GEFORCE

NVIDIA Quadro 5000 SDI

NVIDIA graphics card specifications and benchmark scores

5 GB
VRAM
MHz Boost
172W
TDP
320
Bus Width

At a Glance

NVIDIA
VRAM 5 GB
Shaders 352
Bus Width 320-bit
TDP 172W
Memory Type GDDR5
Architecture Fermi
nm
Process 40 nm
Released Feb 2011

NVIDIA Quadro 5000 SDI Specifications

GPU Core

Shader units and compute resources

The NVIDIA Quadro 5000 SDI GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
352
Shaders
352
TMUs
44
ROPs
40
SM Count
11

Quadro 5000 SDI Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro 5000 SDI's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro 5000 SDI by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
513 MHz
Memory Clock
750 MHz 3 Gbps effective
Shader Clock
1026 MHz
GDDR GDDR 6X 6X

NVIDIA's Quadro 5000 SDI Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro 5000 SDI's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2.5 GB
VRAM
5,120 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
320 bit
Bus Width
320-bit
Bandwidth
120.0 GB/s

Quadro 5000 SDI by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro 5000 SDI, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
640 KB

Quadro 5000 SDI Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro 5000 SDI against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
722.3 GFLOPS
FP64 (Double)
361.2 GFLOPS (1:2)
Pixel Rate
11.29 GPixel/s
Texture Rate
22.57 GTexel/s

Fermi Architecture & Process

Manufacturing and design details

The NVIDIA Quadro 5000 SDI is built on NVIDIA's Fermi architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro 5000 SDI will perform in GPU benchmarks compared to previous generations.

Architecture
Fermi
GPU Name
GF100
Process Node
40 nm
Foundry
TSMC
Transistors
3,100 million
Die Size
529 mm²
Density
5.9M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro 5000 SDI determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro 5000 SDI to maintain boost clocks without throttling.

TDP
172 W
TDP
172W
Suggested PSU
450 W

Quadro 5000 SDI by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro 5000 SDI are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Quad-slot
Length
248 mm 9.8 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
1x DVI2x DisplayPort1x S-Video2x SDI
Display Outputs
1x DVI2x DisplayPort1x S-Video2x SDI

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro 5000 SDI. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
OpenCL
1.1
CUDA
2.0
Shader Model
5.1

Quadro 5000 SDI Product Information

Release and pricing details

The NVIDIA Quadro 5000 SDI is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro 5000 SDI by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2011
Launch Price
7,899 USD
Production
End-of-life
Predecessor
Quadro FX Tesla
Successor
Quadro Kepler

About NVIDIA Quadro 5000 SDI

The NVIDIA Quadro 5000 SDI is a Fermi-architecture card built around the GF100 chip and released on 2011-02-22. The database lists it as end-of-life, with a launch MSRP of 7,899 USD. It belongs to the Quadro Fermi (x000) generation, sitting between the Quadro FX Tesla predecessor and the Quadro Kepler successor in NVIDIA’s lineup. The silicon is manufactured by TSMC on a 40 nm process, integrating 3,100 million transistors on a 529 mm² die with a transistor density of 5.9M / mm². The card uses a PCIe 2.0 x16 interface and is recorded at the 50th percentile among all GPUs in the database.

Benchmark Performance

The benchmark array for this card is empty, and the average benchmark score is 0. As a result, there are no measured application scores to analyze and no deltaPct values against other products. The performance characteristics in the data are raw throughput numbers, not workload results.

The FP32 compute rate is 722.3 GFLOPS. The pixel fill rate is 11.29 GPixel/s, and the texture fill rate is 22.57 GTexel/s. These figures define the card’s raw execution limits for geometry, pixel, and texture work. The card has 352 shading units, 44 texture mapping units, and 40 ROPs, which together explain the listed fill rates and compute throughput. The memory subsystem consists of 2.5 GB of GDDR5 on a 320-bit bus, with a memory clock of 750 MHz and 3 Gbps effective data rate. That configuration yields 120.0 GB/s of memory bandwidth.

No base or boost core clocks are recorded in the data, so the card’s clock behavior cannot be broken down further. No FP16 rate is listed either, meaning the only compute figure available for analysis is the FP32 result. The percentile of 50 versus all GPUs is the only rank-like metric in the entry, and it places the card at the midpoint of the database distribution. The empty benchmark list does not allow a more precise performance ranking.

Ray Tracing and Feature Set

The data lists no RT cores and no tensor cores for this GPU. Dedicated ray tracing hardware and tensor acceleration are therefore not part of the feature set. Any ray-traced or tensor-like workloads would have to execute on the general-purpose 352 shading units and the 722.3 GFLOPS FP32 path, since no specialized acceleration blocks are reported.

API support in the data is limited to DirectX 12 (11_0) and OpenGL 4.6. Vulkan is not listed, so no Vulkan version can be attributed to this card from the FACT PACK. The DirectX entry carries the 11_0 feature level, which bounds the available DirectX feature set even though the API version is listed as DirectX 12.

The display output configuration is distinctive: 1x DVI, 2x DisplayPort, 1x S-Video, and 2x SDI. The two SDI outputs set this model apart from ordinary display-only cards. The rest of the output set still covers DVI, DisplayPort, and S-Video connectivity. For users whose workflows require SDI output, this is the defining feature of the product.

How It Compares

The nearestRivals array is empty, so this database entry contains no rival names, scores, or deltaPct values. A direct comparison against individual competing GPUs is not possible from the data provided. The only quantitative comparison point is the percentile versus all GPUs of 50, which places the card at the midpoint of the distribution.

Within NVIDIA’s own product sequence, the card is positioned between the Quadro FX Tesla generation and the Quadro Kepler generation. It uses the Fermi architecture and the GF100 chip, with Quadro Kepler as its successor. This generation-level placement is the clearest positional relationship available in the data. Without nearest rivals, no further side-by-side performance statements can be made.

FAQ

Q: What memory configuration does the Quadro 5000 SDI use?

A: It uses 2.5 GB of GDDR5 on a 320-bit bus, with a 750 MHz memory clock, 3 Gbps effective data rate, and 120.0 GB/s bandwidth.

Q: Does this card have RT cores or tensor cores?

A: No. The fact pack lists no RT cores and no tensor cores; the execution resources are the 352 shading units.

Q: What display outputs are present on the SDI model?

A: The card has 1x DVI, 2x DisplayPort, 1x S-Video, and 2x SDI.

Q: What power supply does the database recommend?

A: The suggested PSU is 450 W, while the card’s TDP is 172 W. Power connector details are not listed.

Q: What API versions are supported?

A: The data lists DirectX 12 (11_0) and OpenGL 4.6. Vulkan is not listed.

Q: What is the production status and release date?

A: The card is marked as end-of-life and was released on 2011-02-22.

Power and Cooling

The Quadro 5000 SDI is a Quad-slot card. That slot width implies a substantial cooling assembly, and the physical dimensions reinforce the need for chassis clearance: the card is 248 mm (9.8 inches) long and 111 mm (4.4 inches) tall. The data does not record a width value.

The TDP is 172 W, and the suggested PSU is 450 W. The power connector type is not specified in the data, so the exact connector requirement cannot be stated. The difference between the 172 W TDP and the 450 W suggested PSU indicates that the power supply recommendation includes headroom for the rest of the system rather than being a bare minimum for the card alone. The Quad-slot design, combined with the TDP and dimensions, makes this a card that requires a roomy workstation case and adequate airflow rather than a compact build.

Who Should Consider It

Because the benchmark list is empty, recommendations must come from specifications rather than measured scores. The card’s 2.5 GB GDDR5 frame buffer and 120.0 GB/s bandwidth define a memory capacity and bandwidth envelope that suits workloads fitting within those limits. The 11.29 GPixel/s pixel rate and 22.57 GTexel/s texture rate set the fill-rate ceiling, while the 722.3 GFLOPS FP32 compute figure defines the available general-purpose compute throughput.

The clearest use case is broadcast or video-oriented environments that need the 2x SDI outputs alongside 1x DVI, 2x DisplayPort, and 1x S-Video. Systems running OpenGL 4.6 applications are also well aligned with the listed API support. For DirectX-oriented workloads, the DirectX 12 (11_0) entry indicates compatibility, but the feature level is 11_0 rather than a fully modern DirectX 12 feature level. The lack of a Vulkan entry in the data means Vulkan cannot be relied on. Compute work that depends on tensor cores is not supported, since no tensor cores are recorded.

End-of-life production status is another boundary: the data describes a product from the Fermi generation that is no longer in production. Users who need SDI output and have workloads that fit within the card’s memory, bandwidth, and FP32 constraints are the audience most consistent with the recorded specifications. Users expecting high sustained fill rates, large memory capacity, or tensor-accelerated compute should look elsewhere, as those capabilities are not present in this entry.

Detailed benchmark scores and charts for the NVIDIA Quadro 5000 SDI are below.

Benchmark Scores

No benchmark data available for this GPU.

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