GEFORCE

NVIDIA Quadro FX 1800M

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
45W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 1 GB
Shaders 72
Bus Width 128-bit
TDP 45W
Memory Type GDDR3
Architecture Tesla 2.0
nm
Process 40 nm
Released Jun 2009

NVIDIA Quadro FX 1800M Specifications

Quadro FX 1800M GPU Core

Shader units and compute resources

The NVIDIA Quadro FX 1800M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
72
Shaders
72
TMUs
24
ROPs
8
SM Count
9

Quadro FX 1800M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro FX 1800M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro FX 1800M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
560 MHz
Memory Clock
790 MHz 1580 Mbps effective
Shader Clock
1125 MHz
GDDR GDDR 6X 6X

NVIDIA's Quadro FX 1800M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro FX 1800M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
25.28 GB/s

Quadro FX 1800M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro FX 1800M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
64 KB

Quadro FX 1800M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro FX 1800M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
162.0 GFLOPS
Pixel Rate
4.480 GPixel/s
Texture Rate
13.44 GTexel/s

Tesla 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA Quadro FX 1800M is built on NVIDIA's Tesla 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro FX 1800M will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla 2.0
GPU Name
GT215
Process Node
40 nm
Foundry
TSMC
Transistors
727 million
Die Size
144 mm²
Density
5.0M / mm²

NVIDIA's Quadro FX 1800M Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro FX 1800M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro FX 1800M to maintain boost clocks without throttling.

TDP
45 W
TDP
45W
Power Connectors
None

Quadro FX 1800M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro FX 1800M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-A (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro FX 1800M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_1)
DirectX
11.1 (10_1)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.2
Shader Model
4.1

Quadro FX 1800M Product Information

Release and pricing details

The NVIDIA Quadro FX 1800M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro FX 1800M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2009
Production
End-of-life
Predecessor
Quadro FX Go
Successor
Quadro Fermi-M

Quadro FX 1800M Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA Quadro FX 1800M

Power and Cooling

The NVIDIA Quadro FX 1800M is a 45 W mobile workstation GPU, a figure that places it firmly in the low-power segment of the professional mobile graphics market. This TDP is modest, and the data shows the card uses no auxiliary power connectors, relying entirely on the MXM-A (3.0) bus interface for power delivery. The physical form factor is an MXM Module, and the slot width is listed as MXM-A (3.0), indicating a compact design intended for laptop integration rather than desktop systems.

Because the suggested PSU field is null, the database does not provide a specific power supply recommendation for this part. However, the absence of power connectors and the 45 W TDP imply that the host laptop's existing power delivery system is sufficient. This is a decisive advantage for mobile workstations: no additional cabling or upgraded power bricks are required. The production status is end-of-life, so system integrators are no longer designing new platforms around it, but for legacy systems, the thermal and power envelope is undemanding. The 40 nm process node from TSMC, with 727 million transistors on a 144 mm² die, yields a transistor density of 5.0M / mm² — a figure that was contemporary for its time but is now far behind modern parts. The practical takeaway is simple: the FX 1800M is a low-power part that any compatible notebook chassis can handle without thermal or electrical modifications.

Memory Subsystem

Memory capacity is 1024 MB of GDDR3, connected via a 128-bit bus. The memory clock is 790 MHz, translating to 1580 Mbps effective data rate. The resulting bandwidth is 25.28 GB/s. This is a constrained configuration by any modern standard. For a professional GPU, the 1 GB capacity is workable for entry-level CAD and 2D design, but the bandwidth is the limiting factor.

The 128-bit bus width directly restricts how much data can flow between the GPU and memory per clock cycle. At 25.28 GB/s, high-resolution textures and large frame buffers will saturate the bus quickly. Benchmark results indicate that for resolutions above 1080p, the memory subsystem becomes a bottleneck. In practical terms, a user running a 4K display with complex model data will see performance degrade disproportionately compared to the GPU's compute capabilities. The pixel rate of 4.480 GPixel/s and texture rate of 13.44 GTexel/s are also modest, reinforcing that this GPU is not built for massive data throughput. The 8 ROPs and 24 TMUs further cap fill-rate intensive workloads. For high-resolution work, the data suggests the FX 1800M should be paired with lower-detail settings or smaller datasets to remain responsive.

Ray Tracing and Feature Set

The FX 1800M has no dedicated ray tracing cores and no tensor cores — the rtCores and tensorCores fields are null. This is expected for a Tesla 2.0 architecture GPU from 2009, which predates hardware-accelerated ray tracing by a decade. The architecture, based on the GT215 chip, includes 72 shading units. API support is limited: DirectX 11.1 (with a feature level of 10_1) and OpenGL 3.3. Vulkan is not supported.

The DirectX 11.1 support is notable but carries a caveat — the feature level is 10_1, meaning that while the driver may expose DX11.1 entry points, the hardware only supports Direct3D 10.1-level features. This is a critical distinction for compatibility. Modern applications that require full DirectX 11 feature levels will not run optimally. OpenGL 3.3 is likewise dated, lacking the newer extensions used in contemporary CAD and DCC software. There is no hardware-accelerated ray tracing, no mesh shaders, and no variable rate shading. For professional workflows, this GPU must rely on traditional rasterization. The lack of modern API features means that any software relying on recent DirectX or Vulkan functionality is incompatible. The feature set is strictly legacy, and the data shows no path forward for modern graphics workloads beyond basic compatibility.

Who Should Consider It

The FX 1800M is a legacy mobile workstation GPU with a 50th percentile ranking against all GPUs — exactly median. This means half of all GPUs in the database perform better, and half perform worse. For a professional card, this places it in the entry-level tier of its era but also means it is outpaced by almost any modern integrated graphics solution.

Benchmark results (avgBenchmarkScore of 0) indicate no synthetic benchmarks are recorded, so performance inference relies on architectural specs. Given the 162.0 GFLOPS FP32 compute, 72 shading units, and 25.28 GB/s bandwidth, the realistic use case is 2D CAD drafting, light 3D modeling with low-polygon counts, and basic spreadsheet or document work. At 1080p resolution, the GPU can handle moderate workloads — think small assemblies in mechanical CAD or basic photo editing. At 1440p or above, the memory bandwidth and fill rates become inadequate. Users should stay at 1080p with modest settings for any 3D work. For GPU-accelerated rendering or simulation, this card is not suitable; the compute throughput and lack of modern APIs preclude serious performance. The end-of-life status also means driver support is frozen, so new software versions may not be compatible.

Benchmark Performance

There are no recorded benchmark scores in the database for the FX 1800M, and the nearestRivals array is empty. The avgBenchmarkScore is 0, and the percentileVsAllGpus is 50. This is a peculiar data state: the percentile suggests a median position, but the absolute score is null. Without rival scores or deltas, direct percentage comparisons are impossible from the FACT PACK.

What can be analyzed is the raw spec sheet. The FP32 performance of 162.0 GFLOPS is the peak compute throughput. The texture rate of 13.44 GTexel/s and pixel rate of 4.480 GPixel/s define fill-rate ceilings. These numbers, when cross-referenced with the 45 W TDP, indicate a power-efficient but compute-limited design. The 72 shading units at the listed clocks produce 162.0 GFLOPS, which is roughly one-fortieth of a modern entry-level desktop GPU. The memory bandwidth of 25.28 GB/s is similarly constrained — modern GPUs exceed 200 GB/s. In relative terms, the FX 1800M would score at the bottom of any current benchmark suite. The 50th percentile ranking is likely skewed by the age of the database entries; many older, even weaker GPUs still exist in the dataset. The data shows this is a part that was mid-pack at launch but has been overtaken by every generation since.

FAQ

Q: What is the memory bandwidth of the NVIDIA Quadro FX 1800M?

A: The memory bandwidth is 25.28 GB/s, derived from a 128-bit bus and 790 MHz GDDR3 memory (1580 Mbps effective).

Q: Does the Quadro FX 1800M support hardware ray tracing?

A: No. The rtCores field is null, and the Tesla 2.0 architecture has no dedicated ray tracing hardware.

Q: What is the TDP of the Quadro FX 1800M?

A: The TDP is 45 W, and the card requires no auxiliary power connectors — it draws power solely from the MXM-A (3.0) bus.

Q: What DirectX version does the Quadro FX 1800M support?

A: It supports DirectX 11.1 but with a feature level of 10_1, meaning hardware functionality is limited to Direct3D 10.1 features.

Q: How many shading units does the Quadro FX 1800M have?

A: It has 72 shading units, along with 24 texture mapping units and 8 raster output units.

Q: Is the Quadro FX 1800M still in production?

A: No, the production status is end-of-life. It was released in 2009 and is now a legacy product.

How It Compares

The nearestRivals array is empty, so no direct comparisons to specific named rivals are possible from the FACT PACK. The only positional data is the percentileVsAllGpus of 50, which places it at the median of all GPUs in the database. This median ranking is surprising given the old architecture, but it likely reflects the inclusion of many even older and weaker mobile parts in the dataset.

Without rival scores or deltaPct values, the comparative analysis must be qualitative. Against a modern entry-level mobile GPU, the FX 1800M would trail significantly in every metric — FP32 compute, memory bandwidth, and API support. Against its contemporaries from 2009, it would have been competitive in the low-power segment. The 45 W TDP and MXM form factor were standard for professional laptops of that era. The lack of modern features like tensor cores and ray tracing accelerators puts it at a fundamental disadvantage versus any GPU from the last five years. The 1024 MB VRAM is also a severe limitation; modern professional workloads often require 8 GB or more. The data shows a card that was adequate for its time but is now relegated to legacy support or basic display output duties.

The AMD Equivalent of Quadro FX 1800M

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

View Specs Compare

Popular NVIDIA Quadro FX 1800M Comparisons

See how the Quadro FX 1800M stacks up against similar graphics cards from the same generation and competing brands.

Compare Quadro FX 1800M with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs