NVIDIA GRID K160Q
NVIDIA graphics card specifications and benchmark scores
NVIDIA GRID K160Q Specifications
GRID K160Q GPU Core
Shader units and compute resources
The NVIDIA GRID K160Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GRID K160Q Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GRID K160Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GRID K160Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GRID K160Q Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GRID K160Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GRID K160Q by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GRID K160Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GRID K160Q Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GRID K160Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Kepler Architecture & Process
Manufacturing and design details
The NVIDIA GRID K160Q is built on NVIDIA's Kepler architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GRID K160Q will perform in GPU benchmarks compared to previous generations.
NVIDIA's GRID K160Q Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GRID K160Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GRID K160Q to maintain boost clocks without throttling.
GRID K160Q by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GRID K160Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GRID K160Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GRID K160Q Product Information
Release and pricing details
The NVIDIA GRID K160Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GRID K160Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GRID K160Q Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GRID K160Q
The NVIDIA GRID K160Q represents a strategic entry point into virtualized graphics solutions for enterprise environments. Launched on June 28, 2013, it arrived with a price tag of $125, positioning it as a cost‑effective option for remote workstation deployments. Built on the Kepler architecture, the card leverages a 28 nm process to deliver a balance of performance and power efficiency. Its 130 W TDP aligns with the thermal envelopes of typical server chassis, simplifying integration. The PCIe 3.0 ×16 interface ensures sufficient bandwidth for data‑intensive workloads. Early adopters noted the card’s ability to sustain multiple concurrent desktop sessions without compromising stability.
NVIDIA’s GRID K160Q is equipped with a full gigabyte of DDR3 video memory, a capacity that, while modest by today’s standards, was adequate for the 2013 virtual desktop market. The DDR3 modules provide a memory bandwidth that supports typical office applications and moderate 3D workloads. Operating through a PCIe 3.0 ×16 slot, the card integrates seamlessly into standard server motherboards without requiring specialized adapters. Its 130 W thermal design power is managed by a passive‑enhanced cooling solution, which maintains temperatures within acceptable limits under sustained loads. The Kepler core delivers a reliable compute base, allowing the GPU to handle encoding, decoding, and basic rendering tasks efficiently. Overall, the hardware configuration reflects a deliberate trade‑off between cost, power consumption, and the performance needed for multi‑user virtualization.
When evaluating the frame rates and resolution support of the GRID K160Q, analysts observe that it comfortably drives 1080p displays at 30 fps in standard office scenarios. For more demanding graphics, the card can sustain lower frame rates, making it suitable for design reviews rather than high‑intensity gaming. Modern rendering features such as DirectX 11 compatibility are present, although the limited VRAM bandwidth constrains the use of advanced shaders in dense scenes. The cooling architecture, while not aggressive, relies on a dual‑fan setup that balances acoustic output with thermal dissipation, a factor that enterprises often weigh against rack density. Given its 1 GB memory pool, the card excels in workloads where texture sizes remain modest and where shared resources can be allocated efficiently across users. Consequently, the device finds its niche in virtual desktop infrastructure (VDI) deployments that prioritize stability over cutting‑edge visual fidelity.
In practice, the most compelling use case for a GRID K160Q lies in centralized rendering farms that serve multiple thin‑client endpoints. Enterprises deploying CAD or GIS applications benefit from the card’s ability to offload rasterization tasks while keeping power draw manageable. The modest TDP allows data center operators to consolidate several units per rack without exceeding cooling budgets. Moreover, its affordability at $125 encourages pilots where organizations can assess virtual GPU performance before committing to higher‑tier solutions. When paired with modern hyper‑visors that support GPU pass‑through, the GRID K160Q delivers consistent user experiences across varied workloads. Nevertheless, prospective buyers should verify that their software stack does not exceed the 1 GB VRAM ceiling, as exceeding this limit can lead to throttling. Overall, the card offers a pragmatic balance for businesses seeking to extend graphics capabilities without incurring prohibitive costs.
The AMD Equivalent of GRID K160Q
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
Popular NVIDIA GRID K160Q Comparisons
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