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NVIDIA Quadro DCC

NVIDIA graphics card specifications and benchmark scores

64 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA Quadro DCC Specifications

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Quadro DCC GPU Core

Shader units and compute resources

The NVIDIA Quadro DCC GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4
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Quadro DCC Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro DCC's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro DCC by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
200 MHz
Memory Clock
230 MHz
GDDR GDDR 6X 6X

NVIDIA's Quadro DCC Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro DCC's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
64 MB
VRAM
64 MB
Memory Type
SDR
VRAM Type
SDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
3.680 GB/s
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Quadro DCC Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro DCC against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
800.0 MPixel/s
Texture Rate
800.0 MTexel/s
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Kelvin Architecture & Process

Manufacturing and design details

The NVIDIA Quadro DCC is built on NVIDIA's Kelvin architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro DCC will perform in GPU benchmarks compared to previous generations.

Architecture
Kelvin
GPU Name
NV20
Process Node
150 nm
Foundry
TSMC
Transistors
57 million
Die Size
128 mm²
Density
445.3K / mm²
🔌

NVIDIA's Quadro DCC Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro DCC determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro DCC to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
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Quadro DCC by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro DCC are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 4x
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro DCC. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
8.1
DirectX
8.1
OpenGL
1.5
OpenGL
1.5
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Quadro DCC Product Information

Release and pricing details

The NVIDIA Quadro DCC is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro DCC by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2001
Production
End-of-life
Predecessor
Quadro Celsius
Successor
Quadro4 Celcius

Quadro DCC Benchmark Scores

📊

No benchmark data available for this GPU.

About NVIDIA Quadro DCC

The Radeon NVIDIA Quadro DCC was a fascinating entry in professional graphics, arriving in 2001. Its 64 MB of SDR memory, while ample for its time, was tailored for workstation applications rather than high frame rates in modern games. Built on the 150nm Kelvin architecture, this card focused on stability and precision for digital content creation. For gaming, its AGP 4x interface provided a solid foundation for titles of its era, but it wasn't designed to push the boundaries of advanced gaming visuals. Its FPS capabilities would have been perfectly suitable for the popular games of the early 2000s. This card represents a specific moment where professional and consumer hardware began to diverge more distinctly.

When considering its gaming potential, the Quadro DCC's video memory configuration is a key point of discussion. With 64 MB of standard SDR memory, it could handle textures and geometry of contemporary games adequately. However, the memory type and bandwidth weren't optimized for the demanding, high-speed texture streaming that later games required. For power requirements, this card was relatively modest compared to today's behemoths, fitting well into standard systems of its day. The best scenarios for gaming with this hardware would involve classic titles from its release period, where its drivers and architecture were in sync with game development. It offered a reliable, if not spectacular, experience for the enthusiast exploring tech history.

This NVIDIA graphics solution excelled in environments where driver certification and application stability were paramount. For a gamer, this meant compatibility and fewer crashes, but not necessarily enhanced graphical effects or higher frame rates. The advanced graphics features of its Kelvin architecture were leveraged more for professional rendering than for gaming shaders. Its performance profile shows us that raw FPS wasn't the primary goal for this workstation card. Instead, it provided a smooth and consistent visual output, which could translate to a pleasant experience in less demanding simulation or strategy games. The Radeon NVIDIA Quadro DCC reminds us that the definition of "performance" varies greatly across different computing tasks.

Benchmarking such a historic card today highlights its specialized role. In its best scenarios, this card would allow you to enjoy the pioneering 3D games of the early 2000s with full authenticity. Comparing its specs to modern gaming cards clearly illustrates the incredible evolution of video memory and processing power. While not a gaming powerhouse, the Quadro DCC holds a respected place in the lineage of graphics technology. Its legacy is one of enabling digital artists, which in turn shaped the visual landscapes of the games we played. Ultimately, this piece of hardware serves as a benchmark itself, a reference point for how far consumer and professional graphics have advanced.

The AMD Equivalent of Quadro DCC

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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