NVIDIA GRID K140Q
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GRID K140Q Specifications
GPU Core
Shader units and compute resources
The NVIDIA GRID K140Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GRID K140Q Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GRID K140Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GRID K140Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GRID K140Q Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GRID K140Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GRID K140Q by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GRID K140Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GRID K140Q Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GRID K140Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Kepler Architecture & Process
Manufacturing and design details
The NVIDIA GRID K140Q is built on NVIDIA's Kepler architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GRID K140Q will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GRID K140Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GRID K140Q to maintain boost clocks without throttling.
GRID K140Q by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GRID K140Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GRID K140Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GRID K140Q Product Information
Release and pricing details
The NVIDIA GRID K140Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GRID K140Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About NVIDIA GRID K140Q
The NVIDIA GRID K140Q is a specialized, end-of-life accelerator from 2013, built on the 28 nm Kepler architecture using the GK107 chip. It is not a consumer graphics card; it lacks display outputs entirely and is designed for virtualized environments as an IGP (Integrated Graphics Processor) slot solution. The data shows a part with a modest specification sheet, a 50th percentile ranking against all GPUs, and no benchmark scores or nearest rivals listed in the database, making its performance context reliant on its raw architectural parameters.
Memory Subsystem
The GRID K140Q is equipped with 1024 MB (1 GB) of DDR3 memory, which is a significant limitation for any modern workload. The memory interface is a 128-bit bus, and the memory is clocked at an effective 1782 Mbps, yielding a total bandwidth of 28.51 GB/s. This bandwidth figure is exceptionally low by contemporary standards and directly constrains the card's ability to feed its processing units, particularly at higher resolutions where frame buffers require larger and faster data transfers.
For context, the pixel rate of 3.400 GPixel/s and texture rate of 13.60 GTexel/s are also low, suggesting that the memory subsystem is balanced with the chip's compute capabilities but is not designed for high-resolution gaming. In practical terms, the 1 GB VRAM capacity is insufficient for modern game textures at 1080p, let alone 1440p or 4K. The 28.51 GB/s bandwidth will become a bottleneck in any scenario that requires streaming large amounts of texture data, causing stuttering and reduced frame pacing. The data indicates this is a part for virtual desktop infrastructure (VDI) or basic compute, not for pushing pixels on high-resolution displays.
Ray Tracing and Feature Set
The GRID K140Q is based on the Kepler architecture and does not contain any dedicated ray tracing (RT) cores or tensor cores. The fact pack lists both as null, confirming the absence of hardware acceleration for real-time ray tracing or AI-based features like DLSS. Its API support includes DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175. While DirectX 12 (11_0) support is present, this is the feature level 11_0, meaning it does not support the full DirectX 12 feature set, including mesh shaders or variable rate shading. The card also has no display outputs, which reinforces its role as a server-side compute or virtualized GPU, where the rendering output is transmitted over a network rather than displayed locally. The lack of RT and tensor cores means it cannot accelerate modern rendering techniques, and its feature set is strictly legacy, suitable only for older API workloads or basic 2D/3D applications in a virtualized environment.
Benchmark Performance
The database reports an average benchmark score of 0 and a percentile rank of 50 against all GPUs. There are no nearest rivals, no specific benchmark scores, and no delta percentages to compare against in the fact pack. This absence of data makes a quantitative performance analysis impossible. The percentile ranking of 50 is neutral, but given the hardware specifications—192 shading units, 16 TMUs, and 16 ROPs—it is clear this is a low-end part. The FP32 performance is 326.4 GFLOPS, and the texture rate is 13.60 GTexel/s. These numbers are indicative of entry-level performance from its 2013 era, but without rival scores, we cannot state a percentage lead or deficit. The benchmark results indicate that the card is not competitive with even mid-range parts from its own generation, and its 1 GB DDR3 memory will severely hamper any modern workload. The lack of a benchmark score in the database suggests it was either not widely tested or failed to complete standard suites, which is a poor sign for real-world usability.
FAQ
Q: What is the memory configuration of the GRID K140Q?
A: It has 1024 MB of DDR3 memory on a 128-bit bus, with a bandwidth of 28.51 GB/s.
Q: Does the GRID K140Q support hardware ray tracing?
A: No, it does not have any RT cores or tensor cores, as it is based on the Kepler architecture.
Q: What is the maximum API support for this card?
A: It supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175.
Q: What is the thermal design power (TDP) and recommended PSU for this card?
A: The TDP is 130 W, and the suggested PSU is 300 W.
Q: Can I connect a monitor to this card?
A: No, it has no display outputs, so it cannot be used for direct video output.
Q: What is the production status and release date?
A: It is end-of-life, released on June 27, 2013, with a launch MSRP of 125 USD.
Who Should Consider It
Given the data, the GRID K140Q is not suitable for any modern gaming or high-resolution rendering workload. The 1 GB VRAM and 28.51 GB/s bandwidth are far below what is required for 1080p gaming at acceptable settings in contemporary titles. Benchmark results indicate a performance level that is severely limited, and the absence of any benchmark scores in the database further suggests it is not a viable option for performance-oriented tasks. The card's 326.4 GFLOPS FP32 performance is only suitable for very basic 3D applications or as a virtualized GPU for office productivity and light media consumption in a VDI environment. Users considering this for gaming at 720p with legacy titles might find it marginally usable, but the lack of modern API support and low memory bandwidth will cause issues. For anyone building a system for 1440p or 4K, this card is an absolute non-starter. The intended audience is strictly enterprise IT managers deploying virtual desktops where the workload is not graphically intensive, and even then, its 50th percentile ranking against all GPUs places it in the middle of the pack, which is misleading given its age.
Power and Cooling
The GRID K140Q has a TDP of 130 W, which is modest for a card of its era, but the power delivery requirements are specific. The fact pack lists no power connectors, which suggests it draws all its power from the PCIe 3.0 x16 slot itself. The suggested PSU is 300 W, which is a low requirement and indicates that even a basic power supply can run it, provided the system has a single PCIe slot. The slot width is listed as IGP, meaning it is an integrated graphics processor form factor, likely designed for denser server configurations. The lack of power connectors simplifies installation in a server chassis. The cooling solution is not specified, but the 130 W TDP is low enough that a capable air cooler should suffice. However, since this is a server-side part with no display outputs, the cooling is likely passive or relies on server chassis airflow. The 28 nm process node from TSMC, with 1,270 million transistors on a 118 mm² die, contributes to a moderate power density. The transistor density is 10.8M / mm², which is standard for that node. In a system build, verifying that the 300 W PSU is of good quality is recommended, as the card's power draw is entirely through the motherboard, which can strain the PCIe slot's power delivery if the rest of the system is heavily loaded.
Detailed benchmark scores and charts for the NVIDIA GRID K140Q are below.
Benchmark Scores
No benchmark data available for this GPU.
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