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NVIDIA Quadro FX 3000G

NVIDIA graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
TDP
256
Bus Width

NVIDIA Quadro FX 3000G Specifications

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Quadro FX 3000G GPU Core

Shader units and compute resources

The NVIDIA Quadro FX 3000G GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
4
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Quadro FX 3000G Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro FX 3000G's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro FX 3000G by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
400 MHz
Memory Clock
425 MHz 850 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro FX 3000G Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro FX 3000G's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
27.20 GB/s
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Quadro FX 3000G Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro FX 3000G against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.600 GPixel/s
Texture Rate
3.200 GTexel/s
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Rankine Architecture & Process

Manufacturing and design details

The NVIDIA Quadro FX 3000G is built on NVIDIA's Rankine architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro FX 3000G will perform in GPU benchmarks compared to previous generations.

Architecture
Rankine
GPU Name
NV35
Process Node
130 nm
Foundry
TSMC
Transistors
135 million
Die Size
207 mm²
Density
652.2K / mm²
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NVIDIA's Quadro FX 3000G Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro FX 3000G determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro FX 3000G to maintain boost clocks without throttling.

Power Connectors
1x Molex
Suggested PSU
200 W
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Quadro FX 3000G by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro FX 3000G are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
229 mm 9 inches
Height
111 mm 4.4 inches
Bus Interface
AGP 8x
Display Outputs
2x DVI1x S-Video1x SDI
Display Outputs
2x DVI1x S-Video1x SDI
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro FX 3000G. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0a
DirectX
9.0a
OpenGL
1.5 (full) 2.0 (partial)
OpenGL
1.5 (full) 2.0 (partial)
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Quadro FX 3000G Product Information

Release and pricing details

The NVIDIA Quadro FX 3000G is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro FX 3000G by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2003
Production
End-of-life
Predecessor
Quadro4 Celcius
Successor
Quadro FX Curie

Quadro FX 3000G Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA Quadro FX 3000G

Let's get real about gaming on the NVIDIA Quadro FX 3000G. This card, built on the Rankine architecture, was a workstation beast in its day, but how does the Quadro FX 3000G handle games from the early 2000s? With 256 MB of DDR VRAM on a 130 nm process, it delivered solid performance for titles like Half-Life 2 and Doom 3, though you'd need to dial down the settings from ultra. The AGP 8x interface was the standard for its time, but bandwidth was a clear bottleneck compared to today's PCIe. While it supported advanced graphics features like DirectX 9, the limited memory capacity often meant textures had to be streamlined. Pushing this NVIDIA graphics card to its limits revealed its true nature as a professional tool first, offering stability over raw gaming frames.

Power requirements for the Quadro FX 3000 were modest by modern standards, but it still demanded a decent PSU for a stable gaming session. Thinking about running Far Cry or Unreal Tournament 2004? This card could handle them, but you were definitely playing at medium settings to maintain a smooth frame rate. The memory bandwidth, while sufficient for CAD applications, often showed its limits in open-world games where texture streaming was key. For gamers on a budget in 2003, this card was a quirky alternative, repurposing professional-grade silicon for entertainment. Ultimately, the FX 3000G from NVIDIA serves as a fascinating time capsule of an era when gaming and professional graphics were beginning their convergence.

The AMD Equivalent of Quadro FX 3000G

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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