip, produced on a 65 nm process with 314 million transistors on a 144 mm² die, for a transistor density of 2.2M / mm². The fact pack lists 16 shading units, 8 texture mapping units, and 4 ROPs, with system-shared memory and a TDP of 38 W. It was released 2008-11-05 and carries an end-of-life production status. Because the benchmark list is empty and the nearestRivals list is empty, this analysis can only draw on the raw data fields provided.
Benchmark Performance
The benchmark section of the fact pack contains no entries. The `benchmarks` array is empty, the `avgBenchmarkScore` is 0, and `nearestRivals` is empty. Consequently, there are no rival names, no scores, and no deltaPct values from which exact performance percentage deltas could be derived. Any claim such as “30% ahead” or “15% behind” would have no basis in the supplied data.
The one comparative field present is `percentileVsAllGpus`, which is 50. That places the Quadro FX 470 mGPU at the midpoint of all GPUs in the database, according to the fact pack. However, because the average benchmark score is 0, the percentile is not backed by a nonzero score in this record; the practical benchmark meaning of that percentile is therefore ambiguous. The raw computation figures are more concrete: FP32 throughput is 44.80 GFLOPS, pixel fill rate is 2.320 GPixel/s, and texture fill rate is 4.640 GTexel/s. These are the only performance-oriented numbers in the fact pack, and they describe a device with limited shading and rasterization throughput. With 16 shading units, 8 TMUs, and 4 ROPs, the architecture is not positioned for high-end rendering workloads.
Ray Tracing and Feature Set
The fact pack explicitly lists `rtCores` as null and `tensorCores` as null. That means the supplied data includes no dedicated ray tracing cores and no dedicated tensor cores for this GPU. This is consistent with the broader architecture field, which names the design as Tesla, a generation that predates the dedicated hardware blocks commonly associated with later NVIDIA product families. The ray tracing and tensor core fields are simply absent from the record.
The API list provides additional feature-set boundaries. The DirectX field is listed as “11.1 (10_0)”, which indicates DirectX 11.1 support with a 10_0 feature level in the fact pack. The OpenGL field is 3.3. The Vulkan field is null, so no Vulkan API support is recorded. In terms of display connectivity, the card lists 2x DVI outputs. The bus interface is PCI. Taken together, the feature set is a fixed, older API surface: no Vulkan, no RT core count, no tensor core count.
Who Should Consider It
Given the specification block, this is a device aimed at environments where the integrated nature and modest throughput are acceptable. The slot width is listed as IGP, meaning the GPU is part of an integrated graphics solution rather than a standalone expansion card. Memory is not dedicated; it is system shared, and bandwidth is described as system dependent. That makes the memory subsystem reliant on the host platform’s memory rather than a fixed on-board VRAM interface.
The raw fill rates define practical limits. A pixel rate of 2.320 GPixel/s and a texture rate of 4.640 GTexel/s, along with 44.80 GFLOPS of FP32 compute, suggest that high resolutions and high settings are not well supported by the data. The 4 ROP count, in particular, provides a hard ceiling for framebuffer operations. Users with very light graphics needs, such as basic desktop output or legacy OpenGL 3.3 applications, could potentially fit within these parameters. Users targeting high-resolution 3D rendering or modern API workloads would find no benchmark evidence in the fact pack to support that use case.
How It Compares
The fact pack does not provide any nearest rivals. The `nearestRivals` array is empty, so there is no per-rival score to compare against and no deltaPct value to quote. As a result, this section cannot offer one paragraph per rival in the usual sense. The only relative data point is the 50th percentile versus all GPUs, which is a coarse aggregate positioning rather than a head-to-head comparison.
The fact pack does give generation context. The generation field is “Quadro FX Tesla\n(x700)”, the predecessor is “Quadro FX Curie”, and the successor is “Quadro Fermi”. Those are product-family markers, not benchmark rivals with scores. They show where this GPU sits in the NVIDIA Quadro timeline: after the Curie-based Quadro generation and before the Fermi-based Quadro generation. No performance relationship between these generations can be quantified from the fact pack.
Memory Subsystem
The memory configuration is fully system-shared. The memory size is listed as “System Shared”, the memory type is “System Shared”, and the bus width is “System Shared”. There is no dedicated VRAM capacity, no dedicated memory type, and no fixed memory bus width in the record. The bandwidth field is listed as “System Dependent”, meaning the available memory throughput is not a fixed property of the GPU but depends on the system memory configuration in which the IGP is installed.
This has direct implications for high-resolution workloads. Because bandwidth is system dependent, there is no on-card bandwidth figure to analyze or compare. A discrete GPU’s memory bandwidth is a fixed specification; this GPU’s bandwidth moves with the host platform. At high resolutions, where memory bandwidth and capacity become more important, the system-shared arrangement can be a limiting factor, but the fact pack does not include specific system memory speeds or capacities to validate that effect.
FAQ
Q: What process node and die size are listed for the Quadro FX 470 mGPU?
A: The C79 chip is built on a 65 nm process, contains 314 million transistors on a 144 mm² die, and has a transistor density of 2.2M / mm².
Q: Does this GPU have dedicated VRAM?
A: No. The memory size, type, and bus width are all listed as “System Shared”, and bandwidth is listed as “System Dependent”.
Q: What API support is recorded?
A: The fact pack lists DirectX as “11.1 (10_0)” and OpenGL as 3.3. The Vulkan field is null.
Q: Are there ray tracing cores or tensor cores?
A: Both the rtCores field and tensorCores field are null, so the fact pack lists no dedicated ray tracing cores and no dedicated tensor cores.
Q: What is the power specification?
A: The TDP is 38 W. No power connectors are listed, no suggested PSU is listed, and the slot width is IGP.
Q: When was this product released and what is its production status?
A: The release date is 2008-11-05, and the production status is “End-of-life”.
Power and Cooling
The thermal design power is 38 W. That is the only power-related number in the fact pack. There are no power connector fields populated: `powerConnectors` is null, and `suggestedPsu` is null. The slot width field is “IGP”, which indicates that the GPU is integrated into the platform rather than installed as a discrete add-in card. Because of that, cooling requirements are tied to whatever platform the IGP is integrated into, rather than to a separate graphics card with its own cooler.
The bus interface is PCI. The display outputs are 2x DVI. The fact pack does not list dimensions or a suggested PSU, so no physical or power-supply sizing guidance can be derived from the record. With a 38 W TDP and no auxiliary power connectors listed, the power delivery appears modest, but the absence of a suggested PSU field means the fact pack does not make a specific power supply recommendation.
The AMD Equivalent of Quadro FX 470 mGPU
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