NVIDIA Quadro FX 3700M
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA Quadro FX 3700M Specifications
Quadro FX 3700M GPU Core
Shader units and compute resources
The NVIDIA Quadro FX 3700M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Quadro FX 3700M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Quadro FX 3700M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro FX 3700M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's Quadro FX 3700M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro FX 3700M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Quadro FX 3700M by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Quadro FX 3700M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Quadro FX 3700M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro FX 3700M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Tesla Architecture & Process
Manufacturing and design details
The NVIDIA Quadro FX 3700M is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro FX 3700M will perform in GPU benchmarks compared to previous generations.
NVIDIA's Quadro FX 3700M Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA Quadro FX 3700M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro FX 3700M to maintain boost clocks without throttling.
Quadro FX 3700M by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA Quadro FX 3700M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA Quadro FX 3700M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Quadro FX 3700M Product Information
Release and pricing details
The NVIDIA Quadro FX 3700M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro FX 3700M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Quadro FX 3700M Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA Quadro FX 3700M
The NVIDIA Quadro FX 3700M is a mobile workstation GPU listed under the Quadro FX Mobile (x700M) generation, built on the Tesla architecture with the G92 chip. TSMC fabricates it on a 65 nm process, with 754 million transistors on a 324 mm² die, giving a transistor density of 2.3M per mm². The database records no series or codename for this part, lists its production status as end-of-life, and places it at the 50th percentile among all GPUs, with an average benchmark score of exactly 0 and an empty nearest-rival list. Its release date is recorded as 2008-08-13, its predecessor is the Quadro FX Go, and its successor is the Quadro Fermi-M. No base, boost, or game clock is provided; only the memory clock is listed, at 800 MHz with 1600 Mbps effective.
Memory Subsystem
The memory subsystem consists of 1024 MB of GDDR3 on a 256-bit bus, with a memory clock of 800 MHz and an effective data rate of 1600 Mbps. The resulting memory bandwidth is 51.20 GB/s. These figures define how much data can move between the GPU and the frame buffer each second, which matters directly for high-resolution rendering because larger frames require more data to be written and read in a given frame time.
The 1024 MB capacity is the total on-board working set for geometry, textures, and intermediate buffers. At high resolutions, scenes that need many large textures can exceed that capacity, and once the working set exceeds VRAM, performance would be constrained by data movement rather than by raw shading resources. In the same data sheet, the GPU has 128 shading units, 64 texture mapping units, and 16 ROPs, with a pixel rate of 8.800 GPixel/s and a texture rate of 35.20 GTexel/s. Those rates describe the pixel and texture throughput available to consume the 51.20 GB/s bandwidth. The data does not include any benchmark scores to confirm which of these limits becomes visible first, but the combination of 1024 MB capacity and 51.20 GB/s bandwidth points to a GPU that is most comfortable with workloads that do not demand extreme framebuffer sizes.
Ray Tracing and Feature Set
The fact pack lists no RT cores and no tensor cores for this GPU, meaning the database has no record of dedicated ray tracing hardware or tensor-heavy processing paths. Instead, the feature set is anchored to the Tesla architecture and the API fields supplied: DirectX 11.1 with a 10_0 feature level, OpenGL 3.3, and no Vulkan support listed. Because Vulkan is null in the specification, applications that require a Vulkan render path are not supported according to this data.
The API profile is notable because DirectX 11.1 appears alongside a 10_0 feature level, which makes the GPU compatible with a particular subset of DirectX 11.1 rather than the full feature set. OpenGL support is capped at 3.3 in the data. No FP16 rate is listed, so there is no documented half-precision throughput figure. The absence of RT and tensor cores means the data cannot support claims of hardware-accelerated ray tracing or tensor-based operations for this part. For workloads that depend on those features, the GPU would be outside the listed capability set.
Who Should Consider It
The benchmark data for the Quadro FX 3700M is sparse: the database lists an average benchmark score of 0 and no benchmark entries, while the percentile ranking sits at 50 among all GPUs. That percentile indicates a midpoint position in the overall distribution, not a top-tier performer. Based on the memory configuration of 1024 MB GDDR3, a 256-bit bus, and 51.20 GB/s bandwidth, the GPU is best suited to applications that fit within a modest memory footprint. High-resolution scenes with enormous texture sets would be more likely to hit the capacity or bandwidth ceiling.
The shading configuration includes 128 shading units, 64 TMUs, and 16 ROPs, with 352.0 GFLOPS of FP32 compute, 8.800 GPixel/s of pixel fill, and 35.20 GTexel/s of texture fill. These figures suggest a mid-range mobile workstation part from its era rather than a current high-end accelerator. Users with older workstation software that targets OpenGL 3.3 or DirectX 10-class feature levels may find the API support relevant. Users who need Vulkan support, dedicated ray tracing cores, or tensor cores would not be served by this GPU, because those fields are null in the specification. The display outputs are listed as portable-device dependent, meaning the actual connection options depend on the host laptop.
FAQ
Q: What memory configuration does the NVIDIA Quadro FX 3700M use?
A: It uses 1024 MB of GDDR3 on a 256-bit bus, with a memory clock of 800 MHz, an effective data rate of 1600 Mbps, and a memory bandwidth of 51.20 GB/s.
Q: Does the Quadro FX 3700M support Vulkan?
A: No. The fact pack lists the Vulkan field as null, so no Vulkan support is recorded.
Q: Does this GPU have ray tracing cores or tensor cores?
A: No. The RT cores field and tensor cores field are both null in the database, so no dedicated ray tracing or tensor hardware is listed.
Q: What APIs are supported?
A: The listed APIs are DirectX 11.1 with a 10_0 feature level and OpenGL 3.3. Vulkan is not listed.
Q: What is the thermal and power specification?
A: The TDP is 75 W, power connectors are listed as none, and no suggested PSU is provided. The slot width is MXM Module and the bus interface is MXM-HE.
Q: What are the core throughput rates?
A: The GPU has 128 shading units, 64 TMUs, and 16 ROPs, with 352.0 GFLOPS FP32 compute, 8.800 GPixel/s pixel rate, and 35.20 GTexel/s texture rate.
Benchmark Performance
There are no recorded benchmark scores for this GPU in the database. The benchmarks array is empty, and the average benchmark score is 0. Because the nearestRivals array is also empty, the data provides no rival names, no rival scores, and no percentage deltas against competing parts. This makes it impossible to calculate the exact performance position relative to another GPU from the benchmark fields.
The only aggregate ranking available is the percentile field, which places the Quadro FX 3700M at the 50th percentile among all GPUs. That is a median position, indicating that half of all GPUs in the database rank above it and half rank below it by the database's ordering. Without benchmark entries, the raw throughput numbers become the only measurable performance indicators: 352.0 GFLOPS of FP32 compute, 8.800 GPixel/s of pixel fill, and 35.20 GTexel/s of texture fill. Those are hardware rate specifications rather than application scores, and they do not translate directly into frame rates in the absence of benchmark data.
The empty nearestRivals list also means the database does not classify any competing GPU as being a close performance neighbor. Therefore, no exact deltas such as 30% ahead or 20% behind can be reported. The 50th percentile is the sole comparative datum.
Power and Cooling
The Quadro FX 3700M has a listed TDP of 75 W. Power connectors are listed as none, and there is no suggested PSU field populated in the database. As an MXM Module with an MXM-HE bus interface, it is designed for integration into portable systems rather than as a standalone desktop expansion card. No length, height, or width dimensions are listed, and the display outputs are marked as portable-device dependent, meaning the host system governs the physical display connections.
Because it is an MXM module, cooling is largely determined by the laptop chassis and thermal solution. The data does not specify a cooling solution, a PSU wattage, or a power connector count beyond the "None" entry. The combination of a 75 W TDP and no separate power connectors suggests that power delivery is handled through the module interface, but the fact pack does not explicitly state that path. The absence of a suggested PSU is consistent with a mobile part where the system manufacturer defines the power supply as part of the laptop design.
How It Compares
The nearestRivals array in the fact pack is empty, so there is no documented nearest rival for the Quadro FX 3700M. Because no rival names, scores, or percentage deltas are provided, a direct model-to-model comparison against another GPU cannot be constructed from the database records. The only comparative signal is the 50th percentile placement among all GPUs, which positions it as a middle-of-the-field part in the overall GPU distribution.
Its predecessor, the Quadro FX Go, is listed as the prior product, and its successor, the Quadro Fermi-M, is listed as the following product. Those are sequential product relationships rather than performance rivals, and the fact pack includes no benchmark data for either one. Without nearest rivals or benchmark entries, any statement about how it compares to a specific competing GPU would exceed the available facts.
The AMD Equivalent of Quadro FX 3700M
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
Popular NVIDIA Quadro FX 3700M Comparisons
See how the Quadro FX 3700M stacks up against similar graphics cards from the same generation and competing brands.
Compare Quadro FX 3700M with Other GPUs
Select another GPU to compare specifications and benchmarks side-by-side.
Browse GPUs