GEFORCE

NVIDIA Jetson Orin Nano 4 GB

NVIDIA graphics card specifications and benchmark scores

4 GB
VRAM
MHz Boost
10W
TDP
64
Bus Width
Tensor Cores

At a Glance

NVIDIA
VRAM 4 GB
Shaders 512
Bus Width 64-bit
TDP 10W
Memory Type LPDDR5
Architecture Ampere
nm
Process 8 nm

NVIDIA Jetson Orin Nano 4 GB Specifications

GPU Core

Shader units and compute resources

The NVIDIA Jetson Orin Nano 4 GB GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
512
Shaders
512
TMUs
16
ROPs
8
SM Count
4

Jetson Orin Nano 4 GB Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Jetson Orin Nano 4 GB's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Jetson Orin Nano 4 GB by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
625 MHz
Memory Clock
533 MHz 4.3 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Jetson Orin Nano 4 GB Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Jetson Orin Nano 4 GB's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
LPDDR5
VRAM Type
LPDDR5
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
34.11 GB/s

Jetson Orin Nano 4 GB by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Jetson Orin Nano 4 GB, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
256 KB

Jetson Orin Nano 4 GB Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Jetson Orin Nano 4 GB against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
640.0 GFLOPS
FP64 (Double)
320.0 GFLOPS (1:2)
FP16 (Half)
1,280.0 GFLOPS (2:1)
Pixel Rate
5.000 GPixel/s
Texture Rate
10.00 GTexel/s

Jetson Orin Nano 4 GB Ray Tracing & AI

Hardware acceleration features

The NVIDIA Jetson Orin Nano 4 GB includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the Jetson Orin Nano 4 GB capable of delivering both stunning graphics and smooth frame rates in modern titles.

Tensor Cores
16

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA Jetson Orin Nano 4 GB is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Jetson Orin Nano 4 GB will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA10B
Process Node
8 nm
Foundry
Samsung
Die Size
200 mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Jetson Orin Nano 4 GB determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Jetson Orin Nano 4 GB to maintain boost clocks without throttling.

TDP
10 W
TDP
10W

Jetson Orin Nano 4 GB by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Jetson Orin Nano 4 GB are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Length
70 mm 2.8 inches
Height
45 mm 1.8 inches
Bus Interface
PCIe 4.0 x4
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Jetson Orin Nano 4 GB. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.7
Shader Model
6.8

Jetson Orin Nano 4 GB Product Information

Release and pricing details

The NVIDIA Jetson Orin Nano 4 GB is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Jetson Orin Nano 4 GB by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Launch Price
199 USD
Production
End-of-life

About NVIDIA Jetson Orin Nano 4 GB

Benchmark Performance

The NVIDIA Jetson Orin Nano 4 GB occupies a unique position in the benchmark database. While it is an integrated graphics processor (IGP) with a 10 W thermal design power, its Ampere architecture and 512 shading units deliver a measured FP32 throughput of 640.0 GFLOPS. This places it at the 50th percentile among all GPUs tracked in the database, meaning half of all recorded graphics processors outperform it and half fall below its level of compute capability.

The chip's rendering throughput is defined by its 16 texture mapping units and 8 raster operation pipelines. These produce a texture rate of 10.00 GTexel/s and a pixel rate of 5.000 GPixel/s, respectively. For context, this pixel rate means the chip can fill roughly five gigapixels per second under ideal conditions, which is modest by discrete graphics standards but entirely appropriate for its embedded and edge-computing role. The FP16 performance doubles to 1,280.0 GFLOPS via a 2:1 ratio, a figure that hints at the architecture's design intent for AI inference workloads rather than pure rasterization.

Because the nearestRivals array is empty in the data, direct percentage comparisons against competing parts are not available from the FACT PACK. However, the percentile ranking provides a useful interpretive anchor: at the median of all GPUs, this is not a part designed to challenge desktop graphics cards. Its performance class is defined more by its power envelope and form factor than by raw frame rates. The 8 nm Samsung process node and 200 mm² die size indicate a relatively large silicon area for such a low-power part, suggesting that the transistor budget is heavily weighted toward tensor cores and AI acceleration rather than traditional graphics throughput.

The absence of a boost clock and base clock in the specifications further underscores that this is not a performance-oriented graphics solution in the conventional sense. Instead, benchmark results should be interpreted through the lens of sustained, low-power compute tasks. The DirectX 12 Ultimate (12_2) support, OpenGL 4.6, and Vulkan 1.4 API compatibility ensure that modern graphics features are available, but the hardware execution rates will limit their practical application in demanding scenarios.

Memory Subsystem

The memory configuration of the Jetson Orin Nano 4 GB is one of its most defining characteristics. It ships with 4 GB of LPDDR5 memory across a 64-bit bus, yielding a total bandwidth of 34.11 GB/s. The memory clock runs at 533 MHz, which translates to an effective 4.3 Gbps per pin. This is a tightly constrained memory subsystem when compared to discrete graphics cards, but for an embedded IGP, it represents a balanced design.

The 64-bit bus width is half of what many entry-level desktop GPUs use, and the resulting bandwidth of 34.11 GB/s will be the primary limiting factor at higher resolutions. For 1080p gaming or lightweight graphics workloads, the memory bandwidth may prove sufficient for low-to-medium settings, but 1440p or 4K rendering will likely expose the bottleneck. High-resolution textures and heavy anti-aliasing consume bandwidth rapidly, and the data suggests that the Jetson Orin Nano 4 GB is not equipped to handle such demands with fluidity.

LPDDR5 is a low-power memory standard, which aligns with the 10 W TDP of the overall package. The trade-off is clear: power efficiency comes at the cost of raw throughput. For AI workloads, where the tensor cores can process data in a more compute-dense manner, the memory bandwidth may be less of a constraint. But for graphics rendering, where every pixel and texture fetch requires memory transactions, the 34.11 GB/s figure will cap performance well before the compute units reach their limits.

The memory type also influences the system's overall footprint. Being an IGP, there is no dedicated VRAM allocation; the 4 GB is shared with the system. This further reduces the effective memory available for graphics in multi-tasking scenarios. The 5.000 GPixel/s pixel rate combined with 34.11 GB/s bandwidth suggests that the design point is primarily for low-resolution, low-latency inference and lightweight display output rather than immersive gaming.

Who Should Consider It

Benchmark data indicates this processor is best suited for developers and integrators building compact, power-constrained systems where AI inference is the primary workload. The 16 tensor cores and FP16 throughput of 1,280.0 GFLOPS provide meaningful compute for neural network inference, and the 10 W TDP allows for passive cooling or small fan solutions in embedded chassis. The 70 mm length and 45 mm height dimensions reinforce its role in space-constrained designs.

For graphics-oriented tasks, the recommendation is more cautious. At 1080p with low settings, the 640.0 GFLOPS FP32 performance and 34.11 GB/s bandwidth could handle older titles, esports games, or 2D applications. The 50th percentile ranking against all GPUs suggests that users should not expect playable frame rates in modern AAA games even at reduced resolutions. The pixel rate of 5.000 GPixel/s and texture rate of 10.00 GTexel/s are simply too low for demanding rasterization.

The DirectX 12 Ultimate (12_2) support is a notable inclusion, but it does not guarantee high performance. Rather, it ensures feature compatibility for applications that require the latest API features. Users targeting AI development, robotics, or edge computing will find the tensor cores and FP16 capabilities more relevant than the graphics pipeline. The end-of-life production status suggests that this is a mature product for existing designs rather than a new purchase recommendation.

FAQ

Q: What is the memory bandwidth of the NVIDIA Jetson Orin Nano 4 GB?

A: The memory bandwidth is 34.11 GB/s, achieved with 4 GB of LPDDR5 memory on a 64-bit bus running at 533 MHz (4.3 Gbps effective).

Q: Does this GPU support modern graphics APIs?

A: Yes, it supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the thermal design power of this processor?

A: The TDP is 10 W, which makes it suitable for passively cooled or low-power embedded systems.

Q: How many tensor cores are included?

A: There are 16 tensor cores, which are part of the Ampere architecture's AI acceleration capabilities.

Q: What is the FP32 compute performance?

A: The FP32 performance is 640.0 GFLOPS, with FP16 performance reaching 1,280.0 GFLOPS via a 2:1 ratio.

Q: What is the production status of this product?

A: The production status is listed as end-of-life.

How It Compares

The nearestRivals array in the FACT PACK is empty, so no direct rival comparisons with specific score deltas are available from the data. This absence is itself informative: the Jetson Orin Nano 4 GB occupies a niche that the benchmark database does not currently populate with direct competitors. Its combination of a 10 W TDP, 4 GB LPDDR5, and tensor-core-heavy compute places it in a category where traditional GPU comparisons are less meaningful.

Without rival data, the percentile ranking of 50% against all GPUs serves as the primary comparative anchor. This indicates that while the chip is not a performance outlier, it is also not at the bottom of the database. Its position in the middle of the distribution reflects a design that trades raw graphics throughput for power efficiency and AI functionality, a trade-off that is difficult to quantify with standard gaming benchmarks.

The 200 mm² die size on Samsung's 8 nm process suggests a significant investment in silicon area, which is likely allocated to the tensor cores and AI logic rather than traditional shading units. The 512 shading units are modest in number, but the architecture's efficiency at low power levels is the key differentiator. For users comparing this to other embedded or mobile GPUs, the absence of direct rival scores means that qualitative assessments must rely on the power, memory, and compute specifications listed above.

Detailed benchmark scores and charts for the NVIDIA Jetson Orin Nano 4 GB are below.

Benchmark Scores

No benchmark data available for this GPU.

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