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NVIDIA Quadro FX 3000

NVIDIA graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
TDP
256
Bus Width

NVIDIA Quadro FX 3000 Specifications

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Quadro FX 3000 GPU Core

Shader units and compute resources

The NVIDIA Quadro FX 3000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
4
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Quadro FX 3000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro FX 3000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro FX 3000 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
400 MHz
Memory Clock
425 MHz 850 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro FX 3000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro FX 3000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
27.20 GB/s
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Quadro FX 3000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro FX 3000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.600 GPixel/s
Texture Rate
3.200 GTexel/s
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Rankine Architecture & Process

Manufacturing and design details

The NVIDIA Quadro FX 3000 is built on NVIDIA's Rankine architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro FX 3000 will perform in GPU benchmarks compared to previous generations.

Architecture
Rankine
GPU Name
NV35
Process Node
130 nm
Foundry
TSMC
Transistors
135 million
Die Size
207 mm²
Density
652.2K / mm²
🔌

NVIDIA's Quadro FX 3000 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro FX 3000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro FX 3000 to maintain boost clocks without throttling.

Power Connectors
1x Molex
Suggested PSU
200 W
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Quadro FX 3000 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro FX 3000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
229 mm 9 inches
Height
111 mm 4.4 inches
Bus Interface
AGP 8x
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro FX 3000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0a
DirectX
9.0a
OpenGL
1.5 (full) 2.0 (partial)
OpenGL
1.5 (full) 2.0 (partial)
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Quadro FX 3000 Product Information

Release and pricing details

The NVIDIA Quadro FX 3000 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro FX 3000 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2003
Production
End-of-life
Predecessor
Quadro4 Celcius
Successor
Quadro FX Curie

Quadro FX 3000 Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA Quadro FX 3000

The NVIDIA Quadro FX 3000 entered the market in July 2003 as a formidable contender in the professional graphics arena, targeting CAD and DCC professionals who demanded robust stability over raw gaming speed. Its 256 MB of DDR memory, while substantial for its time, was a defining feature that allowed it to handle complex models and scenes that would choke lesser cards. Positioned within the high-end segment, this card wasn't about budget-friendly entry but delivering reliable performance where precision and driver certification were paramount. The AGP 8x interface represented the peak of that aging bus standard, offering the bandwidth necessary to feed its capable Rankine architecture. For system builders, the NVIDIA Quadro FX 3000 presented a calculated investment, balancing its considerable cost against the productivity gains and software compatibility it guaranteed. Its release signified a commitment to users whose workstations were critical revenue-generating tools, not merely hobbyist machines.

Evaluating the price-to-performance ratio of the NVIDIA Quadro FX 3000 requires a lens focused purely on professional application throughput, not frames per second in games. In its target market, performance was measured by viewport smoothness in professional software and rendering acceleration, metrics where this card excelled against contemporary consumer offerings. The cost was justified through certified drivers, unparalleled stability for crucial workloads, and dedicated support channels that gaming cards simply did not provide. For a studio deploying several workstations, the reliability offered by this GPU translated directly into fewer project interruptions and consistent output. While expensive, its value was realized in professional environments where downtime equated to lost revenue, making the premium for the Quadro badge a necessary business expense. It served users who needed the assurance that their hardware would not be the bottleneck in a critical design pipeline.

The longevity of the NVIDIA Quadro FX 3000 was inherently tied to its professional ecosystem, often outlasting gaming cards through sustained driver support and robust build quality. Workstations built around this card could remain operationally relevant for years, as software like AutoCAD and 3ds Max continued to optimize for the Quadro line. Its 130nm process technology and AGP interface, however, eventually became its limiting factors as PCI Express took hold and software demands escalated. Despite this, many of these cards saw service life extended in secondary roles or in systems where complete platform upgrades were phased. The card's durability is a testament to its workstation-grade components, designed for continuous operation under load. This endurance solidified its reputation as a dependable workhorse, ensuring that the investment in a Quadro FX 3000 paid dividends across multiple project lifecycles.

System requirements for the NVIDIA Quadro FX 3000 were typical of a high-end AGP era component, demanding a capable power supply and a motherboard with a dedicated AGP 8x slot. Users needed to ensure their chassis had adequate cooling, as this card generated significant heat under prolonged professional workloads, a characteristic of its 130nm fabrication. Pairing it with a single-core, high-clock-speed CPU of the period, like a Pentium 4 or Athlon 64, was necessary to avoid bottlenecking its graphical capabilities. This created a balanced, high-performance workstation tailored for the early 2000s professional landscape. Integrating the Quadro FX 3000 was the final step in building a specialized machine, one where every component was selected for stability and deterministic performance. Ultimately, this GPU was the cornerstone of a system designed not for entertainment, but for serious, precision-driven creation.

The AMD Equivalent of Quadro FX 3000

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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