GEFORCE

NVIDIA P102-101

NVIDIA graphics card specifications and benchmark scores

10 GB
VRAM
1670
MHz Boost
250W
TDP
320
Bus Width

At a Glance

NVIDIA
VRAM 10 GB
Boost Clock 1,670 MHz
Shaders 3,200
Bus Width 320-bit
TDP 250W
Memory Type GDDR5
Architecture Pascal
nm
Process 16 nm

NVIDIA P102-101 Specifications

P102-101 GPU Core

Shader units and compute resources

The NVIDIA P102-101 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,200
Shaders
3,200
TMUs
200
ROPs
80
SM Count
25

P102-101 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the P102-101's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The P102-101 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1557 MHz
Base Clock
1,557 MHz
Boost Clock
1670 MHz
Boost Clock
1,670 MHz
Memory Clock
2002 MHz 8 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's P102-101 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The P102-101's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
10 GB
VRAM
10,240 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
320 bit
Bus Width
320-bit
Bandwidth
320.3 GB/s

P102-101 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the P102-101, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
2.5 MB

P102-101 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA P102-101 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
10.69 TFLOPS
FP64 (Double)
334.0 GFLOPS (1:32)
FP16 (Half)
167.0 GFLOPS (1:64)
Pixel Rate
133.6 GPixel/s
Texture Rate
334.0 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA P102-101 is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the P102-101 will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP102
Process Node
16 nm
Foundry
TSMC
Transistors
11,800 million
Die Size
471 mm²
Density
25.1M / mm²

NVIDIA's P102-101 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA P102-101 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the P102-101 to maintain boost clocks without throttling.

TDP
250 W
TDP
250W
Power Connectors
2x 8-pin
Suggested PSU
600 W

P102-101 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA P102-101 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Bus Interface
PCIe 3.0 x4
Display Outputs
No outputs
Display Outputs
No outputs

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA P102-101. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

P102-101 Product Information

Release and pricing details

The NVIDIA P102-101 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the P102-101 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Production
End-of-life

P102-101 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA P102-101

The NVIDIA P102-101 is a Pascal-generation mining GPU built on TSMC’s 16 nm process, packing 11,800 million transistors into a 471 mm² die. It is an end-of-life product with no display outputs, positioned entirely for compute workloads, and benchmark data places it at the 50th percentile among all GPUs, indicating a mid-pack standing despite its specialized design.

Benchmark Performance

The P102-101 delivers 10.69 TFLOPS of FP32 compute, a figure that anchors its performance in the mid-range of the GPU landscape. With a base clock of 1557 MHz and a boost clock of 1670 MHz, the chip sustains a pixel rate of 133.6 GPixel/s and a texture rate of 334.0 GTexel/s. These numbers translate to a balanced throughput for raw compute tasks, but the lack of any nearestRivals data in the benchmark database means no direct percentage comparisons can be made against specific competing cards. The percentileVsAllGpus score of 50 places it exactly at the median of the database’s GPU population, half of all tracked GPUs score higher, half lower. This suggests that while the P102-101 is not a top-tier performer, it is far from obsolete, offering a level of compute power that sits comfortably in the middle of the pack. The FP32 throughput of 10.69 TFLOPS is particularly relevant for workloads that rely on single-precision floating-point math, such as certain scientific simulations or rendering tasks. However, the FP16 performance of 167.0 GFLOPS (1:64) is drastically reduced, a 1:64 ratio indicates that half-precision operations run at a fraction of the speed of full-precision ones, making this card unsuitable for AI inference or training tasks that heavily leverage FP16 acceleration. In practical terms, the benchmark results indicate a GPU that excels at traditional FP32 compute but offers no meaningful advantage in mixed-precision or reduced-precision workloads. The absence of benchmark scores and rival deltas in the data means the analysis must lean on architectural characteristics rather than direct head-to-head numbers.

Memory Subsystem

The P102-101 is equipped with 10 GB of GDDR5 memory, connected via a 320-bit bus. This configuration yields a memory bandwidth of 320.3 GB/s, derived from a memory clock of 2002 MHz (8 Gbps effective). The 10 GB capacity is generous for a mining-focused card, allowing large datasets or multiple parallel compute jobs to reside in VRAM without spilling to system memory. The 320-bit bus width is narrower than what high-end consumer cards of the same era typically used, but the bandwidth figure of 320.3 GB/s remains competitive for 1440p and even 4K workloads, provided the compute tasks are not bandwidth-bound. For high-resolution rendering or texture-heavy workloads, the memory subsystem provides sufficient headroom to avoid stuttering, though the GDDR5 type (rather than faster HBM or GDDR6) caps the absolute throughput. The effective data rate of 8 Gbps per pin is standard for GDDR5, and the combination of 10 GB capacity and 320.3 GB/s bandwidth means the card can handle multi-GPU mining rigs or large-buffer compute tasks without bottlenecking at the memory interface. However, the lack of display outputs means this memory is never used for frame buffer output, it exists purely for compute and mining operations. In scenarios where memory capacity is the limiting factor, the 10 GB allocation is a strength; where raw bandwidth is the bottleneck, the 320.3 GB/s figure is adequate but not exceptional. The pixel rate of 133.6 GPixel/s, while tied to the ROP count, also depends on memory bandwidth to feed the render output units, and at this bandwidth level, the card can sustain high fill rates without memory-induced stalls.

Ray Tracing and Feature Set

The P102-101 is built on the Pascal architecture, which predates NVIDIA’s dedicated ray tracing hardware. The benchmark database lists no RT cores and no tensor cores, confirming that this GPU lacks hardware acceleration for ray tracing and AI tensor operations. Instead, the card relies on 3200 shading units, 200 texture mapping units, and 80 render output units to handle compute and graphics workloads through traditional rasterization paths. API support includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which ensures compatibility with modern graphics APIs, but the absence of RT and tensor cores means any ray-traced effects or DLSS-style features must be processed via compute shaders on the FP32 units, a slow and inefficient approach. The 1:64 FP16 ratio further limits any machine learning features that might otherwise run on tensor cores. In practice, the feature set is stripped-down: no display outputs, no RT acceleration, no tensor acceleration. This is a mining GPU through and through, designed to maximize FP32 throughput per watt for hash calculations. The DirectX 12_1 support is notable because it allows the card to run compute workloads under the latest API, but the lack of hardware ray tracing means it cannot compete with Turing or Ampere cards in any RT-enabled benchmark. For Vulkan 1.4, the API support is current, but again, the hardware is limited by the Pascal architecture’s lack of specialized cores. The texture rate of 334.0 GTexel/s, while high, is irrelevant for ray tracing, which requires BVH traversal hardware the P102-101 simply does not possess. Overall, the feature set is defined by what is absent, no RT, no tensor, no outputs, making it a pure compute tool rather than a graphics card.

How It Compares

The benchmark database provides no nearestRivals data, so a direct comparison against specific competing GPUs is not possible from the given information. The percentileVsAllGpus score of 50 places it in the middle of the database’s GPU hierarchy, meaning it outperforms roughly half of all tracked GPUs and underperforms against the other half. This mid-pack position suggests that while the P102-101 is not a flagship, it is also not a low-end part. The lack of any rival names, scores, or deltaPct values means no percentage-based comparisons can be made, the analysis must rely on the absolute specifications. Against hypothetical rivals, the 10.69 TFLOPS FP32 figure would place it in the range of a mid-to-high-end Pascal or early Turing card, but without concrete data, any such claim would be speculation. The 250 W TDP, combined with the dual-slot cooler and 2x 8-pin power connectors, indicates a power-hungry design typical of mining GPUs that prioritize raw throughput over efficiency. The 10 GB GDDR5 memory is a differentiator, many mining cards of that era shipped with less VRAM, so the P102-101’s capacity could be a selling point for datasets that exceed 8 GB. However, the 320-bit bus and 320.3 GB/s bandwidth are modest, suggesting the card is compute-bound rather than memory-bound. The absence of display outputs further distinguishes it from consumer cards, which all include at least one video output. In a broader context, the P102-101 occupies a niche: it is faster than entry-level GPUs in FP32 compute, but slower than high-end cards with larger memory buses and more shading units. The 50th percentile rank is a statistical anchor, the card is neither a standout nor a laggard.

Power and Cooling

The P102-101 has a TDP of 250 W, a figure that demands serious cooling and power delivery. The card ships as a dual-slot design, which provides adequate surface area for a capable air cooler, though the exact cooler type is not specified in the benchmark database. Power is supplied via 2x 8-pin connectors, which are standard for high-draw GPUs, and the suggested PSU rating is 600 W. This means a system with this card should have a power supply capable of delivering at least 600 W to the entire rig, accounting for CPU, motherboard, and other components. The 250 W TDP is moderate for a mining GPU, it is not as power-hungry as some dual-GPU cards, but it is also not energy-efficient by modern standards. The 16 nm process node, while older than current 7 nm or 5 nm parts, was a mature node at the time of production, and the 11,800 million transistor count at 471 mm² yields a transistor density of 25.1M per mm², a figure that reflects the architecture’s age rather than any density advantage. For cooling, the dual-slot form factor allows for a substantial heatsink and fan assembly, but the lack of display outputs means the card is likely intended to run in a closed mining rig with high ambient airflow. The 2x 8-pin connectors are a clear signal that the card expects clean, stable power delivery, daisy-chaining or low-quality PSUs could cause instability under sustained load. The 600 W PSU recommendation is a firm guideline: under load, the card draws 250 W, leaving 350 W for the rest of the system, which is sufficient for a typical mining motherboard with a low-power CPU and multiple risers. However, if the card is used in a multi-GPU setup, each additional P102-101 would require its own 250 W allocation and a correspondingly larger PSU. The 267 mm length (10.5 inches) means it fits in most full-tower cases but could be tight in smaller mid-towers. Overall, the power and cooling requirements are straightforward: a quality 600 W PSU, two 8-pin cables, and adequate case airflow are all that is needed to keep this card running at its 250 W TDP.

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