NVIDIA NVS 810
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA NVS 810 Specifications
NVS 810 GPU Core
Shader units and compute resources
The NVIDIA NVS 810 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
NVS 810 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the NVS 810's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The NVS 810 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's NVS 810 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The NVS 810's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
NVS 810 by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the NVS 810, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
NVS 810 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA NVS 810 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Maxwell Architecture & Process
Manufacturing and design details
The NVIDIA NVS 810 is built on NVIDIA's Maxwell architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the NVS 810 will perform in GPU benchmarks compared to previous generations.
NVIDIA's NVS 810 Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA NVS 810 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the NVS 810 to maintain boost clocks without throttling.
NVS 810 by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA NVS 810 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA NVS 810. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
NVS 810 Product Information
Release and pricing details
The NVIDIA NVS 810 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the NVS 810 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
NVS 810 Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA NVS 810
The NVIDIA NVS 810 is a professional multi-display graphics card built on the Maxwell architecture. Fabricated by TSMC on a 28 nm process, the GM107 chip contains 1,870 million transistors within a 148 mm² die, yielding a transistor density of 12.6M per mm². Released on 2015-11-03, this card is now end-of-life. Its specification sheet shows 512 shading units, 32 texture mapping units, and 16 raster output units. Clock speeds are set at 902 MHz base and 1033 MHz boost. Memory is 2 GB of DDR3 on a 64-bit bus, providing 14.40 GB/s of bandwidth. The card's theoretical performance reaches 1,057.8 GFLOPS FP32, 16.53 GPixel/s pixel rate, and 33.06 GTexel/s texture rate. In the overall GPU landscape, it sits at the 50th percentile, meaning it outperforms exactly half of the GPUs in the database. The card supports a PCIe 3.0 x16 interface and features 8x mini-DisplayPort 1.2 outputs.
Power and Cooling
The NVS 810 has a thermal design power of 68 W. This low power draw is reflected in the absence of any power connectors; the card draws all its power from the PCIe 3.0 x16 slot. Consequently, the suggested power supply unit is only 250 W. The card occupies a single slot in a system chassis. Its physical length is 198 mm, equivalent to 7.8 inches. This combination of low TDP, no auxiliary power, and single-slot width makes it suitable for dense workstation configurations where space and power budgets are constrained. The 68 W figure is modest, allowing for passive or low-profile cooling solutions, though the data does not specify the cooler type. The 250 W PSU recommendation is notably low, meaning that even systems with modest power supplies can accommodate the card. The absence of power connectors simplifies installation, as no additional cables are required. The single-slot design also ensures that adjacent PCIe slots remain available for other expansion cards.
Ray Tracing and Feature Set
The NVS 810 does not include dedicated ray tracing cores or tensor cores; both fields are null in the specification. Its feature set is defined by the Maxwell architecture and the supported APIs. The card supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4. This API coverage allows for modern graphics workloads, though the 11_0 feature level for DirectX 12 indicates a baseline feature set, excluding some advanced DirectX 12 features like mesh shaders or variable rate shading. The primary output capability is 8x mini-DisplayPort 1.2 connections, enabling up to eight independent displays. This focus on multi-display output, combined with the absence of RT and tensor cores, positions the card as a visualization or signage solution rather than a compute or ray tracing accelerator. The pixel rate of 16.53 GPixel/s and texture rate of 33.06 GTexel/s provide the rasterization throughput for driving multiple screens, but they are not sufficient for high-end 3D rendering. The OpenGL 4.6 and Vulkan 1.4 support ensure compatibility with professional applications that rely on these APIs. The lack of tensor cores means no AI-accelerated workloads can be offloaded to this hardware.
How It Compares
The data provides no nearest rivals for the NVS 810, so direct comparisons against specific competing models are not available. However, the percentile ranking offers a reference point. At the 50th percentile among all GPUs, the NVS 810 sits exactly in the middle of the performance distribution. This means it outperforms half of the GPUs in the database and underperforms the other half. Without rival scores, its position must be inferred from its own metrics. The 64-bit memory bus and 2 GB DDR3 memory are modest, suggesting it is not designed for high-bandwidth tasks. The 512 shading units and 1,057.8 GFLOPS FP32 place it in a lower-midrange tier. The 16 ROPs limit fill-rate intensive work, while the 32 TMUs handle texturing adequately. The 14.40 GB/s memory bandwidth is a clear bottleneck for any compute or rendering that exceeds simple 2D output. In a historical context, its 28 nm process and 2015 release date indicate an older generation, but its end-of-life status does not negate its utility in specific multi-display roles. The lack of rival data means that percentage deltas cannot be computed, but the 50th percentile provides a global context. Compared to the entire GPU population, this card is neither a high-end performer nor a low-end outlier.
FAQ
Q: What is the thermal design power of the NVS 810?
A: The TDP is 68 W, and the suggested power supply is 250 W.
Q: Does the NVS 810 support hardware ray tracing?
A: No, the card has no RT cores or tensor cores; both fields are null.
Q: What APIs are supported by this card?
A: It supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4.
Q: How many displays can the NVS 810 drive?
A: It has 8x mini-DisplayPort 1.2 outputs, allowing up to eight displays.
Q: What is the memory configuration?
A: The card features 2 GB of DDR3 memory on a 64-bit bus, with a bandwidth of 14.40 GB/s.
Q: What is the physical size of the card?
A: It is a single-slot card with a length of 198 mm (7.8 inches).
Benchmark Performance
The benchmark array for the NVS 810 is empty, and the average benchmark score is recorded as 0. The only performance ranking available is the percentile of 50 among all GPUs. This percentile is a relative measure, indicating that the card's performance falls at the midpoint of the database's GPU population. Without specific benchmark scores or rival deltas, a quantitative analysis must rely on the theoretical specifications. The FP32 throughput of 1,057.8 GFLOPS provides a baseline for compute workloads. The pixel rate of 16.53 GPixel/s and texture rate of 33.06 GTexel/s define its rasterization capabilities. Memory bandwidth of 14.40 GB/s is the limiting factor, especially given the 64-bit bus width. In practice, this means that while the shading units can process 1,057.8 GFLOPS, the data feed from memory will constrain actual performance in texture-heavy or large-dataset scenarios. The 50th percentile suggests that, historically, this card is not an outlier in either direction. It is a balanced but modest performer. The absence of rival scores means no percentage deltas can be calculated, but the card's position in the middle of the distribution implies it is neither a high-end nor a low-end part. The 16.53 GPixel/s pixel rate is sufficient for 1080p output at moderate refresh rates, but 4K or high-refresh workloads would strain the memory bandwidth. The 33.06 GTexel/s texture rate is adequate for basic texturing but will bottleneck on complex scenes.
Who Should Consider It
Given the 8x mini-DisplayPort 1.2 outputs, the NVS 810 is clearly oriented toward multi-display environments. Users who need to drive multiple 1080p or lower-resolution displays for digital signage, financial trading walls, or control rooms would find the output count suitable. The 2 GB memory and 64-bit bus are sufficient for 2D desktop applications and basic video playback, but they will struggle with high-resolution textures or 3D rendering at modern settings. The 1,057.8 GFLOPS FP32 and 16.53 GPixel/s pixel rate can handle light 3D workloads, such as rotating 3D models in CAD, but not heavy gaming or rendering. The 68 W TDP and 250 W PSU requirement make it easy to install in existing systems without upgrading power supplies. The single-slot design allows for multiple cards in a single chassis, further expanding display count. However, for users requiring ray tracing or tensor operations, the absence of dedicated cores is a clear disqualifier. The end-of-life status means it is a legacy product, but for specific multi-display tasks, its feature set remains relevant. The 50th percentile ranking indicates it is not a performance leader, so users with demanding 3D or compute needs should look elsewhere. For pure multi-display output with minimal power draw, the NVS 810's specifications are adequate. At 1080p resolution, the card can drive eight displays simultaneously, but each display should be limited to basic 2D content. For 1440p or 4K displays, the 2 GB memory and 14.40 GB/s bandwidth would likely cause performance degradation.
Compare NVS 810 with Other GPUs
Select another GPU to compare specifications and benchmarks side-by-side.
Browse GPUs