GEFORCE

NVIDIA PG506-207

NVIDIA graphics card specifications and benchmark scores

24 GB
VRAM
1440
MHz Boost
165W
TDP
3072
Bus Width
Tensor Cores

At a Glance

NVIDIA
VRAM 24 GB
Boost Clock 1,440 MHz
Shaders 3,584
Bus Width 3072-bit
TDP 165W
Memory Type HBM2
Architecture Ampere
nm
Process 7 nm
Released Apr 2021

NVIDIA PG506-207 Specifications

GPU Core

Shader units and compute resources

The NVIDIA PG506-207 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,584
Shaders
3,584
TMUs
224
ROPs
96
SM Count
56

PG506-207 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the PG506-207's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The PG506-207 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
930 MHz
Base Clock
930 MHz
Boost Clock
1440 MHz
Boost Clock
1,440 MHz
Memory Clock
1215 MHz 2.4 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's PG506-207 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The PG506-207's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
24 GB
VRAM
24,576 MB
Memory Type
HBM2
VRAM Type
HBM2
Memory Bus
3072 bit
Bus Width
3072-bit
Bandwidth
933.1 GB/s

PG506-207 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the PG506-207, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
192 KB (per SM)
L2 Cache
24 MB

PG506-207 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA PG506-207 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
10.32 TFLOPS
FP64 (Double)
5.161 TFLOPS (1:2)
FP16 (Half)
10.32 TFLOPS (1:1)
Pixel Rate
138.2 GPixel/s
Texture Rate
322.6 GTexel/s

PG506-207 Ray Tracing & AI

Hardware acceleration features

The NVIDIA PG506-207 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the PG506-207 capable of delivering both stunning graphics and smooth frame rates in modern titles.

Tensor Cores
224

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA PG506-207 is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the PG506-207 will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA100
Process Node
7 nm
Foundry
TSMC
Transistors
54,200 million
Die Size
826 mm²
Density
65.6M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA PG506-207 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the PG506-207 to maintain boost clocks without throttling.

TDP
165 W
TDP
165W
Power Connectors
8-pin EPS
Suggested PSU
450 W

PG506-207 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA PG506-207 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Bus Interface
PCIe 4.0 x16
Display Outputs
No outputs
Display Outputs
No outputs

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA PG506-207. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

OpenCL
3.0
CUDA
8.0

PG506-207 Product Information

Release and pricing details

The NVIDIA PG506-207 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the PG506-207 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2021
Production
End-of-life
Predecessor
Tesla Turing
Successor
Server Ada

About NVIDIA PG506-207

The NVIDIA PG506-207 is a server accelerator built on the GA100 chip with Ampere architecture, fabricated on TSMC's 7 nm process. It integrates 54,200 million transistors on an 826 mm² die, achieving a transistor density of 65.6 million per square millimeter. This part belongs to the Server Ampere generation, succeeding Tesla Turing and being succeeded by Server Ada. In the benchmark database, it holds a 50th percentile rank against all GPUs, yet it has no recorded benchmark scores and no nearest rival entries, meaning positional analysis must rely on its theoretical specifications and the percentile indicator.

Benchmark Performance

The database lists an average benchmark score of zero for the PG506-207, and its benchmark array is empty. This indicates no standardized performance tests have been submitted for this part. The 50th percentile rank places it exactly at the median of the database's GPU population, suggesting it sits in the middle tier of overall performance. The theoretical compute rates provide a baseline: FP32 throughput is 10.32 TFLOPS, and FP16 throughput is also 10.32 TFLOPS with a 1:1 ratio. This 1:1 ratio is significant because it means the card does not accelerate FP16 workloads beyond its FP32 rate, a notable characteristic of this GA100 configuration. Pixel fill rate is 138.2 GPixel/s, and texture fill rate is 322.6 GTexel/s. The card contains 3584 shading units, 224 texture mapping units, and 96 raster operation units, which are the core graphics pipeline components, but the null API support means they are not exposed to standard graphics APIs. These rates, combined with the 10.32 TFLOPS peak, indicate a compute-oriented design rather than a graphics-first card. Without rival scores, the data cannot show percentage deltas; the only concrete positional fact is the 50th percentile. The absence of benchmark scores also means that real-world performance cannot be verified from this dataset, leaving theoretical rates as the sole performance indicators.

Memory Subsystem

The PG506-207 is equipped with 24 GB of HBM2 memory. The memory bus is 3072 bits wide, and the resulting bandwidth is 933.1 GB/s. The memory clock runs at 1215 MHz, translating to 2.4 Gbps effective. This combination of capacity and bandwidth is substantial for high-resolution or large-dataset compute tasks. For workloads that simulate high-resolution rendering or process large matrices, the 24 GB frame buffer prevents memory swapping, while the 933.1 GB/s bandwidth ensures data flows quickly to the compute units. The 3072-bit bus width is a defining feature, enabling this high bandwidth. The memory clock of 1215 MHz, with an effective data rate of 2.4 Gbps, is typical for HBM2 implementations. Since the card has no display outputs, this memory is exclusively used for compute and off-screen processing, not for driving monitors. The 24 GB capacity is particularly useful for models that exceed the memory limits of smaller accelerators. At high resolutions, such as those used in off-screen rendering or large-scale simulations, the 933.1 GB/s bandwidth reduces bottlenecks, while the 24 GB capacity allows for larger textures and datasets to reside entirely in memory.

Who Should Consider It

This card is clearly aimed at server or workstation compute environments. The absence of display outputs means it cannot be used for direct visual output. Therefore, it suits users running headless compute nodes, AI inference, or scientific simulations that benefit from 24 GB of HBM2 memory and 933.1 GB/s bandwidth. The 10.32 TFLOPS FP32 performance is adequate for general-purpose compute, though the 1:1 FP16 ratio means it won't excel in workloads that rely on FP16 acceleration. For high-resolution off-screen rendering tasks, the 24 GB capacity and high bandwidth are advantageous, but the lack of RT cores limits ray-traced workloads. The 165 W TDP makes it a power-efficient choice for dense server deployments. Users who need to process large datasets without the overhead of a display output will find this card suitable. Its end-of-life status, however, means it is no longer in active production, so procurement would rely on existing stock or secondary markets. For workloads that require high memory bandwidth and capacity but do not need real-time graphics output, this card offers a balanced specification set.

How It Compares

The fact pack provides no nearestRivals data for this SKU. Consequently, there are no rival names, scores, or deltaPct values to reference. The only positional metric is the 50th percentile against all GPUs in the database. This absence of rival data means direct comparative statements, such as percentage leads or deficits, cannot be made. The analysis must therefore rely on the theoretical specifications and the percentile rank to infer its standing. The predecessor, Tesla Turing, and successor, Server Ada, are noted in the fact pack, but no performance scores for these are provided, so a generational comparison is not possible from the data. The 50th percentile rank is the sole comparative anchor, indicating a median position within the database's entire GPU population, but without specific rival entries, the exact competitive margins remain undefined.

FAQ

Q: What is the memory configuration of the PG506-207?

A: It has 24 GB of HBM2 memory with a 3072-bit bus width and 933.1 GB/s bandwidth.

Q: Does the PG506-207 have ray tracing cores?

A: No. The fact pack lists RT cores as null, indicating no dedicated ray tracing hardware.

Q: What is the TDP and PSU recommendation?

A: The TDP is 165 W, and the suggested PSU is 450 W. It requires an 8-pin EPS power connector.

Q: What is the production status and release date?

A: It is end-of-life, with a release date of 2021-04-11.

Q: What API support is documented?

A: DirectX, OpenGL, and Vulkan are all listed as null, meaning no API support is recorded in the fact pack.

Q: What is the FP16 performance?

A: FP16 throughput is 10.32 TFLOPS, which is a 1:1 ratio with FP32 performance.

Power and Cooling

The PG506-207 has a TDP of 165 W. The suggested power supply is 450 W, and it uses a single 8-pin EPS power connector. This connector type is typical for server motherboards rather than consumer PSUs. The card is dual-slot in width, with a length of 267 mm (10.5 inches) and a height of 112 mm (4.4 inches). The 165 W TDP is modest, allowing for a simpler cooling solution within the dual-slot form factor. The dimensions ensure it fits standard server chassis, but the EPS connector requirement means a compatible motherboard or adapter is necessary. The power connector is specifically 8-pin EPS, which is distinct from the more common 8-pin PCIe power connector found on consumer cards. This reinforces the server-oriented design. The low TDP relative to the memory bandwidth and compute rates suggests a well-tuned power envelope, which is beneficial for multi-card server configurations where thermal density is a concern.

Ray Tracing and Feature Set

The PG506-207 includes 224 tensor cores, which are designed for AI and deep learning workloads. However, RT cores are listed as null, meaning there is no dedicated ray tracing acceleration hardware. The API support for DirectX, OpenGL, and Vulkan is all null, indicating that this card is not intended for consumer graphics APIs. The feature set is therefore focused on compute and tensor operations, not on real-time graphics. The 224 tensor cores provide the matrix math acceleration needed for neural network inference and training, while the absence of RT cores and graphics APIs confirms its server-oriented positioning. The 3584 shading units and 224 texture mapping units are present, but without API support, they serve compute workloads rather than traditional graphics rendering. The 96 raster operation units handle pixel processing, but again, these are not exposed to standard graphics pipelines. The combination of 224 tensor cores and the 1:1 FP16/FP32 ratio makes this card a specialized compute accelerator, with ray tracing and graphics API features entirely absent from its specification.

Detailed benchmark scores and charts for the NVIDIA PG506-207 are below.

Benchmark Scores

No benchmark data available for this GPU.

Compare with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs