GEFORCE

NVIDIA Quadro FX 4500 X2

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
145W
TDP
256
Bus Width

At a Glance

NVIDIA
VRAM 512 MB
Bus Width 256-bit
TDP 145W
Memory Type GDDR3
Architecture Curie
nm
Process 90 nm
Released Apr 2006

NVIDIA Quadro FX 4500 X2 Specifications

Quadro FX 4500 X2 GPU Core

Shader units and compute resources

The NVIDIA Quadro FX 4500 X2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
24
ROPs
16

Quadro FX 4500 X2 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro FX 4500 X2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro FX 4500 X2 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
605 MHz 1210 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro FX 4500 X2 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro FX 4500 X2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
38.72 GB/s

Quadro FX 4500 X2 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro FX 4500 X2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
8.000 GPixel/s
Texture Rate
12.00 GTexel/s

Curie Architecture & Process

Manufacturing and design details

The NVIDIA Quadro FX 4500 X2 is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro FX 4500 X2 will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
G71
Process Node
90 nm
Foundry
TSMC
Transistors
278 million
Die Size
196 mm²
Density
1.4M / mm²

NVIDIA's Quadro FX 4500 X2 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro FX 4500 X2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro FX 4500 X2 to maintain boost clocks without throttling.

TDP
145 W
TDP
145W
Power Connectors
2x 6-pin
Suggested PSU
300 W

Quadro FX 4500 X2 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro FX 4500 X2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
305 mm 12 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 1.0 x16
Display Outputs
4x DVI
Display Outputs
4x DVI

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro FX 4500 X2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.1.2 (full) 3.x (partial)
OpenGL
2.1.2 (full) 3.x (partial)
Shader Model
3.0

Quadro FX 4500 X2 Product Information

Release and pricing details

The NVIDIA Quadro FX 4500 X2 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro FX 4500 X2 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2006
Launch Price
2,799 USD
Production
End-of-life
Predecessor
Quadro FX Rankine
Successor
Quadro FX Tesla

Quadro FX 4500 X2 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro FX 4500 X2

The NVIDIA Quadro FX 4500 X2 is a professional graphics card built on the Curie architecture using the G71 chip, fabricated by TSMC on a 90 nm process. Released on April 23, 2006, it is now end-of-life. The card carries a launch MSRP of 2,799 USD. In the benchmark database, it holds the 50th percentile among all GPUs, yet its average benchmark score is zero, and no individual benchmark results are recorded. This analysis therefore relies entirely on the card’s listed specifications—its memory subsystem, rasterization rates, API support, power requirements, and physical attributes—to characterize its capabilities.

Benchmark Performance

Without any benchmark scores, performance must be inferred from the card’s fixed throughput parameters. The pixel rate is 8.000 GPixel/s, derived from 16 ROPs, and the texture rate is 12.00 GTexel/s, derived from 24 TMUs. These figures define the card’s fill-rate limits for rasterization tasks. The memory bandwidth of 38.72 GB/s, combined with a 256-bit bus and 512 MB of GDDR3 memory, sets the ceiling for data transfer between the GPU and its frame buffer. The absence of benchmark entries in the database means no direct comparisons to other GPUs are possible. The 50th percentile rank is a relative measure—it indicates that the card sits at the median of all GPUs in the database, but without a measured score, this rank carries no performance magnitude. The transistor count of 278 million on a die size of 196 mm² yields a density of 1.4M transistors per mm², reflecting the manufacturing capabilities of the 90 nm process. The base and boost clocks are not listed; only the memory clock of 605 MHz (1210 Mbps effective) is provided. The FP32 and FP16 compute rates are also absent, leaving the raw throughput numbers as the only quantitative performance indicators.

The lack of a shading unit count further complicates compute-oriented assessments. The card’s 24 TMUs and 16 ROPs suggest a design optimized for texture-heavy workloads typical of early 2000s professional applications, but without benchmark data, the practical impact of these counts cannot be validated. The pixel and texture rates are modest by contemporary standards, but they are fixed attributes of this hardware. The 50th percentile ranking implies that, within the database’s historical collection, the card is neither a top performer nor a laggard, but this is a positional statement, not a measured outcome. Users seeking quantitative performance comparisons will find no direct data here; the only concrete numbers are the fill rates, memory bandwidth, and memory capacity.

Memory Subsystem

The memory subsystem consists of 512 MB of GDDR3 memory connected via a 256-bit bus. The memory clock runs at 605 MHz, producing an effective data rate of 1210 Mbps and a peak bandwidth of 38.72 GB/s. This configuration provides a fixed amount of on-board storage for textures, framebuffers, and geometry data. For high-resolution rendering, the 512 MB capacity is a hard limit; larger textures or higher display resolutions will quickly exhaust the available memory. The 256-bit bus width allows a moderate data transfer rate, but the bandwidth is modest by modern standards. The card supports four DVI outputs, which can drive multiple displays simultaneously, but each output’s resolution is constrained by the memory and bandwidth. The memory type GDDR3 is a generation-appropriate technology, and the effective data rate of 1210 Mbps is characteristic of that era. With no shading unit count listed, the compute-to-memory balance cannot be fully assessed, but the TMU and ROP counts (24 and 16) suggest a texture-heavy workload orientation.

The memory bandwidth of 38.72 GB/s is a key bottleneck for high-resolution scenarios. For example, a 1600×1200 framebuffer at 32-bit color requires roughly 7.7 MB per frame; with 512 MB, the card can hold many frames but not large texture sets. The 256-bit bus is a standard width for that period, but the memory clock limits the achievable bandwidth. The card’s memory size and bandwidth are fixed; there is no possibility of expansion. The four DVI outputs are the only display interfaces, and each DVI connection can drive a digital or analog monitor, depending on the adapter. The memory subsystem’s performance is therefore defined by these numbers, and any assessment of high-resolution capability must account for the 512 MB capacity as a strict constraint.

Ray Tracing and Feature Set

The Quadro FX 4500 X2 has no ray tracing cores and no tensor cores, as indicated by the null values for those fields. This means hardware-accelerated ray tracing and AI-based features are not present. The card supports DirectX 9.0c with feature level 9_3, and OpenGL 2.1.2 (full) with partial support for OpenGL 3.x. Vulkan is not supported. These API capabilities limit the card to legacy graphics workloads. The absence of RT and tensor cores aligns with the Curie architecture, which predates those technologies. The card’s feature set is therefore focused on traditional rasterization and fixed-function pipeline operations. The DirectX 9.0c support is the highest DirectX version available; no later DirectX versions are listed. For professional applications that rely on OpenGL 2.1, the card provides full compatibility, while partial OpenGL 3.x support may enable some newer features. No Vulkan support means that modern cross-platform graphics APIs are unavailable.

The lack of dedicated ray tracing hardware is a significant limitation for any workload that requires real-time ray tracing. The absence of tensor cores also precludes any AI-accelerated features such as deep learning super sampling or denoising. The card’s API support is strictly tied to the DirectX 9.0c and OpenGL 2.1 generation, which is a natural fit for CAD, medical imaging, and scientific visualization software of the mid-2000s. The partial OpenGL 3.x support is noteworthy because it indicates some forward compatibility, but it is not full compliance. The card’s feature set is thus defined by what it lacks: no ray tracing, no tensor cores, no Vulkan, and no modern DirectX. These absences are consistent with its release date and architecture, but they mean the card cannot accelerate any of the graphics features that have become standard in later generations.

How It Compares

The database lists no nearest rivals for this card. Consequently, direct numerical comparisons with other GPUs are not possible from the provided data. The card’s position in the product hierarchy is indicated by its predecessor, the Quadro FX Rankine, and its successor, the Quadro FX Tesla. However, no performance deltas or scores are given for these or any other cards. The 50th percentile ranking among all GPUs in the database suggests that the card sits in the middle of the historical performance distribution, but without benchmark scores, this is only a relative indicator. The lack of rival data means that any comparison must be qualitative, based on the card’s own specifications. For instance, the 512 MB memory and 38.72 GB/s bandwidth are the only memory-related figures available. The card’s process node of 90 nm and transistor count of 278 million are fixed attributes. Given the absence of rival metrics, this section cannot provide the typical percentage deltas. The card’s launch MSRP of 2,799 USD places it in a premium segment, but no cost-performance analysis is possible without rival pricing.

The absence of nearest rivals is a notable gap in the database. It means that the Quadro FX 4500 X2 cannot be benchmarked against any specific competing product, such as a comparable ATI FireGL or a consumer GeForce card. The 50th percentile rank, however, gives a coarse indication of its standing relative to the entire database. A percentile of 50 implies that half of all GPUs in the database are slower and half are faster, but this is a global rank, not a head-to-head comparison. The card’s predecessor and successor are named but not scored, so no generational improvement can be quantified. The lack of benchmark data is the primary obstacle to any meaningful comparison. Without scores or rival listings, the only defensible statement is that the card exists in a historical context, positioned between two product lines, and holds a median rank in the database.

Power and Cooling

The card has a thermal design power (TDP) of 145 W. The suggested power supply unit is rated at 300 W. It requires two 6-pin power connectors. The card occupies a dual-slot form factor, with dimensions of 305 mm (12 inches) in length and 111 mm (4.4 inches) in height. The width is not specified. The power connectors and TDP indicate the electrical demands of the card. A 300 W PSU is recommended, which is a modest requirement for a professional card of its era. The dual-slot design suggests a substantial heatsink and fan assembly. The card uses a PCIe 1.0 x16 bus interface, which is the standard for that generation. The display outputs are four DVI ports, which require appropriate adapters for other display types.

The 145 W TDP is a fixed power draw figure; the card will consume up to that amount under load. The 300 W PSU recommendation is the minimum system power supply rating, not the card’s consumption. The two 6-pin connectors are required to supply the card’s power; without them, the card will not function. The dual-slot design means the card occupies two expansion slots in a chassis, which is common for high-end graphics cards of that period. The length of 305 mm is substantial, so case clearance is a consideration. The height of 111 mm is standard for a full-height card. The PCIe 1.0 x16 interface provides the necessary bandwidth for the card’s data transfers. The four DVI outputs are the sole display outputs; no other connectors are listed. The power and cooling requirements are straightforward: a 300 W PSU with two 6-pin connectors, a dual-slot case, and sufficient internal space for a 305 mm long card.

Who Should Consider It

Given the card’s specifications, it is suited for professional workloads that rely on DirectX 9.0c or OpenGL 2.1. The 512 MB memory capacity and 38.72 GB/s bandwidth are sufficient for moderate texture loads, but not for large datasets or high-resolution framebuffers. The 4x DVI outputs enable multi-monitor setups, which is typical for CAD or medical imaging applications. The card’s pixel rate of 8.000 GPixel/s and texture rate of 12.00 GTexel/s provide a baseline for rasterization throughput. However, without benchmark scores, it is not possible to recommend specific resolutions or quality settings. The absence of ray tracing and tensor cores means that workloads requiring those features will not benefit. The card’s end-of-life status suggests that it is no longer produced, but it may still be used in legacy systems. The 145 W TDP and 300 W PSU recommendation make it compatible with a wide range of power supplies, provided they have the required 6-pin connectors.

The card is not appropriate for modern gaming or compute workloads that demand high memory bandwidth, large VRAM, or hardware-accelerated ray tracing. Its DirectX 9.0c support is the highest API version, so any application requiring DirectX 10 or later will not run. The partial OpenGL 3.x support may allow some newer OpenGL features, but full OpenGL 3.x is not guaranteed. The 512 MB memory is a severe limitation for high-resolution textures, and the 38.72 GB/s bandwidth will become a bottleneck for any scene with complex geometry. For users running legacy professional software that is optimized for the Curie architecture, the card can still function. The four DVI outputs are a strong feature for multi-display environments, and the dual-slot cooler is designed to manage the 145 W TDP. The card’s 50th percentile rank suggests it is an average performer in the historical database, but without benchmarks, that rank is only a rough guide.

FAQ

Q: What is the memory size and type?

A: The card has 512 MB of GDDR3 memory.

Q: What is the memory bandwidth?

A: The memory bandwidth is 38.72 GB/s.

Q: What is the TDP and recommended power supply?

A: The TDP is 145 W, and the suggested PSU is 300 W.

Q: What power connectors does it require?

A: It requires two 6-pin power connectors.

Q: What APIs does it support?

A: It supports DirectX 9.0c (feature level 9_3), OpenGL 2.1.2 (full) and partial OpenGL 3.x. It does not support Vulkan.

Q: What is the release date and production status?

A: It was released on April 23, 2006, and is now end-of-life.

The AMD Equivalent of Quadro FX 4500 X2

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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